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{{italic title|Ring (''Sonic the Hedgehog'')}}
{{italic title|id=yes}}
{{item-infobox
{{item infobox
|title=Ring
|image=[[File:M&S2012 Ring Icon.png]]
|first_appearance=''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' ([[List of games by date#2007|2007]])
 
|latest_appearance=''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'' ([[List of games by date #2019|2019]])
|first_appearance=''[[sonicretro:Sonic the Hedgehog Story Comic|Sonic the Hedgehog Story Comic Vol. 1]]'' (1991, ''Sonic the Hedgehog'' franchise)<br>[[Mario & Sonic at the Olympic Games (Nintendo DS)|''Mario & Sonic at the Olympic Games'' (Nintendo DS)]] ([[List of games by date#2008|2008]], ''Super Mario''-related media)
|image=[[File:SonicHedgehogRing.png]]
|latest_appearance=''[[sonicretro:Sonic_X_Shadow_Generations|Sonic X Shadow Generations]]'' (2024, ''Sonic the Hedgehog'' franchise)<br>''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'' ([[List of games by date #2019|2019]], ''Super Mario''-related media)
|description=Small, golden, shiny rings, serving as the main collectibles in the ''{{wp|Sonic the Hedgehog}}'' series.
|effect=Boosts speed
}}
}}
'''Rings''' are the primary collectibles in the ''{{wp|Sonic the Hedgehog}}'' series. They are intended to be collected by [[Sonic the Hedgehog]], attributing to the gimmicks of the game, in a similar way to [[Mario]] collecting [[coin]]s in his games. Similar to coins, rings are typically golden, shiny, and small, allowing Sonic to easily and quickly collect them. Although they are featured prominently in a variety of ''Sonic the Hedgehog'' installments, rings tend to make little appearance in the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, aside from occasionally being involved in the gimmicks of an event or serving their traditional role as collectibles.
'''Rings''' are the primary collectibles in the ''{{wp|Sonic the Hedgehog}}'' franchise that function similarly to [[coin]]s in the ''[[Super Mario (franchise)|Super Mario]]'' franchise, serving various purposes once collected. In the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, Rings also appear in mainly collectible roles and commonly boost speed, but also appear as different kinds of items in certain [[event]]s.
==History==
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Games''====
Rings appear in [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]] in the [[Nintendo DS]] [[Mario & Sonic at the Olympic Games (Nintendo DS)|version]] of ''Mario & Sonic at the Olympic Games'', where several appear along the course and can be flown through to boost the character's speed and height. Additionally, the sounds which play when the player traces a figure in the [[Vault (Mario & Sonic at the Olympic Games for Nintendo DS)|Vault]] event are the same sounds traditionally played when rings are collected. Rings also appear in [[Airship (minigame)|Airship]], where they award the player points and occasionally time when collected.
 
====''Mario & Sonic at the Olympic Winter Games''====
[[File:M&SOWG Ring Icon.png|thumb]]
In the [[Wii]] [[Mario & Sonic at the Olympic Winter Games (Wii)|version]] of ''Mario & Sonic at the Olympic Winter Games'', five Rings can be collected to perform a character's special action again in both the [[Dream Alpine (Individual)|Individual]] and [[Dream Alpine (Team)|Team]] versions of Dream Alpine, the [[Dream Snowboard Cross (Individual)|Individual]] and [[Dream Snowboard Cross (Team)|Team]] versions of Dream Snowboard Cross and [[Dream Short Track]].
 
In the Nintendo DS [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|version]], up to ten Rings can be collected in [[Ski Cross Racing]] to boost the character's top speed, as well as giving them a short boost as each one is collected. In [[Rocket Ski Jumping]], Rings function similarly to how they did in Dream Long Jump, providing characters that pass through them a boost in speed and altitude, and Rings are collected to score points in [[Ultimate Figure Skating]].
 
====''Mario & Sonic at the London 2012 Olympic Games''====
[[File:MSL2012 Sticker Coin Ring.png|thumb|Sticker of a coin and a ring]]
Rings appear in [[Dream Discus]] in the Wii [[Mario & Sonic at the London 2012 Olympic Games (Wii)|version]] of ''Mario & Sonic at the London 2012 Olympic Games'', where the aim of the event is to collect as many Rings and Ring Capsules to add points to the player's score. Rings also appear as collectibles in several different London party minigames.


==''Mario & Sonic'' series==
====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
===''Mario & Sonic at the Olympic Games''===
Giant orange rings appear in [[Bullet Bill Sledge Race]] in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', where the player can pass through them to gain a speed and height boost. Rings are also collected by the player in [[Roller Coaster Bobsleigh]], where they increase the top speed of the bobsleigh. Characters also collect rings in [[Sonic's Figure Skating Spectacular]], though this is only a cosmetic effect.
Rings are sparse in ''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'', though they are featured in the [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]] event, albeit larger and with a different function. The player is intended to guide their character through as many as possible, each providing a brief burst of speed, seeming to do so with a small gust of wind. Otherwise, rings have no purpose in the game, with [[coin]]s typically used as collectibles during the minigames. Notably, the sounds which play when the player traces a figure in the [[Vault (Mario & Sonic at the Olympic Games for DS)|Vault]] event are the same sounds traditionally played when rings are collected.


