Power Shell: Difference between revisions
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{{PM | {{PM move infobox | ||
|game=[[Paper Mario]] | |game=[[Paper Mario]] and [[Paper Mario: The Thousand-Year Door]] | ||
|image= | |image=Power Shell PMTTYDNS.png | ||
| | |mastered_by=[[Kooper]] and [[Koops]] | ||
|attack=2 | |attack=2 Base Rank <br> 3 Super Rank <br> 4 Kooper's Ultra Rank <br> 5 Koops' Ultra Rank | ||
|rank= | |rank=Base Rank | ||
|effect= | |effect=Kooper or Koops hits all grounded enemies with his shell, dealing damage | ||
| | |target=All grounded enemies | ||
}} | }} | ||
'''Power Shell''' is a default move | '''Power Shell''' is a default move mastered by [[Kooper]] and [[Koops]] in the ''[[Paper Mario]]'' games. This move uses 3 [[Flower Point|FP]] and attacks all ground-based enemies. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. To successfully perform the Action Command, the player has to move {{button|n64|Stick}} left until the big star lights up, then release it. Koops' version also has two [[Stylish move]]s. | ||
In ''[[Paper Mario: The Thousand Year Door]]'', [[Koopley]] mentions teaching this ability to Koops (if he is revisited in [[Petalburg]] between chapters 7 and 8, and if Koops is present)<ref>[https://www.youtube.com/watch?v=GJAmyKnECYw TTYD's Obscure Dialogue, Mistakes & More] (around 10 minutes in)</ref>, though he shortly discovers Koops already knows how to perform it. In the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]], he instead mentions [[Shell Toss]]. | |||
Some enemies such as [[Koopatrol]]s are also able to hit multiple targets with a single shell attack, which can be seen as their equivalent of Power Shell. | |||
==Names in other | Power Shell is furthermore referenced in Kooper's [[Kooper#Catch Card|Catch Card description]] in ''[[Super Paper Mario]]''. | ||
==Gallery== | |||
<gallery> | |||
PM Power Shell screenshot.png|Kooper using Power Shell in ''Paper Mario''. | |||
PMTTYDNS Power Shell.jpg|Koops using Power Shell in the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]] of ''Paper Mario: The Thousand-Year Door'' | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | {{foreign names | ||
|Jap=シュビビンコウラ | |Jap=シュビビンコウラ | ||
|JapR=Shubibin Kōra | |JapR=Shubibin Kōra | ||
|JapM= | |JapM=「シュビビン」is possibly from「守備」(''shubi'', "defense") and「ビンビン」(''bin-bin'', a Japanese term for "hard" or "strong"), and「コウラ」means "shell" | ||
|ChiS=强力龟壳 | |||
|ChiSR=Qiánglì Guīké | |||
|ChiSM=Power Turtle Shell | |||
|ChiT=強力龜殼 | |||
|ChiTR=Qiánglì Guīké | |||
|ChiTM=Power Turtle Shell | |||
|Dut=Wapenschild | |||
|DutM=Weapon shell | |||
|Fre=Total Carap | |||
|FreM=Total Shell | |||
|Ger=Power-Panzer | |||
|GerM=Power Shell | |||
|Ita=Maxiguscio | |Ita=Maxiguscio | ||
|ItaM=Maxi Shell | |ItaM=Maxi Shell | ||
|Kor=파워등껍질 | |||
|KorR=Pawo Deungkkeopjil | |||
|KorM=Power Shell | |||
|Spa=Súper Concha | |Spa=Súper Concha | ||
|SpaM=Super | |SpaM=Super Seashell | ||
| | |Spa2=Supercaparazón | ||
| | |Spa2N=''The Thousand-Year Door'' remake | ||
| | |Spa2M=Super shell | ||
}} | }} | ||
==References== | |||
<references /> | |||
{{PM}} | {{PM}} | ||
{{PMTTYD}} | {{PMTTYD}} | ||
[[Category:Paper Mario | [[Category:Paper Mario special moves]] | ||
[[Category:Paper Mario: The Thousand-Year Door | [[Category:Paper Mario: The Thousand-Year Door moves]] | ||
[[de:Power-Panzer]] | [[de:Power-Panzer]] | ||
[[it:Maxiguscio]] |
Latest revision as of 23:50, September 20, 2024
Paper Mario and Paper Mario: The Thousand-Year Door move | |
---|---|
Power Shell | |
Mastered by | Kooper and Koops |
Rank | Base Rank |
Effect | Kooper or Koops hits all grounded enemies with his shell, dealing damage |
Target | All grounded enemies |
Attack Power | 2 Base Rank 3 Super Rank 4 Kooper's Ultra Rank 5 Koops' Ultra Rank |
Power Shell is a default move mastered by Kooper and Koops in the Paper Mario games. This move uses 3 FP and attacks all ground-based enemies. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. To successfully perform the Action Command, the player has to move left until the big star lights up, then release it. Koops' version also has two Stylish moves.
In Paper Mario: The Thousand Year Door, Koopley mentions teaching this ability to Koops (if he is revisited in Petalburg between chapters 7 and 8, and if Koops is present)[1], though he shortly discovers Koops already knows how to perform it. In the remake, he instead mentions Shell Toss.
Some enemies such as Koopatrols are also able to hit multiple targets with a single shell attack, which can be seen as their equivalent of Power Shell.
Power Shell is furthermore referenced in Kooper's Catch Card description in Super Paper Mario.
Gallery[edit]
Koops using Power Shell in the Nintendo Switch remake of Paper Mario: The Thousand-Year Door
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シュビビンコウラ[?] Shubibin Kōra |
「シュビビン」is possibly from「守備」(shubi, "defense") and「ビンビン」(bin-bin, a Japanese term for "hard" or "strong"), and「コウラ」means "shell" | |
Chinese (simplified) | 强力龟壳[?] Qiánglì Guīké |
Power Turtle Shell | |
Chinese (traditional) | 強力龜殼[?] Qiánglì Guīké |
Power Turtle Shell | |
Dutch | Wapenschild[?] | Weapon shell | |
French | Total Carap[?] | Total Shell | |
German | Power-Panzer[?] | Power Shell | |
Italian | Maxiguscio[?] | Maxi Shell | |
Korean | 파워등껍질[?] Pawo Deungkkeopjil |
Power Shell | |
Spanish | Súper Concha[?] | Super Seashell | |
Supercaparazón[?] | Super shell | The Thousand-Year Door remake |
References[edit]
- ^ TTYD's Obscure Dialogue, Mistakes & More (around 10 minutes in)