Pole: Difference between revisions

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{{about|the recurring object|other uses|[[Pole (disambiguation)]]}}
{{about|the recurring object|other uses|[[Pole (disambiguation)]]}}
{{item infobox
{{item infobox
|image=[[File:Extended Pole Block Vertical.png|x150px]]<br>Screenshot of a pole produced from a [[Pole Block]] in ''Super Mario Bros. Wonder''
|image=[[File:SMO Screenshot Pole.jpg|200x200px]]<br>Screenshot from ''[[Super Mario Odyssey]]''
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
Poles in ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]] are yellow-and-black objects attached to ceilings, and they appear in [[Dire, Dire Docks]]. They are used during the [[mission]] [[Pole-Jumping for Red Coins]].
In ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'', climbing up a pole causes the player's character to rotate around it until his body faces the camera. Sliding down the pole makes him rotate around the pole. He can also spin around the pole without moving up or down. Jumping off the pole causes the player's character to jump in the direction opposite of where his body is facing. In the case of jumping off from a handstand, the player's character jumps in the direction that they are facing. Occasionally, [[Amp]]s orbit around poles. In ''[[Super Mario 64#Super Mario 64: Shindō Pak Taiō Version|Super Mario 64: Shindō Pak Taiō Version]]'', Mario turns to face the camera after grabbing onto a pole.
 
In [[Bob-omb Battlefield]], a flagpole appears during the [[mission]] [[Footrace with Koopa the Quick]]. The sharp rocks near the start of [[Jolly Roger Bay]] act as poles once they get thin enough. They can be used in the missions [[Blast to the Stone Pillar]] and [[Red Coins on the Ship Afloat]] to reach the [[Power Star]] and reach a [[Red Coin]], respectively.
 
In [[Hazy Maze Cave]], there are two poles in the room with the Red Coins. One is used to safely drop down to the floor while the other is used to reach the four higher Red Coins during [[Elevate for 8 Red Coins]]. Inside [[Lethal Lava Land]]'s volcano, there are poles which are used to collect the Power Star in [[Elevator Tour in the Volcano]] and [[Elevator Tour in the Volcano]]. Likewise, poles are found inside [[Shifting Sand Land]]'s pyramid and are used to ascend inside. In [[Dire, Dire Docks]], the poles are yellow-and-black objects attached to ceiling. The majority of them are able to move, allowing Mario to jump between them. In order for them to appear, the player must complete [[Bowser in the Fire Sea]] first. They are primarily used during [[Pole-Jumping for Red Coins]], though they are also used to reach the course's [[Blue Coin Block]]. In Bowser in the Fire Sea, a pole is used to reach the second layer of the course.
 
