Shell Shield: Difference between revisions
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==Names in other Languages== | ==Names in other Languages== | ||
{{foreignname | {{foreignname | ||
|Jap=コウラのまもり | |Jap=コウラのまもり | ||
|JapR=Koura no Mamori | |||
|JapM=Shell Defense | |JapM=Shell Defense | ||
|Fra=Caraprotect | |Fra=Caraprotect | ||
|FraM=Carapace(shell) + protect}} | |FraM=Carapace (shell) + protect | ||
}} | |||
{{BoxTop}} | |||
{{PMTTYD}} | {{PMTTYD}} | ||
[[Category:Special Moves]] | [[Category:Special Moves]] | ||
[[Category: Paper Mario Special Moves]] | [[Category:Paper Mario Special Moves]] | ||
[[Category:Paper Mario: The Thousand-Year Door]] | [[Category:Paper Mario: The Thousand-Year Door]] | ||
[[de:Panzerschild]] |
Revision as of 09:16, July 22, 2016
Shell Shield is a defensive move that Koops can learn in Paper Mario: The Thousand-Year Door. Koops learns this move as he levels up to Super Rank. Four FP is required to use this move. To successfully use this attack, the button must be pressed when the cursor is close to the center of the gauge. Depending how close the cursor is to the center, the Shell will have two to eight HP. The only way to see its HP is to have the Peekaboo badge, as it is not possible to use Goombella's Tattle ability on the shell.