Gulp: Difference between revisions
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[[ | {{PM move infobox | ||
'''Gulp''' is | |game=[[Paper Mario: The Thousand-Year Door]] | ||
|image=PMTTYD_Gulp.png | |||
|mastered_by=[[Yoshi Kid|Yoshi]] | |||
|rank=Base Rank | |||
|effect=Swallows an enemy, and spits it at the one behind it, damaging both | |||
|attack=4+4 Base Rank<br>5+5 Super Rank<br>6+6 Ultra Rank | |||
|target=Single frontmost grounded enemy, and the grounded enemy behind it | |||
}} | |||
'''Gulp''' is one of the default moves available to the [[Yoshi Kid|Yoshi]] partner during the events of ''[[Paper Mario: The Thousand-Year Door]]''. For the cost of 4 [[Flower Point|FP]], Yoshi will swallow the frontmost grounded enemy, and spit it at the closest grounded enemy (if there is one), damaging both. In case of there not being any grounded foes behind the target, Gulp will still deal damage to the chosen enemy. To execute the [[Action Command]], the player must press and hold down the {{button|gcn|R}} Button until the gauge is full. Otherwise, the move will have no effect. Yoshi can target any frontmost grounded enemy with this move, but some bosses are too large for Yoshi to swallow. This attack [[piercing attack|pierces defense]], but the damage dealt to the second enemy (the one that is spat at) will not benefit from [[Charged|positive status effects]] [[Huge|that raise]] [[POW-Up|Attack power]]. Gulp also features one opportunity to perform a [[stylish move]] by pressing {{button|gcn|A}} after Yoshi spits out the enemy. | |||
The move | The move has a special property that lets it bypass the special defense of the [[Iron Cleft]]s. As this is the only move with this property, Yoshi is required to defeat them. Despite dialogue suggesting that the key to damaging the Iron Clefts is to find a way to make them damage each other, the [[Super Hammer]] and [[Ultra Hammer]]'s special moves fail to damage them. | ||
==Unused behaviors== | |||
Internal code shows that Gulp was [[list of Paper Mario: The Thousand-Year Door pre-release and unused content|intended to]] work differently, including different outcomes for certain enemies. For example, the default outcome was supposed to be Yoshi swallowing an enemy outright, defeating them instantly without spitting them at a different enemy. This way of defeating enemies also bypassed any internal checks, such as preventing enemies from using [[Life Mushroom (Paper Mario series)|Life Shroom]]s, and bosses from executing scripted events. This particular behavior can still be seen in the released game, exclusive to single-segment [[Pokey]]s or [[Poison Pokey]]s, with a 50% chance of happening. Other unused behaviors include a special animation for eating exploding enemies, and spitting out a giant fireball that damages all enemies in its path (presumably for use after eating a fiery enemy).<ref>[https://www.youtube.com/watch?v=UqthLjHA_Fo&ab_channel=jdaster64 Paper Mario: TTYD - (Mostly) Unused Gulp Behaviors] by jdaster64 on YouTube (Accessed on 11-28-2020)</ref> | |||
==Gallery== | |||
<gallery> | |||
PMTTYDNS Gulp.jpg|Yoshi Kid using Gulp in the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]] of ''Paper Mario: The Thousand-Year Door'' | |||
Gulp PMTTYDNS.png|Move preview for Gulp in the remake | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Nomikomi | |JapR=Nomikomi | ||
|JapM=Literally means "gulp"; also means "apprehension" | |JapM=Literally means "gulp"; also means "apprehension" | ||
|Chi=吞入 | |||
|ChiR=Tūnrù | |||
|ChiM=Swallow | |||
|Dut=Hap-slik-weg | |||
|DutM=Literally means "bite, swallow, gone", a turn of phrase meaning to eat very fast | |||
|Fre=Gobgob | |||
|FreM=Onomatopea for chewing | |||
|Ger=Saugmatz | |||
|GerM=Suck it up | |||
|Ita=Indigestione | |||
|ItaM=Indigestion | |||
|Kor=삼키기 | |||
|KorR=Samkigi | |||
|KorM=Swallow | |||
|Spa=Engullir | |Spa=Engullir | ||
|SpaM= | |SpaM=Gulp | ||
}} | }} | ||
Latest revision as of 11:52, July 5, 2024
Paper Mario: The Thousand-Year Door move | |
---|---|
Gulp | |
![]() | |
Mastered by | Yoshi |
Rank | Base Rank |
Effect | Swallows an enemy, and spits it at the one behind it, damaging both |
Target | Single frontmost grounded enemy, and the grounded enemy behind it |
Attack Power | 4+4 Base Rank 5+5 Super Rank 6+6 Ultra Rank |
Gulp is one of the default moves available to the Yoshi partner during the events of Paper Mario: The Thousand-Year Door. For the cost of 4 FP, Yoshi will swallow the frontmost grounded enemy, and spit it at the closest grounded enemy (if there is one), damaging both. In case of there not being any grounded foes behind the target, Gulp will still deal damage to the chosen enemy. To execute the Action Command, the player must press and hold down the Button until the gauge is full. Otherwise, the move will have no effect. Yoshi can target any frontmost grounded enemy with this move, but some bosses are too large for Yoshi to swallow. This attack pierces defense, but the damage dealt to the second enemy (the one that is spat at) will not benefit from positive status effects that raise Attack power. Gulp also features one opportunity to perform a stylish move by pressing
after Yoshi spits out the enemy.
The move has a special property that lets it bypass the special defense of the Iron Clefts. As this is the only move with this property, Yoshi is required to defeat them. Despite dialogue suggesting that the key to damaging the Iron Clefts is to find a way to make them damage each other, the Super Hammer and Ultra Hammer's special moves fail to damage them.
Unused behaviors[edit]
Internal code shows that Gulp was intended to work differently, including different outcomes for certain enemies. For example, the default outcome was supposed to be Yoshi swallowing an enemy outright, defeating them instantly without spitting them at a different enemy. This way of defeating enemies also bypassed any internal checks, such as preventing enemies from using Life Shrooms, and bosses from executing scripted events. This particular behavior can still be seen in the released game, exclusive to single-segment Pokeys or Poison Pokeys, with a 50% chance of happening. Other unused behaviors include a special animation for eating exploding enemies, and spitting out a giant fireball that damages all enemies in its path (presumably for use after eating a fiery enemy).[1]
Gallery[edit]
Yoshi Kid using Gulp in the Nintendo Switch remake of Paper Mario: The Thousand-Year Door
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | のみこみ Nomikomi |
Literally means "gulp"; also means "apprehension" | |
Chinese | 吞入 Tūnrù |
Swallow | |
Dutch | Hap-slik-weg | Literally means "bite, swallow, gone", a turn of phrase meaning to eat very fast | |
French | Gobgob | Onomatopea for chewing | |
German | Saugmatz | Suck it up | |
Italian | Indigestione | Indigestion | |
Korean | 삼키기 Samkigi |
Swallow | |
Spanish | Engullir | Gulp |
References[edit]
- ^ Paper Mario: TTYD - (Mostly) Unused Gulp Behaviors by jdaster64 on YouTube (Accessed on 11-28-2020)