Paper Mario: The Thousand-Year Door (Nintendo Switch) sound test

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 16:12, June 6, 2024 by Dus T. (talk | contribs)
Jump to navigationJump to search

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting. This notice should be removed after a month has passed since the game was first released.

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

The Sound Gallery playing a track in Paper Mario: The Thousand-Year Door (Nintendo Switch)
Listening to a track in the Sound Gallery

The Sound Gallery is a feature in the Nintendo Switch remake of Paper Mario: The Thousand-Year Door, located in the Journal sub-menu. It allows the player to listen to any music from the game in both their new arrangements made for the Nintendo Switch remake or the original tracks when the Nostalgic Tunes badge is equipped. Tracks not present in the GameCube original are grayed out from the list when Mario is equipped with the Nostalgic Tunes badge.

Music tracks are categorized by chapter, except Rogueport tracks and Special tracks, which have different conditions on how to be unlocked.

  • Chapter tracks are unlocked by collecting every Shine Sprite in a chapter, with the added requirement of presenting that chapter's Crystal Star to The Thousand-Year Door. The tracks will unlock even if Mario collects all Shine Sprites from a chapter after standing in front of The Thousand-Year Door.
  • Rogueport tracks are unlocked after collecting every Shine Sprite within Rogueport and the Rogueport Underground.
  • Special tracks are unlocked after defeating the Shadow Queen and completing the game.

Additional tracks may have extra requirements, such as needing to beat an optional boss character before their battle theme becomes available.

Controls

Button Effect
L Button / ZL Button Go back one track
A Button / Y Button Play/Pause
R Button / ZR Button Go forward one track
X Button Shuffle, loop the whole soundtrack or loop one track

List of songs

Rogueport

Title Notes
Rogueport Plays throughout Rogueport.
Rogueport - Podley's Place A variation of "Rogueport" which plays in Podley's Place.
Rogueport Shops A variation of "Rogueport" which plays in Toad Bros. Bazaar and Westside Goods.
Rogueport Harbor A variation of "Rogueport" which plays in Rogueport Harbor after returning from Keelhaul Key in Chapter 5.
Rogueport - Sublevel One Plays in the Rogueport Underground.
Rogueport - Sublevel Two A variation of "Rogueport - Sublevel One".
Rogueport - Sublevel Three A variation of "Rogueport - Sublevel One".
Cutting It Pretty Close! Plays during Goombella's encounter with Lord Crump.
Goombella Goombella's theme. Plays before Goombella joins the party.
Professor Frankly Plays during cutscenes inside Professor Frankly's house.
Frankly, It's a Mystery
Frankly and the Magical Map
A Suspicious Black Chest Plays whenever a black chest is found.
The Curse of the Suspicious Black Chest Plays when a black chest is opened.
Cooking with Zess T. Plays while Zess T. cooks.
Pianta Parlor Plays inside the Pianta Parlor.
Grifty the Traveling Minstrel Plays when Grifty tells a tale.
Wonky Knows Stuff Plays when Wonky tells information to Mario.
Lumpy's Quest Plays when reading Lumpy's journal.
Event Battle 1 Plays during required battles.
Event Battle 1 (Think) A variation of "Event Battle 1" using fewer instruments.
Event Battle 2 Plays during required battles.
Event Battle 2 (Think) A variation of "Event Battle 2" using fewer instruments.
Master of Action Commands Plays while training with the Battle Master.
The Thousand-Year Door Plays during the first visit to the room with The Thousand-Year Door.

Chapter 1

Title Notes
Petal Meadows Plays in Petal Meadows.
Searching Petal Meadows
Petalburg Plays in Petalburg.
Murphy? Mario? Plays while asking Mayor Kroop about the Diamond Star's location and while listening to him during his trouble.
Thwomp! Quiz Time! Plays during the 65th Trivia Quiz-Off.
Thwomp! Thinking Time! Plays while the Thwomp host asks Mario a question.
Shhwonk Fortress - Part One Plays in Shhwonk Fortress.
Shhwonk Fortress - Part Two A variation of "Shhwonk Fortress - Part One".
Shhwonk Fortress - Part Three A variation of "Shhwonk Fortress - Part One". Part of this track is an arrangement of the "Underground Theme" from Super Mario Bros. by Koji Kondo.
Koops Koops' theme. Plays before Koops joins the party.
Melancholy Koopie Koo Plays during Koopie Koo's farewell before Koops leaves with Mario. Rearrangement of "Petalburg".
Entering Hooktail Castle Plays when first arriving outside of Hooktail Castle.
Hooktail Castle - Part One Plays inside Hooktail Castle.
Hooktail Castle - Part Two A variation of "Hooktail Castle - Part One"
Hooktail Castle - Part Three A variation of "Hooktail Castle - Part One"
Hooktail Castle - Part Four A variation of "Hooktail Castle - Part One"
A Letter from...Dad? Plays while Koops first reads the letter found near the remains of a Dull Bones.
Backs against the Wall Plays while Mario and his partner escape from the spike trap room.
Who Dares Approach Hooktail? Plays while encountering Hooktail in her boss room.
Peace Returns to Petalburg Plays during the return back to Petalburg after Hooktail's defeat.
A Message from Princess Peach Plays while reading Princess Peach's emails.
Battle - Chapter 1 Plays during battles in Rogueport Underground, Petal Meadows, and Shhwonk Fortress.
Battle - Chapter 1 (Think) A variation of "Battle - Chapter 1" with fewer instruments.
Battle - Hooktail Plays during Hooktail's boss battle.
Battle - Hooktail (Think) A variation of "Battle - Hooktail" with fewer instruments.
The Thousand-Year Door (Diamond Star) Plays in the room with The Thousand-Year Door once the Diamond Star is retrieved.

Chapter 2

Title Notes
Welcome to Boggly Woods Plays when first entering Boggly Woods.
Boggly Woods Plays in Boggly Woods.
Searching Boggly Woods
We're the Three Shadows! Plays during cutscenes involving the Three Shadows.
Approaching the Great Tree Plays when Mario and his party first visit the Great Tree.
The Great Tree Plays in the Great Tree.
The Wind Spirit
A Famous Actress's Necklace
Madame Flurrie Flurrie's theme.
Punies on the Move Plays when Mario escorts the Punies throughout the Great Tree.
More Punies on the Move
Plenty of Punies on the Move
Full Party of Punies on the Move
Punio and Petuni Plays when Punio reunites with Petuni.
Punies vs. Jabbies Plays during the fights between the Punies and Jabbies.
Invasion of the X-Nauts! Lord Crump's theme. Plays when he shows up at the bottom of the tree.
Time Bomb's Ticking! Plays when Lord Crump's bomb is ticking.
Time Bomb's Ticking! (Battle) Plays during battles when Lord Crump's bomb is ticking.
Behold! Magnus von Grapple! Plays when Magnus von Grapple is introduced.
Peace Returns to the Great Tree Plays when returning to the Great Tree after defeating Magnus von Grapple.
Battle - Chapter 2 Plays during battles in Boggly Woods and the Great Tree.
Battle - Chapter 2 (Think) A variation of "Battle - Chapter 2" with fewer instruments.
Event Battle - Three Shadows Plays during battles against Beldam, Marilyn, and Vivian, both in chapter 2 and chapter 8.
Event Battle - Three Shadows (Think) A variation of "Event Battle - Three Shadows" with fewer instruments.
Battle - Magnus von Grapple Plays during the battle against Magnus von Grapple.
Battle - Magnus von Grapple (Think) A variation of "Battle - Magnus von Grapple" with fewer instruments.
The Thousand-Year Door (Emerald Star) Plays in the room with The Thousand-Year Door once the Emerald Star is retrieved.

