Paper Mario: The Thousand-Year Door bestiary: Difference between revisions

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!width=39%|Description
!width=39%|Description
|-
|-
|61
![[File:PMTTYD Tattle Log - Amazy Dayzee.png|100px]]
|[[Amazy Dayzee]]
|20
|20
|1
|1
|[[Twilight Trail]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
![[File:PMTTYD Tattle Log - Goomba.png|100px]]
|A mystical Dayzee that's almost never seen. Since it has such high HP, and since it's so quick to run away, this creature is almost impossible to beat.
|[[Goomba]]
|2
|1
|0
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]<br>[[Glitzville]]<br>[[Riverside Station]]
|The underling of underlings. No other distinguishing characteristics.
|-
|-
|63
|2
![[File:PMTTYD Tattle Log - Arantula.png|100px]]
![[File:PMTTYD Tattle Log - Paragoomba.png|100px]]
|[[Arantula]]
|[[Paragoomba]]
|16
|2
|7
|1
|0
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
|A spiderlike creature that lives deep underground and spits web-wads. Its coloring is intimidating, but don't worry; it isn't poisonous.
|A Goomba with wings. Can't reach it with a hammer while it's in the air, but once it's damaged, its wings get clipped. It's kind of sad really.
|-
|-
|72
|3
![[File:PMTTYD Tattle Log - Atomic Boo.png|100px]]
![[File:PMTTYD Tattle Log - Spiky Goomba.png|100px]]
!''[[Big_Boo#Paper_Mario:_The_Thousand-Year_Door|Atomic Boo]]
|[[Spiky Goomba]]
|40
|2
|4
|2
|0
|0
|[[Creepy Steeple]]
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
|A massive creature made up of countless Boos. It attacks by breaking apart and sending out hundreds of Boos.
|A Goomba that wears a spiked helmet. Slightly higher attack power than a typical Goomba.
|-
|-
|93
|4
![[File:PMTTYD Tattle Log - Bombshell Bill Blaster.png|100px]]
![[File:PMTTYD Tattle Log - Hyper Goomba.png|100px]]
|[[Bombshell Bill Blaster|B. Bill Blaster]]  
|[[Hyper Goomba]]
|10
|8
|2
|0
|0
|4
|[[Twilight Trail]]
|[[Palace of Shadow]]
|When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself!
|A much tougher Bill Blaster. It's really strong, but if you don't beat it, it will keep shooting Bombshell Bills
|-
|-
|46
![[File:PMTTYD Tattle Log - Badge Bandit.png|100px]]
|[[Badge Bandit]]
|12
|5
|5
![[File:PMTTYD Tattle Log - Hyper Paragoomba.png|100px]]
|[[Hyper Paragoomba]]
|8
|2
|0
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Twilight Trail]]
|A bandit who steals badges. His HP and attack are high. Use your Guard well to keep your badges!
|When this winged Hyper Goomba charges up, its attack power rises to 8.
|-
|-
|77
|6
![[File:PMTTYD Tattle Log - Bald Cleft.png|100px]]
![[File:PMTTYD Tattle Log - Hyper Spiky Goomba.png|100px]]
|''[[Bald Cleft]]
|[[Hyper Spiky Goomba]]
|2
|8
|1
|3
|2
|[[Shhwonk Fortress]]
|Basically, a rock monster with a swarthy-looking face. It attacks by charging and is impervious to fire. Its defense falls to zero if it is flipped over.
|-
|44
![[File:PMTTYD Tattle Log - Bandit.png|100px]]
|[[Bandit]]
|5
|2
|0
|0
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Twilight Trail]]
|A petty thief that charges at people and tries to steal coins. If you guard well, though, he can't steal a thing!
|When this hyperactive spike-headed Hyper Goomba charges up, its Attack rises to nine, so heads up!
|-
|-
|121
|7
![[File:PMTTYD Tattle Log - Beldam.png|100px]]
![[File:PMTTYD Tattle Log - Gloomba.png|100px]]
|''[[Beldam]]
|[[Gloomba]]
|9/30
|7
|1/5
|3
|0
|0
|[[Boggly Woods]]<br>[[Palace of Shadow]]
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|
|A Goomba that likes dark, damp places. It must look like that because it lives below ground.
*The eldest sister and leader of the Shadow Sirens, she uses magic to attack. Her personality stinks.
*Leader of the three Shadow Sirens. She'll throw all sorts of magic at you and has a very unpleasant disposition.
|-
|-
|45
![[File:PMTTYD Tattle Log - Big Bandit.png|100px]]
|[[Big Bandit]]
|8
|8
![[File:PMTTYD Tattle Log - Paragloomba.png|100px]]
|[[Paragloomba]]
|7
|3
|3
|0
|0
|[[Glitzville]]
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Bandit boss that steals items as well as coins. Guard when he charges at you to hold on to your goods!
|A Gloomba with wings that may or may not get moldy.
|-
|-
|91
|9
![[File:PMTTYD Tattle Log - Bill Blaster.png|100px]]
![[Image:PMTTYD Tattle Log - Spiky Gloomba.png|100px]]
|[[Bill Blaster]]
|[[Spiky Gloomba]]
|5
|7
|4
|0
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Gloomba with a painful-looking spike that likes damp places.
|-
|10
![[File:PMTTYD Tattle Log - Koopa Troopa.png|100px]]
|[[Koopa Troopa]]
|4
|2
|2
|[[Pirate's Grotto]]
|1
|A large black cannon that shoots Bullet Bills. Unknown whether it is alive or not.
|[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
|Koopa Troopas have been around forever. Jump on them to flip them over and drop their defense to 0.
|-
|11
![[File:PMTTYD Tattle Log - Paratroopa.png|100px]]
|[[Paratroopa]]
|4
|2
|1
|[[Rogueport Sewers]]<br>[[Hooktail Castle]]
|A Koopa Troopa with wings that stays airborne until you stomp on it and send it plunging to the ground.
|-
|-
|98
![[File:PMTTYD Tattle Log - Blooper.png|100px]]
|''[[Blooper]]
|12
|12
![[File:PMTTYD Tattle Log - KP Koopa.png|100px]]
|[[KP Koopa]]
|4
|2
|1
|1
|0
|[[Glitzville]]
|[[Rogueport Sewers]]
|A Koopa warrior that battles at the Glitz Pit in Glitzville. It may be a different color than your average Koopa, but its abilities are the same.
|A giant, squid-like thing that attacks with its ink and tentacles. Based on its dialect, it may come from the western sea.
|-
|-
|86
|13
![[File:PMTTYD Tattle Log - Bob-omb.png|100px]]
![[File:PMTTYD Tattle Log - KP Paratroopa.png|100px]]
|[[Bob-omb]]
|[[KP Paratroopa]]
|4
|4
|2
|2
|1
|[[Glitzville]]
|A Koopa Paratroopa who's dyed its shell. Otherwise, it's the same as any other Paratroopa, which means one stomp and it loses its wings.
|-
|14
![[File:PMTTYD Tattle Log - Shady Koopa.png|100px]]
|[[Shady Koopa]]
|8
|3
|1
|1
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A round bomb soldier that gets furious when damaged and attacks by charging and then exploding.
|When a Shady Koopa flips back up from its back, its attack increases. Shady Koopas have a place of honor in the Koopa family tree because of this distinction.
|-
|15
![[File:PMTTYD Tattle Log - Shady Paratroopa.png|100px]]
|[[Shady Paratroopa]]
|8
|3
|1
|[[Glitzville]]
|Other than having wings, this creature isn't very different from a Shady Koopa. Once it flips off its back, it boosts its attack.
|-
|16
![[File:PMTTYD Tattle Log - Dark Koopa.png|100px]]
|[[Dark Koopa]]
|8
|4
|2
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Koopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it.
|-
|-
|88
|17
![[File:PMTTYD Tattle Log - Bob-ulk.png|100px]]
![[File:PMTTYD Tattle Log - Dark Paratroopa.png|100px]]
|[[Bob-ulk]]
|[[Dark Paratroopa]]
|10
|8
|4
|4
|2
|2
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A really, really big Bob-Omb that explodes after 4 turns. Take it out before then or you'll be peeling your lips off the ceiling!
|A Paratroopa that lives in dark, damp places. In has a very hard shell, but you can flip it over by jumping on it.
|-
|-
|94
|18
![[File:PMTTYD Tattle Log - Bombshell Bill.png|100px]]
![[File:PMTTYD Tattle Log - Koopatrol.png|100px]]
|[[Bombshell Bill]]
|[[Koopatrol]]
|3
|6
|6
|4
|2
|[[Rogueport Sewers]]
|Occasionally uses an attack called Charge that saves up energy, and can call in backup for support if you don't defeat it quickly.
|-
|19
![[File:PMTTYD Tattle Log - Dark Koopatrol.png|100px]]
|[[Dark Koopatrol]]
|25
|5
|2
|2
|[[Palace of Shadow]]
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A souped-up Bullet Bill. It'll hit you hard if you don't take it out first. Its HP are low, so do it quickly!
|A member of the elite forces of the Koopa clan. Its pair of red eyes is its most charming feature. After charging its attacks, it deals devastating blows, so watch yourself!
|-
|20
![[File:PMTTYD Tattle Log - Dull Bones.png|100px]]
|[[Dull Bones]]
|1
|2
|1
|[[Hooktail Castle]]<br>[[Glitzville]]<br>[[Palace of Shadow]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Koopa Troopa that became a skeleton. It throws bones to attack and builds buddies to help it fight.
|-
|21
![[File:PMTTYD Tattle Log - Red Bones.png|100px]]
|''[[Red Bones]]
|5
|3
|1
|[[Hooktail Castle]]<br>[[Palace of Shadow]]
|The ugly, red Dull Bones is stronger than a normal Dull Bones. Even if its HP drops to 0, it can come back to life.
|-
|-
|101
|22
![[File:PMTTYD Tattle Log - Bonetail.png|100px]]
![[File:PMTTYD Tattle Log - Dry Bones.png|100px]]
!''[[Bonetail]]
|[[Dry Bones]]
|200
|8
|8
|5
|2
|2
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Palace of Shadow]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|The oldest brother of Hooktail. He's just bones now and is incredibly tough... Maybe even the toughest?
|A skeleton Koopa that sometimes builds friends. Even after it collapses at 0 HP, it will sometimes get back up.
|-
|23
![[File:PMTTYD Tattle Log - Dark Bones.png|100px]]
|''[[Dark Bones]]
|20
|5
|2
|[[Palace of Shadow]]
|It's the baddest of the Bones bunch, so its HP are really high. When its HP get down to 0, it might rise again.
|-
|-
|71
|24
![[File:PMTTYD Tattle Log - Boo.png|100px]]
![[File:PMTTYD Tattle Log - Hammer Bro.png|100px]]
|[[Boo]]
|[[Hammer Bro.]]
|7
|7
|3
|4
|0
|1
|[[Creepy Steeple]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Glitzville]]<br>[[Rogueport Sewers]]
|A somewhat shy ghost that can make itself and its allies invisible. It may be a ghost, but it's pretty cute.
|Well-known for their vicious and relentless hammer jobs, Hammer Bros. have a reputation for being one of Mario's toughest enemies...
|-
|-
|25
|25
Line 178: Line 248:
|A Koopa who uses boomerangs instead of hammers. Beware of returning boomerangs!
|A Koopa who uses boomerangs instead of hammers. Beware of returning boomerangs!
|-
|-
|41
|26
![[File:PMTTYD Tattle Log - Bowser.png|100px]]
![[File:PMTTYD Tattle Log - Fire Bro.png|100px]]
|''[[Bowser]]
|[[Fire Bro.]]
|30/70
|7
|3/7
|1/2
|[[Glitzville]]<br>[[Palace of Shadow]]
|
*Mario's fated enemy. Bowser the Koopa King is a foe to be feared. His typical turf is NOT Glitzville.
