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[[File:Galeforce.png|thumb|200px|'''Gale Force''']]
{{PM move infobox
'''Gale Force''' is a move that [[Flurrie]] mastered in ''[[Paper Mario: The Thousand-Year Door]]''. It is available by default, and it uses 4 [[Flower Point]]s. To perform it, the player has to hold and release {{button|gcn|A}} a few times with the rhythm. It has the ability to blow unwanted enemies out of battle, defeating them (this doesn't work on bosses). It is more effective against aerial enemies than ground enemies, as explained by [[Wonky]]. This attack can also be used on the field too, revealing any hidden doorways or confusing enemies so [[Mario]] and his partners can sneak past. This attack is very similar to [[Lakilester]]'s [[Hurricane (move)|Hurricane]].
|game=[[Paper Mario: The Thousand-Year Door]]
{{br|left}}
|image=Gale Force PMTTYDNS.png
|mastered_by=[[Flurrie]]
|rank=Base Rank
|effect=Flurrie produces a strong wind and attempts to blow enemies out of the battlefield, instantly defeating them.
|target=All enemies
}}
'''Gale Force''' is an offensive move available to [[Flurrie|Madame Flurrie]] as soon as she joins the party in ''[[Paper Mario: The Thousand-Year Door]]''. At the cost of 4 [[Flower Point|FP]], Flurrie produces a strong wind and attempts to banish enemies out of the battlefield, instantly defeating them.
 
To improve the success rate of the move, the player has to hold and release {{button|gcn|A}} according to the rhythm shown on screen. Pressing {{button|gcn|A}} while the button is shown to be pushed will fill the gauge, but pressing it while the button is shown to be released will instead decrease the gauge. If the gauge is filled to its last segment, the move will use its default success rate, and if it is filled any less, the success rate will be decreased.
 
However, the success rate of the move is also determined by the particular enemy, and [[Mario]]'s [[Level_up#Paper_Mario_and_Paper_Mario:_The_Thousand-Year_Door|Level]]. Every enemy has a particular susceptibility to Gale Force. For example, a [[Pider]] has a default susceptibility of 70%. This susceptibility is further modified by the relation of Mario's level to the enemy's. The default susceptibility assumes Mario's level is equal to the Pider's (which is level 12). But for every level Mario has over an enemy, Gale Force's success rate grows by 1%, and similarly, for every level by which Mario is lower than the enemy, Gale Force's success rate will decrease by 1%. As such, if Mario encounters a Pider at level 2 (10 below the Pider's), Gale Force will have a 60% success rate instead of 70%, and if Mario encounters a Pider at level 22 (10 above the Pider's), Gale Force will have a 80% success rate instead of 70%. Furthermore, the [[Action Command]] will set a modifier to this success rate. Note that enemies immune to Gale Force (whose base susceptibility is 0%) will not scale with Mario's level, so even at level 100, Gale Force will never be able to affect a boss such as [[Gloomtail]].
 
Unlike ''[[Paper Mario]]'''s [[Fright Mask|Fright Jar]]s, [[Parakarry]]'s [[Air Lift]], [[Lady Bow]]'s [[Spook (move)|Spook]], [[Lakilester]]'s [[Hurricane (move)|Hurricane]], and [[Kalmar]]'s [[Up & Away]], defeating enemies with Gale Force will drop [[Star Point]]s.
 
As Flurrie stops blowing wind, the player can press {{button|gcn|A}} to perform a [[Stylish move]].
 
Gale Force can also be used in the overworld to blow away various objects, such as bushes, posters and textures with a paper-like crease to reveal items or passages. If used on enemies on the overworld, they will get momentarily stunned, allowing Mario to sneak past or get a [[First Strike]].
==Gallery==
<gallery>
PMTTYD Flurrie Gale Force Field Move Demo.png|Field move demonstration
Galeforce.png|Flurrie using Gale Force
PMTTYDNS Gale Force.jpg|Flurrie using Gale Force in the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]]
</gallery>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=ふきとばし
|Jap=ふきとばし
|JapR=Fukitobashi
|JapR=Fukitobashi
|JapM="Fuki" is a puffing sound and "tobashi" is the noun form of 迸る ''tobashiru'', "to blow out, to gush out".
|JapM=Blow Away; same as [[Hurricane (move)|Hurricane]]
|Spa=Huracán
|ChiS=吹飞
|SpaM=Hurricane
|ChiSR=Chuīfēi
|Fra=Ouragan
|ChiSM=Blow Away
|FraM=Hurricane
|ChiT=吹飛
|ChiTR=Chuīfēi
|ChiTM=Blow Away
|Dut=Windkracht 10
|DutM=Wind Power 10
|Fre=Ouragan
|FreM=[[Hurricane (move)|Hurricane]]
|Ger=Hurrikan
|GerM=[[Hurricane (move)|Hurricane]]
|Ita=Folata
|ItaM=Gust
|Kor=날리기
|KorR=Nalligi
|KorM=Blowing Away
|Spa=Vendaval
|SpaM=Windstorm
}}
}}