Chapter 3

Title Notes
Frankie and Francesca, Love on da Lam
The Robbos' Base Plays while talking to Ishnail in chapter 3.
Da Tears of a Pianta Boss
Launch the Blimp! Plays when the Cheep Blimp takes off for Glitzville.
Glitzville Plays in Glitzville.
The Glitz Pit Plays in the Glitz Pit.
Battle - Glitz Pit Arena Plays while watching battles in the Glitz Pit Arena.
Seven Wonders of the Glitz Pit Plays when sneaking around in the Glitz Pit.
Grubba, the Glitz Pit Promoter Plays during cutscenes involving Grubba.
Backstage Mysteries Plays when King K's and Bandy Andy's drained bodies are discovered in the storage room.
Catch That Egg! Plays when trying to get Yoshi Kid's egg.
Yoshi Kid Yoshi Kid's theme. Plays when he joins Mario's party.
An Accident Occurs Plays when Grubba catches Mario reading his plans.
An Accident Occurs (Hurry!) Plays when Mario chases Grubba to the arena.
Maaaacho Grubba! Hoo-wee! Plays when Grubba's machine powers him up into Macho Grubba.
A Bittersweet Music Box Plays when Jolene reunites with Mush.
Peace Returns to the Glitz Pit Plays during the cutscene in the Glitz Pit after defeating Macho Grubba.
Battle - Chapter 3 Plays during battles in the Glitz Pit.
Battle - Chapter 3 (Think)
Event Battle - Bowser Butts In Plays when fighting Bowser in chapter 3.
Event Battle - Bowser Butts In (Think)
Event Battle - The Champ Plays during the battle against Rawk Hawk.
Event Battle - The Champ (Think)
Battle - Macho Grubba Plays during the battle against Macho Grubba.
Battle - Macho Grubba (Think)
Battle - Prince Mush Plays during the battle against Prince Mush. This song and its Think variant are not unlocked after completing the chapter, but after fighting Prince Mush for the first time.
Battle - Prince Mush (Think)
The Thousand-Year Door (Gold Star) Plays in the room with The Thousand-Year Door once the Gold Star is retrieved.

Chapter 4

Title Notes
Twilight Town Plays in Twilight Town.
Twilight Trail Plays in Twilight Trail.
Creepy Steeple Plays in Creepy Steeple.
Doopliss Drops In
It's-a You...Mario?!
Vivian Plays when Vivian joins Mario.
Peace Returns to Twilight Town Plays during the cutscene after saving Twilight Town.
Battle - Chapter 4 Plays during battles in Twilight Trail and the Creepy Steeple.
Battle - Chapter 4 (Think)
Event Battle - Atomic Boo Plays while battling the Atomic Boo.
Event Battle - Atomic Boo (Think)
Battle - Doopliss Plays while battling Doopliss.
Battle - Doopliss (Think)
Battle - Impostor Mario
Battle - Impostor Mario (Think)
The Thousand-Year Door (Ruby Star) Plays in the room with The Thousand-Year Door once the Ruby Star is retrieved.

Chapter 5

Title Notes
Flavio, Gutsy Seafarer Plays when recruiting Flavio to go to Keelhaul Key.
Bobbery and Scarlette Plays when Bobbery reads Scarlette's letter.
Flavio's Log
Fury of the Pirate King
It's a Raid!
A Falling Out
Keelhaul Key
Bobbery's Emergency
Keelhaul Key - Camp
Keelhaul Key (with Flavio)
Bobbery
The Pirates' Cave
Cortez the Pirate King
Lord Crump Attacks!
Lord Crump Attacks! (Hurry!)
The Black Skull Sails Again
Black Skull, Cast Off!
Battle - Chapter 5 Plays during battles in Keelhaul Key and Pirate's Grotto.
Battle - Chapter 5 (Think)
Battle - Cortez Plays during the battle against Cortez.
Battle - Cortez (Think)
Event Battle - Lord Crump Plays during the second battle against Lord Crump.
Event Battle - Lord Crump (Think)
The Thousand-Year Door (Sapphire Star) Plays in the room with The Thousand-Year Door once the Sapphire Star is retrieved.

