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{{ttydenemy
{{species infobox
|PM2=yes
|image=[[File:Dark Koopatrol.png|100px]]<br>Sprite from ''Paper Mario: The Thousand-Year Door''
|image= [[Image:Dark Koopatrol.PNG]]
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|hp=25
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|atk=5
|variant_of=[[Koopatrol]]
|def=2
|notable=[[The Koopinator]]
|items=None
|moves= Quick Dash (5), Shell Toss (5 to Mario and Partner), Charge (ATK+5), Shell Armor (Increases Defense to ???)
|location=[[Glitzville]], [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]] (Levels 71-79)
|log=A member of the elite forces of the Koopa Clan. Its pair of red eyes is its most charming feature.After charging its attacks, it deals devestating blows, so watch yourself.
|tattle= That's a Dark Koopatrol. These guys just totally ooze toughness, don'tcha think? Max HP is 25, Attack is 5 and Defense is 2. After it charges up power, its next attack will be devastating. Try to survive it. It's almost like those red eyes are there to warn you just how tough it is... Or maybe it just doesn't get much sleep...
|before=[[Koopatrol|18]]
|#=19
|after=[[Dull Bones|20]]
}}
}}


'''Dark Koopatrols''' are the strongest type of [[Koopa Troopa|Koopa]] enemy in ''[[Paper Mario: The Thousand-Year Door]]''. Dark Koopatrols are purple versions of the [[Koopatrol]]s, and are one of the most powerful enemies in the game. These elite Koopa soldiers wear a spiky metallic helmet, so as not to be [[Jump|jumped]] on by [[Mario]], and also have intimidating spikes on their shell. Much like the [[Dark Craw]], the first Dark Koopatrol encountered, named the [[The Koopinator|Koopinator]], is found in the [[Glitz Pit]]. He is the last fighter Mario must defeat before his battle with [[Rawk Hawk]]. Dark Koopatrols attack by charging at Mario and his partners, or by using a move similar to [[Shell Shot]]. They can even increase their Offense and Defense when their HP get low.  
{{about|the enemies from ''Paper Mario: The Thousand-Year Door''|the enemies from ''[[Super Paper Mario]]'' with the same name|[[Dark Koopatrol (Super Paper Mario)]]}}
The '''Dark Koopatrol''', sometimes abbreviated as '''D. Koopatrol''', is the stronger version of the [[Koopatrol]] and the strongest type of [[Koopa Troopa|Koopa]] in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]]. The Dark Koopatrol is one of the most powerful enemies in the game, with a very high amount of HP and Attack. They wear a spiky metallic helmet to prevent being [[jump]]ed on. Much like the [[Dark Craw]], the first Dark Koopatrol encountered, named [[The Koopinator]], is found in the [[Glitz Pit]]. He is the last fighter [[Mario]] must defeat before his battle with [[Rawk Hawk]].


They reappear in ''[[Super Paper Mario]]'', in the [[Flopside Pit of 100 Trials]]. However, in this game, they look like pitch-dark, shadowy Koopatrols. Although their appearance is different from the previous Paper Mario game, they retain their roles as the strongest Koopa enemies in the game.
Dark Koopatrols have similar attacks to ordinary Koopatrols, though they are unable to summon reinforcements or retreat into their shells. They retain Koopatrols' helmet spike charge attack as well as their shell attack, which hits both Mario and his partner much like the [[Power Shell]] move. Each of these attacks deals 5 damage. They can also become [[Charged]], increasing the damage of their next attack by 5. Like regular Koopatrols, Dark Koopatrols can be flipped over by a ground-shaking attack such as [[Quake Hammer]] or if Mario jumps on one while wearing the [[Spike Shield]] badge, reducing their defense to 0, and they must struggle for one turn before standing up when flipped over.


== Foreign Names ==
While Dark Koopa Koopatrols slide toward Mario in their shells as a [[First Strike]] in the overworld, they actually use their helmet spike charge attack instead once the battle begins, if it hits.
{{Foreignname|
 
|Fra=Koopatrélite
Dark Koopatrols have the game's highest [[Heart Point|HP]] of all non-boss enemies in the game.
|FraM= Portmanteau of "Koopatrouille" (translation of "Koopatrol") and "elite"}}
 
