Bomb Squad: Difference between revisions
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As the third bomb is midway to being thrown, the player can press {{button|gcn|A}} again to perform a [[Stylish move]]. | As the third bomb is midway to being thrown, the player can press {{button|gcn|A}} again to perform a [[Stylish move]]. | ||
The bombs explosions | The order of the bombs' explosions is based on their positions on the battlefield. The first priority is given to any bombs to the left of the stage's center, going from the closest to the center to the farthest to the left, and then from the center to the right. Bombs can also cause chain explosions by hitting other bombs when they explode; these bombs will be given highest priority and explode from leftmost to rightmost regardless of proximity to the stage's center.<ref name=ABC>Jdaster64. January 19, 2013. [https://supermariofiles.wordpress.com/2021/03/24/ttyd-turn-structure/]. ''Wordpress.com''. Retrieved June 27, 2023.</ref> These chain explosions can even detonate bombs that were not meant to detonate on the current turn, resulting in up to 6 explosions in a single turn. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 22:15, March 8, 2024
Paper Mario: The Thousand-Year Door move | |
---|---|
Bomb Squad | |
Mastered by | Admiral Bobbery |
Rank | Base Rank |
Effect | Admiral Bobbery will throw 3 bombs which will explode 2 turns later |
Target | All targets within each individual bomb's hitbox. |
Attack Power | 3 damage per bomb |
Element | Explosion |
Bomb Squad is a default move that can be performed by Admiral Bobbery in the game Paper Mario: The Thousand-Year Door at the cost of 3 FP. This move's Action Command involves a moving cursor that indicates the angle at which the bomb will be thrown, somewhat similar to Shell Shot from the prequel, though the bombs are affected by gravity and will land on the ground. The player needs to press the button at the three times the cursor corresponds to the desired angle. If this is not performed within the time limit, the remaining bombs will be automatically shot in haphazard fashion. The bombs detonate 2 turns after being placed, before Mario's attacking phase.[1] Each bomb deals 3 explosive damage regardless of Bobbery's Rank, although they are affected by defense or elemental weakness. Each bomb has a specific hitbox and can hit multiple enemies or enemy segments (such as both Cortez's gem and bone pile) at once, as well as hit enemies at any elevation. If placed too close, the bombs can even damage Mario or the partner.
As the third bomb is midway to being thrown, the player can press again to perform a Stylish move.
The order of the bombs' explosions is based on their positions on the battlefield. The first priority is given to any bombs to the left of the stage's center, going from the closest to the center to the farthest to the left, and then from the center to the right. Bombs can also cause chain explosions by hitting other bombs when they explode; these bombs will be given highest priority and explode from leftmost to rightmost regardless of proximity to the stage's center.[1] These chain explosions can even detonate bombs that were not meant to detonate on the current turn, resulting in up to 6 explosions in a single turn.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | じげんバクダン[?] Jigen Bakudan |
Time Bomb | |
French | Mèch'longue[?] | Long mech | |
German | Zeitbombe[?] | Time bomb | |
Italian | Triplobomba[?] | Triple bomb | |
Spanish | Bomba Tiempo[?] | Time Bomb |
Trivia
- What appears to be merchandise based on the bombs used in this attack appears in Francis' private rooms in Super Paper Mario's Fort Francis area.