Chapter 6

Title Notes
All aboard the Excess Express!
Excess Express (Day) Plays aboard the Excess Express in the daytime.
Excess Express (Evening) Plays aboard the Excess Express in the evening.
Excess Express (Night) Plays aboard the Excess Express at night.
Detective Pennington's on the Case Plays in cutscenes involving Pennington.
The Ghost in Cabin Four
Catch Zip Toad!
Riverside Station Platform
Riverside Station Premises
Smorg Swarm - Hurry, Hurry!
Smorg Swarm - Smorgs Attack!
Poshley Heights Plays in Poshley Heights.
Royal Poshley Park Tower Plays in Poshley Heights' inn. A piano arrangement of "Poshley Heights."
Poshley Sanctum Plays in Poshley Sanctum.
Battle - Chapter 6 Plays during battles in Riverside Station.
Battle - Chapter 6 (Think)
Battle - Smorg
Battle - Smorg (Think)
The Thousand-Year Door (Garnet Star) Plays in the room with The Thousand-Year Door once the Garnet Star is retrieved.

Chapter 7

Title Notes
Fahr Outpost
The Cannon's Location
Nouveau-Riche Goldbob
General White Returns
Big Bob, Prepare to Fire
Big Bob, Fire!
X-Naut Fortress
X-Naut Fortress - First Floor
X-Naut Fortress - Sublevel One
X-Naut Fortress - Sublevel Two
X-Naut Fortress - Sublevel Three
X-Naut Fortress - Sublevel Four
Thwomp! Quiz Time Again!
Thwomp! Thinking Time Again!
Behold 2.0! Magnus von Grapple 2.0!
Battle - Chapter 7 Plays during battles in the Path to Fahr Outpost.
Battle - Chapter 7 (Think)
Battle - The Moon Plays during battles in the Moon and the X-Naut Fortress.
Battle - The Moon (Think)
Battle - Magnus von Grapple 2.0
Battle - Magnus von Grapple 2.0 (Think)
Goodbye, TEC
Princess Peach's Whereabouts
The Thousand-Year Door (Crystal Star)

Chapter 8

Title Notes
The Thousand-Year Door (Palace)
A Horde of Dry Bones
Palace of Shadow - Part 1
Palace of Shadow - Part 2
Palace of Shadow - Courtyard Tower
Palace of Shadow - Depths
Palace of Shadow - Grand Staircase
Palace of Shadow - Path to the Throne
Who Dares Disturb Gloomtail?
Grodus's Gratitude
Imprisoned Princess Peach
The Shadow Queen Returns
Master of Shadow, Queen of Fear
Supportive Voices from Afar
After the Final Battle
Fond Farewells
Mario and Peach Set Sail
Shining, Beautiful Rogueport
The Sequel
That Takes Care of That
Event Battle - Dark Bones
Event Battle - Dark Bones (Think)
Battle - Gloomtail
Battle - Gloomtail (Think)
Battle - Grodus
Battle - Grodus (Think)
Battle - Bowser, the Koopa King
Battle - Bowser, the Koopa King (Think)
Battle - Shadow Queen
Battle - Shadow Queen (Full Glory)
Final Battle - Shadow Queen

