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{{merge from|proximity mine}}
{{about|the recurring obstacle|the enemy from [[Wario Land 4]]|[[Mine (enemy)]]|the object from [[Mario Party 6]]|[[Mine (fruit)]]}}
{{about|the recurring obstacle|the enemy from [[Wario Land 4]]|[[Mine (enemy)]]|the object from [[Mario Party 6]]|[[Mine (fruit)]]}}
{{species infobox
{{species infobox
|image=[[File:Mine SMW.png|100px]]<br>A Floating Mine as it appears in ''Super Mario World''
|image=[[File:Mine SMW.png|100px]]<br>Sprite from ''Super Mario World''
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
|comparable=[[Bomb]]<br>[[Mikey Mine]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Spike Ball]]
|comparable=[[Bomb]]<br>[[Mikey Mine]]<br>[[Mine (fruit)]]<br>[[Proximity mine]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Spike Ball]]<br>[[Spiny (Dance Dance Revolution: Mario Mix)|Spiny (''Dance Dance Revolution: Mario Mix'')]]
}}
}}
'''Mines''' (either capitalized<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 58 and 137.</ref> or lowercase)<ref>"''Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!''" &mdash; '''Hints''', ''Mario's Time Machine'', 1994</ref> are [[Spike Ball]]-like [[bomb]]s that first appear in ''[[Super Mario World]]''. Despite their name, they are not always shown to be explosive.
'''Mines''' (either capitalized<ref>{{cite|title=Nintendo ''[[Mario Mania]]'' Player's Guide|date=August 1991|publisher=Nintendo of America|language=en-us|page=58 and 137}}</ref> or lowercase<ref>{{cite|quote=Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!|author='''Hints'''|title=''Mario's Time Machine''|date=1994}}</ref>) are obstacles introduced in ''[[Super Mario World]]''. They are [[Spike Ball]]-like [[bomb]]s that are not always shown to be explosive, despite their name.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario World''====
====''Super Mario World''====
In ''Super Mario World'', Mines, also referred to as '''Floating Mines''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref><ref>''Nintendo Power Advance'' V.4, page 71.</ref> first appear in [[Yoshi's Island 4]] as spiked balls with a wooden texture that drift in the water. They follow the current continuously and pulsate with spikes. [[Yoshi]] can step on their spikes harmlessly and eat them, and a [[Super Star]] can defeat them. In the [[Sunken Ghost Ship]], many are in free fall, making it difficult for [[Mario]] or [[Luigi]] to move around, and slowly rise to the surface when landing in the water.
Mines, also referred to as '''Floating Mines''',<ref>{{cite|title=Nintendo ''[[Mario Mania]]'' Player's Guide|date=August 1991|publisher=Nintendo of America|language=en-us|page=52}}</ref><ref>{{cite|title=''{{iw|nwiki|Nintendo Power Advance}}'' Volume 4|date=Winter 2002|page=71|author=Tsuboike, Yoshio, et al.|publisher=[[Nintendo Power]]|language=en-us}}</ref> are obstacles in ''Super Mario World''. They appear as spiked balls with a wooden texture and pulsate with spikes. Mines are first encountered in [[Yoshi's Island 4]], where they drift in the water, following the current continuously. [[Yoshi]] can step on a mine without taking harm and eat them. A Mine can be defeated from the effects of a [[Super Star]]. Mines are later encountered in [[Sunken Ghost Ship]], where many are in free fall, and slowly rise to the surface when landing in the water.
 
[[tcrf:Development:Super Mario World (SNES)/Sprites#Animations|Smaller, multicolored, and more balloon-like versions of Floating Mines attached to poles]] resembling a [[Midway Gate]] were [[list of Super Mario World pre-release and unused content|planned]] to appear in the game.


