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[[ | {{about|collectible items in the Super Mario series|other uses|[[Note (disambiguation)]]}} | ||
''' | {{redirect|Musical notes|the characters from [[Mario Party DS]]|[[Musical Note]]}} | ||
{{item infobox | |||
|image=[[File:SMO Artwork Notes.png|200x200px]]<br>Artwork from ''[[Super Mario Odyssey]]'' | |||
|first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]]) | |||
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]]) | |||
|effect=Rewards the player with an item when all notes are collected | |||
}} | |||
'''Notes''' (also called '''music notes''',<ref>{{cite|quote=Collect music notes to recover the instruments, and then return them to their rightful owners.|author=Bonus: Travel Hints|title=''[[Super Mario Odyssey]]'' by [[Nintendo EPD]]|format=Ver. 1.3.0|date=25 Apr, 2019|publisher=[[Nintendo|Nintendo of America]]}}</ref> '''musical notes''',<ref>{{cite|author=Esmarch, Nick von|title=''Super Mario 3D Land: PRIMA Official Game Guide''|date=2011|location=Roseville|publisher=[[Prima Games]]|page=34, 52}}</ref> or '''song notes'''<ref>{{cite|author=Walsh, Doug, and Epstein, Joe|title=''Super Mario Odyssey: PRIMA Official Game Guide''|format=Collector's Edition|date=2017|location=Roseville|publisher=[[Prima Games]]|page=186, 193, 210, 245, 273}}</ref>) are colorful items in the [[Super Mario (franchise)|''Super Mario'' franchise]] that debuted in ''[[Super Mario Galaxy]]''. Making contact with an environmental trigger causes a string of notes to appear in the immediate area for a limited period of time. Collecting every one rewards the player character with an item. The player character collects a note just by touching it, which is accompanied by the sound of a single {{wp|musical note}}. Each note in the string plays a musical note at a different frequency from the others. In most games, collecting each note in succession sometimes creates a melody. | |||
Notes are generally shaped like {{wp|eighth note}}s, though '''large notes'''<ref name=art>{{cite|quote=Touching one of these large notes causes a string of small notes to appear for a limited time.|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|title="Sand Kingdom". ''[[The Art of Super Mario Odyssey]]''|format=First English Edition|date=2019|location=Milwaukie|publisher=[[Dark Horse]]|page=113}}</ref>—the environmental triggers in ''[[Super Mario Odyssey]]''—are shaped like {{wp|Clef#G-clefs|treble clef}}s. | |||
== | |||
* Underground Theme | ==History== | ||
* Underwater Theme ( | ===''Super Mario'' series=== | ||
* Super Mario World | ====''Super Mario Galaxy''==== | ||
[[File:SMG Shrinking Tiles.png|thumb|170px|left|Mario collecting notes]] | |||
In ''Super Mario Galaxy'', notes usually appear when [[Mario]] (or [[Luigi]]) touches a [[? Coin]], although the ones in the [[Gold Leaf Galaxy]] appear if the player rings a bell with the [[Star Pointer]]. Afterwards, they line up, and Mario needs to grab all of them. The background music also mutes when the notes are activated. Each note makes a different sound and together forms a short jingle or tune, typically from another game in the ''Super Mario'' series. If the player gets every note, Mario will get an item, such as a [[1-Up Mushroom]]. However, if the player fails to collect all the notes within the time limit, the remaining notes will disappear. The notes are also used in a few [[galaxy|galaxies]] where they need to be collected to get a [[Power Star]], such as the [[Hurry-Scurry Galaxy]], the Gold Leaf Galaxy, and the [[Sea Slide Galaxy]]. | |||
{{br}} | |||
====''Super Mario Galaxy 2''==== | |||
