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| {{about|the status effect from ''[[Mario & Luigi: Bowser's Inside Story]]''|the [[Vibe]] from ''[[Super Princess Peach]]''|[[Rage]]}} | | {{about|the status effect from ''[[Mario & Luigi: Bowser's Inside Story]]''|the [[Vibe]] from ''[[Super Princess Peach]]''|[[Rage]]|the form that Bowser takes in ''[[Super Mario 3D World + Bowser's Fury]]''|[[Fury Bowser]]}} |
| [[File:Bowserfury2.png|thumb|200px|Bowser under the fury effect.]]
| | {{multiple image |
| '''Fury''' is a status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' that can only be obtained by [[Bowser]] when he takes too much damage. When in this state, Bowser deals and receives more damage. The only way to cure this effect is to eat a [[Refreshing Herb]], have a set amount of turns pass, or defeat the enemies on screen. While in the "Fury" status, Bowser's battle pose is different, he flashes red, and he shows more anger on his face. This status effect is basically a combination of [[POW-Up]] and [[DEF-Down]].
| | |align=right |
| | |direction=horizontal |
| | |footer=Bowser under the Fury status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' |
| | |width=185 |
| | |image1=Bowserfury2.png |
| | |image2=MLBISDX Fury.png |
| | }} |
| | {{multiframe |
| | |[[File:Bowsers Inside Story Fury.png]][[File:MLBISBJJFury.png]] |
| | |align=left |
| | |size=150 |
| | |Bowser with the Fury status in both versions of ''Mario & Luigi: Bowser's Inside Story''. |
| | }} |
| | '''Fury''' is a status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' that [[Bowser]] has a chance of obtaining after getting hit enough times during battle. |
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| In ''[[Mario & Luigi: Dream Team]]'', [[Big Massif]] also uses this status effect whenever he takes damage in his battle and has three different levels of Fury. | | While under the effects of the Fury status, Bowser flashes red, clenches his fists, and shows a much angrier facial expression with gritted fangs and puffs of smoke spewing overhead. In this state in the original Nintendo DS version, the damage Bowser deals is doubled, he takes 1.1× damage from enemies, and he loses the ability to [[Flee]] from battle. The effects make it similar to a combination of [[POW-Up]], [[DEF-Down]], and [[Prohibited Command]]. To cure this effect, Bowser can eat a [[Refreshing Herb]], let enough turns pass for it to expire, or defeat all of the enemies in the battle. |
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| Bowser also uses this status effect in ''[[Mario & Luigi: Paper Jam]]'' in the final battle with him and [[Paper Bowser]]. [[Choomba]]s also go through a similar phase when fired up by [[Coalbit]]s dealing more damage and with the addition of being a lot faster along with glowing red.
| | The exact mechanics behind obtaining the Fury status in the original Nintendo DS version is controlled by a variable that increases as Bowser gets hit. The variable starts at zero at the beginning of every battle. A hit (regardless of damage) increases the variable by two, while getting hit with the [[Fury Fangs]] [[List of Mario & Luigi: Bowser's Inside Story gear|equipment]] increases the variable by three. When the variable is at a minimum of 20, once at the end of an enemy's turn that Bowser got hit in, the variable is converted into a percent chance which is used to determine if Bowser gets the Fury status. For example, if the variable is at 20, then there is a 20% chance of Bowser getting the Fury status. If the chance failed, the value of the variable stays the same, allowing it to keep on increasing from further hits. If the chance succeeds, then the variable is reset to zero and Bowser is given the Fury status.<ref>{{cite |
| | |author=jdaster64 |
| | |language=en |
| | |date=November 24, 2024 |
| | |url=youtu.be/V1K_moefGc4 |
| | |title=Super Mario Files Quickie: Bowser's Fury |
| | |publisher=youtube.com |
| | |accessdate=February 26, 2025}}</ref> The mechanics of this variable means that Bowser must get hit a minimum of 10 times (7 with the Fury Fangs) to start having a chance to get the Fury status. The variable starting at zero means that Fury is less likely to be seen in short battles, while it is more likely to be seen in long battles like boss fights. |
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| It is similar to the [[Great Force]] from ''[[Mario & Luigi: Superstar Saga]]'', where in that game, wearing it would double damage dealt and received.