*Mario's sworn enemy. He's a big galoot who's come to swipe Princess Peach and the Crystal Stars.
|-
|84
![[File:PMTTYD Tattle Log - Bristle.png|100px]]
|''[[Bristle]]
|2
|2
|1
|1
|4
|[[Glitzville]]
|[[Shhwonk Fortress]]<br>[[Glitzville]]
|A relative of the Hammer Bros. who can spit fire. If one of his blasts hit you, you may catch on fire!
|A petrified spine-covered monster that attacks by charging at you and is impervious to fire. If you approach, its spikes will pop out and poke you.
|-
|-
|87
|27
![[File:PMTTYD Tattle Log - Bulky Bob-omb.png|100px]]
![[File:PMTTYD Tattle Log - Lakitu.png|100px]]
|[[Bulky Bob-omb]]
|[[Lakitu]]
|6
|5
|2
|2
|1
|0
|[[Pirate's Grotto]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A big pink Bob-omb that explodes after 4 turns. That explosion is big, so take it out before then.
|A cloud-riding member of the Koopa tribe, Lakitu attacks by throwing Spiny Eggs, which slowly hatch into Spinies.
|-
|28
![[File:PMTTYD Tattle Log - Dark Lakitu.png|100px]]
|[[Dark Lakitu]]
|13
|5
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Lakitu on a rain cloud. It throws pipes at you that sometimes turn into Sky-Blue Spinies.
|-
|29
![[File:PMTTYD Tattle Log - Spiny.png|100px]]
|[[Spiny]]
|3
|3
|3
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A spine-covered member of the Koopa tribe with extremely high defense. It cannot be damaged when it rolls.
|-
|-
|92
|30
![[File:PMTTYD Tattle Log - Bullet Bill.png|100px]]
![[Image:PMTTYD Tattle Log - Sky-Blue Spiny.png|100px]]
|[[Bullet Bill]]
|[[Sky-Blue Spiny]]
|2
|6
|6
|4
|4
|1
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Pirate's Grotto]]
|Spawned from a pipe thrown by Dark Lakitu it will charge at you. When it's balled up, your attacks won't work.
|A projectile that attacks after being shot from a Bill Blaster. Take it out before it slams into you.
|-
|-
|31
|31
Line 234: Line 311:
|It's tough to damage this creature, but it has somewhat low HP, so it's possible to take it out with one decisive blow.
|It's tough to damage this creature, but it has somewhat low HP, so it's possible to take it out with one decisive blow.
|-
|-
|79
|32
![[File:PMTTYD Tattle Log - Cleft.png|100px]]
![[File:PMTTYD Tattle Log - Spike Top.png|100px]]
|[[Cleft]]
|[[Spike Top]]
|2
|5
|2
|3
|2
|4
|[[Boggly Woods]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]<br>[[Shhwonk Fortress]]
|[[Creepy Steeple]]<br>[[Riverside Station]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A spiky, rock-headed jerk that's impervious to fire attacks and has a solid body.
|This Buzzy has high defense and a pointy spike on its shell. You'll take damage if you stomp on it.
|-
|33
![[File:PMTTYD Tattle Log - Parabuzzy.png|100px]]
|[[Parabuzzy]]
|5
|3
|4
|[[Pirate's Grotto]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Buzzy with wings and high defense. It flies in the air, but it'll come down if you stomp on it.
|-
|34
![[File:PMTTYD Tattle Log - Spiky Parabuzzy.png|100px]]
|[[Spiky Parabuzzy]]
|5
|3
|4
|[[Riverside Station]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to find attacks that work.
|-
|35
![[File:PMTTYD Tattle Log - Red Spike Top.png|100px]]
|[[Red Spike Buzzy|R.S. Buzzy]]
|5
|3
|4
|[[Glitzville]]
|The sturdiest of all the Buzzy Beetles, a red spike top is impervious to fire and explosions. Plus, the spike on its back protects it from being flipped over.
|-
|36
![[File:PMTTYD Tattle Log - Magikoopa.png|100px]]
|[[Magikoopa]]
|7
|4
|0
|[[Rogueport Sewers]]
|A Koopa wizard that'll use all sorts of magic. It breaks apart into multiple copies, so beat it as quickly as you possibly can!
|-
|37
![[Image:PMTTYD Tattle Log - Red Magikoopa.png|100px]]
|[[Red Magikoopa]]
|7
|4
|0
|[[Glitzville]]
|This red-garbed Koopa wizard uses a wide variety of magic, including attack and defense boosting spells.
|-
|-
|105
|38
![[File:PMTTYD Tattle Log - Cortez.png|100px]]
![[File:PMTTYD Tattle Log - White Magikoopa.png|100px]]
![[Cortez]]
|[[White Magikoopa]]
|20
|7
|4
|4
|1
|0
|[[Pirate's Grotto]]
|[[Glitzville]]
|A pirate spirit who stayed at Keelhaul Key to guard his treasure.
|A white-robed Koopa wizard that uses a wide variety of magic, including magic that replenishes its own HP and that of its allies.
|-
|-
|60
|39
![[File:PMTTYD Tattle Log - Crazee Dayzee.png|100px]]
![[File:PMTTYD Tattle Log - Green Magikoopa.png|100px]]
|[[Crazee Dayzee]]
|[[Green Magikoopa]]
|7
|7
|2
|4
|0
|0
|[[Twilight Trail]]
|[[Glitzville]]
|This fleet-footed flower foe is super cute, and it sings one hypnotically sleepy lullaby.
|A green-robed Koopa wizard that uses a variety of magic spells, including ones that electrify allies or make them invisible.
|-
|-
|23
|40
![[File:PMTTYD Tattle Log - Dark Bones.png|100px]]
![[File:PMTTYD Tattle Log - Kammy Koopa.png|100px]]
|''[[Dark Bones]]
|''[[Kammy Koopa]]
|20
|50
|5
|5
|2
|0
|[[Palace of Shadow]]
|[[Palace of Shadow]]
|It's the baddest of the Bones bunch, so its HP are really high. When its HP get down to 0, it might rise again.
|An old witch who's always with Bowser. She's a nasty, magic-using crone, but you should still respect your elders. Remember that!
|-
|41
![[File:PMTTYD Tattle Log - Bowser.png|100px]]
|''[[Bowser]]
|30/70
|3/7
|1/2
|[[Glitzville]]<br>[[Palace of Shadow]]
|
*Mario's fated enemy. Bowser the Koopa King is a foe to be feared. His typical turf is NOT Glitzville.
*Mario's sworn enemy. He's a big galoot who's come to swipe Princess Peach and the Crystal Stars.
|-
|-
|73
|42
![[Image:PMTTYD Tattle Log - Dark Boo.png|100px]]
![[File:PMTTYD Tattle Log - Gus.png|100px]]
|[[Dark Boo]]
!''[[Gus]]
|8
|20
|5
|3
|0
|0
|[[Poshley Sanctum]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Rogueport]]
|A creepy-looking Boo with high HP and Attack. Get it before it turns invisible!
|A super-annoying guy with a big pointy spear that he tends to throw at people. Some think he's just a bunch of sass talk, but he's tough.
|-
|85
![[File:PMTTYD Tattle Log - Dark Bristle.png|100px]]
|[[Dark Bristle]]
|8
|8
|4
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|An ancient creature made of rock. Its Defense is high. You can't jump on it because of its spikes, and you can't get close to it because of its spears.
|-
|-
|43
|43
Line 297: Line 421:
|A ghastly-looking spear man that will poke your feet if you try to stomp it when its spear is pointing up. It attacks by throwing spears or charging.
|A ghastly-looking spear man that will poke your feet if you try to stomp it when its spear is pointing up. It attacks by throwing spears or charging.
|-
|-
|16
|44
![[File:PMTTYD Tattle Log - Dark Koopa.png|100px]]
![[File:PMTTYD Tattle Log - Bandit.png|100px]]
|[[Dark Koopa]]  
|[[Bandit]]
|8
|4
|2
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Koopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it.
|-
|19
![[File:PMTTYD Tattle Log - Dark Koopatrol.png|100px]]
|[[Dark Koopatrol]]
|25
|5
|5
|2
|2
|0
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A member of the elite forces of the Koopa clan. Its pair of red eyes is its most charming feature. After charging its attacks, it deals devastating blows, so watch yourself!
|A petty thief that charges at people and tries to steal coins. If you guard well, though, he can't steal a thing!
|-
|-
|28
|45
![[File:PMTTYD Tattle Log - Dark Lakitu.png|100px]]
![[File:PMTTYD Tattle Log - Big Bandit.png|100px]]
|[[Dark Lakitu]]
|[[Big Bandit]]
|13
|5
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Lakitu on a rain cloud. It throws pipes at you that sometimes turn into Sky-Blue Spinies.
|-
|17
![[File:PMTTYD Tattle Log - Dark Paratroopa.png|100px]]
|[[Dark Paratroopa]]
|8
|8
|4
|2
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Paratroopa that lives in dark, damp places. In has a very hard shell, but you can flip it over by jumping on it.
|-
|67
![[Image:PMTTYD Tattle Log - Dark Puff.png|100px]]
|[[Dark Puff]]
|3
|3
|2
|0
|0
|[[Boggly Woods]]<br>[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Glitzville]]
|A thunderhead that attacks with lightning. Don't touch it when it's charged up, or you'll be in for a shock!
|A Bandit boss that steals items as well as coins. Guard when he charges at you to hold on to your goods!
|-
|-
|95
|46
![[File:PMTTYD Tattle Log - Dark Wizzerd.png|100px]]
![[File:PMTTYD Tattle Log - Badge Bandit.png|100px]]
|[[Dark Wizzerd]]
|[[Badge Bandit]]
|10
|12
|5
|5
|2
|[[Palace of Shadow]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A part-machine, part-organic, magic-using entity. It'll multiply itself to confuse you if it's the last enemy left.
|-
|104
![[File:PMTTYD Tattle Log - Doopliss.png|100px]]
![[Doopliss]]
|40
|4/6
|0
|0
|[[Creepy Steeple]]<br>[[Twilight Trail]]<br>[[Palace of Shadow]]
|
*This is the beast that's plunged Twilight Town into the depths of fear and despair. It enjoys turning innocent people into pigs.
