Green Fuzzy: Difference between revisions

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|atk=1
|atk=1
|def=0
|def=0
|type=Ground|items=[[Thunder Bolt]]|lvl=11|run=36|strong=None|weak=None|sleep=Good, 2|dizzy=Good, 3|shock=Good, 3|shrink=Good, 3|stop=Good, 4/5|fright=Good|airlift=Good|hurricane=Good|coins=1 + 0-2
|type=Ground|items=[[Thunder Bolt (item)|Thunder Bolt]]|lvl=11|run=36|strong=None|weak=None|sleep=Good, 2|dizzy=Good, 3|shock=Good, 3|shrink=Good, 3|stop=Good, 4/5|fright=Good|airlift=Good|hurricane=Good|coins=1 + 0-2
|location= [[Forever Forest]]
|location= [[Forever Forest]]
|moves=Kissy-Kissy (1, recovers health according to damage), Create Friend (creates Forest Fuzzy)
|moves=Kissy-Kissy (1, recovers health according to damage), Create Friend (creates Forest Fuzzy)

Revision as of 08:41, November 12, 2016

The Green Fuzzy (called a Forest Fuzzy in Paper Mario) is a variant of Fuzzy found in Forever Forest and Keelhaul Key in Paper Mario and Paper Mario: The Thousand-Year Door, respectively. In addition, one Green Fuzzy is fought in the Glitz Pit, where it is a member of The Fuzz. Green Fuzzies are dark green in coloration, in contrast to a common Fuzzy's black color. In Paper Mario: The Thousand-Year Door, they are slightly more powerful than their normal counterpart, dealing 3 HP of damage instead of 1 HP damage that regular Fuzzies deal. Like regular Fuzzies, they are capable of draining hit points. The main difference with these Fuzzies is that they can duplicate themselves. The new Fuzzy always has the same HP as the original had at the time. Also, they never duplicate if the maximum number of enemies are already in the battle.

Profiles and statistics

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Names in other languages

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References

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