| | In the remake, Bowser also goes into this status effect when he reaches low [[Heart Point|health]] during [[Mario]] and [[Luigi]]'s fight against him in [[Toadley Clinic]], and as soon as he does, he will fully heal himself with a [[Hot Drumstick]] ([[Bowser X]] does this too when fought in [[the Gauntlet]]). |
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| | [[File:MLSSDX Fury.png|thumb|[[Roy|Roy Koopa]] getting furious in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'']] |
| | In ''[[Mario & Luigi: Paper Jam]]'', ''Mario & Luigi: Superstar Saga + Bowser's Minions'' and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', most of the bosses, along with [[Birdo]] in ''[[Mario & Luigi: Superstar Saga]]'' (once Popple is defeated before her), [[Princess Shroob]] in ''[[Mario & Luigi: Partners in Time]]'' and [[Reclusa]] in ''[[Mario & Luigi: Brothership]]'' during the fourth phase of the fight, automatically obtain this status whenever their health is low enough. For the rest of the battle, they have more attacks, their [[Power|POW]] and [[Speed|SPEED]] increase (alongside [[Defense|DEF]] in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''), and some bosses will perform multiple attacks in a single turn. In Bowser's case, he will fully heal himself with a [[Hot Drumstick]]. Regular enemies, such as [[Choomba]]s, go through a similar phase when fired up by [[Coalbit]]s, making them deal more damage, move faster, and glow red. |
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| | ==Names in other languages== |
| | {{foreign names |
| | |Jpn=いかり |
| | |JpnR=Ikari |
| | |JpnM=Anger |
| | |Fre=Furax |
| | |SpaA=Furia |
| | |SpaAM=Fury |
| | |Ita=Rabbia |
| | |ItaM=Anger |
| | |Ger=Wut |
| | |GerM=Anger |
| | |Kor=분노 |
| | |KorR=Bunno |
| | |KorM=Rage |
| | |
| | }} |
| | |
| | ==References== |
| | <references/> |
| | |
| | {{M&LSS}} |
| {{M&LBIS}} | | {{M&LBIS}} |
| [[Category:Mario & Luigi: Bowser's Inside Story Status Effects]] | | {{M&LPJ}} |
| [[it:Rabbia]] | | |
| | [[Category:Mario & Luigi: Paper Jam status effects]] |
| | [[Category:Mario & Luigi: Bowser's Inside Story status effects]] |
| | [[it:Rabbia (alterazione di stato)]] |
- This article is about the status effect from Mario & Luigi: Bowser's Inside Story. For the Vibe from Super Princess Peach, see Rage. For the form that Bowser takes in Super Mario 3D World + Bowser's Fury, see Fury Bowser.
Bowser with the Fury status in both versions of Mario & Luigi: Bowser's Inside Story.
Fury is a status effect in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey that Bowser has a chance of obtaining after getting hit enough times during battle.
While under the effects of the Fury status, Bowser flashes red, clenches his fists, and shows a much angrier facial expression with gritted fangs and puffs of smoke spewing overhead. In this state in the original Nintendo DS version, the damage Bowser deals is doubled, he takes 1.1× damage from enemies, and he loses the ability to Flee from battle. The effects make it similar to a combination of POW-Up, DEF-Down, and Prohibited Command. To cure this effect, Bowser can eat a Refreshing Herb, let enough turns pass for it to expire, or defeat all of the enemies in the battle.
The exact mechanics behind obtaining the Fury status in the original Nintendo DS version is controlled by a variable that increases as Bowser gets hit. The variable starts at zero at the beginning of every battle. A hit (regardless of damage) increases the variable by two, while getting hit with the Fury Fangs equipment increases the variable by three. When the variable is at a minimum of 20, once at the end of an enemy's turn that Bowser got hit in, the variable is converted into a percent chance which is used to determine if Bowser gets the Fury status. For example, if the variable is at 20, then there is a 20% chance of Bowser getting the Fury status. If the chance failed, the value of the variable stays the same, allowing it to keep on increasing from further hits. If the chance succeeds, then the variable is reset to zero and Bowser is given the Fury status.[1] The mechanics of this variable means that Bowser must get hit a minimum of 10 times (7 with the Fury Fangs) to start having a chance to get the Fury status. The variable starting at zero means that Fury is less likely to be seen in short battles, while it is more likely to be seen in long battles like boss fights.
In the remake, Bowser also goes into this status effect when he reaches low health during Mario and Luigi's fight against him in Toadley Clinic, and as soon as he does, he will fully heal himself with a Hot Drumstick (Bowser X does this too when fought in the Gauntlet).
In Mario & Luigi: Paper Jam, Mario & Luigi: Superstar Saga + Bowser's Minions and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, most of the bosses, along with Birdo in Mario & Luigi: Superstar Saga (once Popple is defeated before her), Princess Shroob in Mario & Luigi: Partners in Time and Reclusa in Mario & Luigi: Brothership during the fourth phase of the fight, automatically obtain this status whenever their health is low enough. For the rest of the battle, they have more attacks, their POW and SPEED increase (alongside DEF in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey), and some bosses will perform multiple attacks in a single turn. In Bowser's case, he will fully heal himself with a Hot Drumstick. Regular enemies, such as Choombas, go through a similar phase when fired up by Coalbits, making them deal more damage, move faster, and glow red.
Names in other languages[edit]
Language
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Name
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Meaning
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Notes
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Japanese
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いかり[?] Ikari
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Anger
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French
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Furax[?]
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-
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German
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Wut[?]
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Anger
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Italian
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Rabbia[?]
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Anger
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Korean
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분노[?] Bunno
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Rage
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Spanish (NOA)
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Furia[?]
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Fury
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References[edit]
Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions / Minion Quest: The Search for Bowser
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Characters (Superstar Saga) |
Protagonists
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Mario1,2 • Luigi1,2 • Princess Peach1,2 • Prince Peasley • Bowser1,2
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Antagonists
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Cackletta (Bowletta) • Fawful • Popple • Bowser (Rookie)1,2
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Supporting characters
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Beanbean troops1,2 • Bink1,2 • Blablanadon1,2 • Bloat1,2 • Boddle1,2 • Border Bros1,2 • Bubbles • Chuckleroot1,2 • Chuckleroot's granddaughter1,2 • Cork and Cask • Doctor1,2 • Dr. Toadley2 • Fava1,2 • Firebrand and Thunderhand1,2 • Hammerhead Bros.1,2 • Harhall1,2 • Hermie III • Hoohoo civilization1,2 • Jellyfish Sisters1,2 • Lady Lima1,2 • Miles Tones1,2 • Moai1,2 • Mole1,2 • Pea1,2 • Peach-bot1,2 • Photographer (Koopa Troopa)1,2 • Pipeman1,2 • Professor E. Gadd • Prospector1,2 • Psycho Kamek1 • Queen Bean1,2 • Soybean civilization1,2 • Spangle • Starshade Bros.1,2 • Toadsworth1,2 • Tolstar1,2 • Tuki1,2 • Yoshi Fan Club1,2
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Species
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Ankoopa1 • Beanish1,2 • Beanlet1,2 • Big Koopa Troopa2 • Designbomb1,2 • Ghost1,2 • Hoohooligan1,2 • Kurako1,2 • Lagoon-dweller1,2 • Oho Jee • Sailor1,2 • Thwomp • Toad1,2 • Winkle1,2 • Yoshi1,2
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Characters (The Search for Bowser) |
Protagonists
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Captain Goomba3 (Gold3) • Captain Shy Guy3 • Captain Boo3 (Gold3) • Captain Koopa Troopa3 (Gold3) • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry)
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Antagonists
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Cackletta (Bowletta) • Fawful • Popple
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Supporting characters
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Bowser3 • Corporal Paraplonk3 • Private Goomp3 • Sergeant Guy3 • Prince Peasley • Bubbles • Cork and Cask • Hermie III • Professor E. Gadd • Spangle • Starlow3
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Special moves |
Overworld/solo attacks
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Dash1,2 • Dunk Hammer1,2 • Firebrand1,2 • Hammer1,2 • High Jump1,2 • Jump1,2 • Mini-Mario1,2 • Pump Mario1,2 • Spin Jump1,2 • Surfboard1,2 • Tickle1,2 • Thunderhand1,2
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Bros. Attacks1,2
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Bounce Bros. • Chopper Bros. • Cyclone Bros. • Fire Bros. • Knockback Bros. • Splash Bros. • Swing Bros. • Thunder Bros.
