Lord Crump

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Lord Crump
Artwork of Lord Crump from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Artwork from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Species X-Naut
First appearance Paper Mario: The Thousand-Year Door (2004)
Latest appearance Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024)
“And with that...pow! I'm gone!”
Lord Crump, Paper Mario: The Thousand-Year Door

Lord Crump, also known as X-Naut Black and Four-Eyes when disguised, is the second-in-command of the X-Nauts (second only to Sir Grodus) and the secondary antagonist in Paper Mario: The Thousand-Year Door and its Nintendo Switch remake. He fights Mario four times, two of them while controlling his personal robot, Magnus von Grapple. He also often summons the X-Naut platoon when he is angry.

Second in command of the X-Nauts, Lord Crump is always willing to follow Grodus' command. Even though Lord Crump is second in command, Grodus calls him his most incompetent underling in Chapter 8. Lord Crump frequently appears in the story, often getting in Mario's way.

History

Paper Mario: The Thousand-Year Door

Lord Crump appears as soon as Mario enters Rogueport and catches him interrogating Goombella in search of her knowledge of the Crystal Stars. Mario, with Goombella's help, defeats Lord Crump in a tutorial fight, but Crump has a trick up his sleeve, calling the rest of the X-Nauts to "punish him", prompting a cloud fight until Mario and Goombella flee the scene.

Lord Crump insulting Mario while piloting Magnus von Grapple in the Great Tree fight in Chapter 2
Crump insults Mario during the fight.

In Chapter 2 of the game, Grodus sends him and the Three Shadows to Boggly Woods, knowing a Crystal Star is located somewhere within the Great Tree. Knowing the Crystal Star belongs to the Punies in the tree, Crump and his men imprison the Punies, team up with the Punies' enemies, the Jabbies, and perform a search throughout the tree. Their search for the Star doesn't go well when Mario, Goombella, Koops, Flurrie, and Punio interfere with his plans, liberate the Punies and fight the Jabbies in a battle for the tree. After Mario and the Punies find the Emerald Star, Crump steals it and activates a time bomb. As Mario and company reach the entrance to the tree, they see that the Puni elder has blocked off Crump's escape, giving them the opportunity to force Crump to deactivate the time bomb. However, he refuses to hand the Emerald Star over, instead activating Magnus von Grapple to attack in an attempt to destroy Mario and company and make his getaway with the Emerald Star. His attempt to defeat Mario and company proves totally unsuccessful and Magnus von Grapple is destroyed instead. Upon the defeat of Magnus von Grapple, Lord Crump and his men are driven out of the Great Tree, and the Puni elder gives Mario and his team the Emerald Star as a reward.

“It may be pretty obvious to you who I really am, but no telling Mario! Or else!”
Four-Eyes, Paper Mario: The Thousand-Year Door
Artwork of Lord Crump from Paper Mario: The Thousand-Year Door
Lord Crump disguised as Four-Eyes

In Chapter 5, Lord Crump disguises himself as a pirate named Four-Eyes and follows Mario and company to Keelhaul Key to find the Sapphire Star. Shown in the picture, his disguise is very bad, and Crump even breaks the fourth wall, telling the player that even though they might see through his disguise, they should not tell Mario of it. He secretly follows Mario and company through the Pirate's Grotto as Mario and company search for the Star. While Lord Crump is disguised, Goombella has two field tattles on Lord Crump.

After Mario and his friends beat Cortez and obtain the Star, Lord Crump removes his disguise and threatens to blow Keelhaul Key to the bottom of the sea unless Mario gives him the Sapphire Star. Mario, Flavio and company enlist Cortez's help to fight Crump. While Cortez's pirates (with help from Mario and Flavio's deckhands and Francesca and Frankie) and Crump's X-Nauts raid each other's ships, Mario and his partners fight Lord Crump. This time, Crump uses his X-Nauts as backup. Lord Crump and his X-Nauts lose and are forced to retreat.

The Koopa Troop (led by Bowser) and the X-Nauts (led by Lord Crump) confront each other in Twilight Town during the Bowser intermission between Chapters 5 - 6.
X-Nauts vs. Koopa Troop

It is not long after the events at Keelhaul Key that Lord Crump returns to Twilight Town in search of the Superbombomb. He manages to find it, and gloats over how it will help him with the search for the Crystal Stars. Unfortunately, Bowser and Kammy Koopa are around, and overhear him. This results in a battle against the X-Nauts and the Koopa Troop that almost begins, until Bowser uses his Fire Breath to set off the Superbombomb, blasting both armies into submission. This is the only time Crump gets to meet Bowser.