====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
Mines, simply called '''bombs''' in ''[[Super Mario 64]]'' and also called '''spiked orbs''' in the [[Nintendo Power|Player's Guide]]<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Pages 43 and 125.</ref> and ''[[Super Mario 64 DS]]'', play a vital role in defeating [[Bowser]]. In the final arenas of [[Bowser in the Dark World]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]], where the bombs surround the arena, Mario, Luigi, or [[Wario]] has to throw Bowser into one of the bombs to defeat him (three in Bowser in the Sky). If the player jumps into one of the bombs, it will blow up and they will take two wedges of damage.
Mines, simply called '''bombs''' in ''[[Super Mario 64]]'' and also called '''spiked orbs''' in the [[Nintendo Power|Player's Guide]]<ref>{{cite|author=Pelland, Scott, and Dan Owsen|title=''Super Mario 64'' Player's Guide|page=43 and 125|language=en-us|publisher=Nintendo of America|date=1996}}</ref> and ''[[Super Mario 64 DS]]'', play a vital role in defeating [[Bowser]]. In the final arenas of [[Bowser in the Dark World]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]], where the bombs surround the arena, Mario, Luigi, or [[Wario]] has to throw Bowser into one of the bombs to defeat him (three in Bowser in the Sky). If the player jumps into one of the bombs, it will blow up and they will take two wedges of damage.


[[List of Super Mario 64 pre-release and unused content|There was also going to be]] [[TCRF:Super Mario 64 (Nintendo 64)/Unused Objects & Models#Water Mine|a smaller, water-based variant]], but it was cut out from the final.
[[List of Super Mario 64 pre-release and unused content|There was also going to be]] [[tcrf:Super Mario 64 (Nintendo 64)/Unused Objects & Models#Water Mine|a smaller, water-based variant]], but it was cut out from the final.


===''Mario's Time Machine''===
===''Mario's Time Machine''===
[[File:Mine MTMDX.png|frame|left]]
[[File:Mine MTMDX.png|frame|left]]
In ''[[Mario's Time Machine]]'', unexplosive mines appear as obstacles while Mario is surfing around. In the PC version, hitting a mine causes Mario to lose only one [[mushroom]], whereas in the [[Super Nintendo Entertainment System|SNES]] version, hitting a mine causes Mario to lose all of them.
Mines are obstacles in the [[Mario's Time Machine (PC)|PC]] and [[Mario's Time Machine (Super Nintendo Entertainment System)|SNES versions of ''Mario's Time Machine'']]. They appear while Mario is surfing around only. In the PC version, hitting a mine causes Mario to lose only one [[mushroom]], whereas in the SNES version, hitting a mine causes Mario to lose all of them. In both cases, the mines are not explosive.
{{br}}
{{br}}


===''Wario Land: Super Mario Land 3''===
===''Wario Land: Super Mario Land 3''===
[[File:WL Course07 start.png|thumb|A mine in ''Wario Land: Super Mario Land 3'']]
[[File:WL Course07 start.png|thumb|A mine in ''Wario Land: Super Mario Land 3'']]
In ''[[Wario Land: Super Mario Land 3]]'', small mines appear as somewhat common obstacles. They can be found on the ground, where they can be picked up, or floating in underwater, where they can interrupt a [[Dash Attack|Body Slam]]. If interacted with, they proceed to flash and then soon explode, causing damage. The [[Pecan]] enemy can also spit mines that sink and automatically explode.
Mines are obstacles in ''[[Wario Land: Super Mario Land 3]]''. They can be found on the ground, where they can be picked up, or floating in underwater, where they can interrupt a [[Dash Attack|Body Slam]]. If interacted with, they proceed to flash and then soon explode, causing damage. The [[Pecan]] enemy can also spit mines that sink and automatically explode.


===''Mario Party'' series===
===''Mario Party'' series===
====''Mario Party 3''====
====''Mario Party 2''====
In ''[[Mario Party 3]]'', mines (referred to as bombs) appear in the minigame [[Cheep Cheep Chase]], where they are in the way of the players, who are being pursued by a [[Big Cheep Cheep|giant Cheep Cheep]]. To get around them, the players must dive.
Mines are obstacles in the minigame [[Deep Sea Salvage]] in ''[[Mario Party 2]]''. They are thrown in an arc among [[Coin]]s and [[coin bag]]s by a [[Hammer Bro]] on a ship. Like the other objects, they sink directly downward when they land in the water. They explode if they hit a player, stunning them for several seconds. Unlike the other objects, they also explode if they touch the ground on either side of the screen.


