Paper Mario: The Thousand-Year Door (Nintendo Switch) sound test: Difference between revisions

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|Cutting It Pretty Close!||Plays during [[Goombella]]'s encounter with [[Lord Crump]].||[[File:PMTTYDNS Cutting It Pretty Close!.oga]]||[[File:PMTTYD Cutting It Pretty Close!.oga]]
|Cutting It Pretty Close!||Plays during [[Goombella]]'s encounter with [[Lord Crump]].||[[File:PMTTYDNS Cutting It Pretty Close!.oga]]||[[File:PMTTYD Cutting It Pretty Close!.oga]]
|-
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|Goombella||Goombella's theme. Plays before Goombella joins the party.||[[File:PMTTYDNS Goombella.oga]]||N/A
|Goombella||Goombella's theme. Plays before Goombella joins the party and at the end of her epilogue email.||[[File:PMTTYDNS Goombella.oga]]||N/A
|-
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|Professor Frankly||Plays during cutscenes inside [[Professor Frankly]]'s house.||[[File:PMTTYDNS Professor Frankly.oga]]||[[File:PMTTYD Professor Frankly.oga]]
|Professor Frankly||Plays during cutscenes inside [[Professor Frankly]]'s house.||[[File:PMTTYDNS Professor Frankly.oga]]||[[File:PMTTYD Professor Frankly.oga]]
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|Event Battle 1 (Think)||A variation of "Event Battle 1" using fewer instruments.||[[File:PMTTYDNS Event Battle 1 (Think).oga]]||N/A
|Event Battle 1 (Think)||A variation of "Event Battle 1" using fewer instruments.||[[File:PMTTYDNS Event Battle 1 (Think).oga]]||N/A
|-
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|Event Battle 2||Plays during required battles.||[[File:PMTTYDNS Event Battle 2.oga]]||[[File:PMTTYD Event Battle 2.oga]]
|Event Battle 2||Plays during mid-boss battles.||[[File:PMTTYDNS Event Battle 2.oga]]||[[File:PMTTYD Event Battle 2.oga]]
|-
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|Event Battle 2 (Think)||A variation of "Event Battle 2" using fewer instruments.||[[File:PMTTYDNS Event Battle 2 (Think).oga]]||N/A
|Event Battle 2 (Think)||A variation of "Event Battle 2" using fewer instruments.||[[File:PMTTYDNS Event Battle 2 (Think).oga]]||N/A
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|Petal Meadows||Plays in [[Petal Meadows]].||[[File:PMTTYDNS Petal Meadows.oga]]||[[File:PMTTYD Petal Meadows.oga]]
|Petal Meadows||Plays in [[Petal Meadows]].||[[File:PMTTYDNS Petal Meadows.oga]]||[[File:PMTTYD Petal Meadows.oga]]
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|Searching Pedal{{sic}} Meadows||A variation of "Petal Meadows". Plays in Petal Meadows after first visiting Petalburg, but before defeating Hooktail.||[[File:PMTTYDNS Searching Pedal Meadows.oga]]||N/A
|Searching Petal Meadows||A variation of "Petal Meadows". Plays in Petal Meadows after first visiting Petalburg, but before defeating Hooktail.<br>Prior to Version 1.0.1, the track was initially misspelled as "Searching '''Pedal''' Meadows".||[[File:PMTTYDNS Searching Pedal Meadows.oga]]||N/A
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|Petalburg||Plays in [[Petalburg]].||[[File:PMTTYDNS Petalburg.oga]]||[[File:PMTTYD Petalburg.oga]]
|Petalburg||Plays in [[Petalburg]].||[[File:PMTTYDNS Petalburg.oga]]||[[File:PMTTYD Petalburg.oga]]
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|Shhwonk Fortress - Part Three||A variation of "Shhwonk Fortress - Part One". Part of this track is an arrangement of the "[[Underground Theme]]" from ''[[Super Mario Bros.]]'' by [[Koji Kondo]].||[[File:PMTTYDNS Shhwonk Fortress - Part Three.oga]]||N/A
|Shhwonk Fortress - Part Three||A variation of "Shhwonk Fortress - Part One". Part of this track is an arrangement of the "[[Underground Theme]]" from ''[[Super Mario Bros.]]'' by [[Koji Kondo]].||[[File:PMTTYDNS Shhwonk Fortress - Part Three.oga]]||N/A
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|Koops||Koops' theme. Plays before Koops joins the party.||[[File:PMTTYDNS Koops.oga]]||N/A
|Koops||Koops' theme. Plays before Koops joins the party and when Goombella discusses him in the epilogue email.||[[File:PMTTYDNS Koops.oga]]||N/A
|-
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|Melancholy Koopie Koo||Plays during [[Koopie Koo]]'s farewell before Koops leaves with Mario. Rearrangement of "Petalburg".||[[File:PMTTYDNS Melancholy Koopie Koo.oga]]||N/A
|Melancholy Koopie Koo||Plays during [[Koopie Koo]]'s farewell before Koops leaves with Mario. Rearrangement of "Petalburg".||[[File:PMTTYDNS Melancholy Koopie Koo.oga]]||N/A
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|Battle - Hooktail (Think)||A variation of "Battle - Hooktail" using fewer instruments.||[[File:PMTTYDNS Battle - Hooktail (Think).oga]]||N/A
|Battle - Hooktail (Think)||A variation of "Battle - Hooktail" using fewer instruments.||[[File:PMTTYDNS Battle - Hooktail (Think).oga]]||N/A
|-
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|The Thousand-Year Door (Diamond Star)||Plays in the room with The Thousand-Year Door once the [[Diamond Star]] is retrieved.||[[File:PMTTYDNS The Thousand-Year Door (Diamond Star).oga]]||N/A
|The Thousand-Year Door (Diamond Star)||Plays in the room with The Thousand-Year Door once the [[Diamond Star]] is retrieved. Builds upon "The Thousand-Year Door" by adding a piano.||[[File:PMTTYDNS The Thousand-Year Door (Diamond Star).oga]]||N/A
|}
|}


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|A Famous Actress's Necklace||||[[File:PMTTYDNS A Famous Actress's Necklace.oga]]||N/A
|A Famous Actress's Necklace||||[[File:PMTTYDNS A Famous Actress's Necklace.oga]]||N/A
|-
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|Madame Flurrie||Flurrie's theme.||[[File:PMTTYDNS Madame Flurrie.oga]]||[[File:PMTTYD Madame Flurrie.oga]]
|Madame Flurrie||Flurrie's theme. Plays before Flurrie joins the party and when Goombella discusses her in the epilogue email.||[[File:PMTTYDNS Madame Flurrie.oga]]||[[File:PMTTYD Madame Flurrie.oga]]
|-
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|Punies on the Move||Plays when Mario escorts the Punies throughout the Great Tree.||[[File:PMTTYDNS Punies on the Move.oga]]||[[File:PMTTYD Punies on the Move.oga]]
|Punies on the Move||Plays when Mario escorts the Punies throughout the Great Tree.||[[File:PMTTYDNS Punies on the Move.oga]]||[[File:PMTTYD Punies on the Move.oga]]
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|Battle - Magnus von Grapple (Think)||A variation of "Battle - Magnus von Grapple" using fewer instruments.||[[File:PMTTYDNS Battle - Magnus von Grapple (Think).oga]]||N/A
|Battle - Magnus von Grapple (Think)||A variation of "Battle - Magnus von Grapple" using fewer instruments.||[[File:PMTTYDNS Battle - Magnus von Grapple (Think).oga]]||N/A
|-
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|The Thousand-Year Door (Emerald Star)||Plays in the room with The Thousand-Year Door once the [[Emerald Star]] is retrieved.||[[File:PMTTYDNS The Thousand-Year Door (Emerald Star).oga]]||N/A
|The Thousand-Year Door (Emerald Star)||Plays in the room with The Thousand-Year Door once the [[Emerald Star]] is retrieved. Builds upon "The Thousand-Year Door (Diamond Star)" by adding on reverberated synth pads.||[[File:PMTTYDNS The Thousand-Year Door (Emerald Star).oga]]||N/A
|}
|}