Lord Crump reappears at the end of the X-Naut Fortress where he attacks Mario and friends in the Magnus von Grapple 2.0, which he claims to have at least a dozen new abilities. Mario defeats Crump and sends him into space. Grodus reveals that the results of the battle were irrelevant for his plans, and admits that he tricked Lord Crump.

During the ending, it is revealed that Lord Crump survives after his defeat. He was last seen in Poshley Heights, along with Grodus (who is reduced to his robotic head), and four X-Naut troopers. As with Beldam, Lord Crump and the X-Nauts reportedly reformed for the better.

Super Smash Bros. Brawl

In Super Smash Bros. Brawl, one of the names in the random name selection is "CRUMP", which is a possible reference to Lord Crump.

Super Mario Run

Lord Crump had a minor cameo in Super Mario Run (ver. 3.2.0) on promotional artwork in the game during its celebration of the release of Paper Mario: The Thousand-Year Door (Nintendo Switch), though his presence on the in-game alert for the event was his only appearance in the game.

General information

Personality

Lord Crump, throughout the course of the game, has been shown to be somewhat of a clown and bumbling; and as a result, he is often looked down on by Grodus, even going so far as to label him as his "least-competent underling". Despite this, there are many instances where he proves himself to be quite intelligent, such as in Chapter 2 when he sets a trap for Mario and his partners, in Chapter 5, where he disguises himself as Four-Eyes and uses Mario and company to defeat Cortez for him so that he can obtain the Crystal Star, and even in Chapter 7, where he (according to himself) uses the last Crystal Star to lure Mario and the others up to the X-Naut Fortress so that he can take theirs and add to the X-Nauts' collection (even though he does not know he is being taken advantage of himself by Grodus). Lord Crump has also shown some displays of arrogance in the aforementioned scenes. Lord Crump's speech pattern is seen as irritating to Grodus.

Quotes

Main article: List of Paper Mario: The Thousand-Year Door quotes by character (L–R) § Lord Crump
  • "Looks like I'm going to have to give you a little taste of the old CRUMP-A-BOMB!"
  • "Whoa. What's your problem, gramma? You got an ear hair tickling your brain, or what?"
  • "Buh! Buh! Buh huh huh huh huh! I've got some ammo to spare! How's THAT for boom–bassa–boom?!?"
  • "Buh huh huh...uh, crud. You guys should be little puddles of nothing by now... Oh well, I've still got some tricks up my sleeve!"

Profiles and statistics

GameCube

Paper Mario: The Thousand-Year Door enemy
Lord Crump (1)
Lord Crump Max HP 5 Attack 1 Defense 0
Location(s) Rogueport Role Boss, training Level 20
Sleep? 100% Dizzy? 100% Confuse? 100%
Tiny? 100% Stop? 100% Soft? 100%
Burn? 100% Freeze? 100% Fright? 0%
Gale Force? 100% KO? 0% Moves Body Slam (1)
Exp. points 0 Coins N/A Items None
Tattle Log #:
119
Log N/A
Tattle That's Lord Crump. This is type 1. Max HP is 5, Attack is X, Defense is 0.2
Paper Mario: The Thousand-Year Door enemy
Lord Crump (2)
Lord Crump Max HP 60 (30 per round) Attack 3 Defense 0
Location(s) Keelhaul Key Role Boss Level 57
Sleep? 80% Dizzy? 60% Confuse? 80%
Tiny? 85% Stop? 70% Soft? 90%
Burn? 100% Freeze? 60% Fright? 0%
Gale Force? 0% KO? 0% Moves Body Slam (3), Heal (this occurs after Round 1), Summon (In Round 2, Lord Crump will summon replacements for the X-Naut Platoon the following turn.)
Exp. points 0 Coins N/A Items None
Tattle Log #:
119
Log The X-Naut leader. He likes to attack with body-slams. Always an interesting foe...
Tattle That's Lord Crump. Not this guy again... Ugh. Max HP is 30, Attack is 3, and Defense is 0. He just attacks normally, so don't worry much about him... But... those X-Nauts all around him are a force to be reckoned with. They're going to attack us with all kinds of weird moves, I can just FEEL it! If we take out their leader, though, they won't have the focus to attack. Get Crump!

