Ground-Pound Switch: Difference between revisions
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{{ | {{item infobox | ||
[[File:GroundPoundSwitch.jpg| | |image=[[File:GroundPoundSwitch.jpg|200px]]<br>Artwork from ''Super Mario Galaxy'' | ||
A '''Ground-Pound Switch'''<ref>''Super Mario Galaxy 2'' | |first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]]) | ||
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]]) | |||
}} | |||
A '''Ground-Pound Switch'''<ref>{{cite|date=2010|publisher=Nintendo of America|language=en|title=''Super Mario Galaxy 2'' instruction booklet|page=20}}</ref> (also spelled '''Ground Pound Switch'''<ref>{{cite|date=2007|publisher=Nintendo of America|language=en|title=''Super Mario Galaxy'' instruction booklet|page=18}}</ref> and '''ground-pound switch'''<ref>{{cite|date=2007|publisher=Nintendo of America|language=en|title=''Super Mario Galaxy'' instruction booklet|page=12}}</ref><ref>{{cite|date=2010|publisher=Nintendo of America|language=en|title=''Super Mario Galaxy 2'' instruction booklet|page=12}}</ref>) is a recurring object within 3D installments of the [[Super Mario (series)|''Super Mario'' series]]. As the name implies, player characters can use Ground-Pound Switches by [[Ground Pound|ground-pound]]ing them, affecting something within the environment. | |||
==History== | ==History== | ||
===''Super Mario Galaxy''=== | ===''Super Mario Galaxy''=== | ||
Ground Pound Switches are first seen in ''[[Super Mario Galaxy]]''. Upon Mario or Luigi pressing one of these switches, a variety of things can happen, mainly making [[Star Bit]]s or [[coin]]s appear. There are also timed Ground Pound Switches, tree [[stump]]s that have similar effects, and gray Ground Pound Switches that make walls fall down, making other areas accessible. | Ground Pound Switches are first seen in ''[[Super Mario Galaxy]]''. Upon [[Mario]] or [[Luigi]] pressing one of these switches, a variety of things can happen, mainly making [[Star Bit]]s or [[coin]]s appear. There are also timed Ground Pound Switches, tree [[stump]]s that have similar effects, and gray Ground Pound Switches that make walls fall down, making other areas accessible. | ||
===''Super Mario Galaxy 2''=== | ===''Super Mario Galaxy 2''=== | ||
[[File:SMG2 Puzzle Plank Switch.png|thumb|left|Mario on a Ground-Pound Switch in the | [[File:SMG2 Puzzle Plank Switch.png|thumb|left|Mario on a Ground-Pound Switch in the Puzzle Plank Galaxy in ''Super Mario Galaxy 2'']] | ||
Ground-Pound Switches are also shown in ''[[Super Mario Galaxy 2]]'', having the same functions like in the first game. There is also a [[blue switch (Super Mario Galaxy | Ground-Pound Switches are also shown in ''[[Super Mario Galaxy 2]]'', having the same functions like in the first game. Ground-Pound Switches appear in the [[Puzzle Plank Galaxy]], the [[Cosmic Cove Galaxy]], [[Bowser's Lava Lair]], [[Cloudy Court Galaxy]], [[Starshine Beach Galaxy]], the [[Chompworks Galaxy]], [[Shiverburn Galaxy]], and [[Boo Moon Galaxy]]. There is also a [[blue switch (Super Mario Galaxy)|new function for Ground-Pound Switches]] in this game. If Mario or Luigi ground-pounds one of the switches, the screen turns grayscale, and the environment and enemies on the respective planet slow down greatly. This new function appears in the [[Space Storm Galaxy]], [[Clockwork Ruins Galaxy]], and [[Stone Cyclone Galaxy]], and it is useful in avoiding stage hazards that would be impossible to dodge otherwise. | ||
{{br|left}} | {{br|left}} | ||
===''Super Mario Odyssey''=== | ===''Super Mario Odyssey''=== | ||
[[File:Ground-Pound Switch SMO.jpg|thumb | [[File:Ground-Pound Switch SMO.jpg|thumb|240px|A Ground-Pound Switch in ''Super Mario Odyssey'']] | ||