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|Catch That Egg!||Plays when trying to get Yoshi Kid's egg.||[[File:PMTTYDNS Catch That Egg!.oga]]||[[File:PMTTYD Catch That Egg!.oga]]
|Catch That Egg!||Plays when trying to get Yoshi Kid's egg.||[[File:PMTTYDNS Catch That Egg!.oga]]||[[File:PMTTYD Catch That Egg!.oga]]
|-
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|Yoshi Kid||Yoshi Kid's theme. Plays when he joins Mario's party.||[[File:PMTTYDNS Yoshi Kid.oga]]||N/A
|Yoshi Kid||Yoshi Kid's theme. Plays when he joins Mario's party and when he is discussed in Goombella's epilogue email.||[[File:PMTTYDNS Yoshi Kid.oga]]||N/A
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|An Accident Occurs||Plays when Grubba catches Mario reading his plans.||[[File:PMTTYDNS An Accident Occurs.oga]]||N/A
|An Accident Occurs||Plays when Grubba catches Mario reading his plans.||[[File:PMTTYDNS An Accident Occurs.oga]]||N/A
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|Battle - Chapter 3 (Think)||A variation of "Battle - Chapter 3" using fewer instruments.||[[File:PMTTYDNS Battle - Chapter 3 (Think).oga]]||N/A
|Battle - Chapter 3 (Think)||A variation of "Battle - Chapter 3" using fewer instruments.||[[File:PMTTYDNS Battle - Chapter 3 (Think).oga]]||N/A
|-
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|Event Battle - Bowser Butts In||Plays when fighting Bowser in chapter 3.||[[File:PMTTYDNS Event Battle - Bowser Butts In.oga]]||N/A
|Event Battle - Bowser Butts In||Plays when fighting Bowser in Chapter 3.||[[File:PMTTYDNS Event Battle - Bowser Butts In.oga]]||N/A
|-
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|Event Battle - Bowser Butts In (Think)||A variation of "Event Battle - Bowser Butts In" using fewer instruments.||[[File:PMTTYDNS Event Battle - Bowser Butts In (Think).oga]]||N/A
|Event Battle - Bowser Butts In (Think)||A variation of "Event Battle - Bowser Butts In" using fewer instruments.||[[File:PMTTYDNS Event Battle - Bowser Butts In (Think).oga]]||N/A
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|Battle - Prince Mush (Think)||A variation of "Battle - Prince Mush" using fewer instruments.||[[File:PMTTYDNS Battle - Prince Mush (Think).oga]]||N/A
|Battle - Prince Mush (Think)||A variation of "Battle - Prince Mush" using fewer instruments.||[[File:PMTTYDNS Battle - Prince Mush (Think).oga]]||N/A
|-
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|The Thousand-Year Door (Gold Star)||Plays in the room with The Thousand-Year Door once the [[Gold Star]] is retrieved.||[[File:PMTTYDNS The Thousand-Year Door (Gold Star).oga]]||N/A
|The Thousand-Year Door (Gold Star)||Plays in the room with The Thousand-Year Door once the [[Gold Star]] is retrieved. Builds upon "The Thousand-Year Door (Emerald Star)" by adding horns.||[[File:PMTTYDNS The Thousand-Year Door (Gold Star).oga]]||N/A
|}
|}


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|It's-a You...Mario?!||Plays before the final battle against Doopliss in Chapter 4.||[[File:PMTTYDNS It's-a You...Mario!.oga]]||N/A
|It's-a You...Mario?!||Plays before the final battle against Doopliss in Chapter 4.||[[File:PMTTYDNS It's-a You...Mario!.oga]]||N/A
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|Vivian||Plays when Vivian joins Mario.||[[File:PMTTYDNS Vivian.oga]]||N/A
|Vivian||Vivian's theme. Plays when Vivian joins Mario and when she is discussed in Goombella's epilogue email.||[[File:PMTTYDNS Vivian.oga]]||N/A
|-
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|Peace Returns to Twilight Town||Plays during the cutscene after saving Twilight Town. Arrangement of "Peace Returns to Petalburg".||[[File:PMTTYDNS Peace Returns to Twilight Town.oga]]||N/A
|Peace Returns to Twilight Town||Plays during the cutscene after saving Twilight Town. Arrangement of "Peace Returns to Petalburg".||[[File:PMTTYDNS Peace Returns to Twilight Town.oga]]||N/A
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|Battle - Impostor Mario (Think)||A variation of "Battle - Impostor Mario" using fewer instruments.||[[File:PMTTYDNS Battle - Impostor Mario (Think).oga]]||N/A
|Battle - Impostor Mario (Think)||A variation of "Battle - Impostor Mario" using fewer instruments.||[[File:PMTTYDNS Battle - Impostor Mario (Think).oga]]||N/A
|-
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|The Thousand-Year Door (Ruby Star)||Plays in the room with The Thousand-Year Door once the [[Ruby Star]] is retrieved.||[[File:PMTTYDNS The Thousand-Year Door (Ruby Star).oga]]||N/A
|The Thousand-Year Door (Ruby Star)||Plays in the room with The Thousand-Year Door once the [[Ruby Star]] is retrieved. Builds upon "The Thousand-Year Door (Gold Star)" by adding woodwind.||[[File:PMTTYDNS The Thousand-Year Door (Ruby Star).oga]]||N/A
|}
|}


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|Bobbery's Emergency|||Plays while Embers are surrounding Bobbery.||[[File:PMTTYDNS Bobbery's Emergency.oga]]||N/A
|Bobbery's Emergency|||Plays while Embers are surrounding Bobbery.||[[File:PMTTYDNS Bobbery's Emergency.oga]]||N/A
|-
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|Bobbery||[[Admiral Bobbery]]'s theme. Plays when he joins Mario's party.||[[File:PMTTYDNS Bobbery.oga]]||N/A
|Bobbery||[[Admiral Bobbery]]'s theme. Plays when he joins Mario's party and when he is discussed in Goombella's epilogue email.||[[File:PMTTYDNS Bobbery.oga]]||N/A
|-
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|The Pirates' Cave||||[[File:PMTTYDNS The Pirates' Cave.oga]]||[[File:PMTTYD The Pirates' Cave.oga]]
|The Pirates' Cave||||[[File:PMTTYDNS The Pirates' Cave.oga]]||[[File:PMTTYD The Pirates' Cave.oga]]
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|-
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|Black Skull, Cast Off!||||[[File:PMTTYDNS Black Skull, Cast Off!.oga]]||[[File:PMTTYD Black Skull, Cast Off!.oga]]
|Black Skull, Cast Off!||||[[File:PMTTYDNS Black Skull, Cast Off!.oga]]||[[File:PMTTYD Black Skull, Cast Off!.oga]]
|-
|Peace Returns to Keelhaul Key||Plays in the cutscene in [[Keelhaul Key]] after defeating Lord Crump. Arrangement of "Peace Returns to Petalburg".||[[File:PMTTYDNS Peace Returns to Keelhaul Key.oga]]||N/A
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|Battle - Chapter 5||Plays during battles in Keelhaul Key and Pirate's Grotto. Arrangement of "Battle - Chapter 1".||[[File:PMTTYDNS Battle - Chapter 5.oga]]||N/A
|Battle - Chapter 5||Plays during battles in Keelhaul Key and Pirate's Grotto. Arrangement of "Battle - Chapter 1".||[[File:PMTTYDNS Battle - Chapter 5.oga]]||N/A
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|Event Battle - Lord Crump (Think)||A variation of "Event Battle - Lord Crump" using fewer instruments.||[[File:PMTTYDNS Event Battle - Lord Crump (Think).oga]]||N/A
|Event Battle - Lord Crump (Think)||A variation of "Event Battle - Lord Crump" using fewer instruments.||[[File:PMTTYDNS Event Battle - Lord Crump (Think).oga]]||N/A
|-
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|The Thousand-Year Door (Sapphire Star)||Plays in the room with The Thousand-Year Door once the [[Sapphire Star]] is retrieved.||[[File:PMTTYDNS The Thousand-Year Door (Sapphire Star).oga]]||N/A
|The Thousand-Year Door (Sapphire Star)||Plays in the room with The Thousand-Year Door once the [[Sapphire Star]] is retrieved. Builds upon "The Thousand-Year Door (Ruby Star)" by adding strings.||[[File:PMTTYDNS The Thousand-Year Door (Sapphire Star).oga]]||N/A
|}
|}


