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===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario World''==== | ====''Super Mario World''==== | ||
In ''Super Mario World'', they first appear in [[Yoshi's Island 4]] as spiked | In ''Super Mario World'', they first appear in [[Yoshi's Island 4]] as spiked balls that drift in the water in various levels. They follow the current continuously and pulsate with spikes. [[Yoshi]] can step on their spikes harmlessly and a [[Super Star]] can defeat them. In the [[Sunken Ghost Ship]], many are in freefall, making it difficult for [[Mario]] or [[Luigi]] to move around. They can also be eaten by Yoshi. In this game, they appear to have a wooden texture. | ||
====''Super Mario 64'' / ''Super Mario 64 DS''==== | ====''Super Mario 64'' / ''Super Mario 64 DS''==== | ||
Mines play a vital role in defeating [[Bowser]] in ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]]. In the final arenas of [[Bowser in the Dark World]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]], where the Mines surround the arena, Mario (or Luigi or [[Wario]] in the remake) has to throw Bowser into one of the Mines to defeat him (three in the Sky). If the player jumps into one of the Mines, they will take | Mines play a vital role in defeating [[Bowser]] in ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]]. In the final arenas of [[Bowser in the Dark World]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]], where the Mines surround the arena, Mario (or Luigi or [[Wario]] in the remake) has to throw Bowser into one of the Mines to defeat him (three in the Sky). If the player jumps into one of the Mines, they will take two wedges of damage. | ||
[[List of Super Mario 64 pre-release and unused content|There was also going to be]] [[TCRF:Super Mario 64 (Nintendo 64)#Water Mine|a smaller, water-based variant]], but it was cut out from the final. | [[List of Super Mario 64 pre-release and unused content|There was also going to be]] [[TCRF:Super Mario 64 (Nintendo 64)#Water Mine|a smaller, water-based variant]], but it was cut out from the final. |
Revision as of 14:31, July 16, 2021
Template:Rename Template:Item-infobox
- This article is about the recurring obstacle. For the enemy from Wario Land 4, see mine (enemy).
Floating Mines[1], also known as Mines[2] (also parsed mines[3]), are objects that first appeared in Super Mario World.
History
Super Mario series
Super Mario World
In Super Mario World, they first appear in Yoshi's Island 4 as spiked balls that drift in the water in various levels. They follow the current continuously and pulsate with spikes. Yoshi can step on their spikes harmlessly and a Super Star can defeat them. In the Sunken Ghost Ship, many are in freefall, making it difficult for Mario or Luigi to move around. They can also be eaten by Yoshi. In this game, they appear to have a wooden texture.
Super Mario 64 / Super Mario 64 DS
Mines play a vital role in defeating Bowser in Super Mario 64 and its remake. In the final arenas of Bowser in the Dark World, Bowser in the Fire Sea, and Bowser in the Sky, where the Mines surround the arena, Mario (or Luigi or Wario in the remake) has to throw Bowser into one of the Mines to defeat him (three in the Sky). If the player jumps into one of the Mines, they will take two wedges of damage.
There was also going to be a smaller, water-based variant, but it was cut out from the final.
Super Mario Galaxy / Super Mario Galaxy 2
The Mines also appear in Super Mario Galaxy. In this game, they are usually immobile but sometimes move vertically or horizontally. They can be defeated if they are shot with a Star Bit. They also appear in Super Mario Galaxy 2, where they look and act the same as in the predecessor. In this game, Yoshi cannot eat them. Some of the Mines may release Coins, 1-Up Mushrooms, or Star Bits. Mines found underwater have glowing eyes, and appear to be living. They can regenerate themselves after their detonation.
Super Mario 3D World / Super Mario 3D World + Bowser's Fury
Mines also appear in Super Mario 3D World and Super Mario 3D World + Bowser's Fury in the form of a green spiked ball with yellow spikes. They first appear in Clear Pipe Cruise. They are in the interior of Clear Pipes, blocking parts of them. Some Green Stars are among Mines; if the player hits a Mine, they not only take damage, but are also ejected backwards in the pipe, so its destruction is necessary to pass. They can be destroyed by a Fireball from Fire Mario, a baseball, Invincible Mario or White Tanooki Mario.
Mario's Time Machine
In Mario's Time Machine, Mines appear as obstacles while Mario is surfing around. In the SNES version, hitting one causes Mario to lose all of his Mushrooms, whereas in the PC version, hitting one only causes Mario to lose one of them.
Mario Party series
Mario Party 3
In Mario Party 3, Mines appear in the minigame Cheep Cheep Chase, where they are in the way of the players, who are being pursued by a large Cheep Cheep. To get around them, the players must dive.
Mario Party 6
Mines also appear as a projectile in Mario Party 6, in Sink or Swim. While three other characters are swimming in a body of water, one player tries to drop Mines on their heads. If the Mines hit someone, they do not explode. They simply knock them unconscious.
Super Princess Peach
Mines also appear in Super Princess Peach. When Peach runs into one, she takes half a heart of damage.
Captain Toad: Treasure Tracker
Mines reappear in Captain Toad: Treasure Tracker and its Nintendo Switch and Nintendo 3DS ports using the same appearance as from Super Mario 3D World and acting in the same way. They are usually seen in levels with clear pipes and block the way of the player, such as Clear Pipe Puzzleplex. They can be destroyed by using the Super Pickax power-up.
Luigi's Mansion 3
Mines appear in the Boilerworks and the ScreamPark minigame Coin Floating in Luigi's Mansion 3. If the player goes near a mine, it flashes red and eventually blows up. Their explosion can pop Luigi's rubber duck boat and make him drown, losing 20 HP.
Gallery
Screenshot from Super Mario World
Model from Super Mario 64
Screenshot from Super Mario 64 DS
Sceenshot of Ladida Plains 1-3 in Super Princess Peach
Screenshot from DK: Jungle Climber
Screenshot of Sling Pod Galaxy in Super Mario Galaxy
Screenshot of Deep Dark Galaxy in Super Mario Galaxy
Screenshot of Cosmic Cove Galaxy in Super Mario Galaxy 2
Screenshot of Clear Pipe Cruise in Super Mario 3D World
Screenshot of Clear Pipe Cruise in Captain Toad: Treasure Tracker
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 機雷 Kirai キライラ (Super Mario Galaxy, underwater type) Kiraira スペースキライラ (Super Mario Galaxy, space type) Supēsu Kiraira[?] |
Mine Pun on 「機雷」 (kirai, mine) and 「イライラ」 (iraira, to get irritated) Space Kiraira |
|
German | Stachel Floating Mine[?] | From Stachel (spike) and Floating Mine | |
Italian | Mina Minaspina (DDR:MM)[?] |
Mine Mine-spike |
|
Spanish | Mina Flotante[?] | Floating Mine |
References
- ^ Nintendo Mario Mania Player's Guide. Page 52.
- ^ Nintendo Mario Mania Player's Guide. Page 58. "Jumping Cheep Cheeps, giant turtle shells and floating Mines make the area a challenge."
- ^ Template:Ref quote
- Traps and Obstacles
- Projectiles
- Explosives
- Koopa Troop Weapons
- Captain Toad: Treasure Tracker Objects
- DK: King of Swing
- Mario's Time Machine
- Super Mario 3D World Objects
- Super Mario 64 Objects
- Super Mario 64 DS Objects
- Super Mario Galaxy Objects
- Super Mario Galaxy 2 Objects
- Super Mario World Objects
- Super Princess Peach Objects