*A fiend who takes the shapes of Mario and friends, then attacks. Currently a member of the Shadow Sisters.
|-
|22
![[File:PMTTYD Tattle Log - Dry Bones.png|100px]]
|[[Dry Bones]]
|8
|5
|2
|[[Palace of Shadow]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A skeleton Koopa that sometimes builds friends. Even after it collapses at 0 HP, it will sometimes get back up.
|-
|20
![[File:PMTTYD Tattle Log - Dull Bones.png|100px]]
|[[Dull Bones]]
|1
|2
|1
|[[Hooktail Castle]]<br>[[Glitzville]]<br>[[Palace of Shadow]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Koopa Troopa that became a skeleton. It throws bones to attack and builds buddies to help it fight.
|-
|97
![[File:PMTTYD Tattle Log - Elite Wizzerd.png|100px]]
|[[Elite Wizzerd]]
|12
|8
|5
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|The top of the heap for the half-machine organisms. It uses various magic moves, and if it's alone, it'll create illusions of itself.
|A bandit who steals badges. His HP and attack are high. Use your Guard well to keep your badges!
|-
|-
|109
|47
![[File:PMTTYD Tattle Log - Elite X-Naut.png|100px]]
![[File:PMTTYD Tattle Log - Spinia.png|100px]]
|[[Elite X-Naut]]
|[[Spinia]]
|10
|3
|5
|1
|1
|[[X-Naut Fortress]]
|0
|The pinnacle of the X-Naut troops, this soldier tackles and throws potions. Elite X-Nauts may be enhanced with nutrients developed by X-Naut PhDs.
|[[Rogueport Sewers]]<br>[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A strange creature made of thin, papery boards. Still a completely mysterious species.
|-
|-
|74
|48
![[File:PMTTYD Tattle Log - Ember.png|100px]]
![[Image:PMTTYD Tattle Log - Spania.png|100px]]
|[[Ember]]
|[[Spania]]
|8
|3
|3
|1
|0
|0
|[[Keelhaul Key]]<br>[[Pirate's Grotto]]
|[[Rogueport Sewers]]<br>[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|These blue flame spirits are susceptible to ice and explosive attacks. They're said to be vengeful spirits of the recent dead.
|A Spinia with spines on its head. If you stomp on it, you'll take damage. For whatever reason, it looks really peeved.
|-
|-
|26
|49
![[File:PMTTYD Tattle Log - Fire Bro.png|100px]]
![[Image:PMTTYD Tattle Log - Spunia.png|100px]]
|[[Fire Bro.]]
|[[Spunia]]
|12
|7
|7
|2
|2
|1
|[[Rogueport Sewers]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Glitzville]]
|A creature with a body made up of springy discs. It may not look like much, but it's pretty tough.
|A relative of the Hammer Bros. who can spit fire. If one of his blasts hit you, you may catch on fire!
|-
|53
![[File:PMTTYD Tattle Log - Flower Fuzzy.png|100px]]
|[[Flower Fuzzy]]
|6
|3
|0
|[[Glitzville]]<br>[[Keelhaul Key]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Fuzzy with lovely coloring. It'll suck your FP and attack with magic when full.
|-
|58
![[Image:PMTTYD Tattle Log - Frost Piranha.png|100px]]
|[[Frost Piranha]]
|10
|5
|0
|[[Fahr Outpost]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Piranha Plant with ice powers that's weak against fire. Its biting attack sometimes freezes you.
|-
|-
|50
|50
Line 442: Line 483:
|[[Shhwonk Fortress]]<br>[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Shhwonk Fortress]]<br>[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A parasite that sucks up its opponent's HP to replenish its own. Fuzzies are so hyper that it's hard to time your Guard Action Command.
|A parasite that sucks up its opponent's HP to replenish its own. Fuzzies are so hyper that it's hard to time your Guard Action Command.
|-
|7
![[File:PMTTYD Tattle Log - Gloomba.png|100px]]
|[[Gloomba]]
|7
|3
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Goomba that likes dark, damp places. It must look like that because it lives below ground.
|-
|100
![[File:PMTTYD Tattle Log - Gloomtail.png|100px]]
|''[[Gloomtail]]
|80
|8
|2
|[[Palace of Shadow]]
|Hooktail's brother. He's a big, dark, poison-spewing baddie. Watch out for his famous mega-breath attack!
|-
|-
|51
|51
Line 469: Line 492:
|[[Shhwonk Fortress]]
|[[Shhwonk Fortress]]
|A gold-colored Fuzzy that attacks by charging at you. Unlike normal Fuzzies, it won't drain your HP.
|A gold-colored Fuzzy that attacks by charging at you. Unlike normal Fuzzies, it won't drain your HP.
|-
|1
![[File:PMTTYD Tattle Log - Goomba.png|100px]]
|[[Goomba]]
|2
|1
|0
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]<br>[[Glitzville]]<br>[[Riverside Station]]
|The underling of underlings. No other distinguishing characteristics.
|-
|-
|52
|52
Line 488: Line 502:
|This minty Fuzzy replenishes its HP as it drains yours. And it can multiply.
|This minty Fuzzy replenishes its HP as it drains yours. And it can multiply.
|-
|-
|39
|53
![[File:PMTTYD Tattle Log - Green Magikoopa.png|100px]]
![[File:PMTTYD Tattle Log - Flower Fuzzy.png|100px]]
|[[Green Magikoopa]]
|[[Flower Fuzzy]]
|7
|6
|3
|0
|[[Glitzville]]<br>[[Keelhaul Key]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Fuzzy with lovely coloring. It'll suck your FP and attack with magic when full.
|-
|54
![[File:PMTTYD Tattle Log - Pokey.png|100px]]
|[[Pokey]]
|4
|4
|3
|0
|0
|[[Glitzville]]
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A green-robed Koopa wizard that uses a variety of magic spells, including ones that electrify allies or make them invisible.
|A cactus ghoul covered from head to base in nasty spines. It attacks by lobbing sections of itself at you, and can even call other Pokeys to come fight alongside it.
|-
|-
|120
|55
![[File:PMTTYD Tattle Log - Grodus.png|100px]]
![[Image:PMTTYD Tattle Log - Poison Pokey.png|100px]]
![[Grodus]]
|[[Poison Pokey]]
|50
|8
|7
|4
|1
|0
|[[Palace of Shadow]]
|[[Riverside Station]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|The nasty creature who kidnapped Princess Peach. He's into world domination. Some hobby, huh?
|A poisonous Pokey that attacks with poison and sometimes calls in friends. Take it out quickly.
|-
|-
|116
|56
![[File:PMTTYD Tattle Log - Grodus X.png|100px]]
![[File:PMTTYD Tattle Log - Pale Piranha.png|100px]]
![[Grodus X]]
|[[Pale Piranha]]
|3
|4
|4
|2
|0
|0
|[[Palace of Shadow]]
|[[Boggly Woods]]<br>[[Glitzville]]
|An annoying magical protector of Grodus. When he has four of these, he's invincible!
|A monochrome Piranha Plant that attacks with a nasty bite. If you see one, throw all you've got at it, or run.
|-
|-
|42
|57
![[File:PMTTYD Tattle Log - Gus.png|100px]]
![[Image:PMTTYD Tattle Log - Putrid Piranha.png|100px]]
!''[[Gus]]
|[[Putrid Piranha]]
|20
|8
|3
|3
|0
|0
|[[Rogueport]]
|[[Keelhaul Key]]
|A super-annoying guy with a big pointy spear that he tends to throw at people. Some think he's just a bunch of sass talk, but he's tough.
|A poisonous Piranha Plant. It'll poison your allies. Use your guard effectively to avoid poisoning.
|-
|58
![[Image:PMTTYD Tattle Log - Frost Piranha.png|100px]]
|[[Frost Piranha]]
|10
|5
|0
|[[Fahr Outpost]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Piranha Plant with ice powers that's weak against fire. Its biting attack sometimes freezes you.
|-
|59
![[File:PMTTYD Tattle Log - Piranha Plant.png|100px]]
|[[Piranha Plant (Paper Mario: The Thousand-Year Door)|Piranha Plant]]
|15
|9
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|The strongest of the Piranha Plants. It likes to live... in pipes.
|-
|-
|24
|60
![[File:PMTTYD Tattle Log - Hammer Bro.png|100px]]
![[File:PMTTYD Tattle Log - Crazee Dayzee.png|100px]]
|[[Hammer Bro.]]
|[[Crazee Dayzee]]
|7
|7
|4
|2
|1
|0
|[[Glitzville]]<br>[[Rogueport Sewers]]
|[[Twilight Trail]]
|Well-known for their vicious and relentless hammer jobs, Hammer Bros. have a reputation for being one of Mario's toughest enemies...
|This fleet-footed flower foe is super cute, and it sings one hypnotically sleepy lullaby.
|-
|-
|99
|61
![[File:PMTTYD Tattle Log - Hooktail.png|100px]]
![[File:PMTTYD Tattle Log - Amazy Dayzee.png|100px]]
![[Hooktail]]
|[[Amazy Dayzee]]
|20
|20
|20
|5
|1
|1
|[[Hooktail Castle]]
|[[Twilight Trail]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|This giant dragon attacks by munching, stomping, and breathing stinky, fiery breath. She hates things that make chirping noises, especially creatures that start with "cr" and end with "icket".
|A mystical Dayzee that's almost never seen. Since it has such high HP, and since it's so quick to run away, this creature is almost impossible to beat.
|-
|-
|78
|62
![[File:PMTTYD Tattle Log - Hyper Bald Cleft.png|100px]]
![[File:PMTTYD Tattle Log - Pider.png|100px]]
|[[Hyper Bald Cleft]]
|[[Pider]]
|3
|5
|2
|2
|2
|0
|[[Glitzville]]
|[[Great Tree]]<br>[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A hyperactive Bald Cleft that can charge up energy, boosting its Attack to eight.
|A spidery creature that drops down on webs. It can shoot out three webs wads to attack consecutively.
|-
|63
![[File:PMTTYD Tattle Log - Arantula.png|100px]]
|[[Arantula]]
|16
|7
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A spiderlike creature that lives deep underground and spits web-wads. Its coloring is intimidating, but don't worry; it isn't poisonous.
|-
|-
|82
|64
![[File:PMTTYD Tattle Log - Hyper Cleft.png|100px]]
![[Image:PMTTYD Tattle Log - Swooper.png|100px]]
|[[Hyper Cleft]]
|[[Swooper]]
|4
|6
|3
|3
|3
|0
|[[Twilight Trail]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Glitzville]]<br>[[Creepy Steeple]]
|A hyperactive Cleft that uses charge moves to boost its Attack power to nine.
|A roosting creature that will hang from the ceiling until damaged.
|-
|-
|65
![[Image:PMTTYD Tattle Log - Swoopula.png|100px]]
|[[Swoopula]]
|9
|4
|4
![[File:PMTTYD Tattle Log - Hyper Goomba.png|100px]]
|[[Hyper Goomba]]
|8
|2
|0
|0
|[[Twilight Trail]]
|[[Palace of Shadow]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself!
|An HP-sucking batlike thing. Its name comes from its swooping, bloodsucking attack.
|-
|66
![[Image:PMTTYD Tattle Log - Swampire.png|100px]]
|[[Swampire]]
|20
|6
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A feared health-sucking bat that lives in the darkness. It steals your HP to add to its own.
|-
|-
|5
|67
![[File:PMTTYD Tattle Log - Hyper Paragoomba.png|100px]]
![[Image:PMTTYD Tattle Log - Dark Puff.png|100px]]
|[[Hyper Paragoomba]]
|[[Dark Puff]]
|8
|3
|2
|2
|0
|0
|[[Twilight Trail]]
|[[Boggly Woods]]<br>[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|When this winged Hyper Goomba charges up, its attack power rises to 8.
|A thunderhead that attacks with lightning. Don't touch it when it's charged up, or you'll be in for a shock!
|-
|-
|6
|68
![[File:PMTTYD Tattle Log - Hyper Spiky Goomba.png|100px]]
![[Image:PMTTYD Tattle Log - Ruff Puff.png|100px]]
|[[Hyper Spiky Goomba]]
|[[Ruff Puff]]
|8
|7
|3
|4
|0
|0
|[[Twilight Trail]]
|[[Riverside Station]]
|When this hyperactive spike-headed Hyper Goomba charges up, its Attack rises to nine, so heads up!