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!Title!!Notes!!Media (Remastered)!!Media (Original)
!Title!!Notes!!Media (Remastered)!!Media (Original)
|-
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|All aboard the Excess Express!||||[[File:PMTTYDNS All aboard the Excess Express!.oga]]||[[File:PMTTYD All Aboard the Excess Express!.oga]]
|All aboard the Excess Express!||Plays as the [[Excess Express]] departs for [[Poshley Heights]] at the start of the chapter.||[[File:PMTTYDNS All aboard the Excess Express!.oga]]||[[File:PMTTYD All Aboard the Excess Express!.oga]]
|-
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|Excess Express (Day)||Plays aboard the Excess Express in the daytime.||[[File:PMTTYDNS Excess Express (Day).oga]]||[[File:PMTTYD Excess Express (Day).oga]]
|Excess Express (Day)||Plays aboard the Excess Express in the daytime.||[[File:PMTTYDNS Excess Express (Day).oga]]||[[File:PMTTYD Excess Express (Day).oga]]
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|The Ghost in Cabin Four||[[Ghost T.]]'s theme music. Plays when speaking to him.||[[File:PMTTYDNS The Ghost in Cabin Four.oga]]||N/A
|The Ghost in Cabin Four||[[Ghost T.]]'s theme music. Plays when speaking to him.||[[File:PMTTYDNS The Ghost in Cabin Four.oga]]||N/A
|-
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|Catch Zip Toad!||||[[File:PMTTYDNS Catch Zip Toad!.oga]]||N/A
|Catch Zip Toad!||Plays while catching [[Zip Toad]] in the Excess Express.||[[File:PMTTYDNS Catch Zip Toad!.oga]]||N/A
|-
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|Riverside Station Platform||||[[File:PMTTYDNS Riverside Station Platform.oga]]||[[File:PMTTYD Riverside Station Platform.oga]]
|Riverside Station Platform||Plays in the starting area of [[Riverside Station]].||[[File:PMTTYDNS Riverside Station Platform.oga]]||[[File:PMTTYD Riverside Station Platform.oga]]
|-
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|Riverside Station Premises||||[[File:PMTTYDNS Riverside Station Premises.oga]]||N/A
|Riverside Station Premises||Plays while exploring the rest of [[Riverside Station]].||[[File:PMTTYDNS Riverside Station Premises.oga]]||[[File:PMTTYD Unused Theme 1.oga]]
|-
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|Smorg Swarm - Hurry, Hurry!||||[[File:PMTTYDNS Smorg Swarm - Hurry, Hurry!.oga]]||N/A
|Smorg Swarm - Hurry, Hurry!||Plays while clearing the [[Smorg]] swarm in the Riverside Station.||[[File:PMTTYDNS Smorg Swarm - Hurry, Hurry!.oga]]||N/A
|-
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|Smorg Swarm - Smorgs Attack!||||[[File:PMTTYDNS Smorg Swarm - Smorgs Attack!.oga]]||N/A
|Smorg Swarm - Smorgs Attack!||Plays during the Smorgs' attack on the Excess Express. Arrangement of "Smorg Swarm - Hurry, Hurry!".||[[File:PMTTYDNS Smorg Swarm - Smorgs Attack!.oga]]||N/A
|-
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|Poshley Heights||Plays in [[Poshley Heights]].||[[File:PMTTYDNS Poshley Heights.oga]]||[[File:PMTTYD Poshley Heights.oga]]
|Poshley Heights||Plays in Poshley Heights.||[[File:PMTTYDNS Poshley Heights.oga]]||[[File:PMTTYD Poshley Heights.oga]]
|-
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|Royal Poshley Park Tower||Plays in Poshley Heights' inn. A piano arrangement of "Poshley Heights."||[[File:PMTTYDNS Royal Poshley Park Tower.oga]]||N/A
|Royal Poshley Park Tower||Plays in Poshley Heights' inn. A piano arrangement of "Poshley Heights."||[[File:PMTTYDNS Royal Poshley Park Tower.oga]]||N/A
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|Battle - Smorg (Think)||A variation of "Battle - Smorg" using fewer instruments.||[[File:PMTTYDNS Battle - Smorg (Think).oga]]||N/A
|Battle - Smorg (Think)||A variation of "Battle - Smorg" using fewer instruments.||[[File:PMTTYDNS Battle - Smorg (Think).oga]]||N/A
|-
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|The Thousand-Year Door (Garnet Star)||Plays in the room with The Thousand-Year Door once the [[Garnet Star]] is retrieved.||[[File:PMTTYDNS The Thousand-Year Door (Garnet Star).oga]]||N/A
|The Thousand-Year Door (Garnet Star)||Plays in the room with The Thousand-Year Door once the [[Garnet Star]] is retrieved. Builds upon "The Thousand-Year Door (Sapphire Star)" by adding vocals.||[[File:PMTTYDNS The Thousand-Year Door (Garnet Star).oga]]||N/A
|}
|}


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!Title!!Notes!!Media (Remastered)!!Media (Original)
!Title!!Notes!!Media (Remastered)!!Media (Original)
|-
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|Fahr Outpost||Plays in [[Fahr Outpost]] and in the Path to Fahr Outpost.||[[File:PMTTYDNS Fahr Outpost.oga]]||[[File:PMTTYD Fahr Outpost.oga]]
|Fahr Outpost||Plays in [[Fahr Outpost]] and in the [[Path to Fahr Outpost]].||[[File:PMTTYDNS Fahr Outpost.oga]]||[[File:PMTTYD Fahr Outpost.oga]]
|-
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|The Cannon's Location||||[[File:PMTTYDNS The Cannon's Location.oga]]||N/A
|The Cannon's Location||||[[File:PMTTYDNS The Cannon's Location.oga]]||N/A
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|Big Bob, Fire!||||[[File:PMTTYDNS Big Bob, Fire!.oga]]||[[File:PMTTYD Big Bob, Fire!.oga]]
|Big Bob, Fire!||||[[File:PMTTYDNS Big Bob, Fire!.oga]]||[[File:PMTTYD Big Bob, Fire!.oga]]
|-
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|X-Naut Fortress||||[[File:PMTTYDNS X-Naut Fortress.oga]]||[[File:PMTTYD X-Naut Fortress.oga]]
|X-Naut Fortress||Plays in intermission cutscenes with [[Sir Grodus]] and the [[X-Naut]]s within the [[X-Naut Fortress]], and also plays on the first visit to the X-Naut Fortress in Chapter 7. After the initial ambush is cleared, "X-Naut Fortress - First Floor" will override any instances of the track in subsequent revisits.||[[File:PMTTYDNS X-Naut Fortress.oga]]||[[File:PMTTYD X-Naut Fortress.oga]]
|-
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|X-Naut Fortress - First Floor||Plays in [[X-Naut Fortress]].||[[File:PMTTYDNS X-Naut Fortress - First Floor.oga]]||[[File:PMTTYD X-Naut Fortress - First Floor.oga]]
|X-Naut Fortress - First Floor||Plays throughout X-Naut Fortress. The other variations that follow this track are used instead when exploring the fortress's lower sublevels.||[[File:PMTTYDNS X-Naut Fortress - First Floor.oga]]||[[File:PMTTYD X-Naut Fortress - First Floor.oga]]
|-
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|X-Naut Fortress - Sublevel One||A variation of "X-Naut Fortress - First Floor".||[[File:PMTTYDNS X-Naut Fortress - Sublevel One.oga]]||N/A
|X-Naut Fortress - Sublevel One||A variation of "X-Naut Fortress - First Floor".||[[File:PMTTYDNS X-Naut Fortress - Sublevel One.oga]]||N/A
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|X-Naut Fortress - Sublevel Four||A variation of "X-Naut Fortress - First Floor".||[[File:PMTTYDNS X-Naut Fortress - Sublevel Four.oga]]||N/A
|X-Naut Fortress - Sublevel Four||A variation of "X-Naut Fortress - First Floor".||[[File:PMTTYDNS X-Naut Fortress - Sublevel Four.oga]]||N/A
|-
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|Thwomp! Quiz Time Again!||||[[File:PMTTYDNS Thwomp! Quiz Time Again!.oga]]||N/A
|Thwomp! Quiz Time Again!||Plays during the [[66th Trivia Quiz-Off]]. Arrangement of "Thwomp! Quiz Time!".||[[File:PMTTYDNS Thwomp! Quiz Time Again!.oga]]||N/A
|-
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|Thwomp! Thinking Time Again!||||[[File:PMTTYDNS Thwomp! Thinking Time Again!.oga]]||N/A
|Thwomp! Thinking Time Again!||Plays while the robotic Thwomp host asks Mario a question. Arrangement of "Thwomp! Thinking Time!".||[[File:PMTTYDNS Thwomp! Thinking Time Again!.oga]]||N/A
|-
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|Behold 2.0! Magnus von Grapple 2.0!||||[[File:PMTTYDNS Behold 2.0! Magnus von Grapple 2.0!.oga]]||N/A
|Behold 2.0! Magnus von Grapple 2.0!||Plays when [[Magnus von Grapple 2.0]] is introduced. Arrangement of "Behold! Magnus von Grapple!".||[[File:PMTTYDNS Behold 2.0! Magnus von Grapple 2.0!.oga]]||N/A
|-
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|Battle - Chapter 7||Plays during battles in the Path to Fahr Outpost. Arrangement of "Battle - Chapter 1".||[[File:PMTTYDNS Battle - Chapter 7.oga]]||N/A
|Battle - Chapter 7||Plays during battles in the Path to Fahr Outpost. Arrangement of "Battle - Chapter 1".||[[File:PMTTYDNS Battle - Chapter 7.oga]]||N/A
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|Battle - Magnus von Grapple 2.0 (Think)||A variation of "Battle - Magnus von Grapple 2.0" using fewer instruments.||[[File:PMTTYDNS Battle - Magnus von Grapple 2.0 (Think).oga]]||N/A
|Battle - Magnus von Grapple 2.0 (Think)||A variation of "Battle - Magnus von Grapple 2.0" using fewer instruments.||[[File:PMTTYDNS Battle - Magnus von Grapple 2.0 (Think).oga]]||N/A
|-
|-
|Goodbye, TEC||||[[File:PMTTYDNS Goodbye, TEC.oga]]||N/A
|Goodbye, TEC||Plays throughout the X-Naut Fortress after TEC activates the emergency transporter for Mario and his allies to escape. Arrangement of "Meanwhile, Princess Peach...".<br>This song is also teased in the initial reveal trailer for the remake.||[[File:PMTTYDNS Goodbye, TEC.oga]]||N/A
|-
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|Princess Peach's Whereabouts||||[[File:PMTTYDNS Princess Peach's Whereabouts.oga]]||N/A
|Princess Peach's Whereabouts||||[[File:PMTTYDNS Princess Peach's Whereabouts.oga]]||N/A
|-
|-
|The Thousand-Year Door (Crystal Star)||||[[File:PMTTYDNS The Thousand-Year Door (Crystal Star).oga]]||N/A
|The Thousand-Year Door (Crystal Star)||Plays in the room with The Thousand-Year Door once the Crystal Star is retrieved. Instead of building upon the previous chapter's version like its predecessors, it is a different, ominous track.||[[File:PMTTYDNS The Thousand-Year Door (Crystal Star).oga]]||N/A
|}
|}