====''Mario Party Superstars''====
====''Mario Party 3'' / ''Mario Party Superstars''====
Mines reappear in ''[[Mario Party Superstars]]'', reprising their roles in the Cheep Cheep Chase minigame.
Mines (referred to as bombs) are obstacles in the minigame [[Cheep Cheep Chase]] in ''[[Mario Party 3]]'' and ''[[Mario Party Superstars]]''. The characters can avoid mines by diving under them.
===''Donkey Kong Country 3''===
Floating mines are obstacles in the remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. They appear during the "Disarm" mission of [[Funky's Rentals (minigame)|Funky's Rentals]], where the goal is to take four mines from a [[Kremling (boater)|Kremling]], each one at a time, and have them detonate in a designated space.
 
===''DK: Jungle Climber''===
Mines are obstacles in ''[[DK Jungle Climber]]''. They have a similar role as floating [[Spike Trap|spike]]s from ''[[DK: King of Swing]]''. Mines are seen floating in the air and explode upon contact.


===''Luigi's Mansion 3''===
===''Luigi's Mansion 3''===
Two types of mines appear in the [[Boilerworks]] and the [[ScreamPark]] minigame Coin Floating in ''[[Luigi's Mansion 3]]''. There is a normal type resembling a [[Spike Ball]], and a homing type that acts as a [[bomb]]. The later moves toward the nearest player, and when close, it flashes red and eventually blows up. Their explosion can pop Luigi's inflatable duck boat and make him drown, losing 20 [[Heart Point|HP]].
Several types of mines appear in ''[[Luigi's Mansion 3]]''. In the [[Boilerworks]], mines remain still and flash red when approached, exploding after a seconds. In the [[ScreamPark]] minigame Coin Floating, two types of mines appear. There is a normal type resembling a [[Spike Ball]], and a homing type that acts as a [[bomb]]. The later moves toward the nearest player, and when close, it flashes red and eventually blows up. In the ScreamPark minigame Floaty Frenzy, mines are periodically dropped onto the field to block certain ways, and explode by themselves after some time passes or if touched by a player. They can pop Luigi's inflatable duck boat and make him drown, losing 20 [[Heart Point|HP]].


==Gallery==
==Gallery==
Line 43: Line 51:
BowserintheDarkWorldFight.png|Screenshot from ''Super Mario 64''
BowserintheDarkWorldFight.png|Screenshot from ''Super Mario 64''
SM64DS Mario swinging Bowser screenshot.png|Screenshot from ''[[Super Mario 64 DS]]''
SM64DS Mario swinging Bowser screenshot.png|Screenshot from ''[[Super Mario 64 DS]]''
DKC3GBA Floating mine.png|Sprite from ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''
</gallery>
</gallery>