<br clear="all">
==Profiles and statistics==
{{Catch Card #1
===''Paper Mario: The Thousand-Year Door''===
|image=[[Image:14. Dark Koopatrol Card.JPG]]
====GameCube====
|hp=30
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Dark Koopatrol|align=horizontal|image=[[File:Dark Koopatrol.png]]}}
|atk=6
====Nintendo Switch====
|def=8
{{:Paper Mario: The Thousand-Year Door (Nintendo Switch) bestiary|transcludesection=Dark Koopatrol|align=horizontal}}
|card type=Common
 
|tattle=Dark Koopatrols dwell in a certain secret pit. Stomp them to turn them into...dark shells. Shocker!
==Names in other languages==
|before= [[Koopatrol|13]]
{{foreign names
|#=14
|Jap=トゲノコエース
|after= [[Paratroopa|15]]
|JapR=Togenoko Ēsu
|JapM=Koopatrol Ace (shared with [[The Koopinator]]'s ring name)
|ChiS=尖刺慢慢龟王牌
|ChiSR=Jiāncì Màn Man Guī Wángpái
|ChiSM=Koopatrol Ace (shared with The Koopinator's ring name)
|ChiT=尖刺慢慢龜王牌
|ChiTR=Jiāncì Màn Man Guī Wángpái
|ChiTM=Koopatrol Ace (shared with The Koopinator's ring name)
|Dut=Dark Koopatrol
|Fre=Koopatrélite
|FreM=Portmanteau of ''Koopatrouille'' (translation of "Koopatrol") and "elite" (shared with The Koopinator)
|Ger=Ass-Koopatrouille
|GerM=Ace Koopatrol (shared with The Koopinator)
|Ita=Kooparmato
|Ita2=Kooparmato scelto
|Ita2N=remake
|ItaM=Koopatrol
|Ita2M=Chosen Koopatrol
|Kor=가시엉금에이스
|KorR=Gasi Eonggeum Eiseu
|KorM=Koopatrol Ace (shared with The Koopinator's ring name)
|Spa=Koopatrullero Oscuro
|SpaM=Dark Koopatrol
}}
}}
<br clear="all">
 
==Trivia==
*Although the Tattle Log states Dark Koopatrols are elite members of the [[Koopa (species)|Koopa clan]], the only Dark Koopatrols are found independently in the Glitz Pit and the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] and do not appear to be affiliated with [[Bowser]]'s [[Bowser's Minions|army]] like normal Koopatrols.
{{Koopa Troopas}}
{{Koopa Troopas}}
 
{{PMTTYD}}
[[Category: Sub-Species]]
[[Category:Koopa Troopas]]
[[Category: Enemies]]
[[Category:Knights]]
[[Category: Koopas]]
[[Category:Paper Mario: The Thousand-Year Door enemies]]
[[Category: Paper Mario Series Enemies]]
[[de:Ass-Koopatrouille]]
[[Category: Dark Enemies|Koopatrol]]
[[it:Kooparmato scelto]]

Latest revision as of 12:49, November 1, 2024

Dark Koopatrol
A Dark Koopatrol from Paper Mario: The Thousand-Year Door.
Sprite from Paper Mario: The Thousand-Year Door
First appearance Paper Mario: The Thousand-Year Door (2004)
Latest appearance Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024)
Variant of Koopatrol
Notable members
This article is about the enemies from Paper Mario: The Thousand-Year Door. For the enemies from Super Paper Mario with the same name, see Dark Koopatrol (Super Paper Mario).

The Dark Koopatrol, sometimes abbreviated as D. Koopatrol, is the stronger version of the Koopatrol and the strongest type of Koopa in Paper Mario: The Thousand-Year Door and its Nintendo Switch remake. The Dark Koopatrol is one of the most powerful enemies in the game, with a very high amount of HP and Attack. They wear a spiky metallic helmet to prevent being jumped on. Much like the Dark Craw, the first Dark Koopatrol encountered, named The Koopinator, is found in the Glitz Pit. He is the last fighter Mario must defeat before his battle with Rawk Hawk.

Dark Koopatrols have similar attacks to ordinary Koopatrols, though they are unable to summon reinforcements or retreat into their shells. They retain Koopatrols' helmet spike charge attack as well as their shell attack, which hits both Mario and his partner much like the Power Shell move. Each of these attacks deals 5 damage. They can also become Charged, increasing the damage of their next attack by 5. Like regular Koopatrols, Dark Koopatrols can be flipped over by a ground-shaking attack such as Quake Hammer or if Mario jumps on one while wearing the Spike Shield badge, reducing their defense to 0, and they must struggle for one turn before standing up when flipped over.

