Falling spike: Difference between revisions

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{{part conjecture}}
{{species infobox
{{species infobox
|image=[[File:SML2 Artwork - Falling Spike.png|160px]]<br>Artwork of a falling spike from ''[[Super Mario Land 2: 6 Golden Coins]]''
|image=[[File:SML2 Artwork - Falling Spike.png|160px]]<br>Artwork from ''[[Super Mario Land 2: 6 Golden Coins]]''
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
|latest_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|relatives=[[Spike Trap]]
|variant_of=[[Spike Trap]]
|comparable=[[Falling block]]<br>[[Icicle]]
|comparable=[[Falling block]]<br>[[Icicle]]
}}
}}
'''Falling spikes'''<ref>Stratton, Bryan. ''Super Mario World: Super Mario Advance 2''–Prima's Official Strategy Guide. Page 50. "'''''FALLING SPIKES''' When you see yellow spikes along the ceiling, take a close look at them; some of them fall as you swim underneath. Falling spikes are a darker yellow, and they quiver before they fall.''"</ref> are spiked obstacles that fall from ceilings, and were introduced in ''[[Super Mario Land]]''.
'''Falling spikes'''<ref>{{cite|author=Stratton, Bryan|title=''Super Mario World: Super Mario Advance 2 Prima’s Official Strategy Guide''|page=50|date=February 26, 2002|quote='''FALLING SPIKES''' When you see yellow spikes along the ceiling, take a close look at them; some of them fall as you swim underneath. Falling spikes are a darker yellow, and they quiver before they fall.|publisher=[[Prima Games]]|isbn=0-7615-3913-1|language=en-us}}</ref><ref>{{cite|url=www.nintendo.co.jp/character/mario/archives/land2/?lang=en|title=English ''Super Mario Land 2: 6 Golden Coins'' entry on the official Mario Portal|publisher=nintendo.co.jp|accessdate=August 13, 2022|archive=archive.today/2022.08.13-135145/https://www.nintendo.co.jp/character/mario/archives/land2/?lang=en}}</ref> are obstacles introduced in ''[[Super Mario Land]]''. They are [[Spike Trap|spike]]s that fall from ceilings.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Land''====
====''Super Mario Land''====
In ''[[Super Mario Land]]'', a lone falling spike appears in the [[Easton Kingdom]], specifically [[World 3-2 (Super Mario Land)|World 3-2]]. In comparison to later examples, this one moves rather slowly, and resembles a conjoined pair of stalactites. Many such stalactites appear on the ceiling of this stage, without falling. Even after this one falls, the stalactites appear to remain on the ceiling because its sprite is layered on top of the stalactites. In [[Hard Mode]], there are six in that level. Some of them are not layered on top of any stalactites so they leave gaps after falling.
A spike appears as an obstacle in [[World 3-2 (Super Mario Land)|World 3-2]] in ''Super Mario Land''. It moves rather slowly and resembles a conjoined pair of stalactites; many such stalactites appear on the ceiling of this stage, without falling. Even after this one falls, the stalactites appear to remain on the ceiling because its sprite is layered on top of the stalactites. In [[Hard Mode|Expert Level]], there are six in that level. Some of them are not layered on top of any stalactites so they leave gaps after falling.


====''Super Mario World''====
====''Super Mario World''====
In ''[[Super Mario World]]'', falling spikes are found only in [[castle]]s and [[fortress]]es, and are typically grouped together with standard [[Spike Trap|spike]]s. They are slightly off-color compared to normal Spikes. Unlike Icicles, falling spikes will remain on the ceiling until [[Mario]] or [[Luigi]] approach one, which will trigger it into falling, similar to a [[Thwomp]]. Once it falls, a falling spike will continue to fall through the floor until it disappears. If the player goes out of range and back again, the falling spike will return.
Falling spikes are obstacles in ''[[Super Mario World]]''. They are more common than before and appear only in [[castle]]s and [[fortress]]es. Falling spikes are typically grouped together with standard [[Spike Trap|spike]]s. They are slightly off-color compared to normal spikes. Unlike Icicles, falling spikes will remain on the ceiling until [[Mario]] or [[Luigi]] approach one, which will trigger it into falling, similar to a [[Thwomp]]. Once it falls, a falling spike will continue to fall through the floor until it disappears. If the player goes out of range and back again, the falling spike will return.