Like with Bob-omb Battlefield, a flagpole appears in [[Tiny-Huge Island]] during [[Rematch with Koopa the Quick]]. In [[Tick Tock Clock]], there is a pole that is used to reach the platform with the [[Heave-Ho]]. There are various poles found around [[Rainbow Ride]], namely two near the [[magic carpet]] that leads to the [[Rainbow Cruiser]], one on the Rainbow Cruiser itself, one on the platform that contains the [[Chuckya]], and one near the [[Fly Guy]]. In [[Over the Rainbows|Wing Mario Over the Rainbow]], there is a pole on the lowest floating platform and multiple poles on the underside of one of the clouds. The poles under the cloud are used to reach two Red Coins. In [[Bowser in the Sky]], there are two poles near the end of the course.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
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====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
A single pole appears in ''[[New Super Mario Bros.]]'', occurring in {{world-link|3|castlen|World 3-Castle (New Super Mario Bros.)}} following the trio of [[Whomp]]s. It is striped yellow and white and behaves the same as in ''Super Mario 64''. In [[World 6-B (New Super Mario Bros.)|World 6-B]] and a [[Coin Heaven|bonus area]] in [[World 7-1 (New Super Mario Bros.)|World 7-1]], there are shorter poles that are fasted to moving [[track]]s, similar to the [[rope]]s in ''[[Super Mario World]]''.
A single pole appears in ''[[New Super Mario Bros.]]'', occurring in {{world link|3|castlen|World 3-Castle (New Super Mario Bros.)}} following the trio of [[Whomp]]s. It is striped yellow and white and behaves the same as in ''Super Mario 64''. In [[World 6-B (New Super Mario Bros.)|World 6-B]] and a [[Coin Heaven|bonus area]] in [[World 7-1 (New Super Mario Bros.)|World 7-1]], there are shorter poles that are fasted to moving [[track]]s, similar to the [[rope]]s in ''[[Super Mario World]]''.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
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====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
Poles in ''[[New Super Mario Bros. Wii]]'' are striped purple and white, but are functionally identical as in ''New Super Mario Bros.'' They appear only in the second room of {{world-link|3|ghosthouse|World 3-Ghost House (New Super Mario Bros. Wii)}} and the [[World 8 (New Super Mario Bros. Wii)|World 8]] [[Enemy Course]] with five [[Lava Bubble]]s.
Poles in ''[[New Super Mario Bros. Wii]]'' are striped purple and white, but are functionally identical as in ''New Super Mario Bros.'' They appear only in the second room of {{world link|3|ghosthouse|World 3-Ghost House (New Super Mario Bros. Wii)}} and the [[World 8 (New Super Mario Bros. Wii)|World 8]] [[Enemy Course]] with five [[Lava Bubble]]s.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
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====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
Poles in ''[[New Super Mario Bros. 2]]'' retain their color scheme from ''New Super Mario Bros.'' and otherwise behave the same as in past installments. Only five appear in the second room of {{world-link|5|ghosthousen2|World 5-Ghost House (New Super Mario Bros. 2)}}.
Poles in ''[[New Super Mario Bros. 2]]'' retain their color scheme from ''New Super Mario Bros.'' and otherwise behave the same as in past installments. Only five appear in the second room of {{world link|5|ghosthousen2|World 5-Ghost House (New Super Mario Bros. 2)}}.


====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Poles in ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'' have the same color scheme as in ''New Super Mario Bros. Wii''. They are used identically as in said game, and appear in the levels [[Haunted Shipwreck]], [[Which-Way Labyrinth]], [[Spinning Spirit House]], and {{world-link|coin|6|World Coin-6}} in the former and in the levels [[Haunted Cargo Hold]] and [[Porcupuffer Cavern]] in the latter.
Poles in ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'' have the same color scheme as in ''New Super Mario Bros. Wii''. They are used identically as in said game, and appear in the levels [[Haunted Shipwreck]], [[Which-Way Labyrinth]], [[Spinning Spirit House]], and {{world link|coin|6|World Coin-6}} in the former and in the levels [[Haunted Cargo Hold]] and [[Porcupuffer Cavern]] in the latter.


