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{{form-infobox
{{form infobox
|image=[[File:BalloonMario64DS.png|200px]]
|image=[[File:BalloonMario64DS.png|200px]]
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Super Mario Maker 2]]'' (version 3.0.0) ([[List of games by date#2020|2020]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|item=[[Power Balloon]] (most appearances)<br>[[Power Flower (Super Mario 64 DS)|Power Flower]] (''[[Super Mario 64 DS]]'')<br>Air vent (''[[Mario & Luigi: Bowser's Inside Story]]'' / ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'')
|item=[[Power Balloon]] (most appearances)<br>[[Power Flower (Super Mario 64 DS)|Power Flower]] (''[[Super Mario 64 DS]]'')<br>Air vent (''[[Mario & Luigi: Bowser's Inside Story]]'' / ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'')<br>[[Wonder Flower]] (''[[Super Mario Bros. Wonder]]'')
|powers=Float like a balloon
|powers=Float like a balloon
|character=[[Mario]], [[Luigi]], [[Yoshi]] (''[[Super Mario-Kun]]''), [[Toad]], [[Toadette]]
|applies_to=[[Mario]], [[Luigi]], [[Princess Peach|Peach]], [[Princess Daisy|Daisy]], [[Toad]], [[Yellow Toad and Blue Toad|Yellow Toad]], [[Yellow Toad and Blue Toad|Blue Toad]], [[Toadette]], [[Yoshi]], [[Yoshi (species)|Red Yoshi]], Yellow Yoshi, Light-Blue Yoshi, [[Nabbit]]
}}
}}
{{quote2|With the [[Power Flower (Super Mario 64 DS)|Power Flower]], [[Mario]] can float like a balloon. In Standard Mode, press {{button|DS|B}} repeatedly to make Mario float up, and crouch to land. Change his direction with the {{button|DS|Pad}}. Try it out!|Instruction text|Super Mario 64 DS}}
{{quote|With the [[Power Flower (Super Mario 64 DS)|Power Flower]], [[Mario]] can float like a balloon. In Standard Mode, press {{button|DS|B}} repeatedly to make Mario float up, and crouch to land. Change his direction with the {{button|DS|Pad}}. Try it out!|Instruction text|Super Mario 64 DS}}


'''Balloon Mario''' (referred to as '''Floating Power''' for ''[[Super Mario 64 DS]]''<ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_EN.pdf ''Super Mario 64 DS'' English instruction booklet], page 18.</ref>) is a form of [[Mario]] first appearing in ''[[Super Mario World]]'' and later appearing in ''Super Mario 64 DS''. The former appearance requires the player to get a [[Power Balloon]] to obtain this form, and the latter requires a [[Power Flower (Super Mario 64 DS)|Power Flower]].
'''Balloon Mario''' (referred to as '''Floating Power''' for ''[[Super Mario 64 DS]]'')<ref>{{cite|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_EN.pdf|language=en-gb|title=''Super Mario 64 DS'' instruction booklet|page=18|publisher=Nintendo of Europe|date=2005}}</ref> is a form of [[Mario]] first appearing in ''[[Super Mario World]]''; it later makes sporadic appearances, starting with ''Super Mario 64 DS''. This form was originally obtained by getting a [[Power Balloon]].


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
In ''[[Super Mario World]]'', upon collecting a Power Balloon, Mario or Luigi swells up like a balloon, causing him to hover in the air. They will gradually float upwards if not moved by the player, but is capable of moving in any direction for a limited amount of time. During this time, [[Yoshi]] cannot be ridden. Mario or [[Luigi]] will start to deflate when the item is about to wear off, and once it does, they return to normal size and drop out of the air. The level [[Tubular]] in the [[Special Zone]] requires the player to continually pick up new Power Balloons to maintain flight while they make their way across the level.
In ''[[Super Mario World]]'', upon collecting a Power Balloon, Mario or Luigi swells up like a balloon, causing him to hover in the air. They will gradually float upwards if not moved by the player, but are capable of moving in any direction for a limited amount of time. During this time, [[Yoshi]] cannot be ridden. Mario or [[Luigi]] will start to deflate when the item is about to wear off, and once it does, they return to normal size and drop out of the air. The level [[Tubular]] in the [[Special Zone]] requires the player to continually pick up new Power Balloons to maintain flight while they make their way across the level.