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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jap=機雷<ref>「任天堂公式ガイドブック スーパーマリオワールド」 (''Nintendo Kōshiki Guidebook – Super Mario World''), page 40.</ref> <small>(''Super Mario World'')</small> / {{ruby|機雷|きらい}} <small>(''Luigi's Mansion 3'')</small>
|Jap=機雷<ref>{{cite|title=「任天堂公式ガイドブック スーパーマリオワールド」 (''Nintendo Kōshiki Guidebook – Super Mario World'')|page=40|language=ja|publisher=[[Shogakukan]]|date=December 10, 1992|isbn=4-09-104117-5}}</ref> <small>(''Super Mario World'')</small> / {{ruby|機雷|きらい}}
|JapN=''Luigi's Mansion 3''
|JapR=Kirai
|JapR=Kirai
|JapM=Mine
|JapM=Mine
|Jap2=バクダン / {{ruby|爆弾|ばくだん}}<ref>「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/z9vOPNp.jpeg page 166].</ref><ref>「任天堂公式ガイドブック スーパーマリオ64」 (''Nintendo Kōshiki Guidebook – Super Mario 64''), pages 35, 63, 94.</ref><ref>「任天堂公式ガイドブック スーパーマリオ64DS」 (''Nintendo Kōshiki Guidebook – Super Mario 64 DS''), page 026.</ref> <small>(''Wario Land: Super Mario Land 3'', ''Super Mario 64'' and ''Super Mario 64 DS'')</small> / ばくだん <small>(''Mario Party 3'' and ''Mario Party Superstars'')</small>
|Jap2=バクダン / {{ruby|爆弾|ばくだん}}<ref>{{cite|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/z9vOPNp.jpeg 166]|language=ja|publisher=Shogakukan|date=November 20, 1994|isbn=4-09-259067-9}}</ref><ref>{{cite|language=ja|title=「任天堂公式ガイドブック スーパーマリオ64」 (''Nintendo Kōshiki Guidebook – Super Mario 64'')|publisher=Shogakukan|page=35, 63, 94|date=August 20, 1996|location=Tokyo|isbn=4-09-102554-4}}</ref><ref>{{cite|title=「任天堂公式ガイドブック スーパーマリオ64DS」 (''Nintendo Kōshiki Guidebook – Super Mario 64 DS'')|page=26|publisher=Shogakukan|language=ja|date=March 1, 2005|isbn=4-09-106212-1}}</ref> <small>(''Wario Land: Super Mario Land 3'', ''Super Mario 64'' and ''Super Mario 64 DS'')</small> / ばくだん
|Jap2N=''Mario Party'' series
|Jap2R=Bakudan
|Jap2R=Bakudan
|Jap2M=Bomb; shared with [[bomb#Names in other languages|bomb]] and ''Super Mario 64'''s [[flame thrower (Flame Chomp)#Names in other languages|flame thrower]]
|Jap2M=Bomb; shared with [[bomb#Names in other languages|bomb]] and ''Super Mario 64'''s [[flame thrower (Flame Chomp)#Names in other languages|flame thrower]]
|Jap3=トゲボール<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario World'' section, page 61.</ref> <small>(''Super Mario World'')</small>
|Jap3=トゲボール<ref>{{cite|publisher=Shogakukan|language=ja|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''), スーパーマリオワールド (''Sūpā Mario Wārudo'')|page=61|isbn=978-4-09-106569-8|author=Sakai, Kazuya (Ambit), et al.|location=Tokyo}}</ref>
|Jap3N=''Super Mario World''
|Jap3R=Toge Bōru
|Jap3R=Toge Bōru
|Jap3M=Spike Ball; shared with [[Spike Ball#Names in other languages|Spike Ball]] and [[spike ball (seed)#Names in other languages|spike ball]]
|Jap3M=Spike Ball; shared with [[Spike Ball#Names in other languages|Spike Ball]] and [[spike ball (seed)#Names in other languages|spike ball]]
|Ger=Stachel Floating Mine
|Ger=Stachel Floating Mine
|GerM=Spike Floating Mine
|GerM=Spike Floating Mine
|Ger2=Stachelmine<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=20}}</ref>
|Ger2M=Spike Mine
|Ita=Mina vagante<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', ''Super Mario World'' section|publisher=Magazzini Salani|language=it|isbn=889367436X|page=61}}</ref>
|ItaM=Wandering mine
|Ita2=Bomba<ref>{{cite|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', ''Super Mario 64'' section|page=91|publisher=Magazzini Salani|language=it}}</ref>
|Ita2M=Bomb
|Ita3=Mina
|Ita3N=''Mario Party 2''
|Ita3M=Mine
|Spa=Mina Flotante
|Spa=Mina Flotante
|SpaM=Floating Mine
|SpaM=Floating Mine
|Ita=Mina
|ItaM=Mine
}}
}}


==References==
==References==
{{NIWA|Ukikipedia=Bowser Bomb}}
<references/>
<references/>


