Yux: Difference between revisions
(They're definitely no further apart than say, Goomba and Galoomba or Strollin' Stu, so I think "relatives" is the furthest we should classify them as. Though considering there was clear asset reuse for them, I still think variant is preferable, personally.) |
|||
(26 intermediate revisions by 20 users not shown) | |||
Line 1: | Line 1: | ||
{{species | {{species infobox | ||
|image=[[File:PPTTYDYux.png]] | |image=[[File:PPTTYDYux.png|150px]]<br>Sprite from ''Paper Mario: The Thousand-Year Door'' | ||
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]]) | |first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]]) | ||
| | |latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | ||
|variants=[[Grodus X]]<br>[[Mini-Yux]]<br>[[X-Yux]]<br>[[Z-Yux]] | |||
|relatives=[[Barribad]] | |relatives=[[Barribad]] | ||
}} | }} | ||
''' | '''Yux''' are X-shaped, barrier-using creatures created by the [[X-Nauts (organization)|X-Naut]] army appearing in ''[[Paper Mario: The Thousand-Year Door]]'' along with its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]]. | ||
==History== | ==History== | ||
===''Paper Mario: The Thousand-Year Door''=== | ===''Paper Mario: The Thousand-Year Door''=== | ||
They are first encountered in [[the Great Tree]] where they are used as security by the [[X-Naut]]s. A smaller number appear later in the [[X-Naut Fortress]] on the [[moon]], where they can be seen behind glass alongside the stronger [[Z-Yux]]es and [[X-Yux]]es, which are used as guards there. | [[File:PMTTYD X-Naut Fortress Yux Lab.png|thumb|left]] | ||
They are first encountered in [[the Great Tree]] where they are used as security by the [[X-Naut]]s. A smaller number appear later in the [[X-Naut Fortress]] on the [[moon]], where they can be seen behind glass alongside the stronger [[Z-Yux]]es and [[X-Yux]]es, which are used as guards there. One normal Yux can be fought in the X-Naut Fortress when entering battle against a [[X-Naut PhD]] in the Yux lab. | |||
In battle, | In battle, Yux produce a [[Mini-Yux]] from within themselves at the end of every turn; the Mini-Yux sustains a barrier around the Yux that renders it invincible. The Yux attack with a ring beam that pierces defense; even Damage Dodge badges have no effect on the damage they deal. This means that a Yux's attack will always deal at least one damage unless the target performs a successful [[Superguard]]. | ||
During the battle against [[ | If a Yux or a Mini-Yux is not [[Tattle]]d on during Chapter 2, its Tattle can be obtained in [[Professor Frankly]]'s trash can, despite being able to fight another in the X-Naut Fortress. | ||
During the battle against [[Grodus]], he uses a type of Yux called [[Grodus X]], which acts more like a Mini-Yux. | |||
===''Super Paper Mario''=== | ===''Super Paper Mario''=== | ||
In ''[[Super Paper Mario]]'', normal | In ''[[Super Paper Mario]]'', normal Yux do not appear, though similar enemy called a [[Barribad]] appears alongside a few of its own variations. Additionally, one of the [[Sammer Guy]] warriors of Sammer's Kingdom is named [[List of Sammer Guys#Yowling Yux|Yowling Yux]] in tribute to the enemy. | ||
==Profiles and statistics== | ==Profiles and statistics== | ||
===''Paper Mario: The Thousand-Year Door''=== | |||
====GameCube==== | |||
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Yux|image=[[File:PPTTYDYux.png]]|align=horizontal}} | {{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Yux|image=[[File:PPTTYDYux.png]]|align=horizontal}} | ||
====Nintendo Switch==== | |||
{{:Paper Mario: The Thousand-Year Door (Nintendo Switch) bestiary|transcludesection=Yux|align=horizontal}} | |||
==Names in other languages== | ==Names in other languages== | ||
Line 25: | Line 34: | ||
|Jap=バリアーン | |Jap=バリアーン | ||
|JapR=Bariān | |JapR=Bariān | ||
|JapM= | |JapM=Derived from English words "barrier" and possibly "machine" | ||
| | |Chi=巴利昂 | ||
| | |ChiR=Bālìáng | ||
|ChiM=Transliteration of the Japanese name | |||
|Dut=Yux | |||
|Fre=Cruxivert | |||
|FreM=From ''crux-'' (a prefix referring to a cross) and ''vert'' ("green") | |||
|Ger=Crucimat | |Ger=Crucimat | ||
|GerM=Pun on ''Crucionen'' (X-Nauts) and '' | |GerM=Pun on ''Crucionen'' ("[[X-Nauts (organization)|X-Nauts]]") and ''automat'' ("machine") | ||
|Ita=Rostella | |Ita=Rostella | ||
|ItaM=Portmanteau of " | |ItaM=Portmanteau of ''rotante'' ("spinning") and ''stella'' ("star") | ||
|Kor=배리언 | |||
|KorR=Baelieon | |||
|KorM=Transliteration of the Japanese name | |||
|Spa=Centinela X | |||
|SpaM=Sentinel X | |||
}} | }} | ||
{{PMTTYD}} | {{PMTTYD}} | ||
[[Category:Aliens]] | [[Category:Aliens]] | ||
[[Category:Paper Mario: The Thousand-Year Door | [[Category:Paper Mario: The Thousand-Year Door enemies]] | ||
[[de:Crucimat]] | [[de:Crucimat]] | ||
[[it:Rostella]] | [[it:Rostella]] |
Latest revision as of 16:23, October 27, 2024
Yux | |||
---|---|---|---|
Sprite from Paper Mario: The Thousand-Year Door | |||
First appearance | Paper Mario: The Thousand-Year Door (2004) | ||
Latest appearance | Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024) | ||
| |||
|
Yux are X-shaped, barrier-using creatures created by the X-Naut army appearing in Paper Mario: The Thousand-Year Door along with its Nintendo Switch remake.
