Z-Yux: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Yoshi Mastar (talk | contribs) (Added stats) |
mNo edit summary |
||
(71 intermediate revisions by 49 users not shown) | |||
Line 1: | Line 1: | ||
[[ | {{species infobox | ||
|image=[[File:Z_Yux.png|150px]]<br>Sprite from ''Paper Mario: The Thousand-Year Door'' | |||
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]]) | |||
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | |||
|variant_of=[[Yux]] | |||
}} | |||
[[File:PMTTYD X-Naut Fortress Yux Lab.png|thumb|left]] | |||
'''Z-Yuxes''' are a gray and red sub-species of [[Yux]] who appear in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]]. Z-Yux are larger and stronger than regular Yux and are used as the security for the [[X-Naut Fortress]] on the [[moon]]. Z-Yux are capable of summoning [[Mini-Z-Yux]] to protect them with forcefields. | |||
The Z-Yux, along with other Yuxes, are notable in that their beam attacks pierce all Defend Plus and Damage Dodge badges that Mario and his partner have equipped. This means that full damage is taken if no guard is performed. | |||
== | ==Profiles and statistics== | ||
===''Paper Mario: The Thousand-Year Door''=== | |||
====GameCube==== | |||
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Z-Yux|align=horizontal|image=[[File:Z_Yux.png]]}} | |||
== | ====Nintendo Switch==== | ||
{{:Paper Mario: The Thousand-Year Door (Nintendo Switch) bestiary|transcludesection=Z-Yux|align=horizontal}} | |||
[[Category: | ==Names in other languages== | ||
[[Category: | {{foreign names | ||
|Jap=バリアーンZ | |||
|JapR=Bariān Zetto | |||
|JapM=[[Yux]] Z | |||
|Chi=巴利昂Z | |||
|ChiR=Bālìáng Z | |||
|ChiM=Yux Z | |||
|Dut=Z-Yux | |||
|Fre=Cruxigris | |||
|FreM=Pun on ''crux-'' (a prefix referring to a cross) and ''gris'' ("grey") | |||
|Ger=Crucimat Z | |||
|GerM=Yux Z | |||
|Ita=Rostella Z | |||
|ItaM=Yux Z | |||
|Kor=배리언Z | |||
|KorR=Baelieon Jeteu | |||
|KorM=Yux Z | |||
|Spa=Centinela Z | |||
|SpaM=Yux Z | |||
}} | |||
==Trivia== | |||
*This is the only X-Naut-related enemy that can always be fought, as they stay on the moon if the player comes back there after finishing the game. | |||
{{PMTTYD}} | |||
[[Category:Aliens]] | |||
[[Category:Paper Mario: The Thousand-Year Door enemies]] | |||
[[de:Crucimat Z]] | |||
[[it:Rostella Z]] |
Latest revision as of 17:23, October 27, 2024
Z-Yux | |
---|---|
Sprite from Paper Mario: The Thousand-Year Door | |
First appearance | Paper Mario: The Thousand-Year Door (2004) |
Latest appearance | Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024) |
Variant of | Yux |
Z-Yuxes are a gray and red sub-species of Yux who appear in Paper Mario: The Thousand-Year Door and its Nintendo Switch remake. Z-Yux are larger and stronger than regular Yux and are used as the security for the X-Naut Fortress on the moon. Z-Yux are capable of summoning Mini-Z-Yux to protect them with forcefields.
The Z-Yux, along with other Yuxes, are notable in that their beam attacks pierce all Defend Plus and Damage Dodge badges that Mario and his partner have equipped. This means that full damage is taken if no guard is performed.
Profiles and statistics[edit]
Paper Mario: The Thousand-Year Door[edit]
GameCube[edit]
Paper Mario: The Thousand-Year Door enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Z-Yux | ||||||||
Max HP | 7 | Attack | 4 | Defense | 0 | |||
Location(s) | The Moon, X-Naut Fortress | Role | Common | Level | 27 | |||
Sleep? | 20% | Dizzy? | 95% | Confuse? | 60% | |||
Tiny? | 85% | Stop? | 70% | Soft? | 90% | |||
Burn? | 100% | Freeze? | 0% | Fright? | 0% | |||
Gale Force? | 80% | KO? | 95% | Moves | Ring Toss (4, Piercing), Recover (+2 HP) | |||
Exp. points | 0 | Coins | 0 - 3 | Items | None | |||
Tattle Log #: 112 |
Log | A genetic improvement on the original Yux. Mini-Z-Yux often appear to restore HP or protect the main unit from damage. | ||||||
Tattle | That's a Z-Yux. It's a genetic improvement on the original Yux. Max HP is 7, Attack is 4, and Defense is 0. Multiple Mini-Z-Yux will appear to protect the main unit, as you'd expect. Sometimes they also restore HP to the main unit, which really burns me up! It doesn't have much HP, but those barriers often protect it from attacks. |
Nintendo Switch[edit]
Paper Mario: The Thousand-Year Door enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Z-Yux | ||||||||
Max HP | 7 | Attack | 4 | Defense | 0 | |||
Location(s) | The Moon, X-Naut Fortress | Role | Common | Level | 27 | |||
Sleep? | 20% | Dizzy? | 95% | Confuse? | 60% | |||
Tiny? | 85% | Stop? | 70% | Soft? | 90% | |||
Burn? | 100% | Freeze? | 0% | Fright? | 0% | |||
Gale Force? | 80% | KO? | 95% | Moves | Ring Toss (4, Piercing), Recover (+2 HP) | |||
Exp. points | 0 | Coins | 0 - 3 | Items | None | |||
Tattle Log #: 117 |
Log | A genetic improvement on the original Yux. Mini-Z-Yux often appear to restore HP or protect the main unit from damage. | ||||||
Tattle | That's a Z-Yux. It's a genetic improvement on the original Yux. Max HP is 7, Attack is 4, and Defense is 0. Multiple Mini-Z-Yux will appear to protect the main unit, as you'd expect. Sometimes they also restore HP to the main unit, which really burns me up! It doesn't have much HP, but those barriers often protect it from attacks. |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バリアーンZ[?] Bariān Zetto |
Yux Z | |
Chinese | 巴利昂Z[?] Bālìáng Z |
Yux Z | |
Dutch | Z-Yux[?] | - | |
French | Cruxigris[?] | Pun on crux- (a prefix referring to a cross) and gris ("grey") | |
German | Crucimat Z[?] | Yux Z | |
Italian | Rostella Z[?] | Yux Z | |
Korean | 배리언Z[?] Baelieon Jeteu |
Yux Z | |
Spanish | Centinela Z[?] | Yux Z |
Trivia[edit]
- This is the only X-Naut-related enemy that can always be fought, as they stay on the moon if the player comes back there after finishing the game.