In ''[[Super Mario Galaxy 2]]'', notes appear in the [[Puzzle Plank Galaxy]], the [[Boo Moon Galaxy]], and the [[Throwback Galaxy]]. They retain their function from the first game, but their environmental triggers are more varied. In the Puzzle Plank Galaxy, [[Ground-Pound Switch]]es cause notes to appear. In the Throwback Galaxy, they are released from a smashed [[crate]]. A ? Coin appears as a trigger only in the Boo Moon Galaxy. | |||
====''Super Mario 3D Land''==== | |||
Notes appear in ''[[Super Mario 3D Land]]'' as well with a similar purpose, activated by a [[P Switch]] or when a [[flower (environmental object)|bush]] is rustled. If all of the notes are collected, Mario can earn a power-up if he is in either [[Small Mario|Small form]] or [[Super Mario (form)|Super form]]. Otherwise, he earns a 1-Up Mushroom. | |||
====''Super Mario Odyssey''==== | |||
In ''Super Mario Odyssey'', large notes (recognized as "treble clefs" in the [[Prima Games]] guidebook)<ref>{{cite|author=Walsh, Doug, and Epstein, Joe|title=''Super Mario Odyssey: PRIMA Official Game Guide''|date=2017|location=Roseville|publisher=[[Prima Games]]|page=38, 50, 84, 108, 116, 128, 143}}</ref> appear in every kingdom except for the [[Dark Side]] and [[Darker Side]] of the [[moon]]. Touching one causes a string of '''small notes'''<ref name=art/> to appear. Collecting all of them awards Mario a [[Power Moon]]. Notes appear in 2D areas, the first instance where they have been included in an area on a 2D plane. Like platforms, enemies, other items, and Mario himself, notes appear as 8-bit sprites in these areas. Notes are a prominent component of the [[Super Mario Odyssey#Nintendo Labo|Playing in VR]] mode added in version 1.3.0 on April 25, 2019, in which collecting all of the notes in an area reveals an instrument that must be returned to a corresponding musician. | |||
The name of each Power Moon that appears after the player collects notes is prefixed with the pun "Taking Notes." | |||
===''Minecraft''=== | |||
Notes replace [[minecraftwiki:Music Disc|Music Disc]]s in the Super Mario Mash-up in ''[[Minecraft]]''. | |||
===''Super Mario Party''=== | |||
Notes appear in the River Survival mode of ''[[Super Mario Party]]''. Collecting every note in a single route causes a [[Minigame Balloon]] to appear. This is the notes' first appearance in the [[Super Mario (franchise)|''Super Mario'' franchise]] outside a mainline title. | |||
===''Mario & Luigi: Brothership''=== | |||
In ''[[Mario & Luigi: Brothership]]'', notes appear when the [[P Switch]] in [[Rumbla Island]] is activated. Collecting all of them reveals a present containing Dirt-Cheap Wear. | |||
==Melodies played by notes== | |||
*The {{wp|chromatic scale}} (''Super Mario Galaxy'' games and ''Super Mario Odyssey'' only) | |||
*[[Underground Theme]] from ''[[Super Mario Bros.]]'' (''Super Mario Galaxy'' games only) | |||
*[[Underwater Theme]] from ''Super Mario Bros.'' (''Super Mario Galaxy'' games and ''Super Mario 3D Land'' only) | |||
*''[[Super Mario World]]'' bonus area theme (''Super Mario Galaxy'' games and ''Super Mario 3D Land'' only) | |||
*First few notes of the [[Athletic Theme (Super Mario Bros. 3)|Athletic Theme]] from ''[[Super Mario Bros. 3]]'' (''Super Mario 3D Land'' only) | |||
==Gallery== | |||
<gallery> | |||
Music Notes.png|Models from ''[[Super Mario Galaxy]]'' | |||
SMG Asset Model Note 01.png|Model from ''Super Mario Galaxy'' | |||
SMG Asset Model Note.gif|Model from ''Super Mario Galaxy'' | |||
SMG2 Puzzle Plank Switch.png|Screenshot from ''[[Super Mario Galaxy 2]]'' | |||
SM3DL Screenshot Note.png|Screenshot from ''[[Super Mario 3D Land]]'' | |||