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
Falling spikes also appear in ''[[Super Mario Land 2: 6 Golden Coins]]'' in the [[Pumpkin Zone]]'s [[Kōmori Kan Course|first]] and [[Pumpkin Zone Level 2|second]] levels. It behaves the same as in earlier games.
Falling spikes are obstacles in ''[[Super Mario Land 2: 6 Golden Coins]]''. They behave the same way as before. Falling spikes appear in the [[Pumpkin Zone]]'s [[Bat Course|first]] and [[Pumpkin Zone Level 2|second]] levels.


====''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Advance 4: Super Mario Bros. 3''====
Falling spikes also appear in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', in the level [[Bowser's Last Stand]]. While they act as they did in ''Super Mario World'', they look the same as normal spikes.
Falling spikes are obstacles in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. They act as they did in ''Super Mario World'', but look the same as normal spikes. Falling spikes are encountered in [[Bowser's Last Stand]] only.
 
===''Yoshi's Story''===
Falling spikes are obstacles in ''[[Yoshi's Story]]''. They appear during the fight against [[Baby Bowser]] only, where they fall if hit by an [[Yoshi's Egg|egg]] or [[Bob-omb|Bob-bomb]], and can therefore damage Baby Bowser while he is riding one of the [[Ghost (Yoshi's Story)|ghost]]s. Falling spikes grow back shortly after falling.


===''Mario vs. Donkey Kong''===
===''Mario vs. Donkey Kong''===
In ''[[Mario vs. Donkey Kong]]'', falling spikes get stuck on the floor after they fall and then drill into the floor and soon regenerate on the ceiling after a few seconds, acting like a faster version of the [[icicle]]s from the [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. Mario and [[Mini Mario (toy)|Mini-Mario]] can use it as a platform.
Falling spikes are obstacles in ''[[Mario vs. Donkey Kong]]''. They fall when approached and then drill into the floor and regenerate on the ceiling a few seconds later. Mario and [[Mini Mario (toy)|Mini-Mario]] can use it as a platform. In the original, they are silent, whereas in the [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], they produce a sound like the icicles.
{{br|left}}
{{br|left}}


==Gallery==
==Gallery==
<gallery>
<gallery>
FallingSpikeSML.png|Sprite from ''Super Mario Land''
KCDeluxe-SMLFallingSpike.png|Artwork from the ''[[Super Mario (Kodansha manga)|Super Mario]]'' Kodansha manga
FallingSpikes.png|Sprite from ''Super Mario World''
FallingSpikeSML.png|Sprite from ''[[Super Mario Land]]''
Falling Spike SML2 sprite.png|Sprite from ''Super Mario Land 2: 6 Golden Coins''
FallingSpikes.png|Sprite from ''[[Super Mario World]]''
MvsDK FallingSpike.png|Sprite from ''Mario vs. Donkey Kong''
Falling Spike SML2 sprite.png|Sprite from ''[[Super Mario Land 2: 6 Golden Coins]]''
Story Falling spike.png|Sprite from ''[[Yoshi's Story]]''
MvsDK FallingSpike.png|Sprite from ''[[Mario vs. Donkey Kong]]''
</gallery>
</gallery>