If Mario or Luigi pass through a [[Giant Gate]] while under the form, they will gain a bonus [[Super Mushroom]].
If Mario or Luigi pass through a [[Giant Gate]] while under the form, they will gain a bonus [[Super Mushroom]].
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====''Super Mario 64 DS''====
====''Super Mario 64 DS''====
The form and its effects returned in ''Super Mario 64 DS'', where, upon picking up a Power Flower, Mario would inflate like a balloon and float. The control scheme for this transformation has been changed somewhat; Mario now gradually floats downwards instead of upwards and has to be kept in the air by tapping the jump button, similar to swimming in 2D [[Mario (franchise)|''Mario'' games]]. Once again, he flashes when it is about to wear off and plummets when it does. The player can also automatically end the transformation at any time by [[Ground Pound|ground-pound]]ing. Mario is the only character who is affected this way when he picks up the Power Flower. In this game, the music that plays when Mario turns into Balloon Mario is a slow-paced arrangement of the [[Wing Mario]] theme.
The form and its effects return in ''Super Mario 64 DS'', where, upon picking up a [[Power Flower (Super Mario 64 DS)|Power Flower]], Mario inflates like a balloon and can float. The control scheme for this transformation has been changed somewhat; Mario now gradually floats downwards instead of upwards and has to be kept in the air by tapping the jump button, similar to swimming in 2D [[Super Mario (franchise)|''Super Mario'' games]]. Additionally, when the item's effect is about to wear off, Mario now flashes until finally plummeting. The player can also automatically end the transformation at any time by [[Ground Pound|ground-pound]]ing. Mario is the only character who is affected this way when he picks up the Power Flower. In this game, the music that plays when Mario turns into Balloon Mario is a slow-paced arrangement of the [[Wing Mario]] theme.


====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
While this form is not usable in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'' , knocking on a [[Warp Door]] in the ''Super Mario World'' style may cause [[Weird Mushroom (item)|Weird Mario]] to appear in this form.
While this form is not usable in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'', knocking on a [[Warp Door]] in the ''Super Mario World'' style may cause [[Weird Mario]] to appear in this form.


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
''[[Super Mario Maker 2]]''{{'}}s 3.0.0 update adds the Power Balloon along with Balloon Mario and balloon variants of the other characters, exclusively to the ''Super Mario World'' game style. There is a visual difference in the sprites in this form, as the character's pants are now turned yellow and emblazoned with a white "P" (for Toadette, the "P" is on her skirt). The functionality of the Balloon form was also altered, allowing the character to be fully in control of which angle and direction they are floating towards, as opposed to the original game's simple vertical and horizontal mobility. While moving quickly with jump or run, blocks can be activated ([[Hidden Block]]s still can only be hit from below) but there is no way to directly attack enemies. While in the Balloon Mario state, Mario counts as constantly airborne even when on the ground. Balloon Mario is no longer timed, but no longer stacks with the current power-up; if hit, Mario reverts to [[Super Mario (form)|Super Mario]].
''[[Super Mario Maker 2]]''{{'}}s 3.0.0 update adds the Power Balloon along with Balloon Mario and balloon variants of the other characters, exclusively to the ''Super Mario World'' game style. There is a visual difference in the sprites in this form, as the character's pants are now yellow and emblazoned with a white "P" (for Toadette, the "P" is on her skirt). The functionality of the Balloon form was also altered, allowing the character to be fully in control of which angle and direction they are floating towards, as opposed to the original game's simple vertical and horizontal mobility. While moving quickly with jump or run, blocks can be activated ([[Hidden Block]]s still can only be hit from below) but there is no way to directly attack enemies. While in the Balloon Mario state, Mario counts as constantly airborne even when on the ground. Balloon Mario is no longer timed, but no longer stacks with the current power-up; if hit, Mario reverts to [[Super Mario (form)|Super Mario]].


Unused sprites indicate that originally, the [[Buzzy Shell]] and [[Spiny Shell (red)|Spiny Shell]] could be used by Balloon Mario, with the shell becoming a bubble around him. There are two variants of the former and three of the latter, suggesting the idea went through multiple iterations before being abandoned.<ref>[https://www.spriters-resource.com/nintendo_switch/supermariomaker2/sheet/119043/ The Spriters Resource]</ref>
Unused sprites indicate that originally, the [[Buzzy Shell]] and [[Spiny Shell (red)|Spiny Shell]] could be used by Balloon Mario, with the shell becoming a bubble around him. There are two variants of the former and three of the latter, suggesting the idea went through multiple iterations before being abandoned.<ref>{{cite|url=www.spriters-resource.com/nintendo_switch/supermariomaker2/sheet/119043|title=Spritesheet|publisher=The Spriters Resource|language=en|accessdate=June 26, 2024}}</ref>


The Weird Mario Easter egg also returns.
The Weird Mario Easter egg also returns.


===''Super Mario-Kun''===
====''Super Mario Bros. Wonder''====
Balloon Mario also appears in volume 6 of ''[[Super Mario-Kun]]'', being featured in a single chapter. Mario, Luigi, and Yoshi are shown with these forms throughout the chapter.
The Balloon form reappears in ''[[Super Mario Bros. Wonder]]'' as the [[Wonder Effect]] in [[Bloomps of the Desert Skies]]. The form retains controls similar to ''Super Mario Maker 2'', as the player can turn in any direction and propel forward. However, in ''Super Mario Bros. Wonder'', the player flaps their arms at a constant speed to move, rather than a gust of air that accelerates more the longer the jump button is pressed.
 
===''Super Mario-kun''===
Balloon Mario also appears in volume 6 of ''[[Super Mario-kun]]'', being featured in a single chapter. Mario, Luigi, and Yoshi are shown with these forms throughout the chapter.


===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
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In ''[[Mario & Luigi: Bowser's Inside Story]]'' and [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|its remake]], Mario can walk into an air vent and become inflated. Luigi can grab onto Mario, allowing them to [[High Jump|jump higher and slowly float down]]. The brothers learn the skill at [[Toadley Clinic]] after they get the second [[Star Cure]], when [[Dr. Toadley's intern]] asks them to catch [[Birdley]] flying in the clinic.
In ''[[Mario & Luigi: Bowser's Inside Story]]'' and [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|its remake]], Mario can walk into an air vent and become inflated. Luigi can grab onto Mario, allowing them to [[High Jump|jump higher and slowly float down]]. The brothers learn the skill at [[Toadley Clinic]] after they get the second [[Star Cure]], when [[Dr. Toadley's intern]] asks them to catch [[Birdley]] flying in the clinic.
{{br}}
{{br}}
==Media==
{{media table
|file1=SM64DS Balloon.oga
|title1=Floating Power
|description1=The theme from ''Super Mario 64 DS''
|length1=0:30
}}


