Plane Mode: Difference between revisions

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{{form-infobox
{{form-infobox
|image=[[File:PMTTYD Mario airplane.png|200px]]
|image=[[File:PMTTYD Mario airplane.png|200px]]
|item=[[Plane Panel]]
|item=Plane panel
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|powers=Fly
|powers=Fly
|character=[[Mario]]
|character=[[Mario]]
}}
}}
'''Plane Mario''' is one of [[Mario]]'s transformations seen in ''[[Paper Mario: The Thousand-Year Door]]'', and the first one obtained. Like his other origami-themed forms, it is granted to him in the form of a "curse" from one of the [[Black Chest Demon]]s.
'''Plane Mode''' is one of [[Mario]]'s transformations seen in ''[[Paper Mario: The Thousand-Year Door]]'', and the first one obtained. Like his other origami-themed forms, it is granted to him in the form of a "curse" from one of the [[Black Chest Demon]]s.


Plane Mario Mode allows Mario to morph into a paper airplane. However, this move can only be activated when pressing {{button|gcn|Y}} on top of a Plane Panel. It is very similar to [[Boat Mario]] in this manner. As a paper airplane, Mario will constantly float downward at a diagonal angle, and this slope may be leveled off by tilting {{button|gcn|Stick}} in the opposite direction of Plane Mario's descent. Flying in this manner, though, will result in the ride being slower, sometimes taken to the extreme of Plane Mario dropping straight to the ground. If necessary, the player can end Plane Mario's ride by pressing {{button|gcn|B}}, resulting in Plane Mario transforming back into his standard self.
Plane Mode allows Mario to morph into a {{wp|paper plane}}. However, this move can only be activated when pressing {{button|gcn|Y}} on top of a plane panel. It is very similar to [[Boat Mario]] in this manner. As a paper plane, Mario will constantly float downward at a diagonal angle, and this slope may be leveled off by tilting {{button|gcn|Stick}} in the opposite direction of Mario's descent. Flying in this manner, though, will result in the ride being slower, sometimes taken to the extreme of Mario dropping straight to the ground. If necessary, the player can end Plane Mario's ride by pressing {{button|gcn|B}}, resulting in Mario transforming back into his standard self.


A [[minigame]] in the [[Pianta Parlor]] utilizes this move.
A [[minigame]] in the [[Pianta Parlor]] utilizes this move.


{{Mario's Transformations}}
{{PMTTYD}}
{{PMTTYD}}
{{Mario's Transformations}}
[[Category:Mario's Transformations]]
[[Category:Mario's Transformations]]
[[Category:Paper Mario: The Thousand-Year Door]]
[[Category:Paper Mario: The Thousand-Year Door Moves]]
[[de:Fliegermodus]]
[[de:Fliegermodus]]
[[it:Mario Cartaplano]]
[[it:Mario Cartaplano]]

Revision as of 18:20, November 15, 2020

This article is about the move in Paper Mario: The Thousand-Year Door. For the trio move in Mario & Luigi: Paper Jam, see Trio Glider.

Template:Form-infobox Plane Mode is one of Mario's transformations seen in Paper Mario: The Thousand-Year Door, and the first one obtained. Like his other origami-themed forms, it is granted to him in the form of a "curse" from one of the Black Chest Demons.

Plane Mode allows Mario to morph into a paper plane. However, this move can only be activated when pressing Y Button on top of a plane panel. It is very similar to Boat Mario in this manner. As a paper plane, Mario will constantly float downward at a diagonal angle, and this slope may be leveled off by tilting Control Stick in the opposite direction of Mario's descent. Flying in this manner, though, will result in the ride being slower, sometimes taken to the extreme of Mario dropping straight to the ground. If necessary, the player can end Plane Mario's ride by pressing B Button, resulting in Mario transforming back into his standard self.

A minigame in the Pianta Parlor utilizes this move.

Template:Mario's Transformations