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
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SM64 Asset Model Pole.png|''Super Mario 64''
SM64 Asset Model Pole.png|''Super Mario 64''
SMS Asset Model Flagpole.png|''[[Super Mario Sunshine]]''
SMS Asset Model Flagpole.png|''[[Super Mario Sunshine]]''
SM64DS Flagpole.png|''[[Super Mario 64 DS]]''
NsmbPole.png|''[[New Super Mario Bros.]]''
NsmbPole.png|''[[New Super Mario Bros.]]''
NsmbTightrope.png|''New Super Mario Bros.'' (moving pole)
NsmbTightrope.png|''New Super Mario Bros.'' (moving pole)
SMG Asset Model Pole.png|''[[Super Mario Galaxy]]''
SMG Asset Model Pole.png|''[[Super Mario Galaxy]]''
SMG Flagpole.png|''Super Mario Galaxy''
NSMBW Asset Sprite Pole.png|''[[New Super Mario Bros. Wii]]''
NSMBW Asset Sprite Pole.png|''[[New Super Mario Bros. Wii]]''
NSMB2 Asset Sprite Pole.png|''[[New Super Mario Bros. 2]]''
NSMB2 Asset Sprite Pole.png|''[[New Super Mario Bros. 2]]''
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SMO Metro Moon 48.png|''Super Mario Odyssey''
SMO Metro Moon 48.png|''Super Mario Odyssey''
SMO Snow Moon 14.png|''Super Mario Odyssey''
SMO Snow Moon 14.png|''Super Mario Odyssey''
Extended Pole Block Vertical.png|''[[Super Mario Bros. Wonder]]'' ([[Pole Block]])
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ポール<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''|page=92, 119, 137, 151, 171, 186, 201|isbn=978-4-09-106569-8}}</ref>
|Jpn=ポール<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''|page=92, 119, 137, 151, 171, 186, 201|isbn=978-4-09-106569-8}}</ref>
|JapR=Pōru
|JpnR=Pōru
|JapM=Pole
|JpnM=Pole
|Jap2=のぼり棒<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. U'' section|page=216|isbn=978-4-09-106569-8}}</ref>
|Jpn2=のぼり棒<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. U'' section|page=216|isbn=978-4-09-106569-8}}</ref>
|Jap2R=Nobori Bō
|Jpn2R=Nobori Bō
|Jap2M=Climbable Pole
|Jpn2M=Climbable Pole
|SpaE=Poste
|SpaE=Poste
|SpaEM=Pole
|SpaEM=Pole

Latest revision as of 23:23, January 12, 2025

It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specifics: Sprites/renders of a pole

This article is about the recurring object. For other uses, see Pole (disambiguation).
Pole
Squared screenshot of a pole from Super Mario Odyssey.
Screenshot from Super Mario Odyssey
First appearance Super Mario 64 (1996)
Latest appearance Super Mario Bros. Wonder (2023)
Variants
Comparable

Poles appear in the Super Mario franchise as objects that the player can grab to move up and down on before jumping off, though some poles leave the player incapable of performing a handstand on them.

History[edit]

Super Mario series[edit]

Super Mario 64 / Super Mario 64 DS[edit]

In Super Mario 64 and Super Mario 64 DS, climbing up a pole causes the player's character to rotate around it until his body faces the camera. Sliding down the pole makes him rotate around the pole. He can also spin around the pole without moving up or down. Jumping off the pole causes the player's character to jump in the direction opposite of where his body is facing. In the case of jumping off from a handstand, the player's character jumps in the direction that they are facing. Occasionally, Amps orbit around poles. In Super Mario 64: Shindō Pak Taiō Version, Mario turns to face the camera after grabbing onto a pole.

In Bob-omb Battlefield, a flagpole appears during the mission Footrace with Koopa the Quick. The sharp rocks near the start of Jolly Roger Bay act as poles once they get thin enough. They can be used in the missions Blast to the Stone Pillar and Red Coins on the Ship Afloat to reach the Power Star and reach a Red Coin, respectively.

In Hazy Maze Cave, there are two poles in the room with the Red Coins. One is used to safely drop down to the floor while the other is used to reach the four higher Red Coins during Elevate for 8 Red Coins. Inside Lethal Lava Land's volcano, there are poles which are used to collect the Power Star in Elevator Tour in the Volcano and Elevator Tour in the Volcano. Likewise, poles are found inside Shifting Sand Land's pyramid and are used to ascend inside. In Dire, Dire Docks, the poles are yellow-and-black objects attached to ceiling. The majority of them are able to move, allowing Mario to jump between them. In order for them to appear, the player must complete Bowser in the Fire Sea first. They are primarily used during Pole-Jumping for Red Coins, though they are also used to reach the course's Blue Coin Block. In Bowser in the Fire Sea, a pole is used to reach the second layer of the course.

