Dark Wizzerd: Difference between revisions
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{{ | {{species infobox | ||
|image=[[ | |image=[[File:DarkWizzerd.png|150px]]<br>Sprite from ''Paper Mario: The Thousand-Year Door'' | ||
| | |first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]]) | ||
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | |||
|variant_of=[[Wizzerd]] | |||
| | |||
| | |||
}} | }} | ||
'''Dark Wizzerds''' are | '''Dark Wizzerds''' are cyborg creatures encountered in the [[Palace of Shadow]] and [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]]. Dark Wizzerds are floating, vaguely bean-shaped creatures purple in color with several three fingered floating hands around it, which it uses to attack foes. Dark Wizzerds can also fire energy lasers and, like [[Magikoopa]]s, can create several illusions of themselves when alone. It is one of the only derived species of enemies that, being "Dark", is actually weaker than its normal form. | ||
The laser attack can actually pierce all defenses used by Mario and his partner, including Defend Plus and Damage Dodge. However, Guards still reduce damage by 1, and Superguards avoid all damage as usual. [[P-Up, D-Down]] and [[P-Down, D-Up]] badges still have their usual effect, however, regardless of defense-piercing abilities. | |||
[[Category: | ==Profiles and statistics== | ||
[[Category: | ===''Paper Mario: The Thousand-Year Door''=== | ||
[[ | ====GameCube==== | ||
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Dark Wizzerd|align=horizontal|image=[[File:DarkWizzerd.png]]}} | |||
====Nintendo Switch==== | |||
{{:Paper Mario: The Thousand-Year Door (Nintendo Switch) bestiary|transcludesection=Dark Wizzerd|align=horizontal}} | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=マホマホ | |||
|JapR=Mahomaho | |||
|JapM=A partial repetition of「魔法」(''mahō'', "sorcery") | |||
|ChiS=魔轰 | |||
|ChiSR=Mó Hōng | |||
|ChiSM=Magic Blast | |||
|ChiT=魔轟 | |||
|ChiTR=Mó Hōng | |||
|ChiTM=Magic Blast | |||
|Dut=Dark Wizzerd | |||
|Fre=Magymagy | |||
|FreM=Repetition of ''magy'', which a diminutive form of ''magie'' ("magic") | |||
|Ger=Lila Magi-Mech | |||
|GerM="Violet + clipping of "magic" and "mechanic" | |||
|Ita=Magogobot | |||
|ItaM=Partial repetition of ''Magobot'' ("Wizzerd") | |||
|Kor=수리수리 | |||
|KorR=Sulisuli | |||
|KorM= | |||
|Spa=Magín Oscuro | |||
|SpaM=Diminutive of ''mago'' ("mage") + ''oscuro'' ("dark") | |||
}} | |||
==Trivia== | |||
*Dark Wizzerds are the only type of Wizzerd fought in the main story, as their [[Wizzerd|normal]] and [[Elite Wizzerd|elite]] counterparts only appear in the optional Pit of 100 Trials. | |||
*Just like the other Wizzerd species, they will not hit other enemies if the player uses Super Hammer or Ultra Hammer. | |||
{{PMTTYD}} | |||
[[Category:Cyborgs]] | |||
[[Category:Magicians]] | |||
[[Category:Paper Mario: The Thousand-Year Door enemies]] | |||
[[de:Lila Magi-Mech]] | |||
[[it:Magogobot]] |
Revision as of 19:26, September 1, 2024
Dark Wizzerd | |
---|---|
Sprite from Paper Mario: The Thousand-Year Door | |
First appearance | Paper Mario: The Thousand-Year Door (2004) |
Latest appearance | Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024) |
Variant of | Wizzerd |
Dark Wizzerds are cyborg creatures encountered in the Palace of Shadow and Pit of 100 Trials in Paper Mario: The Thousand-Year Door and its Nintendo Switch remake. Dark Wizzerds are floating, vaguely bean-shaped creatures purple in color with several three fingered floating hands around it, which it uses to attack foes. Dark Wizzerds can also fire energy lasers and, like Magikoopas, can create several illusions of themselves when alone. It is one of the only derived species of enemies that, being "Dark", is actually weaker than its normal form.
The laser attack can actually pierce all defenses used by Mario and his partner, including Defend Plus and Damage Dodge. However, Guards still reduce damage by 1, and Superguards avoid all damage as usual. P-Up, D-Down and P-Down, D-Up badges still have their usual effect, however, regardless of defense-piercing abilities.