===''Mario & Sonic at the Olympic Winter Games''===
====''Mario & Sonic at the Rio 2016 Olympic Games''====
In ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', rings are scattered throughout the [[Dream Alpine (Individual)|Dream Alpine]] event map. They are usually found in straight sets of five. Notably, if a character collects five rings, they receive another opportunity to have their character perform a special action as an alternative to collecting a special action item. Rings are also featured in the [[Dream Snowboard Cross]] event, serving a similar function. Collecting five rings rewards the player a short burst of speed. Rings also attribute to the gimmick of the [[Dream Short Track]] event, serving again as collectibles toward the player's speed, items, and progress.
In the [[Wii U]] [[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|version]] version of ''Mario & Sonic at the Rio 2016 Olympic Games'', Rings appear as a currency that can be earned alongside Coins though competing in events and tournaments, as well as a number of other activities. Once collected, the Rings can be spent at the Olympic- and Sonic-themed items stands on [[Copacabana Beach]], as well as be used as the entry fee for the carnival challenges for the Sonic and Dr. Eggman floats.


===''Mario & Sonic at the London 2012 Olympic Games''===
In the [[Nintendo 3DS]] [[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|version]], Rings appear as one of the items that can be obtained on the roulette in [[100m Plus]], causing several to appear on the track and collecting them gives the character a short speed boost while slightly increasing their top speed. In [[BMX Plus]], Rings appear in various places on the course and can be collected to increase the character's top speed, but can be lost by hitting enemies and obstacles.
As featured in the [[Dream Discus]] event of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', the players must guide their characters and discusses through the sky, collecting as many rings as possible to receive points. Each ring is worth one point, and every ring capsule is worth five points. Throughout this stage, rings tend to come in strict formations, such as straight lines and occasionally arrows. At the end of the stage, the points the players accumulate from collecting rings, in addition to obtaining points by other means, such as defeating enemies, are added for a total, resulting in the win.


===''Mario & Sonic at the Sochi 2014 Olympic Winter Games''===
====''Mario & Sonic at the Olympic Games Tokyo 2020''====
Throughout the [[Bullet Bill Sledge Race]] event in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', the players are tasked with guiding their characters through large, orange hoops strongly resembling rings, more so in the second lap. Each ring the player guides the character through gives them a subtle boost of speed and height. Traditional rings are collected regularly during the [[Roller Coaster Bobsleigh]] event in simple formations.
In ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'', rings are collected throughout the Dream Race event, typically in linear sets of ten. The player may collect up to forty rings, although rings may be lost due to colliding with certain obstacles.


===''Mario & Sonic at the Rio 2016 Olympic Games''===
===''Super Smash Bros.'' series===
In the Maracanã Stadium of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]'', completing Single Matches earns the player rings in addition to coins.
In ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. Ultimate]]'', rings make a minor appearance in the background of [[Green Hill Zone]].


===''Mario & Sonic at the Olympic Games Tokyo 2020''===
==Gallery==
In ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'', rings are collected throughout the Dream Racing event, typically in linear sets of ten. The player may collect up to forty rings, although rings may be lost due to colliding with certain obstacles.
<gallery>
TeamDreamAlpine MSOWG Wii.png|Rings in Dream Alpine (Team) in the Wii version of ''Mario & Sonic at the Olympic Winter Games''
MASATLOG Dreamdiscus.png|Rings in Dream Discus in the Wii version of ''Mario & Sonic at the London 2012 Olympic Games''
SSBB Green Hill Zone Stage.png|Rings in the Green Hill Zone in ''Super Smash Bros. Brawl''
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=リング
|JapR=Ringu
|JapM=Ring
|Kor=링
|KorR=Ling
|KorM=Ring
|Fre=Ring
|Ger=Ring
|Spa=Ring
|Ita=Ring
|Dut=Ring
}}


