Arrow block: Difference between revisions

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{{italic title|Switch Block (''Yoshi's Island'' series)}}
{{about|the block from the [[Yoshi's Island (series)|Yoshi's Island series]]|other uses|[[Arrow block (disambiguation)]]}}
{{species infobox
{{item infobox
|image=[[File:YNI Switch Block yellow.png|100px]]<br>A yellow Switch Block from ''Yoshi's New Island''
|image=[[File:YNI Switch Block yellow.png|100px]]<br>A yellow arrow block from ''Yoshi's New Island''
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Yoshi's New Island]]'' ([[List of games by date#2014|2014]])
|latest_appearance=''[[Yoshi's New Island]]'' ([[List of games by date#2014|2014]])
}}
}}
 
'''Arrow blocks'''<ref>{{cite|quote=After leaving the basement, you'll have to make your way through a maze of platforms and spinning wheels. See those spotted platforms? The spotted sides are safe, but the serrated sides will separate baby Mario from Yoshi! Spin the platforms around by shooting the arrow blocks overhead with your eggs. This arrow block will also spin a crucial, unseen platform below. ('''BLOCKS OUT DANGER'''|author=Miller, Kent, and Terry Munson|date=1995|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|publisher=Nintendo of America|language=en-us|page=35)}}</ref><ref name=DS74>{{cite|quote=Baby Wario’s magnet will pull the metal platform; you can then bump the arrow block so you can collect more coins. Avoid the Arrow Blocks when you jump between platforms.|author=Williams, Drew|date=November 6, 2006|title=''Yoshi's Island DS'' Player's Guide|publisher=Nintendo of America|language=en-us|isbn=1-59812-016-6|page=74}}</ref> (also formatted as '''Arrow Blocks''')<ref>{{cite|quote=Fight off or evade the Bandits then shoot the red Arrow Block to flip the first set of platforms. Shoot the two green Arrow Blocks to work your way up to a platform beneath some spike blocks.|author=Williams, Drew|date=November 6, 2006|title=''Yoshi's Island DS'' Player's Guide|publisher=Nintendo of America|language=en-us|isbn=1-59812-016-6|page=30}}</ref><ref>{{cite|quote=Bump the color-coded Arrow Blocks to rotate corresponding sections of pipe.|author=Williams, Drew|date=November 6, 2006|title=''Yoshi's Island DS'' Player's Guide|publisher=Nintendo of America|language=en-us|isbn=1-59812-016-6|page=50}}</ref><ref name=DS74/> are objects in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series. These [[block]]s can be activated by either [[jump]]ing or striking them with an [[Yoshi's Egg|egg]], after which they cause [[rough platform]]s to flip around, alternating between safe and harmful sides. They correspond to the colors of the rough platforms; hitting a red arrow block, for example, causes red rough platforms to flip. Arrow blocks are first found in [[Salvo The Slime's Castle]] in ''[[Super Mario World 2: Yoshi's Island]]'', having green and red colors. In ''[[Yoshi's Island DS]]'', arrow blocks are first found in [[Big Bungee Piranha's Lair]], where they cause segmented tunneled platforms of the corresponding colors to rotate; arrow blocks that flip rough platforms appear in [[Castle of Priscilla the Peckish]]. In ''[[Yoshi's New Island]]'', arrow blocks are found in [[Fort Key Calamity]], having yellow and red colors.
'''Switch Blocks''', known as '''arrow blocks''' in ''[[Super Mario World 2: Yoshi's Island]]'',<ref>Miller, Kent and Munfon, Terry. (1995). ''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. ''Nintendo''. Page 35.</ref> are [[block]]s found in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series. When activated by either [[jump]]ing or striking them with an [[Yoshi's Egg|egg]], Switch Blocks cause [[spotted platform]]s to flip around, alternating between safe and harmful sides. They correspond to the colors of the spotted platforms; hitting a red Switch Block, for example, causes red spotted platforms to flip. Switch Blocks are first found in [[Salvo the Slime's Castle]] in ''Super Mario World 2: Yoshi's Island'', having green and red colors. In ''[[Yoshi's Island DS]]'', a block with the same appearance as a Switch Block is found in [[Big Bungee Piranha's Lair]], and it causes segmented tunneled platforms of the corresponding colors to rotate. In ''[[Yoshi's New Island]]'', Switch Blocks are found in [[Fort Key Calamity]], having yellow and red colors. Internally, Switch Blocks in ''Yoshi's New Island'' share their name with [[! Block]]s that appear after the player hits a [[! Switch]].
 
==Gallery==
==Gallery==
<gallery>
<gallery>
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</gallery>
</gallery>


==Internal names==
==Naming==
===Internal names===
{{internal names
{{internal names
|game1=''[[Yoshi's New Island]]''
|game1=''[[Yoshi's New Island]]''
|file1=<tt>obj.bch.z</tt> (obj_blk_switch02a, obj_blk_switch02a_big, obj_blk_switch03a, obj_blk_switch03a_big)
|file1=<tt>G:/content0.game/romfs/obj.bch.z</tt>
|name1=Switch Block
|name1=obj_blk_switch02a<br>obj_blk_switch02a_big<br>obj_blk_switch03a<br>obj_blk_switch03a_big
|meaning1=Switch Block
|meaning1=Switch Block; compare [[! Block#Internal names|! Block]]
}}
 