While Dark Koopa Koopatrols slide toward Mario in their shells as a First Strike in the overworld, they actually use their helmet spike charge attack instead once the battle begins, if it hits.

Dark Koopatrols have the game's highest HP of all non-boss enemies in the game.

Profiles and statistics[edit]

Paper Mario: The Thousand-Year Door[edit]

GameCube[edit]

Paper Mario: The Thousand-Year Door enemy
D. Koopatrol
A Dark Koopatrol from Paper Mario: The Thousand-Year Door. Max HP 25 Attack 5 Defense 2
Location(s) Glitz Pit, Pit of 100 Trials (Levels 71-79) Role Common Level 30
Sleep? 60% Dizzy? 65% Confuse? 65%
Tiny? 85% Stop? 65% Soft? 90%
Burn? 100% Freeze? 60% Fright? 60%
Gale Force? 60% KO? 95% Moves Spiky Headbutt (5), Power Shell (5 to Mario and Partner), Charge Up (ATK+5), Hide (Prevents damage, but not flipping), Flail (N/A), Get Up (Stops Being Flipped)
Exp. points 1 Coins 2 - 5 Items Shooting Star, Boo's Sheet, Maple Syrup (drop only)
Tattle Log #:
19
Log A member of the elite forces of the Koopa clan. Its pair of red eyes is its most charming feature. After charging its attacks, it deals devestating blows, so watch yourself!
Tattle That's a Dark Koopatrol. These guys just totally ooze toughness, don'tcha think? Max HP is 25, Attack is 5, and Defense is 2. After it charges up power, its next attack will be devastating. Try to survive it. It's almost like those red eyes are there to warn you just how tough it is... Or maybe it just doesn't get much sleep...

Nintendo Switch[edit]

Paper Mario: The Thousand-Year Door enemy
Dark Koopatrol
Dark Koopatrol Max HP 25 Attack 5 Defense 2
Location(s) Glitz Pit, Pit of 100 Trials (Levels 71-79) Role Common Level 30
Sleep? 60% Dizzy? 65% Confuse? 65%
Tiny? 85% Stop? 65% Soft? 90%
Burn? 100% Freeze? 60% Fright? 60%
Gale Force? 60% KO? 95% Moves Spiky Headbutt (5), Power Shell (5 to Mario and Partner), Charge Up (ATK+5), Hide (Prevents damage, but not flipping), Flail (N/A), Get Up (Stops Being Flipped)
Exp. points 1 Coins 2 - 5 Items Shooting Star, Boo's Sheet, Maple Syrup (drop only)
Tattle Log #:
20
Log A member of the elite forces of the Koopa clan. Its pair of red eyes is its most charming feature. After charging its attacks, it deals devastating blows, so watch yourself!
Tattle That's a Dark Koopatrol. These guys just totally ooze toughness, don'tcha think? Max HP is 25, Attack is 5, and Defense is 2. After it charges up power, its next attack will be devastating. Try to survive it. It's almost like those red eyes are there to warn you just how tough it is... Or maybe it just doesn't get much sleep...

Names in other languages[edit]

Language Name Meaning Notes
Japanese トゲノコエース[?]
Togenoko Ēsu
Koopatrol Ace (shared with The Koopinator's ring name)
Chinese (simplified) 尖刺慢慢龟王牌[?]
Jiāncì Màn Man Guī Wángpái
Koopatrol Ace (shared with The Koopinator's ring name)
Chinese (traditional) 尖刺慢慢龜王牌[?]
Jiāncì Màn Man Guī Wángpái
Koopatrol Ace (shared with The Koopinator's ring name)
Dutch Dark Koopatrol[?] -
French Koopatrélite[?] Portmanteau of Koopatrouille (translation of "Koopatrol") and "elite" (shared with The Koopinator)
German Ass-Koopatrouille[?] Ace Koopatrol (shared with The Koopinator)
Italian Kooparmato[?] Koopatrol
Kooparmato scelto[?] Chosen Koopatrol remake
Korean 가시엉금에이스[?]
Gasi Eonggeum Eiseu
Koopatrol Ace (shared with The Koopinator's ring name)
Spanish Koopatrullero Oscuro[?] Dark Koopatrol

Trivia[edit]

  • Although the Tattle Log states Dark Koopatrols are elite members of the Koopa clan, the only Dark Koopatrols are found independently in the Glitz Pit and the Pit of 100 Trials and do not appear to be affiliated with Bowser's army like normal Koopatrols.