User:Salmancer/Bros. Move: Difference between revisions

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Bros. Moves return in ''[[Mario & Luigi: Dream Team]]''. In this game, the majority of them are taught to Mario and Luigi by [[Big Massif]] and [[Lil' Massif]], on [[Mount Pajamaja]]. The first two moves are instead taught by two [[Shelltop]]s in [[Dozing Sands]]. Big Massif and Lil' Massif call their moves techniques that their family has passed down for ages, and are impressed and surprised that Mario and Luigi learn them quickly.
Bros. Moves return in ''[[Mario & Luigi: Dream Team]]''. In this game, the majority of them are taught to Mario and Luigi by [[Big Massif]] and [[Lil' Massif]], on [[Mount Pajamaja]]. The first two moves are instead taught by two [[Shelltop]]s in [[Dozing Sands]]. Big Massif and Lil' Massif call their moves techniques that their family has passed down for ages, and are impressed and surprised that Mario and Luigi learn them quickly.


Mole Mario and Mini-Mario are the first Bros. Moves to alternate with each other on a context-sensitive basis, with the same icon having different effects depending on the situation. While on Mount Pajamaja, one sequence has Mario and Luigi Spin Jump into Big Massif and Lil' Massif, enabling the latter duo to use a more powerful variation.
Mole Mario and Mini-Mario are the first Bros. Moves to alternate with each other on a context-sensitive basis, with the same icon having different effects depending on the situation. While on Mount Pajamaja, one sequence has Mario and Luigi Spin Jump into Big Massif and Lil' Massif, enabling the latter duo to use a more powerful version of the Spin Jump.


The [[Mole Hunt old man]] can use [[Mole Mario]] as part of the tutorial for the minigame [[Mole Hunt]].
The [[Mole Hunt old man]] can use [[Mole Mario]] as part of the tutorial for the minigame [[Mole Hunt]].
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!style="background-color:white" width=8%|Name
!style="background-color:white" width=8%|Name
!style="background-color:white" width=8%|Initiated By
!style="background-color:white" width=8%|Initiated By
!style="background-color:white" |Unlock Text
!style="background-color:white" |Effects
!style="background-color:white" |Effects
!style="background-color:white" |Location & Teacher
!style="background-color:white" |Location & Teacher
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|style="background-color: #bfd3e3" |[[File:M&LDT Luigi Hammer icon.png]][[File:M&LDT Mario Mole Mario icon.png]]<br>[[Mole Mario]]
|style="background-color: #bfd3e3" |[[File:M&LDT Luigi Hammer icon.png]][[File:M&LDT Mario Mole Mario icon.png]]<br>[[Mole Mario]]
|Luigi
|Luigi
|
|Luigi swing his Hammer at Mario. If Mario is on a soft surface, he is pushed underground. On hard surfaces, the same input causes Mini-Mario.  Mario can move around, then return to the surface with {{button|3DS|A}}. Doing so under [[Beanhole]]s allows Mario to retrieve a [[Bean]]. Doing so under a panel causes it to flip over.
|Luigi swing his Hammer at Mario. If Mario is on a soft surface, he is pushed underground. On hard surfaces, the same input causes Mini-Mario.  Mario can move around, then return to the surface with {{button|3DS|A}}. Doing so under [[Beanhole]]s allows Mario to retrieve a [[Bean]]. Doing so under a panel causes it to flip over.
|[[Dozing Sands]], two [[Shelltop]]s.
|[[Dozing Sands]], two [[Shelltop]]s.
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|style="background-color: #bfd3e3" |[[File:M&LDT Luigi Hammer icon.png]]<br>[[Mini-Mario (form)|Mini-Mario]]
|style="background-color: #bfd3e3" |[[File:M&LDT Luigi Hammer icon.png]]<br>[[Mini-Mario (form)|Mini-Mario]]
|Luigi
|Luigi
|
|Luigi swing his Hammer at Mario. If Mario is on a hard surface, he shrinks down to half his height. On soft surfaces, the same input causes Mole Mario. In this state, Mario can walk through small passageways. Doing so separates Mario from Luigi. Mario can still jump and swing his Hammer.  
|Luigi swing his Hammer at Mario. If Mario is on a hard surface, he shrinks down to half his height. On soft surfaces, the same input causes Mole Mario. In this state, Mario can walk through small passageways. Doing so separates Mario from Luigi. Mario can still jump and swing his Hammer.  
|[[Dozing Sands]], two [[Shelltop]]s.
|[[Dozing Sands]], two [[Shelltop]]s.
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|style="background-color: #bfd3e3" |[[File:M&LDT Mario Spin Jump icon.png]]<br>[[Spin Jump (Mario & Luigi series)|Spin Jump]]
|style="background-color: #bfd3e3" |[[File:M&LDT Mario Spin Jump icon.png]]<br>[[Spin Jump (Mario & Luigi series)|Spin Jump]]
|Mario
|Mario
|
|Mario jumps onto Luigi. Then they do a short jump while spinning around, hovering across long gaps.
|Mario jumps onto Luigi. Then they do a short jump while spinning around, hovering across long gaps.
|[[Mount Pajamaja]], [[Big Massif]] and [[Lil' Massif]].
|[[Mount Pajamaja]], [[Big Massif]] and [[Lil' Massif]].
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|style="background-color: #bfd3e3" |[[File:M&LDT Luigi Side Drill icon.png]]<br>[[Side Drill]]
|style="background-color: #bfd3e3" |[[File:M&LDT Luigi Side Drill icon.png]]<br>[[Side Drill]]
|Luigi
|Luigi
|Luigi jumps onto Mario's back. Then they flip forward and spin while moving horizontally. It can float over short gaps, fit through small spaces, and drill through rock.
|This manoeuvere allows you to go through small holes and gaps!
|Luigi jumps onto Mario's back. Then they flip forward and spin while moving horizontally. It can fit through tight spaces and break [[hard rock]]s.
|[[Mount Pajamaja]], [[Big Massif]] and [[Lil' Massif]].
|[[Mount Pajamaja]], [[Big Massif]] and [[Lil' Massif]].
|-
|-
|style="background-color: #bfd3e3" |[[File:M&LDT Mario Ball Hop icon.png]][[File:M&LDT Luigi Ball Hop icon.png]]<br>[[Ball Hop]]
|style="background-color: #bfd3e3" |[[File:M&LDT Mario Ball Hop icon.png]][[File:M&LDT Luigi Ball Hop icon.png]]<br>[[Ball Hop]]
|Mario or Luigi
|Mario or Luigi
|
|Luigi jumps onto Mario, and they form a ball. Then they perform high bounces in fixed arcs. This both allows them to reach high ledges and control their landings.
|Luigi jumps onto Mario, and they form a ball. Then they perform high bounces in fixed arcs. This both allows them to reach high ledges and control their landings.
|[[Mount Pajamaja]] (2nd visit), [[Big Massif]] and [[Lil' Massif]].
|[[Mount Pajamaja]] (2nd visit), [[Big Massif]] and [[Lil' Massif]].

Revision as of 15:31, October 15, 2024

Artwork of Mario and Luigi performing the Spin Jump in Mario & Luigi: Superstar Saga + Bowser's Minions.
Artwork of Spin Jump from Mario & Luigi: Superstar Saga + Bowser's Minions. It is the most common Bros. Move, appearing in most games.

Bros. Moves are special actions that Mario and Luigi use as a team in the Mario & Luigi series. They are used in the overworld of the game to various effects. Commonly, they allow the Mario Brothers to access certain areas or interact with certain objects. Some of them are one brother using an attack on the other brother, while others are original actions. Using a Bros. Move requires both brothers to stand next to each other.

Bros. Moves are typically taught to Mario and Luigi by other characters. Such characters are usually pairs, demonstrating the move themselves as part of the tutorial. Usually, but not always, these characters are color coded red and green to match Mario and Luigi. Mario & Luigi games sometimes introduce obstacles where a Bros. Move is used in before the interaction where a move is learned, requiring that the player backtrack to use the move against the obstacle.

Some characters who do not teach Bros. Moves are capable of using them.

Bros. Moves are absent in Mario & Luigi: Paper Jam, which instead has the characters use Trio Moves.

History

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions

In Mario & Luigi: Superstar Saga and its remake Mario & Luigi: Superstar Saga + Bowser's Minions Bros Moves are instead called Bros. Actions. Unlike later games, these games have the move used depend on if either Mario or Luigi are standing in front of the other brother. In addition, Bros. Actions are learned at the same time as this game's Bros. Attacks. Mario and Luigi learn the following Bros. Actions:

Mario & Luigi: Partners in Time

Mario & Luigi: Partners in Time also has Bros. Moves. With Baby Mario and Baby Luigi as playable characters, they can also use Bros. Moves. In addition, certain moves can be done by having the adult Mario Bros. use their Bros. Moves on the younger counterparts.


Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Bros. Moves are used again in Mario & Luigi: Bowser's Inside Story and its remake Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.


Mario & Luigi: Dream Team

Bros. Moves return in Mario & Luigi: Dream Team. In this game, the majority of them are taught to Mario and Luigi by Big Massif and Lil' Massif, on Mount Pajamaja. The first two moves are instead taught by two Shelltops in Dozing Sands. Big Massif and Lil' Massif call their moves techniques that their family has passed down for ages, and are impressed and surprised that Mario and Luigi learn them quickly.

Mole Mario and Mini-Mario are the first Bros. Moves to alternate with each other on a context-sensitive basis, with the same icon having different effects depending on the situation. While on Mount Pajamaja, one sequence has Mario and Luigi Spin Jump into Big Massif and Lil' Massif, enabling the latter duo to use a more powerful version of the Spin Jump.

The Mole Hunt old man can use Mole Mario as part of the tutorial for the minigame Mole Hunt.

Bros. Moves cannot be used in the Dream World by Mario and Dreamy Luigi, a topic that comes up in the story in a section where Prince Dreambert laments the duo cannot Spin Jump while in Dreamy Mount Pajamaja. However. Dreamy Luigi has the ability to control Luiginary Works, which substitutes for field actions normally assigned to Bros. Moves. One Luiginary Work, the Luiginoid Formation, summons a group of Luiginoids that work with Mario. They can perform various moves, some of which are called Luiginary abilities or Luiginary Attacks.

Mario and Luigi learn the following Bros. Moves.

Name Initiated By Unlock Text Effects Location & Teacher
File:M&LDT Luigi Hammer icon.pngFile:M&LDT Mario Mole Mario icon.png
Mole Mario
Luigi Luigi swing his Hammer at Mario. If Mario is on a soft surface, he is pushed underground. On hard surfaces, the same input causes Mini-Mario. Mario can move around, then return to the surface with A Button. Doing so under Beanholes allows Mario to retrieve a Bean. Doing so under a panel causes it to flip over. