Trapeze: Difference between revisions

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{{item infobox
{{item infobox
|image=[[File:SM3DWBF Screenshot Trapeze.jpg|x300px]]
|image=[[File:SM3DW Trapeze.jpg|x200px]]<br>Screenshot from ''[[Super Mario 3D World]]''
|first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]])
|first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]])
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]])
}}
}}
'''Trapezes''' are platforming objects that appear in ''[[Super Mario Galaxy]]'', ''[[Super Mario 3D World]]'', and ''[[Super Mario 3D World + Bowser's Fury]]'', where they are used to swing across [[pit]]s, similar to [[rope]]s seen in past ''[[Mario (franchise)|Mario]]'' titles. Characters can grab on to the horizontal bars and swing back and forth to gain momentum before [[jump]]ing away.  
'''Trapezes''', originally known as '''swings''',  are platforming objects in the [[Super Mario (franchise)|''Super Mario'' franchise]] used to swing across [[pit]]s, similarly to [[rope]]s in other ''Super Mario'' games. The player characters grips a trapeze's bar on contact. Flicking the control stick left and right causes the character to swing the trapeze and build momentum. Letting go at the apex propels the character farther than they would have otherwise.
 
Trapezes are mechanically similar to [[wire|bar]]s and are comparable to the [[Swing (Super Mario Sunshine)|wooden swing]]s in ''[[Super Mario Sunshine]]''.
 
==History==
==History==
===''Super Mario Galaxy''===
===''Super Mario Galaxy''===
In ''[[Super Mario Galaxy]]'', trapezes have an appearance that are similar to vines. They can be used to swing [[Mario]].
Swings (recognized as "trapezes" in the [[Prima Games]] guidebook)<ref>{{cite|author=Black, Fletcher|isbn=978-0-7615-5713-5|title=''Super Mario Galaxy: PRIMA Official Game Guide''|format=Collector's Edition|location=Roseville|publisher=[[Prima Games]]|date=2007|page=62}}</ref><ref>{{cite|author=Browne, Catherine|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2010|page=101, 103, 170, 212, 213|isbn=978-0-30746-907-6}}</ref> are introduced in ''[[Super Mario Galaxy]]''. They resemble a green bar with flowers at opposite ends, and are suspended by [[vine]]s. They only appear in [[Galaxy|galaxies]] with naturalistic terrain, starting with the [[Honeyhive Galaxy]]. The first one is near the player's starting position, suspended a little above ground. Falling from this swing is not detrimental to the player's progress. In "[[Trouble on the Tower]]", another trapeze occurs well above the ground and is needed to traverse between platforms. Slipping from this one does not make [[Mario]] (or [[Luigi]]) lose a life, but it does necessitate climbing the tower again. Another swing appears in the [[Beach Bowl Galaxy]], hanging from a palm tree. Letting go at the highest arc of a swing rewards Mario with a [[1-Up Mushroom]] before falling into the [[water]]. In the [[Gold Leaf Galaxy]], a swing tosses Mario into a [[Sling Star]] needed to reach distant terrain. Another one suspended well above ground during "[[Purple Coins in the Woods]]" is required to reach two [[Purple Coin]]s.
{{stub|section=y}}
 
Swings function similarly to the [[vine]] in the Beach Bowl Galaxy, and even more so to the [[wire|horizontal bar]]s found in the [[Deep Dark Galaxy]].
 
===''Super Mario Galaxy 2''===
Swings return in ''Super Mario Galaxy 2'', retaining their floral design and function. They first appear in the [[Honeybloom Galaxy]], which is on a 2D plane. Swings can be used to cross gaps, reach opposite walls to [[Wall Jump]] on, and refill [[Bee Mario]]'s flight meter. One subsequently appears in the [[Honeyhop Galaxy]], where it is needed to reach the [[Honey Queen|Queen Bee]].
 
In a departure from previous appearances, a swing appears in the lava-themed [[Melty Monster Galaxy]], where letting go at the top of an arc brings Mario to a [[Launch Star]] needed for progression. When a [[Prankster Comet#Green Comet|Green Comet]] is in orbit, letting the Launch Star drop Mario awards him with a [[Green Star]].