SMO Artwork Treble Clef.png||Artwork from ''[[Super Mario Odyssey]]'' | |||
SMO Artwork 8-Bit Treble Clef.png|Artwork from ''Super Mario Odyssey'' | |||
SMO Artwork Note.png|Artwork from ''Super Mario Odyssey'' | |||
SMO Artwork 8-Bit Note.png|Artwork from ''Super Mario Odyssey'' | |||
SMO 8bit Rainbow Treble Clef.gif|Sprite from ''Super Mario Odyssey'' | |||
SMO 8bit Rainbow Note.gif|Sprite from ''Super Mario Odyssey'' | |||
SMO Mushroom Moon 11.png|Screenshot from ''Super Mario Odyssey'' | |||
Note SMO.jpg|Screenshot from ''Super Mario Odyssey'' | |||
BreakneckPace SMP.png|Screenshot from ''[[Super Mario Party]]'' | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Fre=note | |||
|FreM=note | |||
|Ger=Note | |||
|Spa=nota | |||
|SpaM=note | |||
|Ita=Nota | |||
|ItaM=Note | |||
|Dut=Note | |||
|Rus=до-ре-ми | |||
|RusR=do-re-mi | |||
|RusM=do-re-mi | |||
|Jap={{hover|音符|おんぷ}} | |||
|JapR=Onpu | |||
|JapM=Note | |||
|Chi=音符 | |||
|ChiR=Yīnfú | |||
|ChiM=Note | |||
}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category: | {{SMG}} | ||
[[Category: Super Mario Galaxy]] | {{SMG2}} | ||
[[Category: Super Mario Galaxy | {{SM3DL}} | ||
{{SMO}} | |||
{{SMP}} | |||
{{M&LB}} | |||
[[Category:Collectibles]] | |||
[[Category:Mario & Luigi: Brothership items]] | |||
[[Category:Super Mario 3D Land items]] | |||
[[Category:Super Mario Galaxy items]] | |||
[[Category:Super Mario Galaxy 2 items]] | |||
[[Category:Super Mario Odyssey items]] | |||
[[Category:Super Mario Party]] | |||
[[it:Note Musicali]] |
Latest revision as of 12:23, November 21, 2024
- This article is about collectible items in the Super Mario series. For other uses, see Note (disambiguation).
- "Musical notes" redirects here. For the characters from Mario Party DS, see Musical Note.
Note | |
---|---|
Artwork from Super Mario Odyssey | |
First appearance | Super Mario Galaxy (2007) |
Latest appearance | Mario & Luigi: Brothership (2024) |
Effect | Rewards the player with an item when all notes are collected |
Notes (also called music notes,[1] musical notes,[2] or song notes[3]) are colorful items in the Super Mario franchise that debuted in Super Mario Galaxy. Making contact with an environmental trigger causes a string of notes to appear in the immediate area for a limited period of time. Collecting every one rewards the player character with an item. The player character collects a note just by touching it, which is accompanied by the sound of a single musical note. Each note in the string plays a musical note at a different frequency from the others. In most games, collecting each note in succession sometimes creates a melody.
Notes are generally shaped like eighth notes, though large notes[4]—the environmental triggers in Super Mario Odyssey—are shaped like treble clefs.
History[edit]
Super Mario series[edit]
Super Mario Galaxy[edit]
In Super Mario Galaxy, notes usually appear when Mario (or Luigi) touches a ? Coin, although the ones in the Gold Leaf Galaxy appear if the player rings a bell with the Star Pointer. Afterwards, they line up, and Mario needs to grab all of them. The background music also mutes when the notes are activated. Each note makes a different sound and together forms a short jingle or tune, typically from another game in the Super Mario series. If the player gets every note, Mario will get an item, such as a 1-Up Mushroom. However, if the player fails to collect all the notes within the time limit, the remaining notes will disappear. The notes are also used in a few galaxies where they need to be collected to get a Power Star, such as the Hurry-Scurry Galaxy, the Gold Leaf Galaxy, and the Sea Slide Galaxy.