Profiles and statistics
Paper Mario: The Thousand-Year Door
GameCube
Paper Mario: The Thousand-Year Door enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Dark Wizzerd | ||||||||
Max HP | 10 | Attack | 5 | Defense | 2 | |||
Location(s) | Palace of Shadow, Pit of 100 Trials (Levels 61, 63, 66, 68) | Role | Common | Level | 33 | |||
Sleep? | 10% | Dizzy? | 90% | Confuse? | 40% | |||
Tiny? | 85% | Stop? | 50% | Soft? | 90% | |||
Burn? | 100% | Freeze? | 50% | Fright? | 30% | |||
Gale Force? | 85% | KO? | 90% | Moves | Tickle (5), Laser Beam (5, Piercing), Lightning Storm (5), Power Up (Raises Stats), Recover (Heals 10 HP), Clone (creates illusions when alone) | |||
Exp. points | 0 | Coins | 2 - 4 | Items | Dried Shroom (drop only), Fire Flower (drop only), Honey Syrup (drop only), Life Shroom, Stopwatch, Tasty Tonic (drop only), Thunder Rage, Power Plus, Power Plus P | |||
Tattle Log #: 95 |
Log | A part-machine, part-organic, magic-using entity. It'll multiply itself to confuse you. | ||||||
Tattle | That's a Dark Wizzerd. It's a part-machine, part-organic, centuries-old thing. Max HP is 10, Attack is 5, and Defense is 2. It uses magic to attack and to alter your condition, so stay on guard. If there's only one left, it'll multiply itself to confuse you. I know they look totally goofy, but they're actually pretty tough enemies.
|
Nintendo Switch
Paper Mario: The Thousand-Year Door enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Dark Wizzerd | ||||||||
Max HP | 10 | Attack | 5 | Defense | 2 | |||
Location(s) | Palace of Shadow, Pit of 100 Trials (Levels 61, 63, 66, 68) | Role | Common | Level | 33 | |||
Sleep? | 10% | Dizzy? | 90% | Confuse? | 40% | |||
Tiny? | 85% | Stop? | 50% | Soft? | 90% | |||
Burn? | 100% | Freeze? | 50% | Fright? | 30% | |||
Gale Force? | 85% | KO? | 90% | Moves | Tickle (5), Laser Beam (5, Piercing), Lightning Storm (5), Power Up (Raises Stats), Recover (Heals 10 HP), Clone (creates illusions when alone) | |||
Exp. points | 0 | Coins | 2 - 4 | Items | Dried Mushroom (drop only), Fire Flower (drop only), Honey Syrup (drop only), Life Mushroom, Stopwatch, Tasty Tonic (drop only), Thunder Rage, Power Plus, Power Plus P | |||
Tattle Log #: 98 |
Log | A part-machine, part-organic, magic-using entity. It'll multiply itself to confuse you. | ||||||
Tattle | That's a Dark Wizzerd. It's a part-machine, part-organic, centuries-old thing. Max HP is 10, Attack is 5, and Defense is 2. It uses magic to attack and to alter your condition, so stay on guard. If there's only one left, it'll multiply itself to confuse you. I know they look totally goofy, but they're actually pretty tough enemies.
|
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | マホマホ[?] Mahomaho |
A partial repetition of「魔法」(mahō, "sorcery") | |
Chinese (simplified) | 魔轰[?] Mó Hōng |
Magic Blast | |
Chinese (traditional) | 魔轟[?] Mó Hōng |
Magic Blast | |
Dutch | Dark Wizzerd[?] | - | |
French | Magymagy[?] | Repetition of magy, which a diminutive form of magie ("magic") | |
German | Lila Magi-Mech[?] | "Violet + clipping of "magic" and "mechanic" | |
Italian | Magogobot[?] | Partial repetition of Magobot ("Wizzerd") | |
Korean | 수리수리[?] Sulisuli |
? | |
Spanish | Magín Oscuro[?] | Diminutive of mago ("mage") + oscuro ("dark") |
Trivia
- Dark Wizzerds are the only type of Wizzerd fought in the main story, as their normal and elite counterparts only appear in the optional Pit of 100 Trials.
- Just like the other Wizzerd species, they will not hit other enemies if the player uses Super Hammer or Ultra Hammer.