Clock Out: Difference between revisions
(Rewriting. Could probably have done a bit better, though.) |
|||
Line 18: | Line 18: | ||
|GerM=Paralyze | |GerM=Paralyze | ||
|Ita=Fermatempo | |Ita=Fermatempo | ||
|ItaM=Time Stop}} | |ItaM=Time Stop | ||
|Spa=Tiempo muerto | |||
|SpaM=Dead time}} | |||
==References== | ==References== |
Revision as of 20:05, May 7, 2018
Template:PM Moves Clock Out is a special move in Paper Mario: The Thousand-Year Door that has a chance of immobilising the target. It is acquired after obtaining the Emerald Star from Chapter 2. and uses up two SP. Upon starting the move, a bomb falls from the ceiling and lands near Mario. To pass the bomb to the enemies, the player must mash either , or repeatedly over the current target. Over time, the buttons will switch places and the player should hit the button showing up over the enemies. Sometimes, a Shy Guy can bounce the bomb back into Mario every so often. Once the bomb explodes, how long the targets get immobilized depends on how well the Action Command is performed. The effect can range from one turn to three turns. Bill Blasters, X-Yuxes, Smorg and Bonetail are completely immune to the move.[1]
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジカンヨトマレ[?] Jikanyo Tomare |
Time, Stop | |
German | Paralyse[?] | Paralyze | |
Italian | Fermatempo[?] | Time Stop | |
Spanish | Tiempo muerto[?] | Dead time |