===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''===
===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''===
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==Gallery==
==Gallery==
<gallery>
<gallery>
SMG Asset Model Trapeze Bar.png|A trapeze in ''Super Mario Galaxy''
SMG Asset Model Trapeze Bar.png|Model from ''[[Super Mario Galaxy]]''
SM3DW Trapeze.jpg|A trapeze in ''[[Super Mario 3D World]]''
SM3WBF Screenshot Trapeze Mario.jpg|Screenshot from ''[[Super Mario 3D World + Bowser's Fury]]''
SM3WBF Screenshot Trapeze Mario.jpg|Mario grabbing on to a trapeze in ''[[Super Mario 3D World + Bowser's Fury]]''
SM3DWBF Screenshot Trapeze.jpg|Screenshot from ''Super Mario 3D World + Bowser's Fury''
</gallery>
</gallery>


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===Internal names===
===Internal names===
{{internal names
{{internal names
|game1=''[[Super Mario Galaxy]]''<br>''[[Super Mario 3D World]]''
|game1=''[[Super Mario Galaxy]]''<br>''[[Super Mario Galaxy 2]]''<br>''[[Super Mario 3D World]]''
|file1=<tt>ObjectData/Trapeze.arc</tt><br><tt>content/ObjectData/Trapeze.szs</tt>
|file1=<tt>ObjectData/Trapeze.arc</tt><br>-<br><tt>content/ObjectData/Trapeze.szs</tt>
|name1=Trapeze
|name1=Trapeze
|meaning1=-
|meaning1=-
|game2=''Super Mario Galaxy''
|game2=''Super Mario Galaxy''<br>''Super Mario Galaxy 2''
|file2=<tt>StageData/ObjNameTable.arc/ObjNameTable.tbl</tt>
|file2=<tt>StageData/ObjNameTable.arc/ObjNameTable.tbl</tt><br><tt>SystemData/ObjNameTable.arc/ObjNameTable.tbl</tt>
|name2=空中ブランコ (''Kūchū Buranko'')
|name2=空中ブランコ (''Kūchū Buranko'')
|meaning2=Sky Trapeze
|meaning2=Trapeze
}}
}}


===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jap=ブランコ  
|Jap=ブランコ<ref>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title=『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=[[Shogakukan]]|date=2015|page=137, 171, 233}}</ref>
|JapR=Buranko
|JapR=Buranko
|JapM=Trapeze
|JapM=Swing
|Chi=鞦韆<ref name=theater>In-game name for [[Tricky Trapeze Theater]].</ref>
|ChiR=Qiūqiān
|ChiM=Swing
|Dut=Trapeze<ref name=theater/>
|DutM=Trapeze
|Fre=Balançoire
|FreM=Swing
|Fre2=Trapèze<ref name=theater/>
|Fre2M=Trapeze
|Kor=그네<ref name=theater/>
|KorR=Geune
|KorM=Swing
|Por=Trapézio<ref name=theater/>
|PorM=Trapeze
|Spa=Trapecio<ref name=theater/>
|SpaM=Trapeze
}}
}}
==References==
<references/>
{{SMG}}
{{SMG}}
{{SMG2}}
{{SM3DW}}
{{SM3DW}}
[[Category:Super Mario 3D World objects]]
[[Category:Super Mario 3D World objects]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Galaxy objects]]

Latest revision as of 00:33, October 24, 2024

Trapeze
A trapeze from Super Mario 3D World
Screenshot from Super Mario 3D World
First appearance Super Mario Galaxy (2007)
Latest appearance Super Mario 3D World + Bowser's Fury (2021)

Trapezes, originally known as swings, are platforming objects in the Super Mario franchise used to swing across pits, similarly to ropes in other Super Mario games. The player characters grips a trapeze's bar on contact. Flicking the control stick left and right causes the character to swing the trapeze and build momentum. Letting go at the apex propels the character farther than they would have otherwise.

Trapezes are mechanically similar to bars and are comparable to the wooden swings in Super Mario Sunshine.