==External links==
*[[sonicretro:Ring|Ring on Sonic Retro]]
*{{fandom|sonic|Ring|Ring at the Sonic Wiki Zone}}
{{M&SATOG}}
{{M&SATOG}}
{{SSBB}}
{{M&SATOWG}}
{{M&SATOWG}}
{{M&SATLOG}}
{{M&SATLOG}}
{{M&SATSOWG}}
{{M&SATSOWG}}
{{SSB4}}
{{M&SATROG}}
{{M&SATROG}}
{{SSBU}}
{{M&SATOGT}}
{{M&SATOGT}}
[[Category:Collectibles]]
[[Category:Items]]
[[Category:Sonic the Hedgehog series]]
[[Category:Mario & Sonic at the Olympic Games items]]
[[Category:Mario & Sonic at the Olympic Winter Games]]
[[Category:Mario & Sonic at the London 2012 Olympic Games]]
[[Category:Mario & Sonic at the Sochi 2014 Olympic Winter Games]]
[[Category:Mario & Sonic at the Rio 2016 Olympic Games]]
[[Category:Mario & Sonic at the Olympic Games Tokyo 2020]]
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]
[[Category:Super Smash Bros. Ultimate]]

Latest revision as of 23:22, October 23, 2024

Ring
Ring Icon from London 2012
First appearance Sonic the Hedgehog Story Comic Vol. 1 (1991, Sonic the Hedgehog franchise)
Mario & Sonic at the Olympic Games (Nintendo DS) (2008, Super Mario-related media)
Latest appearance Sonic X Shadow Generations (2024, Sonic the Hedgehog franchise)
Mario & Sonic at the Olympic Games Tokyo 2020 (2019, Super Mario-related media)
Effect Boosts speed

Rings are the primary collectibles in the Sonic the Hedgehog franchise that function similarly to coins in the Super Mario franchise, serving various purposes once collected. In the Mario & Sonic series, Rings also appear in mainly collectible roles and commonly boost speed, but also appear as different kinds of items in certain events.

History[edit]

Mario & Sonic series[edit]

Mario & Sonic at the Olympic Games[edit]

Rings appear in Dream Long Jump in the Nintendo DS version of Mario & Sonic at the Olympic Games, where several appear along the course and can be flown through to boost the character's speed and height. Additionally, the sounds which play when the player traces a figure in the Vault event are the same sounds traditionally played when rings are collected. Rings also appear in Airship, where they award the player points and occasionally time when collected.

Mario & Sonic at the Olympic Winter Games[edit]

Ring Icon from Vancouver 2010

In the Wii version of Mario & Sonic at the Olympic Winter Games, five Rings can be collected to perform a character's special action again in both the Individual and Team versions of Dream Alpine, the Individual and Team versions of Dream Snowboard Cross and Dream Short Track.

In the Nintendo DS version, up to ten Rings can be collected in Ski Cross Racing to boost the character's top speed, as well as giving them a short boost as each one is collected. In Rocket Ski Jumping, Rings function similarly to how they did in Dream Long Jump, providing characters that pass through them a boost in speed and altitude, and Rings are collected to score points in Ultimate Figure Skating.

Mario & Sonic at the London 2012 Olympic Games[edit]

Sticker of a Coin and a Ring from Mario & Sonic at the London 2012 Olympic Games
Sticker of a coin and a ring

Rings appear in Dream Discus in the Wii version of Mario & Sonic at the London 2012 Olympic Games, where the aim of the event is to collect as many Rings and Ring Capsules to add points to the player's score. Rings also appear as collectibles in several different London party minigames.

Mario & Sonic at the Sochi 2014 Olympic Winter Games[edit]

Giant orange rings appear in Bullet Bill Sledge Race in Mario & Sonic at the Sochi 2014 Olympic Winter Games, where the player can pass through them to gain a speed and height boost. Rings are also collected by the player in Roller Coaster Bobsleigh, where they increase the top speed of the bobsleigh. Characters also collect rings in Sonic's Figure Skating Spectacular, though this is only a cosmetic effect.

Mario & Sonic at the Rio 2016 Olympic Games[edit]

In the Wii U version version of Mario & Sonic at the Rio 2016 Olympic Games, Rings appear as a currency that can be earned alongside Coins though competing in events and tournaments, as well as a number of other activities. Once collected, the Rings can be spent at the Olympic- and Sonic-themed items stands on Copacabana Beach, as well as be used as the entry fee for the carnival challenges for the Sonic and Dr. Eggman floats.

In the Nintendo 3DS version, Rings appear as one of the items that can be obtained on the roulette in 100m Plus, causing several to appear on the track and collecting them gives the character a short speed boost while slightly increasing their top speed. In BMX Plus, Rings appear in various places on the course and can be collected to increase the character's top speed, but can be lost by hitting enemies and obstacles.

Mario & Sonic at the Olympic Games Tokyo 2020[edit]

In Mario & Sonic at the Olympic Games Tokyo 2020, rings are collected throughout the Dream Race event, typically in linear sets of ten. The player may collect up to forty rings, although rings may be lost due to colliding with certain obstacles.

Super Smash Bros. series[edit]

In Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate, rings make a minor appearance in the background of Green Hill Zone.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese リング[?]
Ringu
Ring
Dutch Ring[?] -
French Ring[?] -
German Ring[?] -
Italian Ring[?] -
Korean [?]
Ling
Ring
Spanish Ring[?] -

External links[edit]