Cork: Difference between revisions

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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 2''====
====''Super Mario Bros. 2''====
[[File:SMB2 Cork sprite.png|frame|right]]
{{multiframe|[[File:SMB2 Cork sprite.png|32px]] [[File:SMAS SMB2 Cork sprite.png|32px]] [[File:SMA Cork sprite.png|32px]]|From left to right: the cork's sprite in ''Super Mario Bros. 2'', ''[[Super Mario All-Stars]]'', and ''[[Super Mario Advance]]''.|size=140}}
A cork appears at the end of ''[[Super Mario Bros. 2]]''. After [[Mario]], [[Luigi]], [[Princess Peach|Princess Toadstool]], or [[Toad]] defeats [[Wart]], a [[Warp Door|door]] will appear, leading to a room with a [[jar]] blocked by the cork. When this room is entered, the player character will automatically walk to the cork and pull it out, releasing the [[Subcon (species)|Subcon]]s inside the jar. The game then proceeds to the ending.
A cork appears at the end of ''[[Super Mario Bros. 2]]'' and its [[reissue]]s. After [[Mario]], [[Luigi]], [[Princess Peach|Princess Toadstool]], or [[Toad]] defeats [[Wart]], a [[Warp Door|door]] will appear, leading to a room with a [[jar]] blocked by the cork. When this room is entered, the player character will automatically walk to the cork and pull it out, releasing the [[Subcon (species)|Subcon]]s inside the jar. The game then proceeds to the ending.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
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<gallery>
<gallery>
Cork 7-2 SMB2.png|Screenshot from ''[[Super Mario Bros. 2]]''
Cork 7-2 SMB2.png|Screenshot from ''[[Super Mario Bros. 2]]''
SMAS SMB2 Cork sprite.png|Sprite from ''[[Super Mario All-Stars]]'' (''Super Mario Bros. 2'')
TTTRNF.png|Screenshot from ''[[Super Mario World 2: Yoshi's Island]]''
SMW2 Cork.png|Sprite from ''[[Super Mario World 2: Yoshi's Island]]''
SMW2 Cork.png|Sprite from ''Super Mario World 2: Yoshi's Island''
SMA Cork sprite.png|Sprite from ''[[Super Mario Advance]]''
SMS Cork.png|Screenshot from ''[[Super Mario Sunshine]]''
SMS Cork.png|Screenshot from ''[[Super Mario Sunshine]]''
SMBW - Cork.jpg|Screenshot from ''[[Super Mario Bros. Wonder]]''
SMBW - Cork.jpg|Screenshot from ''[[Super Mario Bros. Wonder]]''
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=コルク
|Jpn=コルク
|JapR=Koruku
|JpnR=Koruku
|JapM=Cork
|JpnM=Cork
}}
}}



Latest revision as of 11:53, January 7, 2025

This article is about an object used for sealing holes. For the character from Mario & Luigi: Superstar Saga, see Cork and Cask.
Cork
Cork
A cork from Super Mario Advance
First appearance Yume Kōjō: Doki Doki Panic (1987, overall)
Super Mario Bros. 2 (1988, Super Mario franchise)
Latest appearance Super Mario Bros. Wonder (2023)

Corks in the Super Mario franchise are objects used to block pipes or other openings. In most cases, they can be removed to gain access to whatever is behind them; the method to do this varies.

History[edit]

Super Mario series[edit]

Super Mario Bros. 2[edit]

Cork Cork Cork
From left to right: the cork's sprite in Super Mario Bros. 2, Super Mario All-Stars, and Super Mario Advance.

A cork appears at the end of Super Mario Bros. 2 and its reissues. After Mario, Luigi, Princess Toadstool, or Toad defeats Wart, a door will appear, leading to a room with a jar blocked by the cork. When this room is entered, the player character will automatically walk to the cork and pull it out, releasing the Subcons inside the jar. The game then proceeds to the ending.

Super Mario Sunshine[edit]

In Super Mario Sunshine, a giant cork is featured in the first episode of Noki Bay, Uncork the Waterfall, in which the Noki elder asks Mario to remove it. On top of the cork, a Monty Mole manning a cannon is found. When the Monty Mole is defeated, the cork is launched out of the hole by the force of the water behind it, sending it and the cannon into the sky. Although the Noki elder believes that the blocked waterfall is the cause of the bay's pollution, this is not true, and the pollution remains until Eely-Mouth is defeated.

New Super Mario Bros.[edit]

The cork in New Super Mario Bros.

A cork appears in New Super Mario Bros. in World 2-6. Near the end of the level, a Piranha Plant on a cork blocks the pipe to the exit. Mario or Luigi must jump on the nearby pump device three times. On the third jump, the cork will go flying into the air and take out the Piranha Plant with it. Mario or Luigi can then access the pipe leading to the exit of the level.

Super Mario Bros. Wonder[edit]

Corks appear in Super Mario Bros. Wonder in KO Arena Pipe-Rock Rumble and KO Arena Fluff-Puff Kerfuff. They block the pipes that dispense power-ups in these levels' starting rooms, and are unremovable; because of the corks, the Bubble Flower cannot be obtained in Pipe-Rock Rumble, and the Drill Mushroom cannot be obtained in either level.

Super Mario World 2: Yoshi's Island[edit]

A cork with a keyhole appears in Super Mario World 2: Yoshi's Island, plugging a pipe in Tap-Tap The Red Nose's Fort. It can be pushed down by Pounding The Ground on it, but removing it requires a key, which is obtained by defeating a Slime.

Paper Mario: Color Splash[edit]

The Cork in Vortex Island from Paper Mario: Color Splash
A Cork in Paper Mario: Color Splash
Main article: Cork (Thing)

A cork appears as a thing in Paper Mario: Color Splash. It is found blocking a pipe entrance in Vortex Island, which Mario must remove it from to gain access to the parallel universe. This cork has to be used later during the battle against Larry on the Sunset Express, in which it blocks the train's chimney, preventing Larry from healing himself with heart smoke coming out of it.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese コルク[?]
Koruku
Cork