Super Mario Galaxy 2[edit]
In Super Mario Galaxy 2, notes appear in the Puzzle Plank Galaxy, the Boo Moon Galaxy, and the Throwback Galaxy. They retain their function from the first game, but their environmental triggers are more varied. In the Puzzle Plank Galaxy, Ground-Pound Switches cause notes to appear. In the Throwback Galaxy, they are released from a smashed crate. A ? Coin appears as a trigger only in the Boo Moon Galaxy.
Super Mario 3D Land[edit]
Notes appear in Super Mario 3D Land as well with a similar purpose, activated by a P Switch or when a bush is rustled. If all of the notes are collected, Mario can earn a power-up if he is in either Small form or Super form. Otherwise, he earns a 1-Up Mushroom.
Super Mario Odyssey[edit]
In Super Mario Odyssey, large notes (recognized as "treble clefs" in the Prima Games guidebook)[5] appear in every kingdom except for the Dark Side and Darker Side of the moon. Touching one causes a string of small notes[4] to appear. Collecting all of them awards Mario a Power Moon. Notes appear in 2D areas, the first instance where they have been included in an area on a 2D plane. Like platforms, enemies, other items, and Mario himself, notes appear as 8-bit sprites in these areas. Notes are a prominent component of the Playing in VR mode added in version 1.3.0 on April 25, 2019, in which collecting all of the notes in an area reveals an instrument that must be returned to a corresponding musician.
The name of each Power Moon that appears after the player collects notes is prefixed with the pun "Taking Notes."
Minecraft[edit]
Notes replace Music Discs in the Super Mario Mash-up in Minecraft.
Super Mario Party[edit]
Notes appear in the River Survival mode of Super Mario Party. Collecting every note in a single route causes a Minigame Balloon to appear. This is the notes' first appearance in the Super Mario franchise outside a mainline title.
Mario & Luigi: Brothership[edit]
In Mario & Luigi: Brothership, notes appear when the P Switch in Rumbla Island is activated. Collecting all of them reveals a present containing Dirt-Cheap Wear.
Melodies played by notes[edit]
- The chromatic scale (Super Mario Galaxy games and Super Mario Odyssey only)
- Underground Theme from Super Mario Bros. (Super Mario Galaxy games only)
- Underwater Theme from Super Mario Bros. (Super Mario Galaxy games and Super Mario 3D Land only)
- Super Mario World bonus area theme (Super Mario Galaxy games and Super Mario 3D Land only)
- First few notes of the Athletic Theme from Super Mario Bros. 3 (Super Mario 3D Land only)
Gallery[edit]
Models from Super Mario Galaxy
Screenshot from Super Mario Galaxy 2
Screenshot from Super Mario 3D Land
Artwork from Super Mario Odyssey
Screenshot from Super Mario Party
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 音符[?] Onpu |
Note | |
Chinese | 音符[?] Yīnfú |
Note | |
Dutch | Note[?] | - | |
French | note[?] | note | |
German | Note[?] | - | |
Italian | Nota[?] | Note | |
Russian | до-ре-ми[?] do-re-mi |
do-re-mi | |
Spanish | nota[?] | note |
References[edit]
- ^ "Collect music notes to recover the instruments, and then return them to their rightful owners." – Bonus: Travel Hints (25 Apr, 2019). Super Mario Odyssey by Nintendo EPD (Ver. 1.3.0). Nintendo of America.
- ^ Esmarch, Nick von (2011). Super Mario 3D Land: PRIMA Official Game Guide. Roseville: Prima Games. Page 34, 52.
- ^ Walsh, Doug, and Epstein, Joe (2017). Super Mario Odyssey: PRIMA Official Game Guide (Collector's Edition). Roseville: Prima Games. Page 186, 193, 210, 245, 273.
- ^ a b "Touching one of these large notes causes a string of small notes to appear for a limited time." – Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). "Sand Kingdom". The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse. Page 113.
- ^ Walsh, Doug, and Epstein, Joe (2017). Super Mario Odyssey: PRIMA Official Game Guide. Roseville: Prima Games. Page 38, 50, 84, 108, 116, 128, 143.