{{navboxes|
{{SMW}}
{{SMW}}
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{{MTM}}
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{{LM3}}
{{LM3}}
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}}
[[Category:Hazardous objects]]
[[Category:Hazardous objects]]
[[Category:Projectiles]]
[[Category:Projectiles]]
[[Category:Explosives]]
[[Category:Explosives]]
[[Category:Koopa Troop weapons]]
[[Category:Donkey Kong objects]]
[[Category:DK: Jungle Climber]]
[[Category:Donkey Kong Country 3 (Game Boy Advance)]]
[[Category:Mario's Time Machine]]
[[Category:Mario's Time Machine]]
[[Category:Super Mario 64 objects]]
[[Category:Super Mario 64 objects]]

Latest revision as of 06:06, November 8, 2024

{{merge from}} symbol, compressed with SVGCrush It has been suggested that proximity mine be merged into this page. (discuss)
This article is about the recurring obstacle. For the enemy from Wario Land 4, see Mine (enemy). For the object from Mario Party 6, see Mine (fruit).
Mine
Floating Mine
Sprite from Super Mario World
First appearance Super Mario World (1990)
Latest appearance Mario Party Superstars (2021)
Comparable

Mines (either capitalized[1] or lowercase[2]) are obstacles introduced in Super Mario World. They are Spike Ball-like bombs that are not always shown to be explosive, despite their name.

History[edit]

Super Mario series[edit]

Super Mario World[edit]

Mines, also referred to as Floating Mines,[3][4] are obstacles in Super Mario World. They appear as spiked balls with a wooden texture and pulsate with spikes. Mines are first encountered in Yoshi's Island 4, where they drift in the water, following the current continuously. Yoshi can step on a mine without taking harm and eat them. A Mine can be defeated from the effects of a Super Star. Mines are later encountered in Sunken Ghost Ship, where many are in free fall, and slowly rise to the surface when landing in the water.

Smaller, multicolored, and more balloon-like versions of Floating Mines attached to poles resembling a Midway Gate were planned to appear in the game.

Super Mario 64 / Super Mario 64 DS[edit]

Mines, simply called bombs in Super Mario 64 and also called spiked orbs in the Player's Guide[5] and Super Mario 64 DS, play a vital role in defeating Bowser. In the final arenas of Bowser in the Dark World, Bowser in the Fire Sea, and Bowser in the Sky, where the bombs surround the arena, Mario, Luigi, or Wario has to throw Bowser into one of the bombs to defeat him (three in Bowser in the Sky). If the player jumps into one of the bombs, it will blow up and they will take two wedges of damage.

There was also going to be a smaller, water-based variant, but it was cut out from the final.

Mario's Time Machine[edit]

Mine in Mario's Time Machine (PC)

Mines are obstacles in the PC and SNES versions of Mario's Time Machine. They appear while Mario is surfing around only. In the PC version, hitting a mine causes Mario to lose only one mushroom, whereas in the SNES version, hitting a mine causes Mario to lose all of them. In both cases, the mines are not explosive.

Wario Land: Super Mario Land 3[edit]

The start of Course No.07
A mine in Wario Land: Super Mario Land 3

Mines are obstacles in Wario Land: Super Mario Land 3. They can be found on the ground, where they can be picked up, or floating in underwater, where they can interrupt a Body Slam. If interacted with, they proceed to flash and then soon explode, causing damage. The Pecan enemy can also spit mines that sink and automatically explode.

Mario Party series[edit]

Mario Party 2[edit]

Mines are obstacles in the minigame Deep Sea Salvage in Mario Party 2. They are thrown in an arc among Coins and coin bags by a Hammer Bro on a ship. Like the other objects, they sink directly downward when they land in the water. They explode if they hit a player, stunning them for several seconds. Unlike the other objects, they also explode if they touch the ground on either side of the screen.

Mario Party 3 / Mario Party Superstars[edit]

Mines (referred to as bombs) are obstacles in the minigame Cheep Cheep Chase in Mario Party 3 and Mario Party Superstars. The characters can avoid mines by diving under them.