|A relative of the Dark Puff... or perhaps just a different-colored one. It charges up and shocks you with lightning.
|-
|-
|69
|69
Line 596: Line 655:
|Ruff Puff's chilly brother, it will sometimes freeze you with cold breath. You get hurt if you touch it while it's charged with icy energy.
|Ruff Puff's chilly brother, it will sometimes freeze you with cold breath. You get hurt if you touch it while it's charged with icy energy.
|-
|-
|80
|70
![[File:PMTTYD Tattle Log - Iron Cleft Red.png|100px]]
![[File:PMTTYD Tattle Log - Poison Puff.png|100px]]
|''[[Iron Cleft]]
|[[Poison Puff]]
|6
|15
|4
|8
|???
|0
|[[Glitzville]]
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|No attacks can pierce the defense of this hard, metallic Cleft. Are they impossible to defeat???
|A poisonous cloud creature. It'll charge you or try to poison you, and if you touch it while it's storing poison, you'll get hurt.
|-
|71
![[File:PMTTYD Tattle Log - Boo.png|100px]]
|[[Boo]]
|7
|3
|0
|[[Creepy Steeple]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A somewhat shy ghost that can make itself and its allies invisible. It may be a ghost, but it's pretty cute.
|-
|-
|81
|72
![[File:PMTTYD Tattle Log - Iron Cleft Green.png|100px]]
![[File:PMTTYD Tattle Log - Atomic Boo.png|100px]]
|''[[Iron Cleft]]
!''[[Big_Boo#Paper_Mario:_The_Thousand-Year_Door|Atomic Boo]]
|6
|40
|4
|4
|???
|0
|[[Glitzville]]
|[[Creepy Steeple]]
|No attacks can pierce the defense of this hard, metallic Cleft. Since this one is wearing green shoes, it must be the younger brother.
|A massive creature made up of countless Boos. It attacks by breaking apart and sending out hundreds of Boos.
|-
|-
|40
|73
![[File:PMTTYD Tattle Log - Kammy Koopa.png|100px]]
![[Image:PMTTYD Tattle Log - Dark Boo.png|100px]]
|''[[Kammy Koopa]]
|[[Dark Boo]]
|50
|8
|5
|5
|0
|0
|[[Palace of Shadow]]
|[[Poshley Sanctum]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|An old witch who's always with Bowser. She's a nasty, magic-using crone, but you should still respect your elders. Remember that!
|A creepy-looking Boo with high HP and Attack. Get it before it turns invisible!
|-
|-
|10
|74
![[File:PMTTYD Tattle Log - Koopa Troopa.png|100px]]
![[File:PMTTYD Tattle Log - Ember.png|100px]]
|[[Koopa Troopa]]
|[[Ember]]
|4
|8
|2
|3
|1
|[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
|Koopa Troopas have been around forever. Jump on them to flip them over and drop their defense to 0.
|-
|18
![[File:PMTTYD Tattle Log - Koopatrol.png|100px]]
|[[Koopatrol]]
|6
|4
|2
|[[Rogueport Sewers]]
|Occasionally uses an attack called Charge that saves up energy, and can call in backup for support if you don't defeat it quickly.
|-
|12
![[File:PMTTYD Tattle Log - KP Koopa.png|100px]]
|[[KP Koopa]]
|4
|2
|1
|[[Glitzville]]
|A Koopa warrior that battles at the Glitz Pit in Glitzville. It may be a different color than your average Koopa, but its abilities are the same.
|-
|13
![[File:PMTTYD Tattle Log - KP Paratroopa.png|100px]]
|[[KP Paratroopa]]
|4
|2
|1
|[[Glitzville]]
|A Koopa Paratroopa who's dyed its shell. Otherwise, it's the same as any other Paratroopa, which means one stomp and it loses its wings.
|-
|27
![[File:PMTTYD Tattle Log - Lakitu.png|100px]]
|[[Lakitu]]
|5
|2
|0
|0
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Keelhaul Key]]<br>[[Pirate's Grotto]]
|A cloud-riding member of the Koopa tribe, Lakitu attacks by throwing Spiny Eggs, which slowly hatch into Spinies.
|These blue flame spirits are susceptible to ice and explosive attacks. They're said to be vengeful spirits of the recent dead.
|-
|-
|75
|75
Line 677: Line 709:
|This flame spirit is vulnerable to explosions and ice attacks. If you stomp on it, you'll take damage.
|This flame spirit is vulnerable to explosions and ice attacks. If you stomp on it, you'll take damage.
|-
|-
|119
|76
![[File:PMTTYD Tattle Log - Lord Crump.png|100px]]  
![[File:PMTTYD Tattle Log - Phantom Ember.png|100px]]
|''[[Lord Crump]]
|[[Phantom Ember]]
|5/30
|10
|1/3
|5
|0
|0
|[[Rogueport]]<br>[[Keelhaul Key]]
|[[Palace of Shadow]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|The X-Naut leader. He likes to attack with body slams. Always an interesting foe...
|An angry spirit from beyond. Its flame attack will set you on fire.
|-
|-
|103
|77
![[File:PMTTYD Tattle Log - Macho Grubba.png|100px]]
![[File:PMTTYD Tattle Log - Bald Cleft.png|100px]]
![[Macho Grubba]]
|''[[Bald Cleft]]
|60
|4
|0
|[[Glitzville]]
|Macho Grubba has the confidence to match his muscles after being powered up by the Crystal Star.
|-
|36
![[File:PMTTYD Tattle Log - Magikoopa.png|100px]]
|[[Magikoopa]]
|7
|4
|0
|[[Rogueport Sewers]]
|A Koopa wizard that'll use all sorts of magic. It breaks apart into multiple copies, so beat it as quickly as you possibly can!
|-
|117
![[File:PMTTYD Tattle Log - Magnus.png|100px]]
![[Magnus von Grapple]]
|30
|2
|2
|1
|1
|[[Great Tree]]
|2
|A powerful and cutting-edge robot built by X-Naut scientists. It has all the features expected of a robot, including rocket fists.
|[[Shhwonk Fortress]]
|Basically, a rock monster with a swarthy-looking face. It attacks by charging and is impervious to fire. Its defense falls to zero if it is flipped over.
|-
|-
|118
|78
![[Image:PMTTYD Tattle Log - Magnus 2.png|100px]]
![[File:PMTTYD Tattle Log - Hyper Bald Cleft.png|100px]]
![[Magnus von Grapple 2.0]]
|[[Hyper Bald Cleft]]
|70
|3
|6
|2
|2
|2
|[[X-Naut Fortress]]
|[[Glitzville]]
|The biggest upgrades seem to be the flying features. Watch out for the improved machine guns!
|A hyperactive Bald Cleft that can charge up energy, boosting its Attack to eight.
|-
|-
|122
|79
![[File:PMTTYD Tattle Log - Marilyn.png|100px]]
![[File:PMTTYD Tattle Log - Cleft.png|100px]]
|''[[Marilyn]]
|[[Cleft]]
|12/40
|2
|2/7
|2
|0
|2
|[[Boggly Woods]]<br>[[Palace of Shadow]]
|[[Boggly Woods]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]<br>[[Shhwonk Fortress]]
|
|A spiky, rock-headed jerk that's impervious to fire attacks and has a solid body.
*She's one of the Shadow Sirens, which makes her Beldam's younger sister.  She has strong Attack power, so it might be best to defeat her first.
*Beldam's sister, and therefore one of the Shadow Sirens. Her Attack is high, so take her out first.
|-
|-
|115
|80
![[File:PMTTYD Tattle Log - Mini-X-Yux.png|100px]]
![[File:PMTTYD Tattle Log - Iron Cleft Red.png|100px]]
|[[Mini-X-Yux]]
|''[[Iron Cleft]]
|1
|6
|0
|4
|0
|???
|[[X-Naut Fortress]]
|[[Glitzville]]
|A protector of the X-Yux. You can't attack the main unit until you clear these things out.
|No attacks can pierce the defense of this hard, metallic Cleft. Are they impossible to defeat???
|-
|-
|111
|81
![[File:PMTTYD Tattle Log - Mini-Yux.png|100px]]
![[File:PMTTYD Tattle Log - Iron Cleft Green.png|100px]]
|[[Mini-Yux]]
|''[[Iron Cleft]]
|1
|6
|0
|4
|0
|???
|[[Great Tree]]<br>[[X-Naut Fortress]]
|[[Glitzville]]
|Each one can divide into two. As long as you clear these out first, ordinary Yux are nothing to be feared.
|No attacks can pierce the defense of this hard, metallic Cleft. Since this one is wearing green shoes, it must be the younger brother.
|-
|-
|113
|82
![[File:PMTTYD Tattle Log - Mini-Z-Yux.png|100px]]
![[File:PMTTYD Tattle Log - Hyper Cleft.png|100px]]
|[[Mini-Z-Yux]]
|[[Hyper Cleft]]
|2
|4
|0
|3
|0
|3
|[[The Moon]]<br>[[X-Naut Fortress]]
|[[Twilight Trail]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A protector of the Z-Yux. There can be as many as four. They must be all defeated to make the Z-Yux vulnerable.
|A hyperactive Cleft that uses charge moves to boost its Attack power to nine.
|-
|-
|83
|83
Line 769: Line 781:
|A Cleft living on the Moon. Its defense is high, but if you turn it over with an explosion, its defense goes down to zero.
|A Cleft living on the Moon. Its defense is high, but if you turn it over with an explosion, its defense goes down to zero.
|-
|-
|56
|84
![[File:PMTTYD Tattle Log - Pale Piranha.png|100px]]
![[File:PMTTYD Tattle Log - Bristle.png|100px]]
|[[Pale Piranha]]
|''[[Bristle]]
|4
|2
|2
|0
|1
|[[Boggly Woods]]<br>[[Glitzville]]
|A monochrome Piranha Plant that attacks with a nasty bite. If you see one, throw all you've got at it, or run.
|-
|33
![[File:PMTTYD Tattle Log - Parabuzzy.png|100px]]
|[[Parabuzzy]]
|5
|3
|4
|4
|[[Pirate's Grotto]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Shhwonk Fortress]]<br>[[Glitzville]]
|A Buzzy with wings and high defense. It flies in the air, but it'll come down if you stomp on it.
|A petrified spine-covered monster that attacks by charging at you and is impervious to fire. If you approach, its spikes will pop out and poke you.
|-
|-
|85
![[File:PMTTYD Tattle Log - Dark Bristle.png|100px]]
|[[Dark Bristle]]
|8
|8
![[File:PMTTYD Tattle Log - Paragloomba.png|100px]]
|8
|[[Paragloomba]]
|4
|7
|3
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Gloomba with wings that may or may not get moldy.
|An ancient creature made of rock. Its Defense is high. You can't jump on it because of its spikes, and you can't get close to it because of its spears.
|-
|-
|2
|86
![[File:PMTTYD Tattle Log - Paragoomba.png|100px]]
![[File:PMTTYD Tattle Log - Bob-omb.png|100px]]
|[[Paragoomba]]
|[[Bob-omb]]
|4
|2
|2
|1
|1
|0
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
|A round bomb soldier that gets furious when damaged and attacks by charging and then exploding.
|A Goomba with wings. Can't reach it with a hammer while it's in the air, but once it's damaged, its wings get clipped. It's kind of sad really.
