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'''Flee''' is an action used in the ''[[Mario (series)|Mario]]'' [[Genre#Role Playing|role playing games]]. Flee allows the player to attempt to run away from battle, leaving the enemy behind. However, some enemies, or more specifically bosses, cannot be fled from. [[Mario]] will lose [[coin]]s when he flees (except in [[Super Mario RPG: Legend of the Seven Stars]], [[Paper Mario: Sticker Star]], and [[Mario and Luigi: Dream Team]]); however, in [[Paper Mario]] and [[Paper Mario: The Thousand-Year Door]], he can pick them right back up. Fleeing can be used by enemies too. Some enemies, such as the [[Crazee Dayzee]] and the [[Amazee Dayzee]] can flee from battle. [[Tubba Blubba's Heart]] will flee from battle when he has about 5 [[Heart Point|HP]] left.  
'''Flee''' is an action used in the ''[[Mario (series)|Mario]]'' [[Genre#Role Playing|role playing games]]. Flee allows the player to attempt to run away from battle, leaving the enemy behind. However, some enemies, or more specifically bosses, cannot be fled from. [[Mario]] will lose [[coin]]s when he flees (except in [[Super Mario RPG: Legend of the Seven Stars]], [[Paper Mario: Sticker Star]], and [[Mario and Luigi: Dream Team]]); however, in [[Paper Mario]] and [[Paper Mario: The Thousand-Year Door]], he can pick them right back up. Fleeing can be used by enemies too. Some enemies, such as the [[Crazee Dayzee]] and the [[Amazee Dayzee]] can flee from battle. [[Tubba Blubba's Heart]] will flee from battle when he has about 5 [[Heart Point|HP]] left.  


In ''[[Super Paper Mario]]'', [[Megabite]]s can flee after when they attack about 7 times. In ''[[Mario & Luigi: Partners in Time]]'', some enemies that give the Bros. a lot of coins or [[Experience Point|EXP]], such as [[Pidgit]]s and [[Gold Koopeleon]]s, sometimes flee from battle. In ''[[Mario & Luigi: Bowser's Inside Story]]'', [[Trashure]]s occasionally flee, and they always flee after Bowser vacuums coins from them.
In ''[[Super Paper Mario]]'', [[Megabite]]s can flee after when they attack about 7 times. In ''[[Mario & Luigi: Partners in Time]]'', some enemies that give the Bros. a lot of coins or [[Experience Point|EXP]], such as [[Pidgit]]s and [[Gold Koopeleon]]s, sometimes flee from battle. In ''[[Mario & Luigi: Bowser's Inside Story]]'', [[Trashure]]s occasionally flee, and they always flee after Bowser vacuums coins from them. In [[Mario & Luigi: Dream Team]], if the player doesn't defeat a [[Gold Beanie]] (with lacking success to counterattacks), he may flee from the battle. In [[Mario & Luigi: Paper Jam]], the [[Horned Ant Trooper]]s and the [[Ant Trooper]]s are one of the enemies that can flee from the battle.


==Names in other languages==
==Names in other languages==

Revision as of 15:18, January 17, 2016

Mario and Yoshi fleeing from a battle in Paper Mario: The Thousand-Year Door.

Flee is an action used in the Mario role playing games. Flee allows the player to attempt to run away from battle, leaving the enemy behind. However, some enemies, or more specifically bosses, cannot be fled from. Mario will lose coins when he flees (except in Super Mario RPG: Legend of the Seven Stars, Paper Mario: Sticker Star, and Mario and Luigi: Dream Team); however, in Paper Mario and Paper Mario: The Thousand-Year Door, he can pick them right back up. Fleeing can be used by enemies too. Some enemies, such as the Crazee Dayzee and the Amazee Dayzee can flee from battle. Tubba Blubba's Heart will flee from battle when he has about 5 HP left.

In Super Paper Mario, Megabites can flee after when they attack about 7 times. In Mario & Luigi: Partners in Time, some enemies that give the Bros. a lot of coins or EXP, such as Pidgits and Gold Koopeleons, sometimes flee from battle. In Mario & Luigi: Bowser's Inside Story, Trashures occasionally flee, and they always flee after Bowser vacuums coins from them. In Mario & Luigi: Dream Team, if the player doesn't defeat a Gold Beanie (with lacking success to counterattacks), he may flee from the battle. In Mario & Luigi: Paper Jam, the Horned Ant Troopers and the Ant Troopers are one of the enemies that can flee from the battle.

Names in other languages

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