Plane Mode: Difference between revisions

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m (It's not another name for the article subject so I don't think it needs to be bolded, and both the game and guide render it lowercase (we keep casing as it is in the source).)
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|JapR=Hikōki Mōdo
|JapR=Hikōki Mōdo
|JapM=Airplane Mode
|JapM=Airplane Mode
|Ita=Mario Cartaplano
|ItaM=Paper-plane Mario
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Revision as of 13:53, November 20, 2022

This article is about the move in Paper Mario: The Thousand-Year Door. For the trio move in Mario & Luigi: Paper Jam, see Trio Glider.
Plane Mode
Plane Mode
Applies to Mario
Item needed Plane panel
Power(s) given Fly
First appearance Paper Mario: The Thousand-Year Door (2004)
A plane panel.

Plane Mode is one of Mario's transformations seen in Paper Mario: The Thousand-Year Door, and the first one obtained. Like his other origami-themed forms, it is granted to him in the form of a "curse" from one of the Black Chest Demons in the Rogueport Sewers.

Plane Mode allows Mario to morph into a paper plane. However, this move can only be activated when pressing Y Button on top of a "plane panel" (also referred to as "airplane panel" or "paper-airplane panel").[1] It is very similar to Boat Mode in this manner. As a paper plane, Mario will constantly float downward at a diagonal angle, and this slope may be leveled off by tilting Control Stick in the opposite direction of Mario's descent. Flying in this manner, though, will result in the ride being slower, sometimes taken to the extreme of Mario dropping straight to the ground. If necessary, the player can end Plane Mario's ride by pressing B Button, resulting in Mario transforming back into his standard self.

Like the rest of the "cursed" transformations, there is a minigame in the Pianta Parlor based around this mode.

Names in other languages

Language Name Meaning Notes
Japanese ヒコーキモード[?]
Hikōki Mōdo
Airplane Mode
Italian Mario Cartaplano[?] Paper-plane Mario

References

  1. ^ Thomason, Steve. Paper Mario: The Thousand-Year Door Player's Guide. Page 26.