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{{italic title|id=yes}}
{{item infobox
[[File:SMRPG_Board.png|frame|Artwork of a block]]
|image=[[File:SMRPG_Board.png|150px]]<br>Artwork of a tile
A '''block''', also known as a '''Board''',<ref>''Super Mario RPG: Legend of the Seven Stars'' English instruction booklet, page 16.</ref> is a yellow square-shaped panel that hovers above the ground and functions as a platform in ''[[Super Mario RPG: Legend of the Seven Stars]]''. Blocks usually come in pairs. When [[Mario]] jumps onto one of the blocks, the other revolves around it. When Mario [[jump]]s to the next one, the platform he was previously standing on begins to revolve around the one he is currently standing on. Thus, these platforms can be used to cross [[lava]]-filled rooms or to reach [[treasure chest|treasure box]]es that are too high for Mario to reach with his jumping ability. Not all blocks move at the same speed; some move quickly, while others move slowly. As such, Mario has to plan his jumps accordingly.
|first_appearance=''[[Super Mario RPG: Legend of the Seven Stars]]'' ([[List of games by date#1996|1996]])
 
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
Other blocks that do not move in this way occasionally appear, such as in [[Dr. Topper]]'s room and in [[Rose Way]].
}}
 
'''Tiles''', also referred to as '''blocks''' or '''Boards''',<ref>{{cite|language=en-us|date=1996|publisher=Nintendo of America|title=''Super Mario RPG: Legend of the Seven Stars'' instruction booklet|page=16}}</ref> are objects in ''[[Super Mario RPG: Legend of the Seven Stars]]''. These yellow square-shaped panels hover above the ground and function as platforms, and they usually appear in pairs. When [[Mario]] jumps onto a tile, the other revolves around it. When he [[jump]]s to the next one, the platform that he was previously standing on begins to revolve around the one he is currently standing on. Tiles can be used to cross [[lava]]-filled rooms or to reach [[treasure chest|treasure box]]es that are otherwise too high to reach. Some tiles move quicker than others. Other tiles that do not move in this way occasionally appear, such as in [[Dr. Topper]]'s room and in [[Rose Way]]. There are also stationary, hidden tiles that permanently turn visible and tangible when hit from below, similar to the properties of a [[Hidden Treasure]], allowing Mario to reach higher areas or objects. Tiles first appear in [[Bandit's Way]] in the [[Mushroom Kingdom|Mushroom Kingdom Region]]. Many individuals have traveled to Bandit's Way to see the tiles for themselves.<ref>{{cite|language=en-us|date=1996|publisher=Nintendo of America|author=Pelland, Scott, and Kent Miller|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|page=22|quote=''The curious travel from all over to experience Bandit Way's gravity-defying platforms. The scientific principle behind these marvels remain unknown.''}}</ref> Tiles closely resemble the [[Rotating Block]]s of ''[[Super Mario World]]''.
Blocks first appear in the level [[Bandit's Way]] in the [[Mushroom Kingdom]]. Many individuals have traveled to Bandit's Way to see the blocks for themselves.<ref>Pelland, Scott, and Kent Miller. ''Super Mario RPG: Legend of the Seven Stars'' Player's Guide. Page 22. "''The curious travel from all over to experience Bandit Way's gravity-defying platforms. The scientific principle behind these marvels remain unknown.''"</ref>
 
These blocks closely resemble the [[Rotating Block]]s of ''[[Super Mario World]]'' and the [[Bike Pads]] of ''[[Mario & Luigi: Superstar Saga]]''.
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
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|JapR=Bōdo
|JapR=Bōdo
|JapM=Board
|JapM=Board
|Ita=Blocco<ref>''[[Super Mario RPG: Legend of the Seven Stars]]'' Italian e-manual</ref><br>Piastrella <small>(''Super Mario RPG'')</small>
|ChiS=悬浮板
|ItaM=Block<br>Tile
|ChiSR=Xuánfú bǎn
|ChiSM=Hoverboard
|ChiT=板塊
|ChiTR=Bǎnkuài
|ChiTM=Tile
|Dut=tegel
|DutM=tile
|FreE=dalle
|FreEM=slab
|FreA=tuile
|FreAM=tile
|Ger=Plattform
|GerM=Platform
|Ita=Blocco<ref>''Super Mario RPG: Legend of the Seven Stars'' Italian e-manual{{page needed}}</ref>
|ItaN=original
|Ita2=piastrella
|Ita2N=remake
|ItaM=Block
|Ita2M=tile
|Kor=보드
|KorR=Bodeu
|KorM=Board
|Spa=baldosa
|SpaM=tile
}}
}}



Latest revision as of 07:41, August 28, 2024

Tile
Super Mario RPG: Legend of the Seven Stars promotional artwork: Board.
Artwork of a tile
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)

Tiles, also referred to as blocks or Boards,[1] are objects in Super Mario RPG: Legend of the Seven Stars. These yellow square-shaped panels hover above the ground and function as platforms, and they usually appear in pairs. When Mario jumps onto a tile, the other revolves around it. When he jumps to the next one, the platform that he was previously standing on begins to revolve around the one he is currently standing on. Tiles can be used to cross lava-filled rooms or to reach treasure boxes that are otherwise too high to reach. Some tiles move quicker than others. Other tiles that do not move in this way occasionally appear, such as in Dr. Topper's room and in Rose Way. There are also stationary, hidden tiles that permanently turn visible and tangible when hit from below, similar to the properties of a Hidden Treasure, allowing Mario to reach higher areas or objects. Tiles first appear in Bandit's Way in the Mushroom Kingdom Region. Many individuals have traveled to Bandit's Way to see the tiles for themselves.[2] Tiles closely resemble the Rotating Blocks of Super Mario World.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ボード[?]
Bōdo
Board
Chinese (simplified) 悬浮板[?]
Xuánfú bǎn
Hoverboard
Chinese (traditional) 板塊[?]
Bǎnkuài
Tile
Dutch tegel[?] tile
French (NOA) tuile[?] tile
French (NOE) dalle[?] slab
German Plattform[?] Platform
Italian Blocco[3] Block original
piastrella[?] tile remake
Korean 보드[?]
Bodeu
Board
Spanish baldosa[?] tile

References[edit]

  1. ^ 1996. Super Mario RPG: Legend of the Seven Stars instruction booklet. Nintendo of America (American English). Page 16.
  2. ^ "The curious travel from all over to experience Bandit Way's gravity-defying platforms. The scientific principle behind these marvels remain unknown." – Pelland, Scott, and Kent Miller (1996). Super Mario RPG: Legend of the Seven Stars Player's Guide. Nintendo of America (American English). Page 22.
  3. ^ Super Mario RPG: Legend of the Seven Stars Italian e-manual[page number needed]