Art Attack: Difference between revisions

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[[File:Art Attack_NS.jpg|thumb|The attack in the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]].]]
[[File:Art Attack_NS.jpg|thumb|The attack in the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]].]]
[[File:Art_Attack_PMTTYDNS.png|thumb|Preview in the remake.]]
'''Art Attack''' is a Special Move in ''[[Paper Mario: The Thousand-Year Door]]'' that uses up 4 [[Star Power|SP]]. It is available after getting the [[Ruby Star]] at the end of [[Paper Mario: The Thousand-Year Door#Chapter 4: For Pigs the Bell Tolls|Chapter 4]]. The name of the move is a play on the words "art" and "heart attack".
'''Art Attack''' is a Special Move in ''[[Paper Mario: The Thousand-Year Door]]'' that uses up 4 [[Star Power|SP]]. It is available after getting the [[Ruby Star]] at the end of [[Paper Mario: The Thousand-Year Door#Chapter 4: For Pigs the Bell Tolls|Chapter 4]]. The name of the move is a play on the words "art" and "heart attack".



Revision as of 07:21, June 28, 2024

Paper Mario: The Thousand-Year Door move
Art Attack
Art Attack
Mastered by Mario
Crystal Star Ruby Star
Effect Draw circles around enemies to harm them.
Target All
Attack Power 3 for each complete circle
A screenshot of Mario using the Art Attack attack in Paper Mario: The Thousand-Year Door (Nintendo Switch).
The attack in the remake.
Image showing the Art Attack special move in Paper Mario: The Thousand-Year Door (Nintendo Switch)
Preview in the remake.

Art Attack is a Special Move in Paper Mario: The Thousand-Year Door that uses up 4 SP. It is available after getting the Ruby Star at the end of Chapter 4. The name of the move is a play on the words "art" and "heart attack".

The Action Command requires the player to control the Ruby Star with the Control Stick, drawing circles around enemies. The player has about 15 seconds to make as many circles as possible, not counting the time spent during the enemy damage animation. If an enemy is completely encircled, it suffers 3 HP of piercing damage, with any less than that reducing the damage dealt - as a result, more damage can be dealt against smaller foes, which are faster to encircle. Fully encircling all enemies (even if they have no HP left) is necessary for the action command to be considered a "success", though this has no mechanical effect. Damage can be maximized by ignoring already-defeated enemies, or foregoing damage on all enemies to focus on a single foe.

Names in other languages

Language Name Meaning Notes
Japanese カコンデポン[?]
Kakonde Pon
"Encircle and Pop"; Possibly a parody of Panel de Pon (パネルでポン), a Nintendo game released in Japan for the Super Famicom in 1995
French Trace Pow[?] -
German POW-Ring[?] -
Italian Giraboom[?] From girare ("to turn") and "boom"
Spanish Ataque Estelar[?] Stellar Attack