History[edit]
Paper Mario: The Thousand-Year Door[edit]
They are first encountered in the Great Tree where they are used as security by the X-Nauts. A smaller number appear later in the X-Naut Fortress on the moon, where they can be seen behind glass alongside the stronger Z-Yuxes and X-Yuxes, which are used as guards there. One normal Yux can be fought in the X-Naut Fortress when entering battle against a X-Naut PhD in the Yux lab.
In battle, Yux produce a Mini-Yux from within themselves at the end of every turn; the Mini-Yux sustains a barrier around the Yux that renders it invincible. The Yux attack with a ring beam that pierces defense; even Damage Dodge badges have no effect on the damage they deal. This means that a Yux's attack will always deal at least one damage unless the target performs a successful Superguard.
If a Yux or a Mini-Yux is not Tattled on during Chapter 2, its Tattle can be obtained in Professor Frankly's trash can, despite being able to fight another in the X-Naut Fortress.
During the battle against Grodus, he uses a type of Yux called Grodus X, which acts more like a Mini-Yux.
Super Paper Mario[edit]
In Super Paper Mario, normal Yux do not appear, though similar enemy called a Barribad appears alongside a few of its own variations. Additionally, one of the Sammer Guy warriors of Sammer's Kingdom is named Yowling Yux in tribute to the enemy.
Profiles and statistics[edit]
Paper Mario: The Thousand-Year Door[edit]
GameCube[edit]
Paper Mario: The Thousand-Year Door enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Yux | ||||||||
Max HP | 3 | Attack | 2 | Defense | 0 | |||
Location(s) | The Great Tree, X-Naut Fortress | Role | Common | Level | 12 | |||
Sleep? | 30% | Dizzy? | 100% | Confuse? | 70% | |||
Tiny? | 90% | Stop? | 80% | Soft? | 95% | |||
Burn? | 0% | Freeze? | 0% | Fright? | 0% | |||
Gale Force? | 90% | KO? | 95% | Moves | Ring Toss (2, Piercing), Zap (1x3, Piercing) | |||
Exp. points | 0 | Coins | 1 - 2 | Items | None | |||
Tattle Log #: 110 |
Log | These pathetically ugly creatures were created in X-Naut laboratories. With Mini-Yux around them, they're impervious to all attacks. | ||||||
Tattle | That's a Yux. Says here it's a creature created in the X-Naut labs. Max HP is 3, Attack is 2, and Defense is 0. According to this, attacks and items won't affect it if it has Mini-Yux around it. So, if any Mini-Yux appear, take those out first. Duh! |
Nintendo Switch[edit]
Paper Mario: The Thousand-Year Door enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Yux | ||||||||
Max HP | 3 | Attack | 2 | Defense | 0 | |||
Location(s) | The Great Tree, X-Naut Fortress | Role | Common | Level | 12 | |||
Sleep? | 30% | Dizzy? | 100% | Confuse? | 70% | |||
Tiny? | 90% | Stop? | 80% | Soft? | 95% | |||
Burn? | 0% | Freeze? | 0% | Fright? | 0% | |||
Gale Force? | 90% | KO? | 95% | Moves | Ring Toss (2, Piercing), Zap (1x3, Piercing) | |||
Exp. points | 0 | Coins | 1 - 2 | Items | None | |||
Tattle Log #: 115 |
Log | These pathetically ugly creatures were created in the X-Naut laboratories. With Mini-Yux around them, they're impervious to all attacks. | ||||||
Tattle | That's a Yux. Says here it's a creature created in the X-Naut labs. Max HP is 3, Attack is 2, and Defense is 0. According to this, attacks and items won't affect it if it has Mini-Yux around it. So, if any Mini-Yux appear, take those out first. Duh! |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バリアーン[?] Bariān |
Derived from English words "barrier" and possibly "machine" | |
Chinese | 巴利昂[?] Bālìáng |
Transliteration of the Japanese name | |
Dutch | Yux[?] | - | |
French | Cruxivert[?] | From crux- (a prefix referring to a cross) and vert ("green") | |
German | Crucimat[?] | Pun on Crucionen ("X-Nauts") and automat ("machine") | |
Italian | Rostella[?] | Portmanteau of rotante ("spinning") and stella ("star") | |
Korean | 배리언[?] Baelieon |
Transliteration of the Japanese name | |
Spanish | Centinela X[?] | Sentinel X |