{{BoxTop}}
==Trivia==
*[[Wonky]] mentions that "flying monsters are weak against wind", and although there is no wind element or wind weakness in the game, flying enemies do overall have higher susceptibility rates to Gale Force compared to grounded enemies.
**Although notably [[Para-Beetle#Paper Mario series 2|Parabuzzies]] use incorrect status tables, and are therefore as resistant to Gale Force as their non-flying counterparts.
*Gale Force is one of the few moves that can clear out [[mist|fog]], although it itself can also cause fog.
{{PMTTYD}}
{{PMTTYD}}
[[Category:Special Moves]]
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[Category: Paper Mario Special Moves]]
[[de:Hurrikan]] <!-- also shared with Hurricane (move) -->
[[Category:Paper Mario: The Thousand-Year Door]]
[[it:Folata]]
[[de:Hurrikan]] <!-- also shares with Hurricane (move) -->

Latest revision as of 07:10, September 21, 2024

Paper Mario: The Thousand-Year Door move
Gale Force
Image showing a partner move in Paper Mario: The Thousand-Year Door (Nintendo Switch)
Mastered by Flurrie
Rank Base Rank
Effect Flurrie produces a strong wind and attempts to blow enemies out of the battlefield, instantly defeating them.
Target All enemies

Gale Force is an offensive move available to Madame Flurrie as soon as she joins the party in Paper Mario: The Thousand-Year Door. At the cost of 4 FP, Flurrie produces a strong wind and attempts to banish enemies out of the battlefield, instantly defeating them.

To improve the success rate of the move, the player has to hold and release A Button according to the rhythm shown on screen. Pressing A Button while the button is shown to be pushed will fill the gauge, but pressing it while the button is shown to be released will instead decrease the gauge. If the gauge is filled to its last segment, the move will use its default success rate, and if it is filled any less, the success rate will be decreased.

However, the success rate of the move is also determined by the particular enemy, and Mario's Level. Every enemy has a particular susceptibility to Gale Force. For example, a Pider has a default susceptibility of 70%. This susceptibility is further modified by the relation of Mario's level to the enemy's. The default susceptibility assumes Mario's level is equal to the Pider's (which is level 12). But for every level Mario has over an enemy, Gale Force's success rate grows by 1%, and similarly, for every level by which Mario is lower than the enemy, Gale Force's success rate will decrease by 1%. As such, if Mario encounters a Pider at level 2 (10 below the Pider's), Gale Force will have a 60% success rate instead of 70%, and if Mario encounters a Pider at level 22 (10 above the Pider's), Gale Force will have a 80% success rate instead of 70%. Furthermore, the Action Command will set a modifier to this success rate. Note that enemies immune to Gale Force (whose base susceptibility is 0%) will not scale with Mario's level, so even at level 100, Gale Force will never be able to affect a boss such as Gloomtail.

Unlike Paper Mario's Fright Jars, Parakarry's Air Lift, Lady Bow's Spook, Lakilester's Hurricane, and Kalmar's Up & Away, defeating enemies with Gale Force will drop Star Points.

As Flurrie stops blowing wind, the player can press A Button to perform a Stylish move.

Gale Force can also be used in the overworld to blow away various objects, such as bushes, posters and textures with a paper-like crease to reveal items or passages. If used on enemies on the overworld, they will get momentarily stunned, allowing Mario to sneak past or get a First Strike.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ふきとばし[?]
Fukitobashi
Blow Away; same as Hurricane
Chinese (simplified) 吹飞[?]
Chuīfēi
Blow Away
Chinese (traditional) 吹飛[?]
Chuīfēi
Blow Away
Dutch Windkracht 10[?] Wind Power 10
French Ouragan[?] Hurricane
German Hurrikan[?] Hurricane
Italian Folata[?] Gust
Korean 날리기[?]
Nalligi
Blowing Away
Spanish Vendaval[?] Windstorm

Trivia[edit]

  • Wonky mentions that "flying monsters are weak against wind", and although there is no wind element or wind weakness in the game, flying enemies do overall have higher susceptibility rates to Gale Force compared to grounded enemies.
    • Although notably Parabuzzies use incorrect status tables, and are therefore as resistant to Gale Force as their non-flying counterparts.
  • Gale Force is one of the few moves that can clear out fog, although it itself can also cause fog.