Ground-Pound Switches reappear in ''[[Super Mario Odyssey]]''. One can be found on top of a skyscraper in the [[Metro Kingdom]]. Ground-pounding the switch causes a [[platform]] to temporarily appear, allowing access to another building. Four Ground-Pound Switches are also found around the [[Seaside Kingdom]], each one guarded by a cage that can be opened only by collecting the [[Power Moon]] next to it. Ground-pounding these switches uncorks the [[Sparkle Water]] fountains to allow Mario to fight [[Mollusque-Lanceur]]. | Ground-Pound Switches reappear in ''[[Super Mario Odyssey]]''. One Ground-Pound Switch can be found in the [[Lost Kingdom]], and it creates some walls for Mario to [[Wall Jump|wall-jump]] to the Rocky Mountain Summit when ground-pounded. Another one can be found on top of a skyscraper in the [[Metro Kingdom]]. Ground-pounding the switch causes a [[platform]] to temporarily appear, allowing access to another building. Four Ground-Pound Switches are also found around the [[Seaside Kingdom]], each one guarded by a cage that can be opened only by collecting the [[Power Moon]] next to it. Ground-pounding these switches uncorks the [[Sparkle Water]] fountains to allow Mario to fight [[Mollusque-Lanceur]]. These switches also appear in a sub-area in the aforementioned kingdom and the [[Ruined Kingdom]]. Several Ground-Pound Switches also appear in the [[Underground Moon Caverns]] in the [[Moon Kingdom]], where they are used to activate moving platforms. According to the brochure for the Lost Kingdom, the symbol on Ground-Pound Switches originated there in ancient times.<ref>[https://i.imgur.com/kWVFLbT.jpg Kingdom Brochures]. The text reads "A Symbol from Ancient Times: Now seen all over the world, this starburst symbol is thought to have originated on these islands. But what does it communicate? The mystery may never be solved."</ref> This symbol also appears on some enemies, such as [[Stairface Ogre]]s and [[Astro-Lanceur]]s. | ||
According to the brochure for the | |||
===''Super Mario 3D World + Bowser's Fury''=== | ===''Super Mario 3D World + Bowser's Fury''=== | ||
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|width2=100 | |width2=100 | ||
}} | }} | ||
In the ''Bowser's Fury'' campaign of ''[[Super Mario 3D World + Bowser's Fury]]'', Ground-Pound Switches reappear and are colored purple. Activating them either causes a [[Cat Shine]] and platforms leading to it to appear or causes a battle arena to form around the switch that can be disabled only if every enemy within is defeated, which also spawns a Cat Shine. After Mario has collected the Cat Shine, the Ground-Pound Switch turns gray, and it can then be pressed again to repeat the challenge. However, the Cat Shine collected upon its completion | In the ''[[Bowser's Fury]]'' campaign of ''[[Super Mario 3D World + Bowser's Fury]]'', Ground-Pound Switches reappear and are colored purple. Activating them either causes a [[Cat Shine]] and platforms leading to it to appear or causes a battle arena to form around the switch that can be disabled only if every enemy within is defeated, which also spawns a Cat Shine. After Mario has collected the Cat Shine, the Ground-Pound Switch turns gray, and it can then be pressed again to repeat the challenge. However, the Cat Shine collected upon its completion is transparent, and it gives Mario only coins when collected. | ||
The following Cat Shines are collected after Mario hits Ground-Pound Switches: | The following Cat Shines are collected after Mario hits Ground-Pound Switches: | ||
