Petal Meadows: Difference between revisions

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==Area Tattles==
==Area Tattles==
*''Ah, the Petal Meadows. A plateau surrounded by hills far to the east of Rogueport. It's mild and pleasant here all year round. I love it! Doesn't it feel nice? ...Oh, hey, and Mario? If you hit a tree, sometimes something good falls out. I know that came out of left field, but I mean it! If you see a tree, smack it!
*''Ah, the Petal Meadows. A plateau surrounded by hills far to the east of Rogueport. It's mild and pleasant here all year round. I love it! Doesn't it feel nice? ...Oh, hey, and Mario? If you hit a tree, sometimes something good falls out. I know that came out of left field, but I mean it! If you see a tree, smack it!
*''Ah, the Petal Meadows. The scenery's super-nice, but be careful of all the Goombas. Make sure you've always got enough HP and FP to fight, will ya? Oh, and you can press {{button|gcn|Z}} to check your stats, too.
*''Ah, the Petal Meadows. The scenery's super-nice, but be careful of all the Goombas<sup>GCN</sup>/watch out for all the Goombas here<sup>Switch</sup>. Make sure you've always got enough HP and FP to fight, will ya? Oh, and you can press {{button|gcn|Z}}<sup>GCN</sup>/R<sup>Switch</sup> to check your stats, too.
*''The river running through here totally makes the air crisp and refreshing. Hey, and by the way, Mario, have you tried checking the grass around here? Sometimes those clumps of grass hide good stuff, so always check them with {{button|gcn|A}}!
*''The river running through here totally makes the air crisp and refreshing. Hey, and by the way, Mario, have you tried checking the grass around here? Sometimes those clumps of grass hide good stuff, so always check them with {{button|gcn|A}}!
*''This path leads to Shhwonk Fortress. ...Is it just me, or is this area darker? There are enemies around, so if you feel weak, remember to take it easy, OK?
*''This path leads to Shhwonk Fortress. ...Is it just me, or is this area darker? There are enemies around, so if you feel weak, remember to take it easy, OK?

Revision as of 14:06, June 2, 2024

Split-arrows.svg It has been suggested that this page be split into the following: Petal Meadows, Path to Shhwonk Fortress. (discuss)
Petal Meadows
Petal Meadows
Mario and Goombella in Petal Meadows.
First appearance Paper Mario: The Thousand-Year Door (2004)
Greater location Rogueport's surrounding areas
Inhabitants Goombas, Koopa Troopas, Paragoombas, Spiky Goombas

Petal Meadows (known as Star Crystal Field[1] in the demo disk of the game) is a small area in the east, which leads to Petalburg, Shhwonk Fortress and Hooktail Castle in the game Paper Mario: The Thousand-Year Door. Mario can reach this area by going through a certain gray Warp Pipe found in Rogueport Underground. The plateau is filled with many flowers, trees, and Candy Canes. The enemies found here include Goombas (as well as Goomba sub-species) and Koopa Troopas. It's the only place where Horsetails can be retrieved. The full description on the game's map reads, "Meadows that lie far to the east of Rogueport. It's a warm and flowery place."

Petal Meadows is similar to Pleasant Path in Paper Mario.

Areas

Mario and Goombella first enter Petal Meadows from the stony pipe in Rogueport Underground. The first scene is straight; Mario can hit the left tree next to the Save Block and obtain a Star Piece and the right one for a Mushroom. Another Mushroom is found in a ? Block. When Mario and Goombella run across the grass, they hear a roar as Hooktail flies above them. Hooktail flies into the background and into her castle.

When Mario, Goombella, and Koops come to the stones, they have to place the Sun Stone and the Moon Stone in their proper slots, after which two ! Switches appear. A blue inscription magically appears on the Warp Pipe-shaped stone, which reads:

(GameCube version)

"Here beginneth the path to dread Hooktail Castle. Weaklings, retreateth! Ye who seeketh to proceed: a power of two must hitteth both switches simultaneously. red If ye are a Petalburg Koopa, huzzah! Your HOLD ability maketh this chore a snap!"

