Hyper Paragoomba: Difference between revisions
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Revision as of 19:10, August 8, 2017
The Thousand-Year Door enemy | |||||||||||||||||||||||||||||
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H. Paragoomba | |||||||||||||||||||||||||||||
Location(s) | Twilight Trail | ||||||||||||||||||||||||||||
Max HP | 8 | ||||||||||||||||||||||||||||
Attack | 2 | ||||||||||||||||||||||||||||
Defense | 0 | ||||||||||||||||||||||||||||
Moves | Dive (2), Charge Up (ATK+6), Missiledive (8) | ||||||||||||||||||||||||||||
Items | Boo's Sheet, Dried Shroom (drop only), Fire Flower (drop only), Ice Storm, Life Shroom, Ruin Powder, Last Stand | ||||||||||||||||||||||||||||
Coins | 1 - 3 | ||||||||||||||||||||||||||||
Log | When this winged Hyper Goomba charges up, its attack power rises to 8 | ||||||||||||||||||||||||||||
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Tattle Log #: 5 |
A Hyper Paragoomba (or H. Paragoomba) is a green Paragoomba with the ability to charge its attack power. Hyper Paragoombas are found in Twilight Trail of Paper Mario: The Thousand-Year Door and Gusty Gulch of Paper Mario. Hyper Goombas have the ordinary Dive attack, but when Charged, their attack power increases to eight. When attacked once, they will lose their wings and become regular Hyper Goombas.
Like a Paragloomba, if a Hyper Paragoomba's dive attack hits Mario outside battle it will make the First Strike.
Related species
Paper Mario profile and statistics
Paper Mario enemy | |||||||||
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Hyper Paragoomba | |||||||||
Max HP | 7 | Attack | 1 | Defense | 0 | ||||
Role | Common | Type | Flying | Level | 12 | ||||
Strong | None | Weak | None | Moves | Dive Kick (1), Charge Up, Missile-Dive (8) | ||||
Sleep? | 80%, 0 | Dizzy? | 90%, 1 | Shock? | 100%, 0 | ||||
Shrink? | 80%, 0 | Stop? | 90%, 0 | Fright? | 80% | ||||
Air Lift? | 95% | Hurricane? | 95% | Coins | 1 + 0-2 | ||||
Items | Dried Shroom | Run | 24 | Location(s) | Gusty Gulch | ||||
Tattle | This is a Hyper Paragoomba. Hyper Paragoombas are Hyper Goombas with wings. Max HP: 7, Attack Power: 1, Defense Power: 0 They sometimes charge their power before attacking. That charged attack will take away 8 HP, so watch out when they start to glow. It'll miss you if you can become transparent. Except for that, they're no different from normal Paragoombas, so use a Jump attack to defeat 'em. |
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | ハイパーパタクリボー[?] Haipā Patakuribō |
Hyper Paragoomba | |
German | Hypra-Gumba[?] | Hypra Goomba |