Bomb Squad: Difference between revisions

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'''Bomb Squad''' is a default move that can be performed by [[Admiral Bobbery]] in the game ''[[Paper Mario: The Thousand-Year Door]]'' at the cost of 3 [[Flower Point|FP]]. This move's [[Action Command]] involves a moving cursor that indicates the angle at which the bomb will be thrown, somewhat similar to [[Shell Shot]] from the [[Paper Mario|prequel]], however the bombs are affected by gravity and will land on the ground. The player needs to press the {{button|gcn|A}} button at the three times the cursor corresponds to the desired angle. If this is not performed within the time limit, the remaining bombs will be automatically shot in haphazard fashion. The bombs detonate 2 turns after being placed, before Mario's attacking phase.<ref name=ABC>Jdaster64. January 19, 2013. [https://supermariofiles.wordpress.com/2021/03/24/ttyd-turn-structure/]. ''Wordpress.com''. Retrieved June 27, 2023.</ref> Each bomb deals 3 explosive damage regardless of Bobbery's Rank, although they are affected by defense or elemental weakness. Each bomb has a specific hitbox and can hit multiple enemies or enemy segments (such as both [[Cortez]]'s gem and bone pile) at once, as well as hit enemies at any elevation. If placed too close, the bombs can even damage [[Mario]] or the partner.  
'''Bomb Squad''' is a default move that can be performed by [[Admiral Bobbery]] in the game ''[[Paper Mario: The Thousand-Year Door]]'' at the cost of 3 [[Flower Point|FP]]. This move's [[Action Command]] involves a moving cursor that indicates the angle at which the bomb will be thrown, somewhat similar to [[Shell Shot]] from the [[Paper Mario|prequel]], though the bombs are affected by gravity and will land on the ground. The player needs to press the {{button|gcn|A}} button at the three times the cursor corresponds to the desired angle. If this is not performed within the time limit, the remaining bombs will be automatically shot in haphazard fashion. The bombs detonate 2 turns after being placed, before Mario's attacking phase.<ref name=ABC>Jdaster64. January 19, 2013. [https://supermariofiles.wordpress.com/2021/03/24/ttyd-turn-structure/]. ''Wordpress.com''. Retrieved June 27, 2023.</ref> Each bomb deals 3 explosive damage regardless of Bobbery's Rank, although they are affected by defense or elemental weakness. Each bomb has a specific hitbox and can hit multiple enemies or enemy segments (such as both [[Cortez]]'s gem and bone pile) at once, as well as hit enemies at any elevation. If placed too close, the bombs can even damage [[Mario]] or the partner.  


As the third bomb is midway to being thrown, the player can press {{button|gcn|A}} again to perform a [[Stylish move]].
As the third bomb is midway to being thrown, the player can press {{button|gcn|A}} again to perform a [[Stylish move]].
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==Trivia==
==Trivia==
*What appears to be merchandise based on the bombs used in this attack appears in [[Francis]]' private rooms in ''[[Super Paper Mario]]''<nowiki>'</nowiki>s [[Fort Francis]] area.
*What appears to be merchandise based on the bombs used in this attack appears in [[Francis]]' private rooms in ''[[Super Paper Mario]]''<nowiki>'</nowiki>s [[Fort Francis]] area.
==References==
<references/>
{{PMTTYD}}
{{PMTTYD}}
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[de:Zeitbombe]]
[[de:Zeitbombe]]
==References==
<references/>

Revision as of 22:22, June 30, 2023

Bomb Squad
One of Bobbery's bombs, which is based on his appearance.
Paper Mario: The Thousand-Year Door move
Bomb Squad
Bomb Squad in the game Paper Mario: The Thousand-Year Door.
Mastered by Admiral Bobbery
Rank Base Rank
Effect Admiral Bobbery will throw 3 bombs which will explode 2 turns later
Target All targets within each individual bomb's hitbox.
Attack Power 3 damage per bomb
Element Explosion

Bomb Squad is a default move that can be performed by Admiral Bobbery in the game Paper Mario: The Thousand-Year Door at the cost of 3 FP. This move's Action Command involves a moving cursor that indicates the angle at which the bomb will be thrown, somewhat similar to Shell Shot from the prequel, though the bombs are affected by gravity and will land on the ground. The player needs to press the A Button button at the three times the cursor corresponds to the desired angle. If this is not performed within the time limit, the remaining bombs will be automatically shot in haphazard fashion. The bombs detonate 2 turns after being placed, before Mario's attacking phase.[1] Each bomb deals 3 explosive damage regardless of Bobbery's Rank, although they are affected by defense or elemental weakness. Each bomb has a specific hitbox and can hit multiple enemies or enemy segments (such as both Cortez's gem and bone pile) at once, as well as hit enemies at any elevation. If placed too close, the bombs can even damage Mario or the partner.

As the third bomb is midway to being thrown, the player can press A Button again to perform a Stylish move.

The bombs explosions occur based on positioning. The biggest priority is given to the bomb closest to the middle from the left, afterwards priority goes from middle to the far left, and then from the middle to the right. Bombs can also cause chain explosions which will be given priority left to right regardless of proximity to the middle.[1] These chain explosions can even detonate bombs that were not meant to detonate on this turn, resulting in up to 6 explosions in a single turn.

Names in other languages

Language Name Meaning Notes
Spanish Bomba Tiempo[?] Time Bomb

Trivia

References

  1. ^ a b Jdaster64. January 19, 2013. [1]. Wordpress.com. Retrieved June 27, 2023.