|-
|-
|11
|87
![[File:PMTTYD Tattle Log - Paratroopa.png|100px]]
![[File:PMTTYD Tattle Log - Bulky Bob-omb.png|100px]]
|[[Paratroopa]]
|[[Bulky Bob-omb]]
|4
|6
|2
|2
|1
|1
|[[Rogueport Sewers]]<br>[[Hooktail Castle]]
|[[Pirate's Grotto]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Koopa Troopa with wings that stays airborne until you stomp on it and send it plunging to the ground.
|A big pink Bob-omb that explodes after 4 turns. That explosion is big, so take it out before then.
|-
|-
|76
|88
![[File:PMTTYD Tattle Log - Phantom Ember.png|100px]]
![[File:PMTTYD Tattle Log - Bob-ulk.png|100px]]
|[[Phantom Ember]]
|[[Bob-ulk]]
|10
|10
|5
|4
|0
|[[Palace of Shadow]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|An angry spirit from beyond. Its flame attack will set you on fire.
|-
|62
![[File:PMTTYD Tattle Log - Pider.png|100px]]
|[[Pider]]
|5
|2
|2
|0
|[[Great Tree]]<br>[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A spidery creature that drops down on webs. It can shoot out three webs wads to attack consecutively.
|-
|59
![[File:PMTTYD Tattle Log - Piranha Plant.png|100px]]
|[[Piranha Plant (Paper Mario: The Thousand-Year Door)|Piranha Plant]]
|15
|9
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|The strongest of the Piranha Plants. It likes to live... in pipes.
|A really, really big Bob-Omb that explodes after 4 turns. Take it out before then or you'll be peeling your lips off the ceiling!
|-
|55
![[Image:PMTTYD Tattle Log - Poison Pokey.png|100px]]
|[[Poison Pokey]]
|8
|4
|0
|[[Riverside Station]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A poisonous Pokey that attacks with poison and sometimes calls in friends. Take it out quickly.
|-
|70
![[File:PMTTYD Tattle Log - Poison Puff.png|100px]]
|[[Poison Puff]]
|15
|8
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A poisonous cloud creature. It'll charge you or try to poison you, and if you touch it while it's storing poison, you'll get hurt.
|-
|54
![[File:PMTTYD Tattle Log - Pokey.png|100px]]
|[[Pokey]]
|4
|3
|0
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A cactus ghoul covered from head to base in nasty spines. It attacks by lobbing sections of itself at you, and can even call other Pokeys to come fight alongside it.
|-
|57
![[Image:PMTTYD Tattle Log - Putrid Piranha.png|100px]]
|[[Putrid Piranha]]
|8
|3
|0
|[[Keelhaul Key]]
|A poisonous Piranha Plant. It'll poison your allies. Use your guard effectively to avoid poisoning.
|-
|102
![[File:PMTTYD Tattle Log - Rawk Hawk.png|100px]]
|''[[Rawk Hawk]]
|40
|4
|0
|[[Glitzville]]
|A champion fighter. Battling him requires a certain level of artistry. "You wanna hate me, but you can't help but love the RAAAAWWWWWKKKKK!"
|-
|21
![[File:PMTTYD Tattle Log - Red Bones.png|100px]]
|''[[Red Bones]]
|5
|3
|1
|[[Hooktail Castle]]<br>[[Palace of Shadow]]
|The ugly, red Dull Bones is stronger than a normal Dull Bones. Even if its HP drops to 0, it can come back to life.
|-
|-
|90
|90
Line 904: Line 835:
|A red, brutal Chomp-Chomp. Attack and defense are high. Rumor has it that it's so angry because someone painted it red while it was sleeping...
|A red, brutal Chomp-Chomp. Attack and defense are high. Rumor has it that it's so angry because someone painted it red while it was sleeping...
|-
|-
|37
|91
![[Image:PMTTYD Tattle Log - Red Magikoopa.png|100px]]
![[File:PMTTYD Tattle Log - Bill Blaster.png|100px]]
|[[Red Magikoopa]]
|[[Bill Blaster]]
|7
|5
|4
|0
|0
|[[Glitzville]]
|2
|This red-garbed Koopa wizard uses a wide variety of magic, including attack and defense boosting spells.
|[[Pirate's Grotto]]
|A large black cannon that shoots Bullet Bills. Unknown whether it is alive or not.
|-
|-
|35
|92
![[File:PMTTYD Tattle Log - Red Spike Top.png|100px]]
![[File:PMTTYD Tattle Log - Bullet Bill.png|100px]]
|[[Red Spike Buzzy|R.S. Buzzy]]
|[[Bullet Bill]]
|5
|2
|3
|4
|4
|[[Glitzville]]
|1
|The sturdiest of all the Buzzy Beetles, a red spike top is impervious to fire and explosions. Plus, the spike on its back protects it from being flipped over.
|[[Pirate's Grotto]]
|A projectile that attacks after being shot from a Bill Blaster. Take it out before it slams into you.
|-
|-
|68
|93
![[Image:PMTTYD Tattle Log - Ruff Puff.png|100px]]
![[File:PMTTYD Tattle Log - Bombshell Bill Blaster.png|100px]]
|[[Ruff Puff]]
|[[Bombshell Bill Blaster|B. Bill Blaster]]  
|7
|10
|0
|4
|4
|0
|[[Riverside Station]]
|A relative of the Dark Puff... or perhaps just a different-colored one. It charges up and shocks you with lightning.
|-
|124
![[Image:PMTTYD Tattle Log - Shadow Queen.png|100px]]
![[Shadow Queen]]
|150
|7
|0/1
|[[Palace of Shadow]]
|[[Palace of Shadow]]
|The demon who possessed Peach. She tried to cast the world into darkness, but Mario whipped her but good. And Peach is back to normal, thank goodness!
|A much tougher Bill Blaster. It's really strong, but if you don't beat it, it will keep shooting Bombshell Bills
|-
|-
|14
|94
![[File:PMTTYD Tattle Log - Shady Koopa.png|100px]]
![[File:PMTTYD Tattle Log - Bombshell Bill.png|100px]]
|[[Shady Koopa]]
|[[Bombshell Bill]]
|8
|3
|3
|1
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|When a Shady Koopa flips back up from its back, its attack increases. Shady Koopas have a place of honor in the Koopa family tree because of this distinction.
|-
|15
![[File:PMTTYD Tattle Log - Shady Paratroopa.png|100px]]
|[[Shady Paratroopa]]
|8
|3
|1
|[[Glitzville]]
|Other than having wings, this creature isn't very different from a Shady Koopa. Once it flips off its back, it boosts its attack.
|-
|30
![[Image:PMTTYD Tattle Log - Sky-Blue Spiny.png|100px]]
|[[Sky-Blue Spiny]]
|6
|6
|6
|2
|4
|[[Palace of Shadow]]
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A souped-up Bullet Bill. It'll hit you hard if you don't take it out first. Its HP are low, so do it quickly!
|Spawned from a pipe thrown by Dark Lakitu it will charge at you. When it's balled up, your attacks won't work.
|-
|-
|106
|95
![[Image:PMTTYD Tattle Log - Smorg.png|100px]]
![[File:PMTTYD Tattle Log - Dark Wizzerd.png|100px]]
![[Smorg]]
|[[Dark Wizzerd]]
|50
|10
|5
|5
|1
|2
|[[Excess Express]]
|[[Palace of Shadow]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A monster made of tons of smaller Smorgs. It uses Smorg tentacles to attack.
|A part-machine, part-organic, magic-using entity. It'll multiply itself to confuse you if it's the last enemy left.
|-
|-
|48
|96
![[Image:PMTTYD Tattle Log - Spania.png|100px]]
![[File:PMTTYD Tattle Log - Wizzerd.png|100px]]
|[[Spania]]
|[[Wizzerd]]
|10
|6
|3
|3
|1
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|0
|A part-machine, part-organic creature who uses different kinds of magic. It looks to be the best tickler of all time.
|[[Rogueport Sewers]]<br>[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Spinia with spines on its head. If you stomp on it, you'll take damage. For whatever reason, it looks really peeved.
|-
|-
|32
|97
![[File:PMTTYD Tattle Log - Spike Top.png|100px]]
![[File:PMTTYD Tattle Log - Elite Wizzerd.png|100px]]
|[[Spike Top]]
|[[Elite Wizzerd]]
|12
|8
|5
|5
|3
|4
|[[Creepy Steeple]]<br>[[Riverside Station]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|This Buzzy has high defense and a pointy spike on its shell. You'll take damage if you stomp on it.
|-
|9
![[Image:PMTTYD Tattle Log - Spiky Gloomba.png|100px]]
|[[Spiky Gloomba]]
|7
|4
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Gloomba with a painful-looking spike that likes damp places.
|The top of the heap for the half-machine organisms. It uses various magic moves, and if it's alone, it'll create illusions of itself.
|-
|-
|3
|98
![[File:PMTTYD Tattle Log - Spiky Goomba.png|100px]]
![[File:PMTTYD Tattle Log - Blooper.png|100px]]
|[[Spiky Goomba]]
|''[[Blooper]]
|2
|12
|2
|1
|0
|0
|[[Rogueport Sewers]]<br>[[Petal Meadows]]<br>[[Shhwonk Fortress]]<br>[[Hooktail Castle]]
|[[Rogueport Sewers]]
|A Goomba that wears a spiked helmet. Slightly higher attack power than a typical Goomba.
|A giant, squid-like thing that attacks with its ink and tentacles. Based on its dialect, it may come from the western sea.
|-
|-
|34
|99
![[File:PMTTYD Tattle Log - Spiky Parabuzzy.png|100px]]
![[File:PMTTYD Tattle Log - Hooktail.png|100px]]
|[[Spiky Parabuzzy]]
![[Hooktail]]
|20
|5
|5
|3
|4
|[[Riverside Station]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to find attacks that work.
|-
|47
![[File:PMTTYD Tattle Log - Spinia.png|100px]]
|[[Spinia]]
|3
|1
|1
|0
|[[Hooktail Castle]]
|[[Rogueport Sewers]]<br>[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|This giant dragon attacks by munching, stomping, and breathing stinky, fiery breath. She hates things that make chirping noises, especially creatures that start with "cr" and end with "icket".
|A strange creature made of thin, papery boards. Still a completely mysterious species.
|-
|-
|29
|100
![[File:PMTTYD Tattle Log - Spiny.png|100px]]
![[File:PMTTYD Tattle Log - Gloomtail.png|100px]]
|[[Spiny]]
|''[[Gloomtail]]
|3
|80
|3
|8
|3
|2
|[[Glitzville]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Palace of Shadow]]
|A spine-covered member of the Koopa tribe with extremely high defense. It cannot be damaged when it rolls.
|Hooktail's brother. He's a big, dark, poison-spewing baddie. Watch out for his famous mega-breath attack!
|-
|-
|49
|101
![[Image:PMTTYD Tattle Log - Spunia.png|100px]]
![[File:PMTTYD Tattle Log - Bonetail.png|100px]]
|[[Spunia]]
!''[[Bonetail]]
|12
|200
|7
|8
|2
|2
|[[Rogueport Sewers]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A creature with a body made up of springy discs. It may not look like much, but it's pretty tough.
|-
|66
![[Image:PMTTYD Tattle Log - Swampire.png|100px]]
|[[Swampire]]
|20
|6
|0
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|A feared health-sucking bat that lives in the darkness. It steals your HP to add to its own.
|The oldest brother of Hooktail. He's just bones now and is incredibly tough... Maybe even the toughest?
|-
|-
|64
|102
![[Image:PMTTYD Tattle Log - Swooper.png|100px]]
![[File:PMTTYD Tattle Log - Rawk Hawk.png|100px]]
|[[Swooper]]
|''[[Rawk Hawk]]
|6
|40
|3
|4
|0
|0
|[[Glitzville]]<br>[[Creepy Steeple]]
|[[Glitzville]]
|A roosting creature that will hang from the ceiling until damaged.
|A champion fighter. Battling him requires a certain level of artistry. "You wanna hate me, but you can't help but love the RAAAAWWWWWKKKKK!"
|-
|-
|65
|103
![[Image:PMTTYD Tattle Log - Swoopula.png|100px]]
![[File:PMTTYD Tattle Log - Macho Grubba.png|100px]]
|[[Swoopula]]
![[Macho Grubba]]
|9
|60
|4
|4
|0
|0
|[[Palace of Shadow]]<br>[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Glitzville]]
|An HP-sucking batlike thing. Its name comes from its swooping, bloodsucking attack.
|Macho Grubba has the confidence to match his muscles after being powered up by the Crystal Star.
|-
|-
|123
|104
![[File:PMTTYD Tattle Log - Vivian.png|100px]]
![[File:PMTTYD Tattle Log - Doopliss.png|100px]]
|''[[Vivian]]
![[Doopliss]]
|10
|40
|1
|4/6
|0
|0
|[[Boggly Woods]]
|[[Creepy Steeple]]<br>[[Twilight Trail]]<br>[[Palace of Shadow]]
|One of the Shadow Sirens and Beldam's youngest sister. She's so cute, she's able to infatuate anyone.
|
*This is the beast that's plunged Twilight Town into the depths of fear and despair. It enjoys turning innocent people into pigs.