History[edit]

Super Mario Galaxy[edit]

Swings (recognized as "trapezes" in the Prima Games guidebook)[1][2] are introduced in Super Mario Galaxy. They resemble a green bar with flowers at opposite ends, and are suspended by vines. They only appear in galaxies with naturalistic terrain, starting with the Honeyhive Galaxy. The first one is near the player's starting position, suspended a little above ground. Falling from this swing is not detrimental to the player's progress. In "Trouble on the Tower", another trapeze occurs well above the ground and is needed to traverse between platforms. Slipping from this one does not make Mario (or Luigi) lose a life, but it does necessitate climbing the tower again. Another swing appears in the Beach Bowl Galaxy, hanging from a palm tree. Letting go at the highest arc of a swing rewards Mario with a 1-Up Mushroom before falling into the water. In the Gold Leaf Galaxy, a swing tosses Mario into a Sling Star needed to reach distant terrain. Another one suspended well above ground during "Purple Coins in the Woods" is required to reach two Purple Coins.

Swings function similarly to the vine in the Beach Bowl Galaxy, and even more so to the horizontal bars found in the Deep Dark Galaxy.

Super Mario Galaxy 2[edit]

Swings return in Super Mario Galaxy 2, retaining their floral design and function. They first appear in the Honeybloom Galaxy, which is on a 2D plane. Swings can be used to cross gaps, reach opposite walls to Wall Jump on, and refill Bee Mario's flight meter. One subsequently appears in the Honeyhop Galaxy, where it is needed to reach the Queen Bee.

In a departure from previous appearances, a swing appears in the lava-themed Melty Monster Galaxy, where letting go at the top of an arc brings Mario to a Launch Star needed for progression. When a Green Comet is in orbit, letting the Launch Star drop Mario awards him with a Green Star.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

In Super Mario 3D World and its Nintendo Switch port, trapezes are introduced in Tricky Trapeze Theater and later used in Rainbow Run, usually found alongside seesaws in the former or Turning Floors in the latter. Each trapeze consists of a long horizontal white bar hanging from a brass pole by five solid glowing beams. The colors of the beams constantly cycle between colors, creating a rainbow effect. Trapezes can be found in variable lengths. When they are not being used, they sway back and forth on their own at varying speeds.

If a character contacts one of the beams on a trapeze, they grab on to two of them and slide down to the bar, occupying one of the trapeze's four slots based on where they contacted it. They can also jump into the bar directly, which skips this animation. Trapezes' slots allow up to four players to simultaneously be on any one trapeze while being able to independently jump off it. When characters are on a trapeze, a short jingle will loop as the trapeze moves back and forth, and it can randomly change pitch after looping. Players can move in the direction that the trapeze is moving to make it move more in that direction, increasing its speed and momentum. Any player can jump to exit the trapeze, and their character's speed upon doing so corresponds to how fast the trapeze is moving.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Galaxy
Super Mario Galaxy 2
Super Mario 3D World
ObjectData/Trapeze.arc
-
content/ObjectData/Trapeze.szs
Trapeze -
Super Mario Galaxy
Super Mario Galaxy 2
StageData/ObjNameTable.arc/ObjNameTable.tbl
SystemData/ObjNameTable.arc/ObjNameTable.tbl
空中ブランコ (Kūchū Buranko) Trapeze

Names in other languages[edit]

Language Name Meaning Notes
Japanese ブランコ[3]
Buranko
Swing
Chinese 鞦韆[4]
Qiūqiān
Swing
Dutch Trapeze[4] Trapeze
French Balançoire[?] Swing
Trapèze[4] Trapeze
Korean 그네[4]
Geune
Swing
Portuguese Trapézio[4] Trapeze
Spanish Trapecio[4] Trapeze

References[edit]

  1. ^ Black, Fletcher (2007). Super Mario Galaxy: PRIMA Official Game Guide (Collector's Edition). Roseville: Prima Games. ISBN 978-0-7615-5713-5. Page 62.
  2. ^ Browne, Catherine (2010). Super Mario Galaxy 2: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-30746-907-6. Page 101, 103, 170, 212, 213.
  3. ^ Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). Page 137, 171, 233.
  4. ^ a b c d e f In-game name for Tricky Trapeze Theater.