==Gallery==
==Gallery==
{{main-gallery|Balloon Mario}}
<gallery>
<gallery>
Total Magazine Balloon Mario Artwork.jpg|Artwork from the Spanish Total magazine
SMW P-Balloon Mario.png|''[[Super Mario World]]'' (Mario)
SMW P-Balloon Mario.png|''[[Super Mario World]]''(Mario)
SMWBalloonLuigiSprite.png|''Super Mario World'' ([[Luigi]])
SMWBalloonLuigiSprite.png|''Super Mario World'' (Luigi)
SMBW Screenshot Balloon Mario.png|''[[Super Mario Bros. Wonder]]'' (Mario)
SMWBalloonMarioSmallSprite.png|''Super Mario World'' ([[Small Mario]])
SMBW Balloon Luigi.png|''Super Mario Bros. Wonder'' (Luigi)
SMWBalloonLuigiSmallSprite.png|''Super Mario World'' (Small Luigi)
SMBW Balloon Peach.jpg|''Super Mario Bros. Wonder'' ([[Princess Peach|Peach]])
SMW Fire Balloon Mario.png|''Super Mario World'' ([[Fire Mario]])
SMW Fire Balloon Luigi.png|''Super Mario World'' (Fire Luigi)
SMW Cape Balloon Mario.png|''Super Mario World'' ([[Cape Mario|Caped Mario]])
SMW Cape Balloon Luigi.png|''Super Mario World'' (Caped Luigi)
TubularPBalloon.png|Mario under the effect of the Power Balloon in ''Super Mario World''
Tubular SMW.png|[[Small Mario]] version
Balloon Mario SuperMarioKun.jpg|''[[Super Mario-Kun]]''
SMAS + SMW Balloon Luigi.png|''[[Super Mario All-Stars + Super Mario World]]''(Luigi)
SMAS + SMW Fire Balloon Luigi.png|''Super Mario All-Stars + Super Mario World'' (Fire Luigi)
SMAS + SMW Cape Balloon Luigi.png|''Super Mario All-Stars + Super Mario World'' (Caped Luigi)
P-BalloonMario.png|''[[Super Mario World: Super Mario Advance 2]]''(Mario)
SMW SMA2 Balloon Luigi.png|''Super Mario World: Super Mario Advance 2''(Luigi)
SMW SMA2 Small Balloon Mario.png|''Super Mario World: Super Mario Advance 2'' (Small Mario)
SMW SMA2 Small Balloon Luigi.png|''Super Mario World: Super Mario Advance 2'' (Small Luigi)
SMW SMA2 Fire Balloon Mario.png|''Super Mario World: Super Mario Advance 2'' (Fire Mario)
SMW SMA2 Fire Balloon Luigi.png|''Super Mario World: Super Mario Advance 2'' (Fire Luigi)
SMW SMA2 Cape Balloon Mario.png|''Super Mario World: Super Mario Advance 2'' (Caped Mario)
SMW SMA2 Cape Balloon Luigi.png|''Super Mario World: Super Mario Advance 2'' (Caped Luigi)
SM64DS FloatingPower.png|''[[Super Mario 64 DS]]''
Cape Mario - KC Mario manga.png|Balloon Luigi in the ''Super Mario World'' arc of the ''Kodansha'' Mario manga
MLBISBalloonMario.png|''[[Mario & Luigi: Bowser's Inside Story]]''
SMM-SMB-WeirdMario-Door-10.png|''[[Super Mario Maker]]''
MLBISBJJBalloonMario.png|''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''
SMM2-SMW-BalloonMario.png|''[[Super Mario Maker 2]]''(Mario)
SMM2-SMW-BalloonLuigi.png|''Super Mario Maker 2''(Luigi)
SMM2-SMW-BalloonToad.png|''Super Mario Maker 2''(Toad)
SMM2-SMW-BalloonToadette.png|''Super Mario Maker 2''(Toadette)
SMM2 Balloon Group.jpg|''Super Mario Maker 2''
</gallery>
</gallery>


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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=バルーンマリオ<br>''Barūn Mario''<br><span class="explain" title="ふうせん">風船</span>マリオ<ref>[https://m1.nintendo.net/docvc/NUS/JPN/NSMJ/NSMJ_J.pdf ''Super Mario 64'' Japanese instruction booklet], page 18.</ref> (''Super Mario 64 DS'')<br>''Fūsen Mario''
|Jap=バルーンマリオ
|JapM=Balloon Mario<br><br>Balloon Mario
|JapR=Barūn Mario
|Jap2={{hover|風船|ふうせん}}マリオ<ref>{{cite|format=PDF|language=ja|url=m1.nintendo.net/docvc/NUS/JPN/NSMJ/NSMJ_J.pdf|title=スーパーマリオ{{ruby|64|六十四(ろくじゅうよん)}} (''Sūpā Mario Rokujūyon'') instruction booklet|page=18|date=1996|publisher=Nintendo}}</ref> (''Super Mario 64 DS'')
|Jap2R=Fūsen Mario
|JapM=Balloon Mario
|Jap2M=Balloon Mario
|Kor=풍선마리오
|Kor=풍선마리오
|KorR=Pungseon Mario
|KorR=Pungseon Mario
|KorM=Balloon Mario
|KorM=Balloon Mario
|ChiS=气球马力欧<ref>https://www.ique.com/games/mariods/action/mario.htm</ref>
|ChiS=气球马力欧<ref>{{cite|url=www.ique.com/games/mariods/action/mario.htm|title=神游马力欧DS的动作|language=zh-hans|publisher=[[iQue]]|accessdate=June 26, 2024}}</ref>
|ChiSR=Qìqiú Mǎlì'ōu
|ChiSR=Qìqiú Mǎlì'ōu
|ChiSM=Balloon Mario
|ChiSM=Balloon Mario
|ChiT=氣球瑪利歐
|ChiTR=Qìqiú mǎlì ōu
|ChiTM=Balloon Mario
|Ita=Mario palloncino
|ItaM=Balloon Mario
|Fre=Mario Ballon
|FreM=Balloon Mario
|Por=Mario balão
|PorM=Balloon Mario
|Spa=Mario Globo
|SpaM=Balloon Mario
|Rus=Марио-шар
|RusR=Mario-shar
|RusM=Balloon Mario
}}
}}