==Names in other languages==
==Additional names==
===Internal names===
{{internal names
|game1=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
|file1=<tt>Model/SpikeFalling.bfres.zs</tt>
|name1=SpikeFalling
|meaning1=Falling Spike
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=落ちてくるトゲ<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land'' section, page 48.</ref><br>''Ochitekuru Toge''<br>トゲ<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario World'' section, page 61.</ref><br>''Toge''<br>トゲック<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 14.</ref><br>''Togekku''
|Jap=落ちてくるトゲ<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''), スーパーマリオランド (''Sūpā Mario Rando'') section|page=48|isbn=978-4-09-106569-8}}</ref><ref>{{cite|title=「任天堂公式ガイドブック スーパーマリオワールド」 (''Nintendo Kōshiki Guidebook – Super Mario World'')|language=ja|publisher=[[Shogakukan]]|page=93|isbn=4-09-104117-5|date=December 10, 1992|location=Tokyo}}</ref>
|JapM=Falling Spike<br><br>[[Spike Trap|Spike]]<br><br>From「刺」(''toge'', thorn) and possibly「ちくちく」(''chiku-chiku'', an adverb for "stinging")
|JapR=Ochitekuru Toge
|Ita=Spuntone cadente<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 61</ref>
|Jap2=トゲ<ref>{{cite|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''), スーパーマリオワールド (''Sūpā Mario Wārudo'') section|page=61}}</ref>
|ItaM=Falling spike
|Jap2R=Toge
|Jap3=トゲック<ref>{{cite|date=December 20, 1992|title=「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins'')|page=14|publisher=Shogakukan|language=ja|isbn=4-09-102413-0}}</ref>
|Jap3R=Togekku
|Jap4=スパイク<ref>[[Media:Mvsdk book i.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]</ref>{{page needed}}
|Jap4R=Supaiku
|JapM=Falling Spike
|Jap2M=[[Spike Trap#Names in other languages|Spike]]
|Jap3M=From「棘」(''toge'', thorn) and possibly「チクチク」(''chiku-chiku'', "bristling")
|Jap4M=Spike
|Fre=Pique chutant
|FreM=Falling Spike
|Fre2=Aiguillon
|Fre2M=Sting
|Ita=Spuntoni cadenti<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=48}}</ref>
|ItaN=''Super Mario Land''
|Ita2=Spuntone cadente<ref>{{cite|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|page=61}}</ref>
|Ita2N=''Super Mario World''
|ItaM=Falling spikes
|Ita2M=Falling spike
|SpaE=Pincho<ref>{{cite|url=www.guiasnintendo.com/1_GAMEBOY_ADVANCE/mario_vs_dk/mario_vs_dk_sp/welcome.html|title=Official ''Mario vs. Donkey Kong'' website|publisher=Guías Nintendo|language=es-es|accessdate=July 31, 2024}}</ref>
|SpaEM=Spike
}}
}}


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{{SMW}}
{{SMW}}
{{SML2}}
{{SML2}}
{{Yoshi's Story}}
{{SMB3}}
{{SMB3}}
{{MVDK}}
{{MVDK}}
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[[Category:Super Mario Land 2: 6 Golden Coins]]
[[Category:Super Mario Land 2: 6 Golden Coins]]
[[Category:Super Mario World objects]]
[[Category:Super Mario World objects]]
[[Category:Yoshi's Story objects]]
[[it:Spuntone cadente]]
[[it:Spuntone cadente]]

Latest revision as of 08:28, August 28, 2024

Falling spike
Artwork of a falling spike from Super Mario Land 2: 6 Golden Coins.
Artwork from Super Mario Land 2: 6 Golden Coins
First appearance Super Mario Land (1989)
Latest appearance Mario vs. Donkey Kong (Nintendo Switch) (2024)
Variant of Spike Trap
Comparable

Falling spikes[1][2] are obstacles introduced in Super Mario Land. They are spikes that fall from ceilings.

History[edit]

Super Mario series[edit]

Super Mario Land[edit]

A spike appears as an obstacle in World 3-2 in Super Mario Land. It moves rather slowly and resembles a conjoined pair of stalactites; many such stalactites appear on the ceiling of this stage, without falling. Even after this one falls, the stalactites appear to remain on the ceiling because its sprite is layered on top of the stalactites. In Expert Level, there are six in that level. Some of them are not layered on top of any stalactites so they leave gaps after falling.

