Skewer: Difference between revisions
m (Reverted edits by 209.197.187.99 (talk) to last revision by Yoshi876) |
No edit summary |
||
Line 9: | Line 9: | ||
'''Skewers''' (also known as '''Spike Pillars''') are black, blue, or green [[pillar]]s with spikes on them. First appearing in ''[[Super Mario World]]'', they can either power-down [[Mario]] or crush him for an instant life loss. In later titles, however, the Skewers can only power-down Mario. | '''Skewers''' (also known as '''Spike Pillars''') are black, blue, or green [[pillar]]s with spikes on them. First appearing in ''[[Super Mario World]]'', they can either power-down [[Mario]] or crush him for an instant life loss. In later titles, however, the Skewers can only power-down Mario. | ||
[[File:6-Fortressnsmbwii.png|thumb|left|200px|A giant | [[File:6-Fortressnsmbwii.png|thumb|left|200px|A giant Spike Pillar in [[World 7-Castle (New Super Mario Bros. Wii)|World 6-Tower]] from ''[[New Super Mario Bros. Wii]]''.]] | ||
All | All Spike Pillars are vertical in ''Super Mario World'', but some horizontal Spike Pillars appear in ''[[New Super Mario Bros.]]'' and ''[[New Super Mario Bros. Wii]]'', the latter of which also features very large Spike Pillars in [[World 6-Tower (New Super Mario Bros. Wii)|World 6-Tower]] and [[World 7-Castle (New Super Mario Bros. Wii)|World 7-Castle]]. | ||
In ''[[New Super Mario Bros. 2]]'', | In ''[[New Super Mario Bros. 2]]'', Spike Pillars make a reappearance, but unlike past ''New Super Mario Bros.'' installments, they are blue, and they appear only in one level, [[World 3 (New Super Mario Bros. 2)#World 3-Fortress|World 3-Tower]]; only horizontal Spike Pillars are featured in the level. | ||
Spike Pillars also appear in ''[[New Super Mario Bros. U]]'', where they are found only in [[Giant Skewer Tower]]. Unlike in the prequel titles, however, they appear to be a millitary-like green, and all the Spike Pillars operate in the same manner as the larger Spike Pillars in ''New Super Mario Bros. Wii'', and their lengths vary. The Spike Pillars also appear in the ''[[New Super Luigi U]]'' level, [[Shish-Kebab Tower]], but they move at faster rates than in ''New Super Mario Bros. U''. | |||
In ''[[Wario Land: Shake It!]]'', | In ''[[Wario Land: Shake It!]]'', Spike Pillars are featured only in underwater levels. If Wario inside his [[Subwarine]] comes in contact with these, the Subwarine will take damage reducing Wario's heart health to half. | ||
[[File:SpikePillar-DKCR.png|thumb|The | [[File:SpikePillar-DKCR.png|thumb|The Spike Pillar lookalikes, from ''[[Donkey Kong Country Returns]]''.]] | ||
''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' also contain some | ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' also contain some Spike Pillar-like obstacles in the temple level, [[Jagged Jewels]]. | ||
Spike Pillars from ''New Super Mario Bros. Wii'' make a return in the [[Nintendo 3DS]] game, ''[[Super Mario 3D Land]]'', marking their first appearance in a 3D ''Mario'' game; they are no longer in castles, but are on airships instead. They cannot be destroyed, even while invincible; as [[Statue Mario]] or [[Invincible Mario]] (including [[White Tanooki Mario]]), they can only be stopped if run into. | |||
These obstacles also appear in the minigame from ''[[Mario Party: Island Tour]]'', [[Kabob and Weave]], where players must simply avoid them. | These obstacles also appear in the minigame from ''[[Mario Party: Island Tour]]'', [[Kabob and Weave]], where players must simply avoid them. | ||
Spike Pillars from ''Super Mario 3D Land'' will appear in a stage based on a level from said game in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'', where they rise from the water and can destroy part of the stage's platforms (which resemble those of [[World 1-4 (Super Mario 3D Land)|World 1-4]] from ''Super Mario 3D Land''), as well as hitting any players who touch them. | |||
{{br}} | {{br}} | ||
Revision as of 18:35, June 3, 2014
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Skewers (also known as Spike Pillars) are black, blue, or green pillars with spikes on them. First appearing in Super Mario World, they can either power-down Mario or crush him for an instant life loss. In later titles, however, the Skewers can only power-down Mario.
All Spike Pillars are vertical in Super Mario World, but some horizontal Spike Pillars appear in New Super Mario Bros. and New Super Mario Bros. Wii, the latter of which also features very large Spike Pillars in World 6-Tower and World 7-Castle.
In New Super Mario Bros. 2, Spike Pillars make a reappearance, but unlike past New Super Mario Bros. installments, they are blue, and they appear only in one level, World 3-Tower; only horizontal Spike Pillars are featured in the level.
Spike Pillars also appear in New Super Mario Bros. U, where they are found only in Giant Skewer Tower. Unlike in the prequel titles, however, they appear to be a millitary-like green, and all the Spike Pillars operate in the same manner as the larger Spike Pillars in New Super Mario Bros. Wii, and their lengths vary. The Spike Pillars also appear in the New Super Luigi U level, Shish-Kebab Tower, but they move at faster rates than in New Super Mario Bros. U.
In Wario Land: Shake It!, Spike Pillars are featured only in underwater levels. If Wario inside his Subwarine comes in contact with these, the Subwarine will take damage reducing Wario's heart health to half.
Donkey Kong Country Returns and Donkey Kong Country Returns 3D also contain some Spike Pillar-like obstacles in the temple level, Jagged Jewels.
Spike Pillars from New Super Mario Bros. Wii make a return in the Nintendo 3DS game, Super Mario 3D Land, marking their first appearance in a 3D Mario game; they are no longer in castles, but are on airships instead. They cannot be destroyed, even while invincible; as Statue Mario or Invincible Mario (including White Tanooki Mario), they can only be stopped if run into.
These obstacles also appear in the minigame from Mario Party: Island Tour, Kabob and Weave, where players must simply avoid them.
Spike Pillars from Super Mario 3D Land will appear in a stage based on a level from said game in Super Smash Bros. for Nintendo 3DS, where they rise from the water and can destroy part of the stage's platforms (which resemble those of World 1-4 from Super Mario 3D Land), as well as hitting any players who touch them.
Gallery
A Skewer, from Super Mario World.
A Skewer, from New Super Mario Bros..
- Spike Pillars.png
Skewers, from Super Mario World (left), and New Super Mario Bros. (right).
Fox McCloud and Mega Man hit by Skewers in Super Smash Bros. for Nintendo 3DS.
Names in other languages
Trivia
- If Blue Shell Mario ducks in a Skewer's path, he won't get powered down.
- Donkey Kong Country Returns
- Donkey Kong Country Returns Objects
- New Super Mario Bros. Wii
- New Super Mario Bros. Wii Objects
- Traps and Obstacles
- New Super Mario Bros. 2
- New Super Mario Bros. 2 Objects
- Super Mario World
- Super Mario World Objects
- New Super Mario Bros.
- New Super Mario Bros. Objects
- Super Mario 3D Land
- Super Mario 3D Land Objects
- Wario Land: Shake It!
- New Super Mario Bros. U
- New Super Mario Bros. U Objects
- Koopa Troop Weapons