Nintendo Switch

Paper Mario: The Thousand-Year Door enemy
Lord Crump (1)
A Tattle Log image from Paper Mario: The Thousand-Year Door (Nintendo Switch) Max HP 5 Attack 1 Defense 0
Location(s) Rogueport Role Tutorial Level 20
Sleep? 100% Dizzy? 100% Confuse? 100%
Tiny? 100% Stop? 100% Soft? 100%
Burn? 100% Freeze? 100% Fright? 0%
Gale Force? 100% KO? 0% Moves Body Slam (1)
Exp. points 0 Coins N/A Items None
Tattle Log #:
N/A
Log N/A
Tattle N/A
Paper Mario: The Thousand-Year Door enemy
Lord Crump (2)
A Tattle Log image from Paper Mario: The Thousand-Year Door (Nintendo Switch) Max HP 60 (30 per round) Attack 3 Defense 0
Location(s) Keelhaul Key Role Boss Level 57
Sleep? 80% Dizzy? 60% Confuse? 80%
Tiny? 85% Stop? 70% Soft? 90%
Burn? 100% Freeze? 60% Fright? 0%
Gale Force? 0% KO? 0% Moves Body Slam (3), Heal (this occurs after Round 1), Summon (In Round 2, Lord Crump will summon replacements for the X-Naut Platoon the following turn.)
Exp. points 0 Coins N/A Items None
Tattle Log #:
124
Log A leader of the X-Nauts. He likes to attack with body slams. Always an interesting foe...
Tattle That's Lord Crump. Not this guy again... Ugh. Max HP is 30, Attack is 3, and Defense is 0. He just attacks normally, so don't worry much about him... But...those X-Nauts all around him are a force to be reckoned with. They're going to attack us with all kinds of weird moves, I can just FEEL it! If we take out their leader though, they won't have the focus to attack. Get Crump!

Field Tattle

Rogueport Harbor
  • "They call that guy Four-Eyes. He's one of the sailors coming with us to Keelhaul Key. I totally feel like I've seen him somewhere before, though... ...Maybe I'm just going nuts."
Keelhaul Key/Pirate's Grotto
  • "This guy's called Four-Eyes. He's one of the sailors who came along to Keelhaul Key. It's the weirdest thing... I feel like I've seen him somewhere before, though... ...Maybe I'm just nuts."

Gallery

Names in other languages

Lord Crump

Language Name Meaning Notes
Japanese ペケダー[?]
Pekedā
Derived from「ペケ」(peke, meaning "useless" or an "X" mark) and possibly Dutch suffix -der (an alternate form of English suffix "-er")
Chinese (simplified) 艾克斯达[?]
Àikèsīdá
From the Japanese name;「艾克斯」(àikèsī, one possible translation of "X") +「达」()
Chinese (traditional) 艾克斯達[?]
Àikèsīdá
From the Japanese name;「艾克斯」(àikèsī, one possible translation of "X") +「達」()
Dutch Knerp[?] From knerpen ("to crunch")
Luitenant Knerp[?] Luieutenant Crump
French Cruxéroce[?] Portmanteau of crux (Latin word of "cross") and féroce ("ferocious")
German Crucillus[?] From crux (Latin word for "cross") with -illus (Latin suffix used for forming adjectives)
Italian Fustighino[?] Diminutive of fustigare ("to flog")
Korean 엑스다[?]
Ekseuda
From the Japanese name; 엑스 (ekseu, "X") + 다 (da)
Spanish Peke X[?] From the Japanese name; it can also mean "Little X".

Four-Eyes

Language Name Meaning Notes
Japanese メガネさん[?]
Megane-san
Mr. Glasses
Chinese (simplified) 眼镜[?]
Yǎnjìng
Glasses
Chinese (traditional) 眼鏡[?]
Yǎnjìng
Glasses
Dutch Jampot[?] From jampotglazen ("jam jar glasses", referring to his thick glasses)
French Binocles[?] Glasses
German Vierauge[?] Four-Eyes
Italian Quattrocchi[?] Four-Eyes
Korean 안경씨[?]
Angyeong-ssi
Mr. Glasses
Spanish (NOA) Lentes[?] Glasses
Spanish (NOE) Gafitas[?] Diminutive form of gafas ("glasses"). This kind of diminutives is often used as nicknames in Spanish.

Trivia

  • It is impossible to lose the first fight against Lord Crump, because even if Mario repeatedly falls into the water to lose 9 HP, he starts the battle with at least 5 HP, and his only options are attacking and defending.
  • If Lord Crump is frozen or put to sleep during the second phase of his third fight (on Keelhaul Key), he will not board the X-Nauts as they perform their giant ball attack, but the attack will work as normal.
  • The beginning of Lord Crump's theme (titled "Invasion of the X-Nauts!" in the remake) uses the death soundbit from the Atari 2600 version of Pac-Man.
    • In the original game, his theme only plays during two cutscenes in Chapter 2. In the remake, it also plays while speaking to him in the post-Chapter 5 Bowser intermission and during the cut to the X-Nauts in Poshley Heights when Mario reads Goombella's email at the end of the game.