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!Title!!Notes!!Media (Remastered)!!Media (Original)
!Title!!Notes!!Media (Remastered)!!Media (Original)
|-
|-
|The Thousand-Year Door (Palace)||||[[File:PMTTYDNS The Thousand-Year Door (Palace).oga]]||N/A
|The Thousand-Year Door (Palace)||Plays in the room with The Thousand-Year Door, once it is opened, prior to the start of Chapter 8.||[[File:PMTTYDNS The Thousand-Year Door (Palace).oga]]||N/A
|-
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|A Horde of Dry Bones||||[[File:PMTTYDNS A Horde of Dry Bones.oga]]||N/A
|A Horde of Dry Bones||Plays while Mario and his allies are dealing with the swarm of [[Dry Bones]] that the first [[Dark Bones]] summons. Arrangement of "Cutting It Pretty Close!"||[[File:PMTTYDNS A Horde of Dry Bones.oga]]||N/A
|-
|-
|Palace of Shadow - Part 1<br>''Palace of Shadow''||||[[File:PMTTYDNS Palace of Shadow - Part 1.oga]]||[[File:PMTTYD Palace of Shadow.oga]]
|Palace of Shadow - Part 1<br>''Palace of Shadow''||Plays while exploring the [[Palace of Shadow]].||[[File:PMTTYDNS Palace of Shadow - Part 1.oga]]||[[File:PMTTYD Palace of Shadow.oga]]
|-
|-
|Palace of Shadow - Part 2||||[[File:PMTTYDNS Palace of Shadow - Part 2.oga]]||N/A
|Palace of Shadow - Part 2||A variation of "Palace of Shadow".||[[File:PMTTYDNS Palace of Shadow - Part 2.oga]]||N/A
|-
|-
|Palace of Shadow - Courtyard Tower||||[[File:PMTTYDNS Palace of Shadow - Courtyard Tower.oga]]||[[File:PMTTYD Palace of Shadow - Courtyard Tower.oga]]
|Palace of Shadow - Courtyard Tower||Plays while exploring the [[Palace of Shadow Tower]].||[[File:PMTTYDNS Palace of Shadow - Courtyard Tower.oga]]||[[File:PMTTYD Palace of Shadow - Courtyard Tower.oga]]
|-
|-
|Palace of Shadow - Depths||||[[File:PMTTYDNS Palace of Shadow - Depths.oga]]||[[File:PMTTYD Palace of Shadow - Depths.oga]]
|Palace of Shadow - Depths||Plays while exploring areas past the Palace of Shadow Tower in the Palace of Shadow.||[[File:PMTTYDNS Palace of Shadow - Depths.oga]]||[[File:PMTTYD Palace of Shadow - Depths.oga]]
|-
|-
|Palace of Shadow - Grand Staircase||||[[File:PMTTYDNS Palace of Shadow - Grand Staircase.oga]]||N/A
|Palace of Shadow - Grand Staircase||||[[File:PMTTYDNS Palace of Shadow - Grand Staircase.oga]]||N/A
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|Palace of Shadow - Path to the Throne||||[[File:PMTTYDNS Palace of Shadow - Path to the Throne.oga]]||N/A
|Palace of Shadow - Path to the Throne||||[[File:PMTTYDNS Palace of Shadow - Path to the Throne.oga]]||N/A
|-
|-
|Who Dares Disturb Gloomtail?||||[[File:PMTTYDNS Who Dares Disturb Gloomtail.oga]]||N/A
|Who Dares Disturb Gloomtail?||Plays in the cutscene prior to [[Gloomtail]]'s boss battle. Arrangement of "Who Dares Approach Hooktail?".||[[File:PMTTYDNS Who Dares Disturb Gloomtail.oga]]||N/A
|-
|-
|Grodus's Gratitude||||[[File:PMTTYDNS Grodus's Gratitude.oga]]||[[File:PMTTYD Grodus's Gratitude.oga]]
|Grodus's Gratitude||||[[File:PMTTYDNS Grodus's Gratitude.oga]]||[[File:PMTTYD Grodus's Gratitude.oga]]
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|Master of Shadow, Queen of Fear||||[[File:PMTTYDNS Master of Shadow, Queen of Fear.oga]]||N/A
|Master of Shadow, Queen of Fear||||[[File:PMTTYDNS Master of Shadow, Queen of Fear.oga]]||N/A
|-
|-
|Supportive Voices from Afar||||[[File:PMTTYDNS Supportive Voices from Afar.oga]]||[[File:PMTTYD Supportive Voices from Afar.oga]]
|Supportive Voices from Afar||Plays during the cutscene where everyone sends all their well-wishes to Mario and his allies to keep fighting.||[[File:PMTTYDNS Supportive Voices from Afar.oga]]||[[File:PMTTYD Supportive Voices from Afar.oga]]
|-
|-
|After the Final Battle||||[[File:PMTTYDNS After the Final Battle.oga]]||[[File:PMTTYD After the Final Battle.oga]]
|After the Final Battle||Plays in the cutscene following the Shadow Queen's defeat.||[[File:PMTTYDNS After the Final Battle.oga]]||[[File:PMTTYD After the Final Battle.oga]]
|-
|-
|Fond Farewells||||[[File:PMTTYDNS Fond Farewells.oga]]||[[File:PMTTYD Fond Farewells.oga]]
|Fond Farewells||Plays in the cutscene where Mario's partners are saying their farewells to him at [[Rogueport|Rogueport Harbor]].||[[File:PMTTYDNS Fond Farewells.oga]]||[[File:PMTTYD Fond Farewells.oga]]
|-
|-
|Mario and Peach Set Sail||||[[File:PMTTYDNS Mario and Peach Set Sail.oga]]||[[File:PMTTYD Mario and Peach Set Sail.oga]]
|Mario and Peach Set Sail||Plays in the dialogue exchange between Mario and Princess Peach on the boat.||[[File:PMTTYDNS Mario and Peach Set Sail.oga]]||[[File:PMTTYD Mario and Peach Set Sail.oga]]
|-
|-
|Shining, Beautiful Rogueport||||[[File:PMTTYDNS Shining, Beautiful Rogueport.oga]]||[[File:PMTTYD Shining, Beautiful Rogueport.oga]]
|Shining, Beautiful Rogueport||Plays in the final view of Rogueport as the sun rises.||[[File:PMTTYDNS Shining, Beautiful Rogueport.oga]]||[[File:PMTTYD Shining, Beautiful Rogueport.oga]]
|-
|-
|The Sequel||||[[File:PMTTYDNS The Sequel.oga]]||N/A
|The Sequel||Plays in the cutscene with [[Goombella]] and [[Professor Frankly]] during the final email reading, and also plays when returning to Rogueport upon starting the postgame for the first time.||[[File:PMTTYDNS The Sequel.oga]]||N/A
|-
|-
|That Takes Care of That||||[[File:PMTTYDNS That Takes Care of That.oga]]||[[File:PMTTYD That Takes Care of That.oga]]
|That Takes Care of That||Plays on the final shot for the final cutscene.||[[File:PMTTYDNS That Takes Care of That.oga]]||[[File:PMTTYD That Takes Care of That.oga]]
|-
|-
|Event Battle - Dark Bones||Playing during the battles with [[Dark Bones]]. Arrangement of "Event Battle 2".||[[File:PMTTYDNS Event Battle - Dark Bones.oga]]||N/A
|Event Battle - Dark Bones||Plays during the battles with [[Dark Bones]]. Arrangement of "Event Battle 2".||[[File:PMTTYDNS Event Battle - Dark Bones.oga]]||N/A
|-
|-
|Event Battle - Dark Bones (Think)||A variation of "Event Battle - Dark Bones" using fewer instruments.||[[File:PMTTYDNS Event Battle - Dark Bones (Think).oga]]||N/A
|Event Battle - Dark Bones (Think)||A variation of "Event Battle - Dark Bones" using fewer instruments.||[[File:PMTTYDNS Event Battle - Dark Bones (Think).oga]]||N/A
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|Battle - Bowser, the Koopa King (Think)||A variation of "Battle - Bowser, the Koopa King" using fewer instruments.||[[File:PMTTYDNS Battle - Bowser, the Koopa King (Think).oga]]||N/A
|Battle - Bowser, the Koopa King (Think)||A variation of "Battle - Bowser, the Koopa King" using fewer instruments.||[[File:PMTTYDNS Battle - Bowser, the Koopa King (Think).oga]]||N/A
|-
|-
|Battle - Shadow Queen||||[[File:PMTTYDNS Battle - Shadow Queen.oga]]||[[File:PMTTYD Battle - Shadow Queen.oga]]
|Battle - Shadow Queen||Plays during the initial battle with the Shadow Queen. Note that all tracks pertaining to this boss battle do not have any Think variants.||[[File:PMTTYDNS Battle - Shadow Queen.oga]]||[[File:PMTTYD Battle - Shadow Queen.oga]]
|-
|-
|Battle - Shadow Queen (Full Glory)||||[[File:PMTTYDNS Battle - Shadow Queen (Full Glory).oga]]||[[File:PMTTYD Battle - Shadow Queen (Full Glory).oga]]
|Battle - Shadow Queen (Full Glory)||Plays during the initial battle with the Shadow Queen, after her true form is revealed.||[[File:PMTTYDNS Battle - Shadow Queen (Full Glory).oga]]||[[File:PMTTYD Battle - Shadow Queen (Full Glory).oga]]
|-
|-
|Final Battle - Shadow Queen||||[[File:PMTTYDNS Final Battle - Shadow Queen.oga]]||[[File:PMTTYD Final Battle - Shadow Queen.oga]]
|Final Battle - Shadow Queen||Plays during the final battle with the Shadow Queen.||[[File:PMTTYDNS Final Battle - Shadow Queen.oga]]||[[File:PMTTYD Final Battle - Shadow Queen.oga]]
|}
|}