===Names in other languages===
{{foreign names
|Jpn=スイッチ<ref>{{cite|title=「任天堂公式ガイドブック スーパーマリオヨッシーアイランド」 (''Nintendo Kōshiki Guidebook - Super Mario: Yossy Island'')|publisher=[[Shogakukan]]|language=ja|page=27}}</ref><ref name=YNI>{{cite|title=「任天堂公式ガイドブック ヨッシー New アイランド」 (''Nintendo Kōshiki Guidebook – Yoshi's New Island'')|publisher=Shogakukan|language=ja|page=175}}</ref>
|JpnR=Suitchi
|JpnM=Switch
|Jpn2=切りかえスイッチ<ref>{{cite|title=「ヨッシーアイランドDS任天堂公式ガイドブック」 (''Yoshi's Island DS Nintendo Kōshiki Guidebook'')|publisher=Shogakukan|language=ja|page={{file link|YIDS Shogakukan P21.jpg|21}}}}</ref>
|Jpn2R=Kirikae Suitchi
|Jpn2M=Switching Switch
|Jpn3={{ruby|回転|かいてん}}スイッチ<ref name=YNI/>
|Jpn3R=Kaiten Suitchi
|Jpn3M=Spin Switch
}}
}}


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<references/>
<references/>


{{blocks}}
{{YI}}
{{YI}}
{{YIDS}}
{{YIDS}}
{{YNI}}
{{YNI}}
[[Category:Blocks]]
[[Category:Blocks]]
[[Category:Switches]]
[[Category:Super Mario World 2: Yoshi's Island objects]]
[[Category:Super Mario World 2: Yoshi's Island objects]]
[[Category:Yoshi's Island DS objects]]
[[Category:Yoshi's Island DS objects]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:Yoshi's New Island objects]]
[[Category:Yoshi's New Island objects]]

Latest revision as of 08:44, March 13, 2025

This article is about the block from the Yoshi's Island series. For other uses, see Arrow block (disambiguation).
Arrow block
Arrow block from Yoshi's New Island
A yellow arrow block from Yoshi's New Island
First appearance Super Mario World 2: Yoshi's Island (1995)
Latest appearance Yoshi's New Island (2014)

Arrow blocks[1][2] (also formatted as Arrow Blocks)[3][4][2] are objects in the Yoshi's Island series. These blocks can be activated by either jumping or striking them with an egg, after which they cause rough platforms to flip around, alternating between safe and harmful sides. They correspond to the colors of the rough platforms; hitting a red arrow block, for example, causes red rough platforms to flip. Arrow blocks are first found in Salvo The Slime's Castle in Super Mario World 2: Yoshi's Island, having green and red colors. In Yoshi's Island DS, arrow blocks are first found in Big Bungee Piranha's Lair, where they cause segmented tunneled platforms of the corresponding colors to rotate; arrow blocks that flip rough platforms appear in Castle of Priscilla the Peckish. In Yoshi's New Island, arrow blocks are found in Fort Key Calamity, having yellow and red colors.

Gallery[edit]

Naming[edit]

Internal names[edit]

Game File Name Meaning

Yoshi's New Island G:/content0.game/romfs/obj.bch.z obj_blk_switch02a
obj_blk_switch02a_big
obj_blk_switch03a
obj_blk_switch03a_big
Switch Block; compare ! Block

Names in other languages[edit]

Language Name Meaning Notes
Japanese スイッチ[5][6]
Suitchi
Switch
切りかえスイッチ[7]
Kirikae Suitchi
Switching Switch
回転かいてんスイッチ[6]
Kaiten Suitchi
Spin Switch

References[edit]

  1. ^ "After leaving the basement, you'll have to make your way through a maze of platforms and spinning wheels. See those spotted platforms? The spotted sides are safe, but the serrated sides will separate baby Mario from Yoshi! Spin the platforms around by shooting the arrow blocks overhead with your eggs. This arrow block will also spin a crucial, unseen platform below. (BLOCKS OUT DANGER" – Miller, Kent, and Terry Munson (1995). Super Mario World 2: Yoshi's Island Player's Guide. Nintendo of America (American English). Page 35).
  2. ^ a b "Baby Wario’s magnet will pull the metal platform; you can then bump the arrow block so you can collect more coins. Avoid the Arrow Blocks when you jump between platforms." – Williams, Drew (November 6, 2006). Yoshi's Island DS Player's Guide. Nintendo of America (American English). ISBN 1-59812-016-6. Page 74.
  3. ^ "Fight off or evade the Bandits then shoot the red Arrow Block to flip the first set of platforms. Shoot the two green Arrow Blocks to work your way up to a platform beneath some spike blocks." – Williams, Drew (November 6, 2006). Yoshi's Island DS Player's Guide. Nintendo of America (American English). ISBN 1-59812-016-6. Page 30.
  4. ^ "Bump the color-coded Arrow Blocks to rotate corresponding sections of pipe." – Williams, Drew (November 6, 2006). Yoshi's Island DS Player's Guide. Nintendo of America (American English). ISBN 1-59812-016-6. Page 50.
  5. ^ 「任天堂公式ガイドブック スーパーマリオヨッシーアイランド」 (Nintendo Kōshiki Guidebook - Super Mario: Yossy Island). Shogakukan (Japanese). Page 27.
  6. ^ a b 「任天堂公式ガイドブック ヨッシー New アイランド」 (Nintendo Kōshiki Guidebook – Yoshi's New Island). Shogakukan (Japanese). Page 175.
  7. ^ 「ヨッシーアイランドDS任天堂公式ガイドブック」 (Yoshi's Island DS Nintendo Kōshiki Guidebook). Shogakukan (Japanese). Page 21Media:YIDS Shogakukan P21.jpg.