(Switch version)

"Here beginneth the path to dread Hooktail Castle. Weaklings, retreateth! Ye who seeketh to proceed, a power of two must hitteth both switches simultaneously. red This challenge is easyeth-peasyeth if ye use the skill of a Petalburg Koopa!"

Mario can press the switches simultaneously by using Koops' Shell Toss ability to hold when he jumps or swings his hammer. After activating the switches, the ground starts to vibrate and the stone is uncarved and reveals a real Warp Pipe to Hooktail Castle in the background.

In the second scene, there are three Goomba types in the yellow grass: regular Goombas, Paragoombas, and Spiky Goombas. There is a red ? Block that contains the Close Call badge, as well as a pipe that leads Mario up to the tall pipe where he can obtain the Happy Heart badge on top of a high Brick Block by using Koops. Mario can hammer the Candy Pop at the end of scene ten times to obtain Horsetails.

In the third scene, Goombella tells Mario that he can use her Tattle ability by pressing X Button to obtain information about the area. The pair then reach a river, and the only way to get across is to access the Warp Pipe behind the two clumps of grass to reach the background of the scene, where Mario can jump on a blue ! Switch that creates a red and purple wooden bridge. In the far right of the background, he can find a Star Piece. After the bridge, the player can find a Mystery in the second grassy bush and a Fire Flower in a yellow ? Block. The pair make their way to the gate of Petalburg. After Mario and Goombella's stone key quest, they head back to the start when they are stopped by Koops. He successfully overcomes his timidness to tell Mario if he can go to Hooktail Castle to avenge his long-gone father for everyone, including his girlfriend. Koops then joins the party.

In the fourth scene, Mario approaches Shhwonk Fortress when the area gets a little darker. A Star Piece can be found in the first northern clump of grass and a POW Block in a ? Block on the ground. Mario also encounters red Koopa Troopas as common enemies. He eventually passes through destroyed walls and enters some small purple ruins.

The fifth scene takes place inside the ruins with pedestals that hold a pair of Bald Clefts. If Mario and Goombella defeat them, the dungeon door rises up and the pair can proceed.

According to Goombella in the sixth scene, Mario has to be careful with HP being low, and there are a few Koopa Troopas and Goombas. This scene only has a POW Block item hidden in the bush next to the dark pink ruins entrance. The two pass through the destroyed walls again and enter some dark pink ruins.

The seventh scene takes place inside the second ruins with pedestals that hold a pair of Bristles. If Mario and Goombella defeat them, the door rises and they can continue.

In the eighth and last scene, there is the main entrance to the fortress. Along the way, the pair bump into a few enemies. They can collect the Inn Coupon behind a broken wall and next to it is a ? Block that holds another Fire Flower. At the end of the path, they can use their first Recovery block to restore HP and FP.

Enemies

For enemy formations in Petal Meadows, see here.

Items

Item Icon Location
Close Call Sprite of the Close Call badge in Paper Mario: The Thousand-Year Door. In the red question block in the second screen.
Fire Flower Paper Mario: The Thousand-Year Door In the question block near the bridge in the third screen.
In the fifth screen to the right of Petalburg, it's in the question block in the middle.
Happy Heart Sprite of the Happy Heart badge in Paper Mario: The Thousand-Year Door. On top of a high brick in the second screen. Mario can take the pipe and toss Koops to get it.
Horsetail Horsetail TTYD.png In the second screen, it is dropped by the rightmost Candy Cane when hit 10 times. Replenishable source.
Inn Coupon An Inn Coupon from Paper Mario: The Thousand-Year Door. On the ground in the fifth screen to the right of Petalburg.
Mushroom Paper Mario: The Thousand-Year Door In the right tree back of the entrance pipe in the first screen.
In the question block in the right of the first screen.
Mystery Sprite of a Mystery from Paper Mario: The Thousand-Year Door In the second bush to the right of the bridge in the third screen.
POW Block A POW Block from Paper Mario: The Thousand-Year Door In the first screen to the right of Petalburg, one is in the question block on the ground.
In the third screen to the right of Petalburg, one is in the first bush on the last platform.
Star Piece A sprite of a Star Piece. One is in the left tree back of the entrance pipe in the first screen.
One is in the right of the background area in the third screen. Mario can get it by taking a pipe.
One is in the first clump of grass beyond Petalburg.