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|A Brief Lecture||Plays while [[Toadette]] explains the mechanics of Mario's newly upgraded [[boots]] or [[hammer]].||[[File:PMTTYDNS A Brief Lecture.oga]]||[[File:PMTTYD A Brief Lecture.oga]]
|A Brief Lecture||Plays while [[Toadette]] explains the mechanics of Mario's newly upgraded [[boots]] or [[hammer]].||[[File:PMTTYDNS A Brief Lecture.oga]]||[[File:PMTTYD A Brief Lecture.oga]]
|-
|-
|Ms. Mowz||Ms. Mowz's theme. Plays during encounters with Ms. Mowz.||[[File:PMTTYDNS Ms. Mowz.oga]]||[[File:PMTTYD Ms. Mowz.oga]]
|Ms. Mowz||Ms. Mowz's theme. Plays during encounters with Ms. Mowz, when she joins Mario's party, and when she is discussed in Goombella's epilogue email.||[[File:PMTTYDNS Ms. Mowz.oga]]||[[File:PMTTYD Ms. Mowz.oga]]
|-
|-
|Super Luigi||Plays while talking with Luigi.||[[File:PMTTYDNS Super Luigi.oga]]||[[File:PMTTYD Super Luigi.oga]]
|Super Luigi||Plays while talking with Luigi.||[[File:PMTTYDNS Super Luigi.oga]]||[[File:PMTTYD Super Luigi.oga]]
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|Pit of 100 Trials - Lower Levels Rest Spot||||[[File:PMTTYDNS Pit of 100 Trials - Lower Levels Rest Spot.oga]]||N/A
|Pit of 100 Trials - Lower Levels Rest Spot||||[[File:PMTTYDNS Pit of 100 Trials - Lower Levels Rest Spot.oga]]||N/A
|-
|-
|Who Dares Challenge Bonetail?||||[[File:PMTTYDNS Who Dares Challenge Bonetail.oga]]||N/A
|Who Dares Challenge Bonetail?||Plays in the cutscene prior to [[Bonetail]]'s boss battle. Arrangement of "Who Dares Approach Hooktail?".||[[File:PMTTYDNS Who Dares Challenge Bonetail.oga]]||N/A
|-
|-
|Battle - Extra||Plays during normal battles in [[Hooktail Castle]], [[Poshley Sanctum]], the Palace of Shadow courtyard and [[Palace of Shadow Tower|tower]], and the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. Arrangement of "Battle - Chapter 1".||[[File:PMTTYDNS Battle - Extra.oga]]||N/A
|Battle - Extra||Plays during normal battles in [[Hooktail Castle]], [[Poshley Sanctum]], the Palace of Shadow courtyard and [[Palace of Shadow Tower|tower]], and the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. Arrangement of "Battle - Chapter 1".||[[File:PMTTYDNS Battle - Extra.oga]]||N/A
Line 602: Line 604:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=サウンドギャラリー
|JapR=Saundo Gyararī
|JapM=Sound Gallery
|ChiS=音乐库
|ChiSR=Yīnyuè Kù
|ChiSM=Music Library
|ChiT=音樂庫
|ChiTR=Yīnyuè Kù
|ChiTM=Music Library
|Dut=Muziekhal
|DutM=Music hall
|Fre=Galerie sonore
|FreM=Sound gallery
|Ger=Audiothek
|GerM=Audio library
|Ita=Audioteca
|ItaM=Audio library
|Kor=사운드 갤러리
|KorR=Saundeu Gaelleoli
|KorM=Sound Gallery
|Spa=Fonoteca
|Spa=Fonoteca
|SpaM=Sound library
|SpaM=Sound library

Latest revision as of 13:17, August 25, 2024

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

The Sound Gallery playing a track in Paper Mario: The Thousand-Year Door (Nintendo Switch)
Listening to a track in the Sound Gallery

The Sound Gallery is the sound test feature of the Nintendo Switch remake of Paper Mario: The Thousand-Year Door, located in the Journal sub-menu. It allows the player to listen to most music from the game in both their new arrangements made for the Nintendo Switch remake or the original tracks when the Nostalgic Tunes badge is equipped. Tracks not present in the GameCube original are grayed out from the list when Mario is equipped with the Nostalgic Tunes badge, and some have different names when the badge is active.

Music tracks are categorized by chapter, except Rogueport tracks and Special tracks, which have different conditions on how to be unlocked.

  • Chapter tracks are unlocked by collecting every Shine Sprite in a chapter, with the added requirement of presenting that chapter's Crystal Star to The Thousand-Year Door. The tracks will unlock even if Mario collects all Shine Sprites from a chapter after standing in front of The Thousand-Year Door.
  • Rogueport tracks are unlocked after collecting every Shine Sprite within Rogueport and the Rogueport Underground.
  • Special tracks are unlocked after defeating the Shadow Queen and completing the game.

Additional tracks may have extra requirements, such as needing to beat an optional boss character before their battle theme becomes available.

Certain tracks, such as the ambient tracks in Chapter 4 (those that play in Creepy Steeple, Twilight Trail and Twilight Town while Mario is reduced to a shadow) are not present.

Controls[edit]

Button Effect
L Button / ZL Button Go back one track
A Button / Y Button Play/Pause
R Button / ZR Button Go forward one track
X Button Shuffle, loop the whole soundtrack or loop one track

List of songs[edit]

Alternate names that appear when the Nostalgic Tunes badge is equipped will be written beneath in italics.

Rogueport[edit]

Title Notes Media (Remastered) Media (Original)
Rogueport Plays throughout Rogueport.
Rogueport - Podley's Place A variation of "Rogueport" which plays in Podley's Place. N/A
Rogueport Shops A variation of "Rogueport" which plays in Toad Bros. Bazaar and Westside Goods. N/A
Rogueport Harbor A variation of "Rogueport" which plays in Rogueport Harbor after returning from Keelhaul Key in Chapter 5. N/A
Rogueport - Sublevel One
Rogueport Underground
Plays in the Rogueport Underground.
Rogueport - Sublevel Two A variation of "Rogueport - Sublevel One". N/A
Rogueport - Sublevel Three A variation of "Rogueport - Sublevel One". N/A
Cutting It Pretty Close! Plays during Goombella's encounter with Lord Crump.
Goombella Goombella's theme. Plays before Goombella joins the party and at the end of her epilogue email. N/A
Professor Frankly Plays during cutscenes inside Professor Frankly's house.
Frankly, It's a Mystery Plays during the cutscene after Chapter 4 when Frankly discusses the history of the Crystal Stars. N/A
Frankly and the Magical Map Plays in the prologue, when Professor Frankly questions Peach's disappearance. N/A
A Suspicious Black Chest Plays whenever a black chest is found. N/A
The Curse of the Suspicious Black Chest Plays when a black chest is opened.
Cooking with Zess T. Plays while Zess T. cooks.
Pianta Parlor Plays inside the Pianta Parlor.
Grifty the Traveling Minstrel Plays when Grifty tells a tale. N/A
Wonky Knows Stuff Plays when Wonky tells information to Mario. N/A
Lumpy's Quest Plays when reading Lumpy's journal. N/A
Event Battle 1 Plays during required battles.
Event Battle 1 (Think) A variation of "Event Battle 1" using fewer instruments. N/A
Event Battle 2 Plays during mid-boss battles.
Event Battle 2 (Think) A variation of "Event Battle 2" using fewer instruments. N/A
Master of Action Commands Plays while training with the Battle Master. N/A
The Thousand-Year Door Plays during the first visit to the room with The Thousand-Year Door.