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*Surprise Prizefight (switch located on an island directly north of Mount Magmeow) | *Surprise Prizefight (switch located on an island directly north of Mount Magmeow) | ||
{{br}} | {{br}} | ||
==Gallery== | |||
<gallery> | |||
SMG Asset Model Ground-Pound Switch.png|Model from ''Super Mario Galaxy'' | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ヒップドロップスイッチ<ref>'' | |Jap=ヒップドロップスイッチ<ref>{{cite|title=スーパーマリオギャラクシー (''Sūpā Mario Gyarakushī'') instruction booklet|page=21|language=ja|publisher=Nintendo|date=2007}}</ref> | ||
|JapR=Hippu Doroppu | |JapR=Hippu Doroppu Suitchi | ||
|JapM=Hip Drop Switch | |JapM=Hip Drop Switch | ||
|Spa=Interruptor de Salto Bomba<ref>''Super Mario Galaxy 2'' | |ChiT=臀部撞地開關<ref>{{cite|title=超級瑪利歐銀河2 (''Chāojí Mǎlìōu Yínhé Èr'') instruction booklet|page=26|date=2010|language=zh-hant|publisher=Nintendo}}</ref> | ||
|ChiTR=Túnbù Zhuàng Dì Kāiguān | |||
|ChiTM=Ground Pound Switch | |||
|Spa=Interruptor de Salto Bomba<ref>{{cite|language=es-419|publisher=Nintendo of America|date=2010|title=''Super Mario Galaxy 2'' instruction booklet|page=64}}</ref> | |||
|SpaM=Ground Pound Switch | |SpaM=Ground Pound Switch | ||
|Fre=interrupteur à charge au sol<ref>''Super Mario Galaxy 2'' | |Fre=interrupteur à charge au sol<ref>{{cite|language=fr-ca|publisher=Nintendo of America|date=2010|title=''Super Mario Galaxy 2'' instruction booklet|page=34}}</ref> | ||
|FreM=Ground Pound Switch | |FreM=Ground Pound Switch | ||
|Ger=Stampfattacken-Schalter | |Ger=Stampfattacken-Schalter | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
{{SMG}} | {{SMG}} | ||
{{SMG2}} | {{SMG2}} | ||
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[[Category:Super Mario Galaxy 2 objects]] | [[Category:Super Mario Galaxy 2 objects]] | ||
[[Category:Super Mario Odyssey objects]] | [[Category:Super Mario Odyssey objects]] | ||
[[de:Stampfattacken-Schalter]] | |||
[[it:Interruttore Schianto a Terra]] | [[it:Interruttore Schianto a Terra]] |
Latest revision as of 22:34, October 6, 2024
Ground-Pound Switch | |
---|---|
Artwork from Super Mario Galaxy | |
First appearance | Super Mario Galaxy (2007) |
Latest appearance | Super Mario 3D World + Bowser's Fury (2021) |
A Ground-Pound Switch[1] (also spelled Ground Pound Switch[2] and ground-pound switch[3][4]) is a recurring object within 3D installments of the Super Mario series. As the name implies, player characters can use Ground-Pound Switches by ground-pounding them, affecting something within the environment.
History[edit]
Super Mario Galaxy[edit]
Ground Pound Switches are first seen in Super Mario Galaxy. Upon Mario or Luigi pressing one of these switches, a variety of things can happen, mainly making Star Bits or coins appear. There are also timed Ground Pound Switches, tree stumps that have similar effects, and gray Ground Pound Switches that make walls fall down, making other areas accessible.
Super Mario Galaxy 2[edit]
Ground-Pound Switches are also shown in Super Mario Galaxy 2, having the same functions like in the first game. Ground-Pound Switches appear in the Puzzle Plank Galaxy, the Cosmic Cove Galaxy, Bowser's Lava Lair, Cloudy Court Galaxy, Starshine Beach Galaxy, the Chompworks Galaxy, Shiverburn Galaxy, and Boo Moon Galaxy. There is also a new function for Ground-Pound Switches in this game. If Mario or Luigi ground-pounds one of the switches, the screen turns grayscale, and the environment and enemies on the respective planet slow down greatly. This new function appears in the Space Storm Galaxy, Clockwork Ruins Galaxy, and Stone Cyclone Galaxy, and it is useful in avoiding stage hazards that would be impossible to dodge otherwise.