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Captain Commands3
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Deny • Rally • Chance • Play Dead • Lightning • Parry • Pass the Bob-omb • Thwomp Thump • Clash of Captains • Call for Backup • Sneak Attack • Shell Shock
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Bosses |
Superstar Saga
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Birdo • Bowletta1,2 • Bowser1,2 • Cackletta1,2 • Chuckolator1,2 • Dragohoho1,2 • Fawful • Flaret1,2 • Hermie III1,2 • Hoohooros1,2 • Jojora1,2 • Jojora's friends1,2 • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry) • Mom Piranha1,2 • Popple • Queen Bean1,2 • Rookie1,2 • Tolstar1,2 • Trunkle1,2 • Wiggler1,2
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The Search for Bowser
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Birdo • Corporal Paraplonk3 • Fawful • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry) • Popple • Private Goomp3 • Sergeant Guy3
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Locations
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Beanbean Airport1,2 • Beanbean Borderland1,2 • Beanbean Castle1,2 • Beanbean Castle Sewers/Beanbean Castle Sewer1,2 • Beanbean Castle Town1,2 • Beanbean Outskirts/Beanbean Fields • Beanbean Kingdom • Bowser's Castle • Castle Town Item Shop1,2 • Chateau de Chucklehuck1,2 • Chucklehuck Woods • Fire Palace1,2 • Guffawha Ruins1,2 • Gwarhar Lagoon • Harhall's Studio1,2 • Hoohoo Mountain • Hoohoo Village1,2 • Information Booth1,2 • Joke's End • Koopa Cruiser • Little Fungitown1,2 • Little Fungitown Item Shop1,2 • Mario and Luigi's house1,2 • Mushroom Kingdom1,2 • Oho Oasis1,2 • Oho Ocean1,2 • Pipe House1,2 • Princess Peach's Castle1,2 • Relaxation Room1,2 • S.S. Chuckola1,2 • Seabed1,2 • Starbeans Cafe1,2 • Stardust Fields1,2 • Teehee Valley • Thunder Palace1,2 • Toadtown Square/Peach's Castle1,2 • Winkle Colosseum1,2 • Woohoo Hooniversity1,2 • Yoshi Theater1,2
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Enemies |
Superstar Saga
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Anuboo1,2 • Beanerang Bro • Beanie • Belly Blech1,2 • Bill Blaster1,2 • Blooper1,2 • Bob-omb • Boo • Cheep Cheep1 • Chomp Bro1,2 • Chuck Guy • Chuckorok1,2 • Clumph • Dry Bones4 • Eeker1,2 • Elite Chuck Guy • Elite Dry Bones1,2 • Elite Gritty Goomba1,2 • Elite Limbo Bro • Elite Pestnut • Elite Troopea • Fighter Fly1,2 • Fuzzbush • Fuzzy1,2 • Glurp1,2 • Gold Beanie • Goomba • Goomdiver1,2 • Gritty Goomba • Gunner Guy1,2 • Hammer Bro • Ice Snifit • Lakipea • Laser Snifit1,2 • Limbo Bro • Magikoopa • Malibut1,2 • Mecha-Blooper1,2 • Mecha-Chomp1 • Mechakoopa • Oucher Glass1,2 • Parabeanie • Paratroopea • Pestnut • Piranha Bean • Piranha Plant1,2 • Puffer-Cheep1 • Rex • Roto-Disc1,2 • Sand Cheep1,2 • Scaratroopea • Sharkbone1,2 • Sharpea • Sniper Bill1,2 • Spiky Snifit1,2 • Spiny4 • Spiny Cheep Cheep2 • Starkiss • Super Fly1,2 • Sworm1,2 • Tanoomba • Time Bob-omb1,2 • Troopea • Virus1,2 • Yo Bro1,2
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The Search for Bowser
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Bandit3 • Beanerang Bro • Beanie • Big Boo3 • Big Tail Goomba3 • Bob-omb • Bomb Boo3 • Boo • Boomerang Bro3 • Broozer3 • Buzzy Beetle3 • Chain Chomp3 • Chargin' Chuck3 • Chuck Guy • Clumph • Dry Bones4 • Elite Captain Quartet3 • Elite Chuck Guy • Elite Limbo Bro • Elite Pestnut • Elite Troopea • Fire Bro3 • Fire Stalking Piranha Plant3 • Fly Guy3 • Fuzzbush • Gold Beanie • Goomba • Goomba Tower3 • Green Magikoopa3 • Gritty Goomba • Hammer Bro • Ice Bro3 • Ice Snifit • Koopa Paratroopa3 • Koopa Troopa3 • Lakipea • Lakitu3 • Limbo Bro • Magikoopa • Mechakoopa • Mechawful3 • Para-Beetle3 • Parabeanie • Paragoomba3 • Paratroopea • Pestnut • Piranha Bean • Pokey3 • Red Magikoopa3 • Rex • Scaratroopea • Sharpea • Shy Guy3 • Spear Guy3 • Spike3 • Spiny4 • Spiny Cheep Cheep2 • Starkiss • Tail Boo3 • Tanoomba • Troopea • White Magikoopa3
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Items |
Consumables
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1-Up Mushroom1,2 • 1-Up Super1,2 • 100 Coin2 • 10 Coin2 • 50-Coin2 • Beanbean coin1,2 • Boo Biscuit2 • Coin1,2 • Five Coin1,2 • Golden Mushroom1,2 • Green Pepper1,2 • Max Mushroom1,2 • Max Nut1,2 • Max Syrup1,2 • Mushroom1,2 • Nut1,2 • Red Pepper1,2 • Refreshing Herb1,2 • Super Mushroom1,2 • Super Nut1,2 • Super Syrup1,2 • Syrup1,2 • Ultra Mushroom1,2 • Ultra Nut1,2 • Ultra Syrup1,2