Chapter 1[edit]

Title Notes Media (Remastered) Media (Original)
Petal Meadows Plays in Petal Meadows.
Searching Petal Meadows A variation of "Petal Meadows". Plays in Petal Meadows after first visiting Petalburg, but before defeating Hooktail.
Prior to Version 1.0.1, the track was initially misspelled as "Searching Pedal Meadows".
N/A
Petalburg Plays in Petalburg.
Murphy? Mario? Plays while asking Mayor Kroop about the Diamond Star's location and while listening to him during his trouble. N/A
Thwomp! Quiz Time! Plays during the 65th Trivia Quiz-Off.
Thwomp! Thinking Time! Plays while the Thwomp host asks Mario a question.
Shhwonk Fortress - Part One
Shhwonk Fortress
Plays in Shhwonk Fortress.
Shhwonk Fortress - Part Two A variation of "Shhwonk Fortress - Part One". N/A
Shhwonk Fortress - Part Three A variation of "Shhwonk Fortress - Part One". Part of this track is an arrangement of the "Underground Theme" from Super Mario Bros. by Koji Kondo. N/A
Koops Koops' theme. Plays before Koops joins the party and when Goombella discusses him in the epilogue email. N/A
Melancholy Koopie Koo Plays during Koopie Koo's farewell before Koops leaves with Mario. Rearrangement of "Petalburg". N/A
Entering Hooktail Castle Plays when first arriving outside of Hooktail Castle.
Hooktail Castle - Part One
Hooktail Castle
Plays inside Hooktail Castle.
Hooktail Castle - Part Two A variation of "Hooktail Castle - Part One" N/A
Hooktail Castle - Part Three A variation of "Hooktail Castle - Part One" N/A
Hooktail Castle - Part Four A variation of "Hooktail Castle - Part One" N/A
A Letter from...Dad? Plays while Koops first reads the letter found near the remains of a Dull Bones. N/A
Backs against the Wall Plays while Mario and his partner escape from the spike trap room.
Who Dares Approach Hooktail? Plays while encountering Hooktail in her boss room.
Peace Returns to Petalburg Plays while Koops reunites with Koopley and in Petalburg after Hooktail's defeat. The other songs that begin with "Peace Returns to..." are arrangements of this song, and are replaced by the original version if the Nostalgic Tunes badge is equipped.
A Message from Princess Peach Plays while reading Princess Peach's emails. N/A
Battle - Chapter 1 Plays during battles in Rogueport Underground, Petal Meadows, and Shhwonk Fortress. The other chapters' battle themes are arrangements of this song, and are replaced by the original version if the Nostalgic Tunes badge is equipped.
Battle - Chapter 1 (Think) A variation of "Battle - Chapter 1" using fewer instruments. N/A
Battle - Hooktail Plays during Hooktail's boss battle.
Battle - Hooktail (Think) A variation of "Battle - Hooktail" using fewer instruments. N/A
The Thousand-Year Door (Diamond Star) Plays in the room with The Thousand-Year Door once the Diamond Star is retrieved. Builds upon "The Thousand-Year Door" by adding a piano. N/A

Chapter 2[edit]

Title Notes Media (Remastered) Media (Original)
Welcome to Boggly Woods Plays when first entering Boggly Woods. N/A
Boggly Woods Plays in Boggly Woods.
Searching Boggly Woods N/A
We're the Three Shadows! Plays during cutscenes involving the Three Shadows.
Approaching the Great Tree Plays when Mario and his party first visit the Great Tree. N/A
The Great Tree Plays in the Great Tree.
The Wind Spirit N/A
A Famous Actress's Necklace N/A
Madame Flurrie Flurrie's theme. Plays before Flurrie joins the party and when Goombella discusses her in the epilogue email.
Punies on the Move Plays when Mario escorts the Punies throughout the Great Tree.
More Punies on the Move N/A
Plenty of Punies on the Move N/A
Full Party of Punies on the Move N/A
Punio and Petuni Plays when Punio reunites with Petuni. N/A
Punies vs. Jabbies Plays during the fights between the Punies and Jabbies.
Invasion of the X-Nauts! Lord Crump's theme. Plays when he shows up at the bottom of the tree.
Time Bomb's Ticking! Plays when Lord Crump's bomb is ticking. N/A
Time Bomb's Ticking! (Battle) Plays during battles when Lord Crump's bomb is ticking. N/A
Behold! Magnus von Grapple! Plays when Magnus von Grapple is introduced.
Peace Returns to the Great Tree Plays when returning to the Great Tree after defeating Magnus von Grapple. Arrangement of "Peace Returns to Petalburg". N/A
Battle - Chapter 2 Plays during battles in Boggly Woods and the Great Tree. Arrangement of "Battle - Chapter 1". N/A
Battle - Chapter 2 (Think) A variation of "Battle - Chapter 2" using fewer instruments. N/A
Event Battle - Three Shadows Plays during the battles with the Three Shadows in Chapter 2 and Chapter 8.
Event Battle - Three Shadows (Think) A variation of "Event Battle - Three Shadows" using fewer instruments. N/A
Battle - Magnus von Grapple Plays during the battle against Magnus von Grapple.
Battle - Magnus von Grapple (Think) A variation of "Battle - Magnus von Grapple" using fewer instruments. N/A
The Thousand-Year Door (Emerald Star) Plays in the room with The Thousand-Year Door once the Emerald Star is retrieved. Builds upon "The Thousand-Year Door (Diamond Star)" by adding on reverberated synth pads. N/A

Chapter 3[edit]

Title Notes Media (Remastered) Media (Original)
Frankie and Francesca, Love on da Lam N/A
The Robbos' Base Plays while talking to Ishnail in chapter 3. N/A
Da Tears of a Pianta Boss N/A
Launch the Blimp! Plays when the Cheep Blimp takes off for Glitzville. Rearrangement of "Athletic Theme" from Super Mario Bros. 3 by Koji Kondo
Glitzville Plays in Glitzville.
The Glitz Pit Plays in the Glitz Pit.
Battle - Glitz Pit Arena Plays while watching battles in the Glitz Pit Arena. N/A
Seven Wonders of the Glitz Pit Plays when sneaking around in the Glitz Pit.
Grubba, the Glitz Pit Promoter Plays during cutscenes involving Grubba.
Backstage Mysteries Plays when King K's and Bandy Andy's drained bodies are discovered in the storage room. N/A
Catch That Egg! Plays when trying to get Yoshi Kid's egg.
Yoshi Kid Yoshi Kid's theme. Plays when he joins Mario's party and when he is discussed in Goombella's epilogue email. N/A
An Accident Occurs Plays when Grubba catches Mario reading his plans. N/A
An Accident Occurs (Hurry!) Plays when Mario chases Grubba to the arena. N/A
Maaaacho Grubba! Hoo-wee! Plays when Grubba's machine powers him up into Macho Grubba.
A Bittersweet Music Box Plays when Jolene reunites with Mush, and when Bobbery reads Scarlette's letter.
Peace Returns to the Glitz Pit Plays during the cutscene in the Glitz Pit after defeating Macho Grubba. Arrangement of "Peace Returns to Petalburg". N/A
Battle - Chapter 3 Plays during battles in the Glitz Pit. Arrangement of "Battle - Chapter 1". N/A
Battle - Chapter 3 (Think) A variation of "Battle - Chapter 3" using fewer instruments. N/A
Event Battle - Bowser Butts In Plays when fighting Bowser in Chapter 3. N/A
Event Battle - Bowser Butts In (Think) A variation of "Event Battle - Bowser Butts In" using fewer instruments. N/A
Event Battle - The Champ Plays during the battle against Rawk Hawk.
Event Battle - The Champ (Think) A variation of "Event Battle - The Champ" using fewer instruments. N/A
Battle - Macho Grubba Plays during the battle against Macho Grubba.
Battle - Macho Grubba (Think) A variation of "Battle - Macho Grubba" using fewer instruments. N/A
Battle - Prince Mush Plays during the battle against Prince Mush. This song and its Think variant are not unlocked after completing the chapter, but after fighting Prince Mush for the first time. N/A
Battle - Prince Mush (Think) A variation of "Battle - Prince Mush" using fewer instruments. N/A
The Thousand-Year Door (Gold Star) Plays in the room with The Thousand-Year Door once the Gold Star is retrieved. Builds upon "The Thousand-Year Door (Emerald Star)" by adding horns. N/A

