Kiss Thief: Difference between revisions
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[[ | {{PM Moves | ||
|game=[[Paper Mario: The Thousand-Year Door]] | |||
|image=PMTTYD_KissThief.png | |||
|mastered=[[Ms. Mowz]] | |||
|attack=0 | |||
|rank=''(none)'' | |||
|effect=Ms. Mowz runs toward the enemy, stealing their item or badge. | |||
|range=One | |||
}} | |||
'''Kiss Thief''' is a default move that can be mastered by [[Ms. Mowz]] during the events of ''[[Paper Mario: The Thousand-Year Door]]''. The move allows her to steal any [[item]] or [[badge]] the enemy is holding. The move is executed by pressing the {{button|gcn|A}} button. Once it is pressed, Ms. Mowz will run up to the enemy. The player will then have to press the {{button|gcn|A}} button again when she is extremely close to the enemy, and if done correctly, she will steal the item from the enemy's grasp. If the player cannot carry anymore items/badges, Ms. Mowz will fail to capture the item/badge regardless of the player pressing the {{button|gcn|A}} button in the 'OK' range. | '''Kiss Thief''' is a default move that can be mastered by [[Ms. Mowz]] during the events of ''[[Paper Mario: The Thousand-Year Door]]''. The move allows her to steal any [[item]] or [[badge]] the enemy is holding. The move is executed by pressing the {{button|gcn|A}} button. Once it is pressed, Ms. Mowz will run up to the enemy. The player will then have to press the {{button|gcn|A}} button again when she is extremely close to the enemy, and if done correctly, she will steal the item from the enemy's grasp. If the player cannot carry anymore items/badges, Ms. Mowz will fail to capture the item/badge regardless of the player pressing the {{button|gcn|A}} button in the 'OK' range. | ||
If the enemy is not holding an item, then a [[coin]] will usually be stolen. However, if an enemy has a chance of holding a badge or item, then Ms. Mowz has a small chance of stealing that badge or item if the enemy is not holding anything. Therefore, it is possible to steal rare badges by simply using Kiss Thief repeatedly on the enemies that sometimes carry them. | If the enemy is not holding an item, then a [[coin]] will usually be stolen. However, if an enemy has a chance of holding a badge or item, then Ms. Mowz has a small chance of stealing that badge or item if the enemy is not holding anything. Therefore, it is possible to steal rare badges by simply using Kiss Thief repeatedly on the enemies that sometimes carry them. | ||
==Names in other | The [[Stylish Move]] of this attack is performed by pressing {{button|gcn|A}} while Ms.Mowz is running toward the enemy. If pressed, Ms.Mowz will hop in her way. Regardless of either the Stylish move is performed or not, members of [[audience]] may still flee. | ||
==Names in other languages== | |||
{{foreignname| | {{foreignname| | ||
|Jap=チュードロボー<br>''Chuu Dorobou'' | |Jap=チュードロボー<br>''Chuu Dorobou'' |
Revision as of 04:55, March 8, 2014
Template:PM Moves Kiss Thief is a default move that can be mastered by Ms. Mowz during the events of Paper Mario: The Thousand-Year Door. The move allows her to steal any item or badge the enemy is holding. The move is executed by pressing the button. Once it is pressed, Ms. Mowz will run up to the enemy. The player will then have to press the button again when she is extremely close to the enemy, and if done correctly, she will steal the item from the enemy's grasp. If the player cannot carry anymore items/badges, Ms. Mowz will fail to capture the item/badge regardless of the player pressing the button in the 'OK' range.
If the enemy is not holding an item, then a coin will usually be stolen. However, if an enemy has a chance of holding a badge or item, then Ms. Mowz has a small chance of stealing that badge or item if the enemy is not holding anything. Therefore, it is possible to steal rare badges by simply using Kiss Thief repeatedly on the enemies that sometimes carry them.
The Stylish Move of this attack is performed by pressing while Ms.Mowz is running toward the enemy. If pressed, Ms.Mowz will hop in her way. Regardless of either the Stylish move is performed or not, members of audience may still flee.