Donkey Kong Country 3[edit]

Floating mines are obstacles in the remake of Donkey Kong Country 3. They appear during the "Disarm" mission of Funky's Rentals, where the goal is to take four mines from a Kremling, each one at a time, and have them detonate in a designated space.

DK: Jungle Climber[edit]

Mines are obstacles in DK Jungle Climber. They have a similar role as floating spikes from DK: King of Swing. Mines are seen floating in the air and explode upon contact.

Luigi's Mansion 3[edit]

Several types of mines appear in Luigi's Mansion 3. In the Boilerworks, mines remain still and flash red when approached, exploding after a seconds. In the ScreamPark minigame Coin Floating, two types of mines appear. There is a normal type resembling a Spike Ball, and a homing type that acts as a bomb. The later moves toward the nearest player, and when close, it flashes red and eventually blows up. In the ScreamPark minigame Floaty Frenzy, mines are periodically dropped onto the field to block certain ways, and explode by themselves after some time passes or if touched by a player. They can pop Luigi's inflatable duck boat and make him drown, losing 20 HP.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario 64 DS data/enemy/koopa_bomb/ KIRAI Bowser Bomb / Mine

Names in other languages[edit]

Language Name Meaning Notes
Japanese 機雷[6] (Super Mario World) / 機雷きらい
Kirai
Mine Luigi's Mansion 3
バクダン / 爆弾ばくだん[7][8][9] (Wario Land: Super Mario Land 3, Super Mario 64 and Super Mario 64 DS) / ばくだん
Bakudan
Bomb; shared with bomb and Super Mario 64's flame thrower Mario Party series
トゲボール[10]
Toge Bōru
Spike Ball; shared with Spike Ball and spike ball Super Mario World
German Stachel Floating Mine[?] Spike Floating Mine
Stachelmine[11] Spike Mine
Italian Mina vagante[12] Wandering mine
Bomba[13] Bomb
Mina[?] Mine Mario Party 2
Spanish Mina Flotante[?] Floating Mine

References[edit]

  1. ^ August 1991. Nintendo Mario Mania Player's Guide. Nintendo of America (American English). Page 58 and 137.
  2. ^ "Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!" – Hints (1994). Mario's Time Machine.
  3. ^ August 1991. Nintendo Mario Mania Player's Guide. Nintendo of America (American English). Page 52.
  4. ^ Tsuboike, Yoshio, et al. (Winter 2002). Nintendo Power Advance Volume 4. Nintendo Power (American English). Page 71.
  5. ^ Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 43 and 125.
  6. ^ December 10, 1992. 「任天堂公式ガイドブック スーパーマリオワールド」 (Nintendo Kōshiki Guidebook – Super Mario World). Shogakukan (Japanese). ISBN 4-09-104117-5. Page 40.
  7. ^ November 20, 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). ISBN 4-09-259067-9. Page 166.
  8. ^ August 20, 1996. 「任天堂公式ガイドブック スーパーマリオ64」 (Nintendo Kōshiki Guidebook – Super Mario 64). Tokyo: Shogakukan (Japanese). ISBN 4-09-102554-4. Page 35, 63, 94.
  9. ^ March 1, 2005. 「任天堂公式ガイドブック スーパーマリオ64DS」 (Nintendo Kōshiki Guidebook – Super Mario 64 DS). Shogakukan (Japanese). ISBN 4-09-106212-1. Page 26.
  10. ^ Sakai, Kazuya (Ambit), et al. (October 19, 2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook), スーパーマリオワールド (Sūpā Mario Wārudo). Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 61.
  11. ^ Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors (1993). Der offizielle Nintendo Spieleberater "Super Mario World". Großostheim: Nintendo of Europe GmbH (German). Page 20.
  12. ^ November 15, 2018. Super Mario Bros. Enciclopedia, Super Mario World section. Magazzini Salani (Italian). ISBN 889367436X. Page 61.
  13. ^ Super Mario Bros. Enciclopedia, Super Mario 64 section. Magazzini Salani (Italian). Page 91.