==References==
==References==
<references/>
<references/>
{{Mario's Transformations}}
 
[[Category:Mario's Transformations]]
{{Mario forms}}
{{Yoshi forms}}
{{SMW}}
{{SM64}}
{{M&LBIS}}
{{SMM2}}
{{SMBW}}
[[Category:Mario forms]]
[[Category:Balloons]]
[[Category:Mario & Luigi: Bowser's Inside Story]]
[[Category:Mario & Luigi: Bowser's Inside Story]]
[[Category:Super Mario Maker 2 Forms]]
[[Category:Super Mario 64 DS forms]]
[[Category:Super Mario World Forms]]
[[Category:Super Mario Bros. Wonder forms]]
[[Category:Super Mario 64 DS Forms]]
[[Category:Super Mario Maker 2 forms]]
[[Category:Super Mario World forms]]
[[de:Ballon-Verwandlung]]
[[de:Ballon-Verwandlung]]
[[it:Mario Palloncino]]
[[it:Mario Palloncino]]

Latest revision as of 09:06, December 17, 2024

Balloon Mario
BalloonMario64DS.png
Applies to Mario, Luigi, Peach, Daisy, Toad, Yellow Toad, Blue Toad, Toadette, Yoshi, Red Yoshi, Yellow Yoshi, Light-Blue Yoshi, Nabbit
Item needed Power Balloon (most appearances)
Power Flower (Super Mario 64 DS)
Air vent (Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey)
Wonder Flower (Super Mario Bros. Wonder)
Power(s) given Float like a balloon
First appearance Super Mario World (1990)
Latest appearance Super Mario Bros. Wonder (2023)
“With the Power Flower, Mario can float like a balloon. In Standard Mode, press B Button repeatedly to make Mario float up, and crouch to land. Change his direction with the +Control Pad. Try it out!”
Instruction text, Super Mario 64 DS

Balloon Mario (referred to as Floating Power for Super Mario 64 DS)[1] is a form of Mario first appearing in Super Mario World; it later makes sporadic appearances, starting with Super Mario 64 DS. This form was originally obtained by getting a Power Balloon.

History[edit]

Super Mario series[edit]

Super Mario World / Super Mario World: Super Mario Advance 2[edit]

In Super Mario World, upon collecting a Power Balloon, Mario or Luigi swells up like a balloon, causing him to hover in the air. They will gradually float upwards if not moved by the player, but are capable of moving in any direction for a limited amount of time. During this time, Yoshi cannot be ridden. Mario or Luigi will start to deflate when the item is about to wear off, and once it does, they return to normal size and drop out of the air. The level Tubular in the Special Zone requires the player to continually pick up new Power Balloons to maintain flight while they make their way across the level.

If Mario or Luigi pass through a Giant Gate while under the form, they will gain a bonus Super Mushroom.

In Super Mario World: Super Mario Advance 2, the game music's tempo is slightly decreased while Mario or Luigi is in this form. When the form is about to wear off, a deflating sound plays until they return to normal.

Super Mario 64 DS[edit]

The form and its effects return in Super Mario 64 DS, where, upon picking up a Power Flower, Mario inflates like a balloon and can float. The control scheme for this transformation has been changed somewhat; Mario now gradually floats downwards instead of upwards and has to be kept in the air by tapping the jump button, similar to swimming in 2D Super Mario games. Additionally, when the item's effect is about to wear off, Mario now flashes until finally plummeting. The player can also automatically end the transformation at any time by ground-pounding. Mario is the only character who is affected this way when he picks up the Power Flower. In this game, the music that plays when Mario turns into Balloon Mario is a slow-paced arrangement of the Wing Mario theme.