Super Mario Odyssey[edit]
Ground-Pound Switches reappear in Super Mario Odyssey. One Ground-Pound Switch can be found in the Lost Kingdom, and it creates some walls for Mario to wall-jump to the Rocky Mountain Summit when ground-pounded. Another one can be found on top of a skyscraper in the Metro Kingdom. Ground-pounding the switch causes a platform to temporarily appear, allowing access to another building. Four Ground-Pound Switches are also found around the Seaside Kingdom, each one guarded by a cage that can be opened only by collecting the Power Moon next to it. Ground-pounding these switches uncorks the Sparkle Water fountains to allow Mario to fight Mollusque-Lanceur. These switches also appear in a sub-area in the aforementioned kingdom and the Ruined Kingdom. Several Ground-Pound Switches also appear in the Underground Moon Caverns in the Moon Kingdom, where they are used to activate moving platforms. According to the brochure for the Lost Kingdom, the symbol on Ground-Pound Switches originated there in ancient times.[5] This symbol also appears on some enemies, such as Stairface Ogres and Astro-Lanceurs.
Super Mario 3D World + Bowser's Fury[edit]
In the Bowser's Fury campaign of Super Mario 3D World + Bowser's Fury, Ground-Pound Switches reappear and are colored purple. Activating them either causes a Cat Shine and platforms leading to it to appear or causes a battle arena to form around the switch that can be disabled only if every enemy within is defeated, which also spawns a Cat Shine. After Mario has collected the Cat Shine, the Ground-Pound Switch turns gray, and it can then be pressed again to repeat the challenge. However, the Cat Shine collected upon its completion is transparent, and it gives Mario only coins when collected.
The following Cat Shines are collected after Mario hits Ground-Pound Switches:
- Hurry! Jump High, Jump Fast! (switch located near the entrance to Pounce Bounce Isle)
- Hurry! Watch Your Step! (switch located on a bridge near the entrance to Trickity Tower)
- Hurry! Fly through the Frost! (switch located at the base of Crisp Climb Castle)
- Cold Cove Combat (switch located on the small area of land below the entrance to Slipskate Slope)
- Hurry! Hop behind the Wall! (switch located in the middle of some Donut Blocks in Risky Whisker Island)
- Hurry! Hot Cross Run! (switch located near the entrance of Roiling Roller Isle)
- Hurry! Steer the Switchboards! (switch located near the entrance of Mount Magmeow)
- Footprint Free-for-All (switch located to the southwest of the Wasteland Giga Bell)
- Surprise Prizefight (switch located on an island directly north of Mount Magmeow)
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ヒップドロップスイッチ[6] Hippu Doroppu Suitchi |
Hip Drop Switch | |
Chinese (traditional) | 臀部撞地開關[7] Túnbù Zhuàng Dì Kāiguān |
Ground Pound Switch | |
French | interrupteur à charge au sol[9] | Ground Pound Switch | |
German | Stampfattacken-Schalter[?] | Ground Pound Switch | |
Italian | Interruttore Schianto a Terra[?] | Ground Slam Switch | |
Spanish | Interruptor de Salto Bomba[8] | Ground Pound Switch |
References[edit]
- ^ 2010. Super Mario Galaxy 2 instruction booklet. Nintendo of America (English). Page 20.
- ^ 2007. Super Mario Galaxy instruction booklet. Nintendo of America (English). Page 18.
- ^ 2007. Super Mario Galaxy instruction booklet. Nintendo of America (English). Page 12.
- ^ 2010. Super Mario Galaxy 2 instruction booklet. Nintendo of America (English). Page 12.
- ^ Kingdom Brochures. The text reads "A Symbol from Ancient Times: Now seen all over the world, this starburst symbol is thought to have originated on these islands. But what does it communicate? The mystery may never be solved."
- ^ 2007. スーパーマリオギャラクシー (Sūpā Mario Gyarakushī) instruction booklet. Nintendo (Japanese). Page 21.
- ^ 2010. 超級瑪利歐銀河2 (Chāojí Mǎlìōu Yínhé Èr) instruction booklet. Nintendo (Traditional Chinese). Page 26.
- ^ 2010. Super Mario Galaxy 2 instruction booklet. Nintendo of America (Latin American Spanish). Page 64.
- ^ 2010. Super Mario Galaxy 2 instruction booklet. Nintendo of America (Canadian French). Page 34.