Heavy G: Difference between revisions
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[[File:Heavy G.png|thumb|[[Mario]] with the Heavy G status in ''Mario & Luigi: Superstar Saga'']] | [[File:Heavy G.png|thumb|[[Mario]] with the Heavy G status in ''Mario & Luigi: Superstar Saga'']] | ||
'''Heavy G''', also known as '''Gravity +''',<ref>{{cite|author=Stratton, Stephen and Levi Buchanan|title=''Mario & Luigi: Superstar Saga'' Prima's Official Strategy Guide|page=17|publisher=[[Prima Games]]|language=en-us|date=November 25, 2003|isbn=0-7615-4423-2}}</ref> is a status effect in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. [[Mario]] and [[Luigi]] are the only ones who can be affected with this status effect. They can receive this status by wearing certain [[Clothing]], or by eating a [[Red Pepper]]. [[Cackletta]]'s void attack can give the Mario Bros. Heavy G as well. The affected character falls faster on [[jump]] attacks and defense, and makes the [[hammer]] and [[Firebrand|Hand]] [[Thunderhand|Power]] attacks and defense slower, but lessens the input window; this makes it harder to attack or [[counterattack]] at the correct time. The status is indicated by a very large weight reading "''1t''" on the afflicted brother. In the remake, this only affects counter-attacking. | '''Heavy G''', also known as '''Gravity +''',<ref>{{cite|author=Stratton, Stephen and Levi Buchanan|title=''Mario & Luigi: Superstar Saga'' Prima's Official Strategy Guide|page=17|publisher=[[Prima Games]]|language=en-us|date=November 25, 2003|isbn=0-7615-4423-2}}</ref> is a status effect in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. [[Mario]] and [[Luigi]] are the only ones who can be affected with this status effect. They can receive this status by wearing certain [[Clothing]], or by eating a [[Red Pepper]]. [[Cackletta]]'s void attack can give the Mario Bros. Heavy G as well. The affected character falls faster on [[jump]] attacks and defense, and makes the [[hammer]] and [[Firebrand|Hand]] [[Thunderhand|Power]] attacks and defense slower, but lessens the input window; this makes it harder to attack or [[counterattack]] at the correct time. The status is indicated by a very large weight reading "''1t''" on the afflicted brother. In the remake, this only affects counter-attacking. [[Light G]] is the opposite of this effect. | ||
A similar effect also appears in ''[[Super Paper Mario]]'', known as '''"De-jumped"'''. If the player touches a [[Heavy Cursya]] or uses a [[Heavy Meal]], it will temporarily limit the player character's jump height to a much lower amount. | A similar effect also appears in ''[[Super Paper Mario]]'', known as '''"De-jumped"'''. If the player touches a [[Heavy Cursya]] or uses a [[Heavy Meal]], it will temporarily limit the player character's jump height to a much lower amount. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{Foreign names | {{Foreign names | ||
|Ita=Peso + | |Ita=Peso + | ||
|Ita2=Aggiungi Gravità | |ItaN=''Mario & Luigi: Superstar Saga'' | ||
|Ita2=Aggiungi Gravità | |||
|Ita2N=''Mario & Luigi: Superstar Saga + Bowser's Minions'' | |||
|ItaM=Weight + | |ItaM=Weight + | ||
|Ita2M=Add Gravity | |Ita2M=Add Gravity |
Latest revision as of 07:40, August 28, 2024
Heavy G, also known as Gravity +,[1] is a status effect in Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions. Mario and Luigi are the only ones who can be affected with this status effect. They can receive this status by wearing certain Clothing, or by eating a Red Pepper. Cackletta's void attack can give the Mario Bros. Heavy G as well. The affected character falls faster on jump attacks and defense, and makes the hammer and Hand Power attacks and defense slower, but lessens the input window; this makes it harder to attack or counterattack at the correct time. The status is indicated by a very large weight reading "1t" on the afflicted brother. In the remake, this only affects counter-attacking. Light G is the opposite of this effect.
A similar effect also appears in Super Paper Mario, known as "De-jumped". If the player touches a Heavy Cursya or uses a Heavy Meal, it will temporarily limit the player character's jump height to a much lower amount.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Peso +[?] | Weight + | Mario & Luigi: Superstar Saga |
Aggiungi Gravità[?] | Add Gravity | Mario & Luigi: Superstar Saga + Bowser's Minions |
- De-jumped
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 小ジャンプ[?] Shō Janpu |
Small Jump | |
Italian | No Salto[?] | No Jump |
References[edit]
- ^ Stratton, Stephen and Levi Buchanan (November 25, 2003). Mario & Luigi: Superstar Saga Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-4423-2. Page 17.