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Key items
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Bean Fruit1,2 • Beanbean Brooch1,2 • Beanbean Map1,2 • Beanstar1,2 • Beanstar piece1,2 • Beanstone1,2 • Chuckola Fruit1,2 • Chuckola Reserve1,2 • Crabbie Grass1,2 • Face1,2 • Fake Beanstar1,2 • Flaming statue1,2 • Hoohoo Spirit1,2 • Invincishroom • Membership Card1,2 • Neon Egg1,2 • Peach's Extra Dress1,2 • Pearl Bean1,2 • Peasley's Rose1,2 • Precious belonging1,2 • Red and Green Goblets1,2 • Secret Scroll 11,2 • Secret Scroll 21,2 • Suitcase1,2 • Winkle Card1,2
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Bean Juice1,2
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Chuckle Blend • Chuckoccino • Hoohoo Blend • Hoolumbian • Teehee Blend • Teeheespresso • Woohoo Blend
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Special items
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Bonus Ring1,2 • Cobalt Necktie1,2 • Excite Spring1,2 • Game Boy Horror SP1,2 • Great Force1,2 • Greed Wallet1,2 • Power Grip1 • Secret Specs2
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Blocks1,2
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! Block • ? Block • Bros. Block • Command Block • Hidden Block • Hoohoo Block • L Block • M Block • Rally Block • Random Block • Recovery block • Save Album • Simu-Block • Spin Block
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Other
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Axe1,2 • Badge1,2 • Bean1,2 • Bike Pads1,2 • Black Rock1,2 • Boo Statue1,2 • Brown Rock1,2 • Button1,2 • Cart1,2 • Gold ring • Chuckola Cola1,2 • Clothing1,2 • Conductor1,2 • Gown1,2 • Gray Rock1,2 • Headgear1,2 • Invincibility Mushroom3 • Koopa Clown Car1,2 • Lift1,2 • Poison Mushroom1,2 • Poltergust 30001,2 • Pressure Plate1,2 • Recording2 • Region map1 • Rolling Bar Defense System1,2 • Spiky Stardust Defense System1,2 • Spring Pad1,2 • Super Poltergust 30011,2 • Surfing Spot1,2 • Toad Express1,2 • Torch1,2 • Wall Face1,2 • Warp Pipe1,2 • Watering hole1,2 • Waterspout1,2
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Game mechanics
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Stats
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Bros. Point1,2 • Defense • Experience Point • Heart Point • Level up • Power • Speed1,2 • Spirit3 • Stache1,2
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Elements
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Fire • Thunder
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Status
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Burn1,2 • Charred1,2 • DEF-Down • DEF-Up • Dizzy • Downed • Fury2 • Heavy G1,2 • Invisible2 • Light G1,2 • Poison1,2 • POW-Down • POW-Up • Prohibited Command1,2 • SPD-Down1,2 • SPD-Up1,2 • Trip1,2
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Battle mechanics
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Action Command • Advanced Command/Super Attack1,2 • Counterattack1,2 • Emergency Block2 • First Strike • Flee1,2 • Lucky hit
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Minigames1,2
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Border Jump • Mysterious Mine Carts • Star 'Stache Smash • Barrel • Chuckola Bounce • Surfing Game • Splart
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Other
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Bean Fever1,2 • Beanbean Air • Beanhole locations1 (Bowser's Minions2) • Block locations1 (Bowser's Minions2) • Bestiary1 (Bowser's Minions2) • Enemy formations1,2 • Gallery1 (Bowser's Minions2) • Gear1 (Bowser's Minions2) • Glitches1 (Bowser's Minions2) • Hidden Block locations1 • Hooroglyphs1,2 • Kingdom Courier1,2 • Level up progressions1,2 • Mario & Luigi RPG: Sound Selection1 • Mario & Luigi: Superstar Saga Joke Spinner • Mario & Luigi: Superstar Saga Moves Guide • Mario Bros.1 • Pre-release and unused content1 • Quotes1 (Bowser's Minions2) • Shops2 • Special Skill3 • Sound test2 • Staff1 (Bowser's Minions2) • Story summaries2
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