Bulky Bob-omb: Difference between revisions
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Stopping a Bulky Bob-omb in time halts its attack pattern, potentially allowing the defense buff to wear off before it boosts its damage and charges, or allowing both the defense and power boosts to wear off before it charges and self-destructs. Freezing it also prevents further attack progression, and also puts out its fuse at the same time, forcing it to spend a turn reigniting it. The fuse timer and attack pattern do not reset however. | Stopping a Bulky Bob-omb in time halts its attack pattern, potentially allowing the defense buff to wear off before it boosts its damage and charges, or allowing both the defense and power boosts to wear off before it charges and self-destructs. Freezing it also prevents further attack progression, and also puts out its fuse at the same time, forcing it to spend a turn reigniting it. The fuse timer and attack pattern do not reset however. | ||
A stronger variant of Bulky Bob-omb, known as [[Bob-ulk]], appears in the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. | |||
==Notable Bulky Bob-ombs== | ==Notable Bulky Bob-ombs== |
Revision as of 20:20, December 25, 2023
- Not to be confused with Bob-ulk.
The Thousand-Year Door enemy | |||||||||||||||||||||||||||||
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Bulky Bob-omb | |||||||||||||||||||||||||||||
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Location(s) | Pirate's Grotto, Pit of 100 Trials (Levels 41-43, 46-48) | ||||||||||||||||||||||||||||
Max HP | 6 | ||||||||||||||||||||||||||||
Attack | 2 | ||||||||||||||||||||||||||||
Defense | 1 | ||||||||||||||||||||||||||||
Moves | Light Fuse (no effect), Defense Up (Defense Boost +3), Power Up (Attack Boost +3), Charge Up (ATK+3), Explosion (2, 5, or 8) | ||||||||||||||||||||||||||||
Items | None | ||||||||||||||||||||||||||||
Coins | 0 - 4 | ||||||||||||||||||||||||||||
Log | A big pink Bob-omb that explodes after 4 turns. That explosion is big, so take it out before then. | ||||||||||||||||||||||||||||
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Tattle Log #: 87 |
Bulky Bob-ombs are massive pink Bob-ombs in Paper Mario: The Thousand-Year Door. In battle, they utilize a series of stat-raising moves before finally exploding. The explosion cannot be guarded or superguarded.
A Bulky Bob-omb follows this pattern of moves:
- Lights its fuse
- Increases defense by 3
- Increases attack by 3
- Charges attack by 3
- Explodes
Hitting the Bulky Bob-omb at any time with a fire, lightning or explosive attack (except Clock Out) immediately causes it to explode, dealing two damage plus any accrued boosts to Mario, his partner, and all other enemies. The explosion causes other Bulky Bob-ombs to explode as well.
They also appear as part of the audience (where they take up two seats), and may blow up and knock away everyone around them as well as scaring away any Punies.
Stopping a Bulky Bob-omb in time halts its attack pattern, potentially allowing the defense buff to wear off before it boosts its damage and charges, or allowing both the defense and power boosts to wear off before it charges and self-destructs. Freezing it also prevents further attack progression, and also puts out its fuse at the same time, forcing it to spend a turn reigniting it. The fuse timer and attack pattern do not reset however.
A stronger variant of Bulky Bob-omb, known as Bob-ulk, appears in the Pit of 100 Trials.
Notable Bulky Bob-ombs
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Grob-omb[?] | Rough-omb | |
Italian | Gran Bob-omba[?] | Big Bob-omb | |
Spanish | Gordbomb[?] | From gordo (fat) and bomb |
Trivia
- Several posters in the Glitz Pit lobby depict Bulky Bob-ombs. However, no Bulky Bob-ombs are fought in it. Additionally, a Bulky Bob-omb appears in the Glitz Pit section of the parade.