Super Mario Maker / Super Mario Maker for Nintendo 3DS[edit]

While this form is not usable in Super Mario Maker and Super Mario Maker for Nintendo 3DS, knocking on a Warp Door in the Super Mario World style may cause Weird Mario to appear in this form.

Super Mario Maker 2[edit]

Super Mario Maker 2's 3.0.0 update adds the Power Balloon along with Balloon Mario and balloon variants of the other characters, exclusively to the Super Mario World game style. There is a visual difference in the sprites in this form, as the character's pants are now yellow and emblazoned with a white "P" (for Toadette, the "P" is on her skirt). The functionality of the Balloon form was also altered, allowing the character to be fully in control of which angle and direction they are floating towards, as opposed to the original game's simple vertical and horizontal mobility. While moving quickly with jump or run, blocks can be activated (Hidden Blocks still can only be hit from below) but there is no way to directly attack enemies. While in the Balloon Mario state, Mario counts as constantly airborne even when on the ground. Balloon Mario is no longer timed, but no longer stacks with the current power-up; if hit, Mario reverts to Super Mario.

Unused sprites indicate that originally, the Buzzy Shell and Spiny Shell could be used by Balloon Mario, with the shell becoming a bubble around him. There are two variants of the former and three of the latter, suggesting the idea went through multiple iterations before being abandoned.[2]

The Weird Mario Easter egg also returns.

Super Mario Bros. Wonder[edit]

The Balloon form reappears in Super Mario Bros. Wonder as the Wonder Effect in Bloomps of the Desert Skies. The form retains controls similar to Super Mario Maker 2, as the player can turn in any direction and propel forward. However, in Super Mario Bros. Wonder, the player flaps their arms at a constant speed to move, rather than a gust of air that accelerates more the longer the jump button is pressed.

Super Mario-kun[edit]

Balloon Mario also appears in volume 6 of Super Mario-kun, being featured in a single chapter. Mario, Luigi, and Yoshi are shown with these forms throughout the chapter.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

In Mario & Luigi: Bowser's Inside Story and its remake, Mario can walk into an air vent and become inflated. Luigi can grab onto Mario, allowing them to jump higher and slowly float down. The brothers learn the skill at Toadley Clinic after they get the second Star Cure, when Dr. Toadley's intern asks them to catch Birdley flying in the clinic.

Media[edit]

Audio.svg Floating Power - The theme from Super Mario 64 DS
File infoMedia:SM64DS Balloon.oga
0:30
Help:MediaHaving trouble playing?

Gallery[edit]

For this subject's image gallery, see Gallery:Balloon Mario.

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese バルーンマリオ[?]
Barūn Mario
Balloon Mario
風船マリオ[3] (Super Mario 64 DS)
Fūsen Mario
Chinese (simplified) 气球马力欧[4]
Qìqiú Mǎlì'ōu
Balloon Mario
Chinese (traditional) 氣球瑪利歐[?]
Qìqiú mǎlì ōu
Balloon Mario
French Mario Ballon[?] Balloon Mario
Italian Mario palloncino[?] Balloon Mario
Korean 풍선마리오[?]
Pungseon Mario
Balloon Mario
Portuguese Mario balão[?] Balloon Mario
Russian Марио-шар[?]
Mario-shar
Balloon Mario
Spanish Mario Globo[?] Balloon Mario

References[edit]

  1. ^ 2005. Super Mario 64 DS instruction booklet. Nintendo of Europe (British English). Page 18.
  2. ^ Spritesheet. The Spriters Resource (English). Retrieved June 26, 2024.
  3. ^ 1996. スーパーマリオ64六十四(ろくじゅうよん) (Sūpā Mario Rokujūyon) instruction booklet (PDF). Nintendo (Japanese). Page 18.
  4. ^ 神游马力欧DS的动作. iQue (Simplified Chinese). Retrieved June 26, 2024.