*A fiend who takes the shapes of Mario and friends, then attacks. Currently a member of the Shadow Sisters.
|-
|-
|38
|105
![[File:PMTTYD Tattle Log - White Magikoopa.png|100px]]
![[File:PMTTYD Tattle Log - Cortez.png|100px]]
|[[White Magikoopa]]
![[Cortez]]
|7
|20
|4
|4
|0
|1
|[[Glitzville]]
|[[Pirate's Grotto]]
|A white-robed Koopa wizard that uses a wide variety of magic, including magic that replenishes its own HP and that of its allies.
|A pirate spirit who stayed at Keelhaul Key to guard his treasure.
|-
|-
|96
|106
![[File:PMTTYD Tattle Log - Wizzerd.png|100px]]
![[Image:PMTTYD Tattle Log - Smorg.png|100px]]
|[[Wizzerd]]
![[Smorg]]
|10
|50
|6
|5
|3
|1
|[[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]
|[[Excess Express]]
|A part-machine, part-organic creature who uses different kinds of magic. It looks to be the best tickler of all time.
|A monster made of tons of smaller Smorgs. It uses Smorg tentacles to attack.
|-
|-
|107
|107
Line 1,120: Line 999:
|An X-Naut that throws chemicals. Research is ongoing about the effects of the chemicals they throw.
|An X-Naut that throws chemicals. Research is ongoing about the effects of the chemicals they throw.
|-
|-
|114
|109
![[File:PMTTYD Tattle Log - X-Yux.png|100px]]
![[File:PMTTYD Tattle Log - Elite X-Naut.png|100px]]
|[[X-Yux]]
|[[Elite X-Naut]]
|10
|10
|3
|5
|1
|1
|[[X-Naut Fortress]]
|[[X-Naut Fortress]]
|A new Yux designed to protect important areas. Its attacks will sometimes immobilize you.
|The pinnacle of the X-Naut troops, this soldier tackles and throws potions. Elite X-Nauts may be enhanced with nutrients developed by X-Naut PhDs.
|-
|-
|110
|110
Line 1,137: Line 1,016:
|[[Great Tree]]<br>[[X-Naut Fortress]]
|[[Great Tree]]<br>[[X-Naut Fortress]]
|These pathetically ugly creatures were created in the X-Naut laboratories. With Mini-Yux around them, they're impervious to all attacks.
|These pathetically ugly creatures were created in the X-Naut laboratories. With Mini-Yux around them, they're impervious to all attacks.
|-
|111
![[File:PMTTYD Tattle Log - Mini-Yux.png|100px]]
|[[Mini-Yux]]
|1
|0
|0
|[[Great Tree]]<br>[[X-Naut Fortress]]
|Each one can divide into two. As long as you clear these out first, ordinary Yux are nothing to be feared.
|-
|-
|112
|112
Line 1,146: Line 1,034:
|[[The Moon]]<br>[[X-Naut Fortress]]
|[[The Moon]]<br>[[X-Naut Fortress]]
|A genetic improvement to the original Yux. Mini-Z-Yux often appear to restore HP or protect the main unit from damage.
|A genetic improvement to the original Yux. Mini-Z-Yux often appear to restore HP or protect the main unit from damage.
|-
|113
![[File:PMTTYD Tattle Log - Mini-Z-Yux.png|100px]]
|[[Mini-Z-Yux]]
|2
|0
|0
|[[The Moon]]<br>[[X-Naut Fortress]]
|A protector of the Z-Yux. There can be as many as four. They must be all defeated to make the Z-Yux vulnerable.
|-
|114
![[File:PMTTYD Tattle Log - X-Yux.png|100px]]
|[[X-Yux]]
|10
|3
|1
|[[X-Naut Fortress]]
|A new Yux designed to protect important areas. Its attacks will sometimes immobilize you.
|-
|115
![[File:PMTTYD Tattle Log - Mini-X-Yux.png|100px]]
|[[Mini-X-Yux]]
|1
|0
|0
|[[X-Naut Fortress]]
|A protector of the X-Yux. You can't attack the main unit until you clear these things out.
|-
|116
![[File:PMTTYD Tattle Log - Grodus X.png|100px]]
![[Grodus X]]
|3
|4
|0
|[[Palace of Shadow]]
|An annoying magical protector of Grodus. When he has four of these, he's invincible!
|-
|117
![[File:PMTTYD Tattle Log - Magnus.png|100px]]
![[Magnus von Grapple]]
|30
|2
|1
|[[Great Tree]]
|A powerful and cutting-edge robot built by X-Naut scientists. It has all the features expected of a robot, including rocket fists.
|-
|118
![[Image:PMTTYD Tattle Log - Magnus 2.png|100px]]
![[Magnus von Grapple 2.0]]
|70
|6
|2
|[[X-Naut Fortress]]
|The biggest upgrades seem to be the flying features. Watch out for the improved machine guns!
|-
|119
![[File:PMTTYD Tattle Log - Lord Crump.png|100px]]
|''[[Lord Crump]]
|5/30
|1/3
|0
|[[Rogueport]]<br>[[Keelhaul Key]]
|The X-Naut leader. He likes to attack with body slams. Always an interesting foe...
|-
|120
![[File:PMTTYD Tattle Log - Grodus.png|100px]]
![[Grodus]]
|50
|7
|1
|[[Palace of Shadow]]
|The nasty creature who kidnapped Princess Peach. He's into world domination. Some hobby, huh?
|-
|121
![[File:PMTTYD Tattle Log - Beldam.png|100px]]
|''[[Beldam]]
|9/30
|1/5
|0
|[[Boggly Woods]]<br>[[Palace of Shadow]]
|
*The eldest sister and leader of the Shadow Sirens, she uses magic to attack. Her personality stinks.
*Leader of the three Shadow Sirens. She'll throw all sorts of magic at you and has a very unpleasant disposition.
|-
|122
![[File:PMTTYD Tattle Log - Marilyn.png|100px]]
|''[[Marilyn]]
|12/40
|2/7
|0
|[[Boggly Woods]]<br>[[Palace of Shadow]]
|
*She's one of the Shadow Sirens, which makes her Beldam's younger sister.  She has strong Attack power, so it might be best to defeat her first.
*Beldam's sister, and therefore one of the Shadow Sirens. Her Attack is high, so take her out first.
|-
|123
![[File:PMTTYD Tattle Log - Vivian.png|100px]]
|''[[Vivian]]
|10
|1
|0
|[[Boggly Woods]]
|One of the Shadow Sirens and Beldam's youngest sister. She's so cute, she's able to infatuate anyone.
|-
|124
![[Image:PMTTYD Tattle Log - Shadow Queen.png|100px]]
![[Shadow Queen]]
|150
|7
|0/1
|[[Palace of Shadow]]
|The demon who possessed Peach. She tried to cast the world into darkness, but Mario whipped her but good. And Peach is back to normal, thank goodness!
|}
|}
{{BoxTop}}
{{BoxTop}}

Revision as of 17:32, August 31, 2013

The following is a bestiary for all 124 enemies encountered in the game Paper Mario: The Thousand-Year Door. Please note that some of these enemies are variations of a single enemy, were fought in a grouped-battle, or had several battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies. This bestiary also serves as the Tattle Log, providing all Tattle information provided by Goombella.

Tattle Log

Enemy names stylized in bold text are main-story Bosses. Mini-bosses are defined by italics, while optional bosses are defined by both. All enemies are listed in alphabetical order, unless they were fought in a battle or as a grouped-enemy. In those cases, they are listed as individual enemies, starting with the "leader" or title of the group.

Notes on Enemies:

  • Any fire based enemy will regain HP when attacked by a fire-based move (i.e. Vivian's fire moves, or a Fire Flower), and possibly even multiply. Similarly, any ice based enemy (i.e. Ice Puffs or Frost Piranhas) will regain HP when hit by an Ice Storm or ice based attack, but thunder based enemies are a special case: Dark Puffs will not be healed by a Thunder Bolt or a Thunder Rage; they will take damage as normal, but Ruff Puffs will be healed. A Frost Piranha's bite is not considered an ice-based attack - it is a non-elemental attack that can inflict Frozen. This can be observed if they are Confused; they will still damage each other.
  • Fuzzies, Swoopulas, Swampires, Bandits, Big Bandits, and Badge Bandits cannot steal HP or items if the player wears Zap Tap.
  • If Bulky Bob-ombs or Bob-ulks are attacked with an explosion, lightning or any fire-based attack except Shade Fist, it will set off a chain reaction of explosions. Shade Fist is an exception because it is not actually a fire-based attack - it is a non-elemental attack that causes the Burn status if the Action Command is correctly performed. This Burn status, however, will set off the explosion at the end of the turn.
  • In some older versions of the game, Rawk Hawk is incorrectly listed as having 3 attack and 1 defense, and the R. S. Buzzy is incorrectly listed as having 5 defense. These errors were corrected for later releases, such as the PAL version.


# Image Name HP ATK DEF Location Description
1 Goomba Goomba 2 1 0 Rogueport Sewers
Petal Meadows
Shhwonk Fortress
Hooktail Castle
Glitzville
Riverside Station
The underling of underlings. No other distinguishing characteristics.
2 Paragoomba Paragoomba 2 1 0 Rogueport Sewers
Petal Meadows
Shhwonk Fortress
Hooktail Castle
A Goomba with wings. Can't reach it with a hammer while it's in the air, but once it's damaged, its wings get clipped. It's kind of sad really.
3 Spiky Goomba Spiky Goomba 2 2 0 Rogueport Sewers
Petal Meadows
Shhwonk Fortress
Hooktail Castle
A Goomba that wears a spiked helmet. Slightly higher attack power than a typical Goomba.
4 Hyper Goomba Hyper Goomba 8 2 0 Twilight Trail When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself!
5 Hyper Paragoomba Hyper Paragoomba 8 2 0 Twilight Trail When this winged Hyper Goomba charges up, its attack power rises to 8.