Like with Bob-omb Battlefield, a flagpole appears in Tiny-Huge Island during Rematch with Koopa the Quick. In Tick Tock Clock, there is a pole that is used to reach the platform with the Heave-Ho. There are various poles found around Rainbow Ride, namely two near the magic carpet that leads to the Rainbow Cruiser, one on the Rainbow Cruiser itself, one on the platform that contains the Chuckya, and one near the Fly Guy. In Wing Mario Over the Rainbow, there is a pole on the lowest floating platform and multiple poles on the underside of one of the clouds. The poles under the cloud are used to reach two Red Coins. In Bowser in the Sky, there are two poles near the end of the course.

Super Mario Sunshine[edit]

Poles[1] in Super Mario Sunshine appear in the Delfino Airstrip and certain areas of Ricco Harbor and function identically as in Super Mario 64.

New Super Mario Bros.[edit]

A single pole appears in New Super Mario Bros., occurring in World 3-Castle following the trio of Whomps. It is striped yellow and white and behaves the same as in Super Mario 64. In World 6-B and a bonus area in World 7-1, there are shorter poles that are fasted to moving tracks, similar to the ropes in Super Mario World.

Super Mario Galaxy[edit]

Poles appear in Super Mario Galaxy as uncommon objects, most commonly in Deep Dark Galaxy. They are more rectangular than in past games and thus allow the player to grab it only at four cardinal angles, but otherwise behave in the same way. There also exists another rare variety of pole that features a knob on its end, allowing the player to do a handstand on it.

New Super Mario Bros. Wii[edit]

Poles in New Super Mario Bros. Wii are striped purple and white, but are functionally identical as in New Super Mario Bros. They appear only in the second room of World 3-Ghost House and the World 8 Enemy Course with five Lava Bubbles.

Super Mario Galaxy 2[edit]

Poles in Super Mario Galaxy 2 function identically as in Super Mario Galaxy, though only the plastic-textured aesthetic variety and the variety with the knob at the end appear. They mainly appear in the Honeybloom Galaxy and Melty Monster Galaxy.

Super Mario 3D Land[edit]

Poles in Super Mario 3D Land have the same traits as the plastic-textured variety from Super Mario Galaxy, and they are present in a handful of levels, mainly World 8-2.

New Super Mario Bros. 2[edit]

Poles in New Super Mario Bros. 2 retain their color scheme from New Super Mario Bros. and otherwise behave the same as in past installments. Only five appear in the second room of World 5-Ghost House.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

Poles in New Super Mario Bros. U and New Super Luigi U have the same color scheme as in New Super Mario Bros. Wii. They are used identically as in said game, and appear in the levels Haunted Shipwreck, Which-Way Labyrinth, Spinning Spirit House, and World Coin-6 in the former and in the levels Haunted Cargo Hold and Porcupuffer Cavern in the latter.

Super Mario Odyssey[edit]

Poles in Super Mario Odyssey function identically as in Super Mario Galaxy, but now have yellow and black stripes. They appear in New Donk City Hall Interior, Shiveria Town, and the Bullet Bill secret area in the Metro Kingdom, and in the first section of the Darker Side.

Super Mario 3D World + Bowser's Fury[edit]

While poles themselves do not appear in Super Mario 3D World + Bowser's Fury, a similar spring-loaded pole appears in various locations.

Super Mario Bros. Wonder[edit]

Poles in Super Mario Bros. Wonder are produced by Pole Blocks, but otherwise function identically as in previous games of the Super Mario series.

Gallery[edit]

Artwork[edit]

Sprites and models[edit]

Screenshots[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ポール[2]
Pōru
Pole
のぼり棒[3]
Nobori Bō
Climbable Pole
French (NOE) Perche[?] Pole
Italian Palo[4] Pole
Sbarra[5] Bar
Spanish (NOE) Poste[?] Pole

References[edit]

  1. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine Player's Guide. Redmond: Nintendo of America (American English). ISBN 1-930206-23-2. Page 96.
  2. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 92, 119, 137, 151, 171, 186, 201.
  3. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, New Super Mario Bros. U section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 216.
  4. ^ Super Mario 64 European manual. Nintendo of Europe (Italian). Page 33.
  5. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 92.