Super Mario World[edit]

Falling spikes are obstacles in Super Mario World. They are more common than before and appear only in castles and fortresses. Falling spikes are typically grouped together with standard spikes. They are slightly off-color compared to normal spikes. Unlike Icicles, falling spikes will remain on the ceiling until Mario or Luigi approach one, which will trigger it into falling, similar to a Thwomp. Once it falls, a falling spike will continue to fall through the floor until it disappears. If the player goes out of range and back again, the falling spike will return.

Super Mario Land 2: 6 Golden Coins[edit]

Falling spikes are obstacles in Super Mario Land 2: 6 Golden Coins. They behave the same way as before. Falling spikes appear in the Pumpkin Zone's first and second levels.

Super Mario Advance 4: Super Mario Bros. 3[edit]

Falling spikes are obstacles in Super Mario Advance 4: Super Mario Bros. 3. They act as they did in Super Mario World, but look the same as normal spikes. Falling spikes are encountered in Bowser's Last Stand only.

Yoshi's Story[edit]

Falling spikes are obstacles in Yoshi's Story. They appear during the fight against Baby Bowser only, where they fall if hit by an egg or Bob-bomb, and can therefore damage Baby Bowser while he is riding one of the ghosts. Falling spikes grow back shortly after falling.

Mario vs. Donkey Kong[edit]

Falling spikes are obstacles in Mario vs. Donkey Kong. They fall when approached and then drill into the floor and regenerate on the ceiling a few seconds later. Mario and Mini-Mario can use it as a platform. In the original, they are silent, whereas in the remake, they produce a sound like the icicles.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Mario vs. Donkey Kong (Nintendo Switch) Model/SpikeFalling.bfres.zs SpikeFalling Falling Spike

Names in other languages[edit]

Language Name Meaning Notes
Japanese 落ちてくるトゲ[3][4]
Ochitekuru Toge
Falling Spike
トゲ[5]
Toge
Spike
トゲック[6]
Togekku
From「棘」(toge, thorn) and possibly「チクチク」(chiku-chiku, "bristling")
スパイク[7][page number needed]
Supaiku
Spike
French Pique chutant[?] Falling Spike
Aiguillon[?] Sting
Italian Spuntoni cadenti[8] Falling spikes Super Mario Land
Spuntone cadente[9] Falling spike Super Mario World
Spanish (NOE) Pincho[10] Spike

References[edit]

  1. ^ "FALLING SPIKES When you see yellow spikes along the ceiling, take a close look at them; some of them fall as you swim underneath. Falling spikes are a darker yellow, and they quiver before they fall." – Stratton, Bryan (February 26, 2002). Super Mario World: Super Mario Advance 2 Prima’s Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3913-1. Page 50.
  2. ^ English Super Mario Land 2: 6 Golden Coins entry on the official Mario Portal. nintendo.co.jp. Retrieved August 13, 2022. (Archived August 13, 2022, 13:51:45 UTC via archive.today.)
  3. ^ Sakai, Kazuya (Ambit), et al. (October 19, 2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook), スーパーマリオランド (Sūpā Mario Rando) section. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 48.
  4. ^ December 10, 1992. 「任天堂公式ガイドブック スーパーマリオワールド」 (Nintendo Kōshiki Guidebook – Super Mario World). Tokyo: Shogakukan (Japanese). ISBN 4-09-104117-5. Page 93.
  5. ^ 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook), スーパーマリオワールド (Sūpā Mario Wārudo) section. Page 61.
  6. ^ December 20, 1992. 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins). Shogakukan (Japanese). ISBN 4-09-102413-0. Page 14.
  7. ^ Mario vs. Donkey Kong Shogakukan book
  8. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 48.
  9. ^ Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). Page 61.
  10. ^ Official Mario vs. Donkey Kong website. Guías Nintendo (European Spanish). Retrieved July 31, 2024.