6 Hyper Spiky Goomba Hyper Spiky Goomba 8 3 0 Twilight Trail When this hyperactive spike-headed Hyper Goomba charges up, its Attack rises to nine, so heads up!
7 Gloomba Gloomba 7 3 0 Pit of 100 Trials A Goomba that likes dark, damp places. It must look like that because it lives below ground.
8 Paragloomba Paragloomba 7 3 0 Pit of 100 Trials A Gloomba with wings that may or may not get moldy.
9 Spiky Gloomba Spiky Gloomba 7 4 0 Pit of 100 Trials A Gloomba with a painful-looking spike that likes damp places.
10 Koopa Troopa Koopa Troopa 4 2 1 Petal Meadows
Shhwonk Fortress
Hooktail Castle
Koopa Troopas have been around forever. Jump on them to flip them over and drop their defense to 0.
11 Koopa Paratroopa Paratroopa 4 2 1 Rogueport Sewers
Hooktail Castle
A Koopa Troopa with wings that stays airborne until you stomp on it and send it plunging to the ground.
12 KP Koopa KP Koopa 4 2 1 Glitzville A Koopa warrior that battles at the Glitz Pit in Glitzville. It may be a different color than your average Koopa, but its abilities are the same.
13 KP Paratroopa KP Paratroopa 4 2 1 Glitzville A Koopa Paratroopa who's dyed its shell. Otherwise, it's the same as any other Paratroopa, which means one stomp and it loses its wings.
14 Shady Koopa Shady Koopa 8 3 1 Glitzville
Pit of 100 Trials
When a Shady Koopa flips back up from its back, its attack increases. Shady Koopas have a place of honor in the Koopa family tree because of this distinction.
15 Shady Paratroopa Shady Paratroopa 8 3 1 Glitzville Other than having wings, this creature isn't very different from a Shady Koopa. Once it flips off its back, it boosts its attack.
16 Dark Koopa Dark Koopa 8 4 2 Pit of 100 Trials A Koopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it.
17 Dark Paratroopa Dark Paratroopa 8 4 2 Pit of 100 Trials A Paratroopa that lives in dark, damp places. In has a very hard shell, but you can flip it over by jumping on it.
18 Koopatrol Koopatrol 6 4 2 Rogueport Sewers Occasionally uses an attack called Charge that saves up energy, and can call in backup for support if you don't defeat it quickly.
19 Dark Koopatrol Dark Koopatrol 25 5 2 Glitzville
Pit of 100 Trials
A member of the elite forces of the Koopa clan. Its pair of red eyes is its most charming feature. After charging its attacks, it deals devastating blows, so watch yourself!
20 Dull Bones Dull Bones 1 2 1 Hooktail Castle
Glitzville
Palace of Shadow
Pit of 100 Trials
A Koopa Troopa that became a skeleton. It throws bones to attack and builds buddies to help it fight.
21 Red Bones Red Bones 5 3 1 Hooktail Castle
Palace of Shadow
The ugly, red Dull Bones is stronger than a normal Dull Bones. Even if its HP drops to 0, it can come back to life.
22 Dry Bones Dry Bones 8 5 2 Palace of Shadow
Pit of 100 Trials
A skeleton Koopa that sometimes builds friends. Even after it collapses at 0 HP, it will sometimes get back up.
23 Dark Bones Dark Bones 20 5 2 Palace of Shadow It's the baddest of the Bones bunch, so its HP are really high. When its HP get down to 0, it might rise again.
24 Hammer Bro Hammer Bro. 7 4 1 Glitzville
Rogueport Sewers
Well-known for their vicious and relentless hammer jobs, Hammer Bros. have a reputation for being one of Mario's toughest enemies...
25 Boomerang Bro Boomerang Bro. 7 2 1 Glitzville A Koopa who uses boomerangs instead of hammers. Beware of returning boomerangs!
26 Fire Bro Fire Bro. 7 2 1 Glitzville A relative of the Hammer Bros. who can spit fire. If one of his blasts hit you, you may catch on fire!
27 Lakitu Lakitu 5 2 0 Glitzville
Pit of 100 Trials
A cloud-riding member of the Koopa tribe, Lakitu attacks by throwing Spiny Eggs, which slowly hatch into Spinies.
28 Dark Lakitu Dark Lakitu 13 5 0 Pit of 100 Trials A Lakitu on a rain cloud. It throws pipes at you that sometimes turn into Sky-Blue Spinies.
29 Spiny Spiny 3 3 3 Glitzville
Pit of 100 Trials
A spine-covered member of the Koopa tribe with extremely high defense. It cannot be damaged when it rolls.
30 Sky-Blue Spiny Sky-Blue Spiny 6 6 4 Pit of 100 Trials Spawned from a pipe thrown by Dark Lakitu it will charge at you. When it's balled up, your attacks won't work.
31 Buzzy Beetle Buzzy Beetle 5 3 4 Creepy Steeple
Pirate's Grotto
Pit of 100 Trials
It's well-protected and immune to fire or explosion, but if you flip it over, its defense drops to zero.
89 Chain-Chomp Chain Chomp 7 6 5 Palace of Shadow
Pit of 100 Trials
It's tough to damage this creature, but it has somewhat low HP, so it's possible to take it out with one decisive blow.
32 Spike Top Spike Top 5 3 4 Creepy Steeple
Riverside Station
Pit of 100 Trials
This Buzzy has high defense and a pointy spike on its shell. You'll take damage if you stomp on it.
33 Parabuzzy Parabuzzy 5 3 4 Pirate's Grotto
Pit of 100 Trials
A Buzzy with wings and high defense. It flies in the air, but it'll come down if you stomp on it.
34 Spiky Parabuzzy Spiky Parabuzzy 5 3 4 Riverside Station
Pit of 100 Trials
A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to find attacks that work.
35 Red Spike Top R.S. Buzzy 5 3 4 Glitzville The sturdiest of all the Buzzy Beetles, a red spike top is impervious to fire and explosions. Plus, the spike on its back protects it from being flipped over.
36 Magikoopa Magikoopa 7 4 0 Rogueport Sewers A Koopa wizard that'll use all sorts of magic. It breaks apart into multiple copies, so beat it as quickly as you possibly can!
37 Red Magikoopa Red Magikoopa 7 4 0 Glitzville This red-garbed Koopa wizard uses a wide variety of magic, including attack and defense boosting spells.
38 White Magikoopa White Magikoopa 7 4 0 Glitzville A white-robed Koopa wizard that uses a wide variety of magic, including magic that replenishes its own HP and that of its allies.
39 Green Magikoopa Green Magikoopa 7 4 0 Glitzville A green-robed Koopa wizard that uses a variety of magic spells, including ones that electrify allies or make them invisible.
40 Kammy Koopa Kammy Koopa 50 5 0 Palace of Shadow An old witch who's always with Bowser. She's a nasty, magic-using crone, but you should still respect your elders. Remember that!
41 Bowser Bowser 30/70 3/7 1/2 Glitzville
Palace of Shadow
  • Mario's fated enemy. Bowser the Koopa King is a foe to be feared. His typical turf is NOT Glitzville.
  • Mario's sworn enemy. He's a big galoot who's come to swipe Princess Peach and the Crystal Stars.
42 Gus Gus 20 3 0 Rogueport A super-annoying guy with a big pointy spear that he tends to throw at people. Some think he's just a bunch of sass talk, but he's tough.
43 Dark Craw Dark Craw 20 6 0 Glitzville
Pit of 100 Trials
A ghastly-looking spear man that will poke your feet if you try to stomp it when its spear is pointing up. It attacks by throwing spears or charging.
44 Bandit Bandit 5 2 0 Glitzville
Pit of 100 Trials
A petty thief that charges at people and tries to steal coins. If you guard well, though, he can't steal a thing!
45 Big Bandit Big Bandit 8 3 0 Glitzville A Bandit boss that steals items as well as coins. Guard when he charges at you to hold on to your goods!
46 Badge Bandit Badge Bandit 12 5 0 Pit of 100 Trials A bandit who steals badges. His HP and attack are high. Use your Guard well to keep your badges!
47 Spinia Spinia 3 1 0 Rogueport Sewers
Glitzville
Pit of 100 Trials
A strange creature made of thin, papery boards. Still a completely mysterious species.
48 Spania Spania 3 1 0 Rogueport Sewers
Glitzville
Pit of 100 Trials
A Spinia with spines on its head. If you stomp on it, you'll take damage. For whatever reason, it looks really peeved.
49 Spunia Spunia 12 7 2 Rogueport Sewers
Pit of 100 Trials
A creature with a body made up of springy discs. It may not look like much, but it's pretty tough.
50 Fuzzy Fuzzy 3 1 0 Shhwonk Fortress
Glitzville
Pit of 100 Trials
A parasite that sucks up its opponent's HP to replenish its own. Fuzzies are so hyper that it's hard to time your Guard Action Command.
51 Gold Fuzzy Gold Fuzzy 10 1 0 Shhwonk Fortress A gold-colored Fuzzy that attacks by charging at you. Unlike normal Fuzzies, it won't drain your HP.
52 Green Fuzzy Green Fuzzy 5 3 0 Glitzville
Keelhaul Key
This minty Fuzzy replenishes its HP as it drains yours. And it can multiply.
53 Flower Fuzzy Flower Fuzzy 6 3 0 Glitzville
Keelhaul Key
Pit of 100 Trials
A Fuzzy with lovely coloring. It'll suck your FP and attack with magic when full.
54 Pokey Pokey 4 3 0 Glitzville
Pit of 100 Trials
A cactus ghoul covered from head to base in nasty spines. It attacks by lobbing sections of itself at you, and can even call other Pokeys to come fight alongside it.
55 Poison Pokey Poison Pokey 8 4 0 Riverside Station
Pit of 100 Trials
A poisonous Pokey that attacks with poison and sometimes calls in friends. Take it out quickly.
56 Pale Piranha Pale Piranha 4 2 0 Boggly Woods
Glitzville
A monochrome Piranha Plant that attacks with a nasty bite. If you see one, throw all you've got at it, or run.
57 Putrid Piranha Putrid Piranha 8 3 0 Keelhaul Key A poisonous Piranha Plant. It'll poison your allies. Use your guard effectively to avoid poisoning.
58 Frost Piranha Frost Piranha 10 5 0 Fahr Outpost
Pit of 100 Trials
A Piranha Plant with ice powers that's weak against fire. Its biting attack sometimes freezes you.
59 Piranha Plant Piranha Plant 15 9 0 Pit of 100 Trials The strongest of the Piranha Plants. It likes to live... in pipes.
60 Crazee Dayzee Crazee Dayzee 7 2 0 Twilight Trail This fleet-footed flower foe is super cute, and it sings one hypnotically sleepy lullaby.
61 Amazy Dayzee Amazy Dayzee 20 20 1 Twilight Trail
Pit of 100 Trials
A mystical Dayzee that's almost never seen. Since it has such high HP, and since it's so quick to run away, this creature is almost impossible to beat.
62 Pider Pider 5 2 0 Great Tree
Glitzville
Pit of 100 Trials
A spidery creature that drops down on webs. It can shoot out three webs wads to attack consecutively.
63 Arantula Arantula 16 7 0 Pit of 100 Trials A spiderlike creature that lives deep underground and spits web-wads. Its coloring is intimidating, but don't worry; it isn't poisonous.