Special

Title Notes
Paper Mario: The Thousand-Year Door Plays on the title screen.
An Awfully Long Time Ago... Plays during the storybook intro cutscene.
Prologue Plays during Princess Peach's trip to Rogueport Plaza.
Mario's House Plays during cutscenes with Mario and Luigi at home. Part of this track is an arrangement of "Map 1 World" from Super Mario Bros. 3 and the "Ground Theme" from Super Mario Bros. both composed by Koji Kondo.
A Letter from Princess Peach Plays while Luigi reads Princess Peach's letter. Rearrangement of "Inside the Castle Walls" by Koji Kondo.
Grand Opening Plays during the cutscene of the boat sailing to Rogueport.
Greetings from the Mushroom Kingdom Plays while Parakarry is on screen or while talking to Lady Bow. Rearrangement of "Main Theme" from Paper Mario by Yuka Tsujiyoko.
A Brief Lecture Plays while Toadette explains the mechanics of Mario's newly upgraded boots or hammer.
Ms. Mowz Ms. Mowz's theme. Plays during encounters with Ms. Mowz.
Super Luigi Plays while talking with Luigi.
Beldam's Sneaky Scheme
Meanwhile, Princess Peach... Plays during intermissions with Princess Peach.
A Waltz with TEC Plays while Princess Peach dances with her hologram. Rearrangement of "Waltz in C-sharp minor, Op. 64, No. 2" by Frédéric Chopin.
Princess Peach's Undercover Operation Plays while Princess Peach sneaks around X-Naut Fortress.
Grodus's Ambitions
Princess Peach and TEC's Quiz Plays during TEC-XX's quiz.
Princess Peach's Strange Experiment Plays while Princess Peach makes the invisibility potion.
In Bowser's Castle Plays during the first Bowser intermission, set in Bowser's Castle. Rearrangement of "Fortress BGM" from Super Mario Bros. 3 by Koji Kondo.
Make Way for Bowser! Plays during most Bowser intermissions. Rearrangement of "Fortress BGM" from Super Mario Bros. 3 by Koji Kondo.
Bowser's Malaise Plays at the start of the Chapter 6 Bowser intermission, when Bowser is discouraged. Rearrangement of "Fortress BGM" from Super Mario Bros. 3 by Koji Kondo.
Super Bowser Bros. - Overworld Plays in World 1-X, the first level during the Bowser intermissions. Rearrangement of the "Ground Theme" from Super Mario Bros. by Koji Kondo.
Super Bowser Bros. - Super Star Plays when Bowser collects enough pieces of meat to become gigantic and invincible. Rearrangement of the "Super Star" theme from Super Mario Bros. by Koji Kondo.
Super Bowser Bros. - Underwater Plays in World 2-X, the second level during the Bowser intermissions. Rearrangement of the "Underwater Theme" from Super Mario Bros. by Koji Kondo.
Super Bowser Bros. - Castle Plays in World 3-X, the third level during the Bowser intermissions. Rearrangement of "Shiro BGM" from Super Mario Bros. by Koji Kondo.
Let the Pianta Parlor Minigames Begin! Plays during the flyover before a Pianta Parlor minigame begins.
Pianta Parlor Minigame Plays during a Pianta Parlor minigame.
Pit of 100 Trials - Upper Levels
Pit of 100 Trials - Upper Levels Rest Spot
Pit of 100 Trials - Lower Levels
Pit of 100 Trials - Lower Levels Rest Spot
Who Dares Challenge Bonetail?
Battle - Extra Plays during normal battles in Hooktail Castle, Poshley Sanctum, the Palace of Shadow courtyard and tower, and the Pit of 100 Trials. Rearrangement of "Battle - Chapter 1".
Battle - Extra (Think) A variation of "Battle - Extra" using fewer instruments.
Battle - Bonetail Plays during the battle against Bonetail. This track and its Think variant are hidden until he is fought for the first time.
Battle - Bonetail (Think)
Attack-a of the Whacka! Plays during the battle against Whacka. This track and its Think variant are hidden until she is fought for the first time.
Attack-a of the Whacka! (Think)
Level Up! Plays whenever Mario levels up.
Chapter Clear! Plays when Mario collects a Crystal Star and on the "Cleared!" screen.
Game Over Plays on the Game Over screen.
Staff Credits Plays during the end credits.

See also

Template:In-game music