Area Tattles

  • Ah, the Petal Meadows. A plateau surrounded by hills far to the east of Rogueport. It's mild and pleasant here all year round. I love it! Doesn't it feel nice? ...Oh, hey, and Mario? If you hit a tree, sometimes something good falls out. I know that came out of left field, but I mean it! If you see a tree, smack it!
  • Ah, the Petal Meadows. The scenery's super-nice, but be careful of all the GoombasGCN/watch out for all the Goombas hereSwitch. Make sure you've always got enough HP and FP to fight, will ya? Oh, and you can press Z ButtonGCN/RSwitch to check your stats, too.
  • The river running through here totally makes the air crisp and refreshing. Hey, and by the way, Mario, have you tried checking the grass around here? Sometimes those clumps of grass hide good stuff, so always check them with A Button!
  • This path leads to Shhwonk Fortress. ...Is it just me, or is this area darker? There are enemies around, so if you feel weak, remember to take it easy, OK?
  • This is part of Shhwonk Fortress. We got a couple pedestals here. That's it. It looks pretty decent, but this place is actually insanely old, did you know that? I'd say it was built about... a thousand years ago. Yup. What vibrant ruins!
  • This is the path to Shhwonk Fortress. The air here's a bit stale, don'tcha think? Oh, yeah, and listen, Mario... Remember, you don't have to attack every enemy you see. If you have low HP, you might just wanna avoid them. That's Exploring 101, y'know?
  • This is part of Shhwonk Fortress. We got a couple pedestals here. That's it. Still, to archaeologists, this place is a gold mine. I gotta come back sometime...
  • This is the path to Shhwonk Fortress. The main entrance is just over there. There's a recovery block there, too. If your HP and FP are low, hit it, OK?

Gallery

West of Petalburg

East of Petalburg

Names in other languages

RogueportPetalburgPetal MeadowsHooktail CastleThe Great TreeBoggly WoodsPirate's GrottoKeelhaul KeyTwilight TownTwilight TrailFahr OutpostCreepy SteepleMoonX-Naut FortressGlitzvillePoshley SanctumRiverside StationPoshley HeightsA map of Rogueport and the surrounding areas visited during Paper Mario: The Thousand-Year Door.
Click an area to open the relevant article.
Language Name Meaning Notes
Japanese ドラドラ平原[?]
Template:Nowrap
"Dra-dra" Plains; a partial repetition of "dragon", which includes「ゴンババ」(Gonbaba, Hooktail's Japanese name)
Chinese 朵拉朵拉平原[?]
Sāngdàier
Transliteration of the Japanese name
Dutch Bloesemwoude[?] Portmanteau of bloesem ("blossom") and woud ("forest").
French Plaines Dragobé[?] Pun on "dragon" and gobé ("swallowed"), in reference to how Hooktail eats people; and plaines means "plains"
German Feuertal[?] Fire Valley
Italian Piana dell'Iride[?] Iris plain
Korean 용용 평원[?]
Yong'yong Pyeong'won
Dragon Dragon Plain
Spanish Llanura Estelar[?] Stellar Plain

Trivia

  • The background music used in Petal Meadows seems to include interludes of the bonus area theme as played in the Super Mario All-Stars version of Super Mario Bros.
  • The background used outside of the Mario Bros.' House in Super Paper Mario would appear to have been modeled after that of Petal Meadows, retaining its dark, swirly areas featured on clouds and light blue lines through the sky.

References