64 Swooper Swooper 6 3 0 Glitzville
Creepy Steeple
A roosting creature that will hang from the ceiling until damaged.
65 Swoopula Swoopula 9 4 0 Palace of Shadow
Pit of 100 Trials
An HP-sucking batlike thing. Its name comes from its swooping, bloodsucking attack.
66 Swampire Swampire 20 6 0 Pit of 100 Trials A feared health-sucking bat that lives in the darkness. It steals your HP to add to its own.
67 Dark Puff Dark Puff 3 2 0 Boggly Woods
Glitzville
Pit of 100 Trials
A thunderhead that attacks with lightning. Don't touch it when it's charged up, or you'll be in for a shock!
68 Ruff Puff Ruff Puff 7 4 0 Riverside Station A relative of the Dark Puff... or perhaps just a different-colored one. It charges up and shocks you with lightning.
69 Ice Puff Ice Puff 9 4 0 Fahr Outpost
Pit of 100 Trials
Ruff Puff's chilly brother, it will sometimes freeze you with cold breath. You get hurt if you touch it while it's charged with icy energy.
70 Poison Puff Poison Puff 15 8 0 Pit of 100 Trials A poisonous cloud creature. It'll charge you or try to poison you, and if you touch it while it's storing poison, you'll get hurt.
71 Boo Boo 7 3 0 Creepy Steeple
Pit of 100 Trials
A somewhat shy ghost that can make itself and its allies invisible. It may be a ghost, but it's pretty cute.
72 Atomic Boo Atomic Boo 40 4 0 Creepy Steeple A massive creature made up of countless Boos. It attacks by breaking apart and sending out hundreds of Boos.
73 Dark Boo Dark Boo 8 5 0 Poshley Sanctum
Pit of 100 Trials
A creepy-looking Boo with high HP and Attack. Get it before it turns invisible!
74 Ember Ember 8 3 0 Keelhaul Key
Pirate's Grotto
These blue flame spirits are susceptible to ice and explosive attacks. They're said to be vengeful spirits of the recent dead.
75 Lava Bubble Lava Bubble 6 4 0 Pirate's Grotto
Pit of 100 Trials
This flame spirit is vulnerable to explosions and ice attacks. If you stomp on it, you'll take damage.
76 Phantom Ember Phantom Ember 10 5 0 Palace of Shadow
Pit of 100 Trials
An angry spirit from beyond. Its flame attack will set you on fire.
77 Bald Cleft Bald Cleft 2 1 2 Shhwonk Fortress Basically, a rock monster with a swarthy-looking face. It attacks by charging and is impervious to fire. Its defense falls to zero if it is flipped over.
78 Hyper Bald Cleft Hyper Bald Cleft 3 2 2 Glitzville A hyperactive Bald Cleft that can charge up energy, boosting its Attack to eight.
79 Cleft Cleft 2 2 2 Boggly Woods
Pit of 100 Trials
Shhwonk Fortress
A spiky, rock-headed jerk that's impervious to fire attacks and has a solid body.
80 Iron Cleft with red boots Iron Cleft 6 4 ??? Glitzville No attacks can pierce the defense of this hard, metallic Cleft. Are they impossible to defeat???
81 Iron Cleft with green boots Iron Cleft 6 4 ??? Glitzville No attacks can pierce the defense of this hard, metallic Cleft. Since this one is wearing green shoes, it must be the younger brother.
82 Hyper Cleft Hyper Cleft 4 3 3 Twilight Trail
Pit of 100 Trials
A hyperactive Cleft that uses charge moves to boost its Attack power to nine.
83 Moon Cleft Moon Cleft 6 5 5 The Moon
Pit of 100 Trials
A Cleft living on the Moon. Its defense is high, but if you turn it over with an explosion, its defense goes down to zero.
84 Bristle Bristle 2 1 4 Shhwonk Fortress
Glitzville
A petrified spine-covered monster that attacks by charging at you and is impervious to fire. If you approach, its spikes will pop out and poke you.
85 Dark Bristle Dark Bristle 8 8 4 Pit of 100 Trials An ancient creature made of rock. Its Defense is high. You can't jump on it because of its spikes, and you can't get close to it because of its spears.
86 Bob-omb Bob-omb 4 2 1 Glitzville
Pit of 100 Trials
A round bomb soldier that gets furious when damaged and attacks by charging and then exploding.
87 Bulky Bob-omb Bulky Bob-omb 6 2 1 Pirate's Grotto
Pit of 100 Trials
A big pink Bob-omb that explodes after 4 turns. That explosion is big, so take it out before then.
88 Bob-ulk Bob-ulk 10 4 2 Pit of 100 Trials A really, really big Bob-Omb that explodes after 4 turns. Take it out before then or you'll be peeling your lips off the ceiling!
90 Red Chomp Red Chomp 6 5 3 Glitzville
Pit of 100 Trials
A red, brutal Chomp-Chomp. Attack and defense are high. Rumor has it that it's so angry because someone painted it red while it was sleeping...
91 Bill Blaster Bill Blaster 5 0 2 Pirate's Grotto A large black cannon that shoots Bullet Bills. Unknown whether it is alive or not.
92 Bullet Bill Bullet Bill 2 4 1 Pirate's Grotto A projectile that attacks after being shot from a Bill Blaster. Take it out before it slams into you.
93 B. Bill Blaster B. Bill Blaster 10 0 4 Palace of Shadow A much tougher Bill Blaster. It's really strong, but if you don't beat it, it will keep shooting Bombshell Bills
94 Bombshell Bill Bombshell Bill 3 6 2 Palace of Shadow A souped-up Bullet Bill. It'll hit you hard if you don't take it out first. Its HP are low, so do it quickly!
95 Dark Wizzerd Dark Wizzerd 10 5 2 Palace of Shadow
Pit of 100 Trials
A part-machine, part-organic, magic-using entity. It'll multiply itself to confuse you if it's the last enemy left.
96 Wizzerd Wizzerd 10 6 3 Pit of 100 Trials A part-machine, part-organic creature who uses different kinds of magic. It looks to be the best tickler of all time.
97 Elite Wizzerd Elite Wizzerd 12 8 5 Pit of 100 Trials The top of the heap for the half-machine organisms. It uses various magic moves, and if it's alone, it'll create illusions of itself.
98 Blooper Blooper 12 1 0 Rogueport Sewers A giant, squid-like thing that attacks with its ink and tentacles. Based on its dialect, it may come from the western sea.
99 Hooktail Hooktail 20 5 1 Hooktail Castle This giant dragon attacks by munching, stomping, and breathing stinky, fiery breath. She hates things that make chirping noises, especially creatures that start with "cr" and end with "icket".
100 Gloomtail Gloomtail 80 8 2 Palace of Shadow Hooktail's brother. He's a big, dark, poison-spewing baddie. Watch out for his famous mega-breath attack!
101 Bonetail Bonetail 200 8 2 Pit of 100 Trials The oldest brother of Hooktail. He's just bones now and is incredibly tough... Maybe even the toughest?
102 Rawk Hawk Rawk Hawk 40 4 0 Glitzville A champion fighter. Battling him requires a certain level of artistry. "You wanna hate me, but you can't help but love the RAAAAWWWWWKKKKK!"
103 Macho Grubba Macho Grubba 60 4 0 Glitzville Macho Grubba has the confidence to match his muscles after being powered up by the Crystal Star.
104 Doopliss Doopliss 40 4/6 0 Creepy Steeple
Twilight Trail
Palace of Shadow
  • This is the beast that's plunged Twilight Town into the depths of fear and despair. It enjoys turning innocent people into pigs.
  • A fiend who takes the shapes of Mario and friends, then attacks. Currently a member of the Shadow Sisters.
105 Cortez Cortez 20 4 1 Pirate's Grotto A pirate spirit who stayed at Keelhaul Key to guard his treasure.
106 Smorg Smorg 50 5 1 Excess Express A monster made of tons of smaller Smorgs. It uses Smorg tentacles to attack.
107 X-Naut X-Naut 4/6/10 3/5/5 0 Great Tree
Keelhaul Key
X-Naut Fortress
A foot soldier that uses potions and attacks by ramming. This X-Naut is the lowest of Grodus's underlings.
108 X-Naut PhD X-Naut PhD 9 4 0 X-Naut Fortress An X-Naut that throws chemicals. Research is ongoing about the effects of the chemicals they throw.
109 Elite X-Naut Elite X-Naut 10 5 1 X-Naut Fortress The pinnacle of the X-Naut troops, this soldier tackles and throws potions. Elite X-Nauts may be enhanced with nutrients developed by X-Naut PhDs.
110 Yux Yux 3 2 0 Great Tree
X-Naut Fortress
These pathetically ugly creatures were created in the X-Naut laboratories. With Mini-Yux around them, they're impervious to all attacks.
111 Mini-Yux Mini-Yux 1 0 0 Great Tree
X-Naut Fortress
Each one can divide into two. As long as you clear these out first, ordinary Yux are nothing to be feared.
112 Z-Yux Z-Yux 7 4 0 The Moon
X-Naut Fortress
A genetic improvement to the original Yux. Mini-Z-Yux often appear to restore HP or protect the main unit from damage.
113 Mini-Z-Yux Mini-Z-Yux 2 0 0 The Moon
X-Naut Fortress
A protector of the Z-Yux. There can be as many as four. They must be all defeated to make the Z-Yux vulnerable.
114 X-Yux X-Yux 10 3 1 X-Naut Fortress A new Yux designed to protect important areas. Its attacks will sometimes immobilize you.
115 Mini-X-Yux Mini-X-Yux 1 0 0 X-Naut Fortress A protector of the X-Yux. You can't attack the main unit until you clear these things out.
116 Grodus X Grodus X 3 4 0 Palace of Shadow An annoying magical protector of Grodus. When he has four of these, he's invincible!
117 Magnus von Grapple Magnus von Grapple 30 2 1 Great Tree A powerful and cutting-edge robot built by X-Naut scientists. It has all the features expected of a robot, including rocket fists.
118 Magnus von Grapple 2.0 Magnus von Grapple 2.0 70 6 2 X-Naut Fortress The biggest upgrades seem to be the flying features. Watch out for the improved machine guns!
119 Lord Crump Lord Crump 5/30 1/3 0 Rogueport
Keelhaul Key
The X-Naut leader. He likes to attack with body slams. Always an interesting foe...
120 Sir Grodus Grodus 50 7 1 Palace of Shadow The nasty creature who kidnapped Princess Peach. He's into world domination. Some hobby, huh?
121 Beldam Beldam 9/30 1/5 0 Boggly Woods
Palace of Shadow
  • The eldest sister and leader of the Shadow Sirens, she uses magic to attack. Her personality stinks.
  • Leader of the three Shadow Sirens. She'll throw all sorts of magic at you and has a very unpleasant disposition.
122 Marilyn Marilyn 12/40 2/7 0 Boggly Woods
Palace of Shadow
  • She's one of the Shadow Sirens, which makes her Beldam's younger sister. She has strong Attack power, so it might be best to defeat her first.
  • Beldam's sister, and therefore one of the Shadow Sirens. Her Attack is high, so take her out first.
123 Vivian Vivian 10 1 0 Boggly Woods One of the Shadow Sirens and Beldam's youngest sister. She's so cute, she's able to infatuate anyone.
124 Shadow Queen Shadow Queen 150 7 0/1 Palace of Shadow The demon who possessed Peach. She tried to cast the world into darkness, but Mario whipped her but good. And Peach is back to normal, thank goodness!

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