Chapter 4[edit]

Title Notes Media (Remastered) Media (Original)
Twilight Town Plays in Twilight Town.
Twilight Trail Plays in Twilight Trail.
Creepy Steeple Plays in Creepy Steeple.
Doopliss Drops In Plays when Doopliss appears in Twilight Trail.
It's-a You...Mario?! Plays before the final battle against Doopliss in Chapter 4. N/A
Vivian Vivian's theme. Plays when Vivian joins Mario and when she is discussed in Goombella's epilogue email. N/A
Peace Returns to Twilight Town Plays during the cutscene after saving Twilight Town. Arrangement of "Peace Returns to Petalburg". N/A
Battle - Chapter 4 Plays during battles in Twilight Trail and the Creepy Steeple. Arrangement of "Battle - Chapter 1". N/A
Battle - Chapter 4 (Think) A variation of "Battle - Chapter 4" using fewer instruments. N/A
Event Battle - Atomic Boo Plays while battling the Atomic Boo. N/A
Event Battle - Atomic Boo (Think) A variation of "Event Battle - Atomic Boo" using fewer instruments. N/A
Battle - Doopliss Plays while battling Doopliss.
Battle - Doopliss (Think) A variation of "Battle - Doopliss" using fewer instruments. N/A
Battle - Impostor Mario Plays while battling Doopliss when disguised as Mario. Arrangement of "Battle - Doopliss". N/A
Battle - Impostor Mario (Think) A variation of "Battle - Impostor Mario" using fewer instruments. N/A
The Thousand-Year Door (Ruby Star) Plays in the room with The Thousand-Year Door once the Ruby Star is retrieved. Builds upon "The Thousand-Year Door (Gold Star)" by adding woodwind. N/A

Chapter 5[edit]

Title Notes Media (Remastered) Media (Original)
Flavio, Gutsy Seafarer Plays when recruiting Flavio to go to Keelhaul Key. N/A
Bobbery and Scarlette Plays when Podley recounts Bobbery and Scarlette's history. N/A
Flavio's Log Plays during the scenes of the S.S. Flavion sailing.
Fury of the Pirate King Plays when an Ember evades Pa-Patch.
It's a Raid! Plays when Cortez's crew attacks the S.S. Flavion. It plays again in Chapter 7, when two Elite X-Nauts confront Mario and his partner upon entering the X-Naut Fortress.
A Falling Out Plays when Flavio and Pa-Patch argue.
Keelhaul Key Plays in Keelhaul Key.
Keelhaul Key - Camp A variation of "Keelhaul Key". N/A
Keelhaul Key (with Flavio) A variation of "Keelhaul Key" N/A
Bobbery's Emergency Plays while Embers are surrounding Bobbery. N/A
Bobbery Admiral Bobbery's theme. Plays when he joins Mario's party and when he is discussed in Goombella's epilogue email. N/A
The Pirates' Cave
Cortez the Pirate King
Lord Crump Attacks! N/A
Lord Crump Attacks! (Hurry!) N/A
The Black Skull Sails Again N/A
Black Skull, Cast Off!
Peace Returns to Keelhaul Key Plays in the cutscene in Keelhaul Key after defeating Lord Crump. Arrangement of "Peace Returns to Petalburg". N/A
Battle - Chapter 5 Plays during battles in Keelhaul Key and Pirate's Grotto. Arrangement of "Battle - Chapter 1". N/A
Battle - Chapter 5 (Think) A variation of "Battle - Chapter 5" using fewer instruments. N/A
Battle - Cortez Plays during the battle against Cortez.
Battle - Cortez (Think) A variation of "Battle - Cortez" using fewer instruments. N/A
Event Battle - Lord Crump Plays during the second battle against Lord Crump. Arrangement of "Battle - Magnus Von Grapple". N/A
Event Battle - Lord Crump (Think) A variation of "Event Battle - Lord Crump" using fewer instruments. N/A
The Thousand-Year Door (Sapphire Star) Plays in the room with The Thousand-Year Door once the Sapphire Star is retrieved. Builds upon "The Thousand-Year Door (Ruby Star)" by adding strings. N/A

Chapter 6[edit]

Title Notes Media (Remastered) Media (Original)
All aboard the Excess Express! Plays as the Excess Express departs for Poshley Heights at the start of the chapter.
Excess Express (Day) Plays aboard the Excess Express in the daytime.
Excess Express (Evening) Plays aboard the Excess Express in the evening.
Excess Express (Night) Plays aboard the Excess Express at night.
Detective Pennington's on the Case Plays in cutscenes involving Pennington.
The Ghost in Cabin Four Ghost T.'s theme music. Plays when speaking to him. N/A
Catch Zip Toad! Plays while catching Zip Toad in the Excess Express. N/A
Riverside Station Platform Plays in the starting area of Riverside Station.
Riverside Station Premises Plays while exploring the rest of Riverside Station.
Smorg Swarm - Hurry, Hurry! Plays while clearing the Smorg swarm in the Riverside Station. N/A
Smorg Swarm - Smorgs Attack! Plays during the Smorgs' attack on the Excess Express. Arrangement of "Smorg Swarm - Hurry, Hurry!". N/A
Poshley Heights Plays in Poshley Heights.
Royal Poshley Park Tower Plays in Poshley Heights' inn. A piano arrangement of "Poshley Heights." N/A
Poshley Sanctum Plays in Poshley Sanctum.
Battle - Chapter 6 Plays during battles in Riverside Station. Arrangement of "Battle - Chapter 1". N/A
Battle - Chapter 6 (Think) A variation of "Battle - Chapter 6" using fewer instruments. N/A
Battle - Smorg Plays during the battle against Smorg
Battle - Smorg (Think) A variation of "Battle - Smorg" using fewer instruments. N/A
The Thousand-Year Door (Garnet Star) Plays in the room with The Thousand-Year Door once the Garnet Star is retrieved. Builds upon "The Thousand-Year Door (Sapphire Star)" by adding vocals. N/A

Chapter 7[edit]

Title Notes Media (Remastered) Media (Original)
Fahr Outpost Plays in Fahr Outpost and in the Path to Fahr Outpost.
The Cannon's Location N/A
Nouveau-Riche Goldbob N/A
General White Returns N/A
Big Bob, Prepare to Fire N/A
Big Bob, Fire!
X-Naut Fortress Plays in intermission cutscenes with Sir Grodus and the X-Nauts within the X-Naut Fortress, and also plays on the first visit to the X-Naut Fortress in Chapter 7. After the initial ambush is cleared, "X-Naut Fortress - First Floor" will override any instances of the track in subsequent revisits.
X-Naut Fortress - First Floor Plays throughout X-Naut Fortress. The other variations that follow this track are used instead when exploring the fortress's lower sublevels.
X-Naut Fortress - Sublevel One A variation of "X-Naut Fortress - First Floor". N/A
X-Naut Fortress - Sublevel Two A variation of "X-Naut Fortress - First Floor". N/A
X-Naut Fortress - Sublevel Three A variation of "X-Naut Fortress - First Floor". N/A
X-Naut Fortress - Sublevel Four A variation of "X-Naut Fortress - First Floor". N/A
Thwomp! Quiz Time Again! Plays during the 66th Trivia Quiz-Off. Arrangement of "Thwomp! Quiz Time!". N/A
Thwomp! Thinking Time Again! Plays while the robotic Thwomp host asks Mario a question. Arrangement of "Thwomp! Thinking Time!". N/A
Behold 2.0! Magnus von Grapple 2.0! Plays when Magnus von Grapple 2.0 is introduced. Arrangement of "Behold! Magnus von Grapple!". N/A
Battle - Chapter 7 Plays during battles in the Path to Fahr Outpost. Arrangement of "Battle - Chapter 1". N/A
Battle - Chapter 7 (Think) A variation of "Battle - Chapter 7" using fewer instruments. N/A
Battle - The Moon Plays during battles in the Moon and the X-Naut Fortress. Arrangement of "Battle - Chapter 1". N/A
Battle - The Moon (Think) A variation of "Battle - The Moon" using fewer instruments. N/A
Battle - Magnus von Grapple 2.0 Plays during the battle against Magnus von Grapple 2.0. Arrangement of "Battle - Magnus von Grapple". N/A
Battle - Magnus von Grapple 2.0 (Think) A variation of "Battle - Magnus von Grapple 2.0" using fewer instruments. N/A
Goodbye, TEC Plays throughout the X-Naut Fortress after TEC activates the emergency transporter for Mario and his allies to escape. Arrangement of "Meanwhile, Princess Peach...".
This song is also teased in the initial reveal trailer for the remake.
N/A
Princess Peach's Whereabouts N/A
The Thousand-Year Door (Crystal Star) Plays in the room with The Thousand-Year Door once the Crystal Star is retrieved. Instead of building upon the previous chapter's version like its predecessors, it is a different, ominous track. N/A

Chapter 8[edit]

Title Notes Media (Remastered) Media (Original)
The Thousand-Year Door (Palace) Plays in the room with The Thousand-Year Door, once it is opened, prior to the start of Chapter 8. N/A
A Horde of Dry Bones Plays while Mario and his allies are dealing with the swarm of Dry Bones that the first Dark Bones summons. Arrangement of "Cutting It Pretty Close!" N/A
Palace of Shadow - Part 1
Palace of Shadow
Plays while exploring the Palace of Shadow.
Palace of Shadow - Part 2 A variation of "Palace of Shadow". N/A
Palace of Shadow - Courtyard Tower Plays while exploring the Palace of Shadow Tower.
Palace of Shadow - Depths Plays while exploring areas past the Palace of Shadow Tower in the Palace of Shadow.
Palace of Shadow - Grand Staircase N/A
Palace of Shadow - Path to the Throne N/A
Who Dares Disturb Gloomtail? Plays in the cutscene prior to Gloomtail's boss battle. Arrangement of "Who Dares Approach Hooktail?". N/A
Grodus's Gratitude
Imprisoned Princess Peach N/A
The Shadow Queen Returns
Master of Shadow, Queen of Fear N/A
Supportive Voices from Afar Plays during the cutscene where everyone sends all their well-wishes to Mario and his allies to keep fighting.
After the Final Battle Plays in the cutscene following the Shadow Queen's defeat.
Fond Farewells Plays in the cutscene where Mario's partners are saying their farewells to him at Rogueport Harbor.
Mario and Peach Set Sail Plays in the dialogue exchange between Mario and Princess Peach on the boat.
Shining, Beautiful Rogueport Plays in the final view of Rogueport as the sun rises.
The Sequel Plays in the cutscene with Goombella and Professor Frankly during the final email reading, and also plays when returning to Rogueport upon starting the postgame for the first time. N/A
That Takes Care of That Plays on the final shot for the final cutscene.
Event Battle - Dark Bones Plays during the battles with Dark Bones. Arrangement of "Event Battle 2". N/A
Event Battle - Dark Bones (Think) A variation of "Event Battle - Dark Bones" using fewer instruments. N/A
Battle - Gloomtail Plays during the battle against Gloomtail. Arrangement of "Battle - Hooktail". N/A
Battle - Gloomtail (Think) A variation of "Battle - Gloomtail" using fewer instruments. N/A
Battle - Grodus Plays during the battle against Sir Grodus.
Battle - Grodus (Think) A variation of "Battle - Grodus" using fewer instruments. N/A
Battle - Bowser, the Koopa King Plays while fighting Bowser in the Palace of Shadow.
Battle - Bowser, the Koopa King (Think) A variation of "Battle - Bowser, the Koopa King" using fewer instruments. N/A
Battle - Shadow Queen Plays during the initial battle with the Shadow Queen. Note that all tracks pertaining to this boss battle do not have any Think variants.
Battle - Shadow Queen (Full Glory) Plays during the initial battle with the Shadow Queen, after her true form is revealed.
Final Battle - Shadow Queen Plays during the final battle with the Shadow Queen.

Special[edit]

Title Notes Media (Remastered) Media (Original)
Paper Mario: The Thousand-Year Door Plays on the title screen. The melody is slightly different if the system language is set to Japanese.

An Awfully Long Time Ago... Plays during the storybook intro cutscene.
Prologue Plays during Princess Peach's trip to Rogueport Plaza.
Mario's House Plays during cutscenes with Mario and Luigi at home. Part of this track is an arrangement of "Map 1 World" from Super Mario Bros. 3 and the "Ground Theme" from Super Mario Bros. both composed by Koji Kondo.
A Letter from Princess Peach Plays while Luigi reads Princess Peach's letter. Rearrangement of "Inside the Castle Walls" by Koji Kondo. N/A
Grand Opening Plays during the cutscene of the boat sailing to Rogueport.
Greetings from the Mushroom Kingdom Plays while Parakarry is on screen or while talking to Lady Bow. Rearrangement of "Main Theme" from Paper Mario by Yuka Tsujiyoko.
N/A
A Brief Lecture Plays while Toadette explains the mechanics of Mario's newly upgraded boots or hammer.
Ms. Mowz Ms. Mowz's theme. Plays during encounters with Ms. Mowz, when she joins Mario's party, and when she is discussed in Goombella's epilogue email.
Super Luigi Plays while talking with Luigi.
Beldam's Sneaky Scheme Plays during the Three Shadows' introduction during the Chapter 1 interlude. N/A
Meanwhile, Princess Peach... Plays during intermissions with Princess Peach.
A Waltz with TEC Plays while Princess Peach dances with her hologram. Rearrangement of "Waltz in C-sharp minor, Op. 64, No. 2" by Frédéric Chopin.
Princess Peach's Undercover Operation Plays while Princess Peach sneaks around X-Naut Fortress. N/A
Grodus's Ambitions N/A
Princess Peach and TEC's Quiz Plays during TEC-XX's quiz. N/A
Princess Peach's Strange Experiment Plays while Princess Peach makes the invisibility potion. N/A
In Bowser's Castle Plays during the first Bowser intermission, set in Bowser's Castle. Rearrangement of "Fortress BGM" from Super Mario Bros. 3 by Koji Kondo.
Make Way for Bowser! Plays during most Bowser intermissions. Rearrangement of "Fortress BGM" from Super Mario Bros. 3 by Koji Kondo.
Bowser's Malaise Plays at the start of the Chapter 6 Bowser intermission, when Bowser is discouraged. Rearrangement of "Fortress BGM" from Super Mario Bros. 3 by Koji Kondo. N/A
Super Bowser Bros. - Overworld Plays in World 1-X, the first level during the Bowser intermissions. Rearrangement of the "Ground Theme" from Super Mario Bros. by Koji Kondo.
Super Bowser Bros. - Super Star Plays when Bowser collects enough pieces of meat to become gigantic and invincible. Rearrangement of the "Super Star" theme from Super Mario Bros. by Koji Kondo.
Super Bowser Bros. - Underwater Plays in World 2-X, the second level during the Bowser intermissions. Rearrangement of the "Underwater Theme" from Super Mario Bros. by Koji Kondo.
Super Bowser Bros. - Castle Plays in World 3-X, the third level during the Bowser intermissions. Rearrangement of "Shiro BGM" from Super Mario Bros. by Koji Kondo.
Let the Pianta Parlor Minigames Begin! Plays during the flyover before a Pianta Parlor minigame begins. N/A
Pianta Parlor Minigame Plays during a Pianta Parlor minigame.
Pit of 100 Trials - Upper Levels
Pit of 100 Trials
Pit of 100 Trials - Upper Levels Rest Spot N/A
Pit of 100 Trials - Lower Levels N/A
Pit of 100 Trials - Lower Levels Rest Spot N/A
Who Dares Challenge Bonetail? Plays in the cutscene prior to Bonetail's boss battle. Arrangement of "Who Dares Approach Hooktail?". N/A
Battle - Extra Plays during normal battles in Hooktail Castle, Poshley Sanctum, the Palace of Shadow courtyard and tower, and the Pit of 100 Trials. Arrangement of "Battle - Chapter 1". N/A
Battle - Extra (Think) A variation of "Battle - Extra" using fewer instruments. N/A
Battle - Bonetail Plays during the battle against Bonetail. Arrangement of "Battle - Hooktail". This track and its Think variant are hidden until she is fought for the first time. N/A
Battle - Bonetail (Think) A variation of "Battle - Bonetail" using fewer instruments. N/A
Attack-a of the Whacka! Plays during the battle against Whacka. This track and its Think variant are hidden until he is fought for the first time. N/A
Attack-a of the Whacka! (Think) A variation of "Attack-a of the Whacka!" using fewer instruments. N/A
Level Up! Plays whenever Mario levels up.
Chapter Clear! Plays when Mario collects a Crystal Star and on the "Cleared!" screen.
Game Over Plays on the Game Over screen.
Staff Credits Plays during the end credits.

Names in other languages[edit]

Language Name Meaning
Japanese サウンドギャラリー
Saundo Gyararī
Sound Gallery

Chinese (simplified) 音乐库
Yīnyuè Kù
Music Library

Chinese (traditional) 音樂庫
Yīnyuè Kù
Music Library

Dutch Muziekhal
Music hall
French Galerie sonore
Sound gallery
German Audiothek
Audio library
Italian Audioteca
Audio library
Korean 사운드 갤러리
Saundeu Gaelleoli
Sound Gallery

Spanish Fonoteca
Sound library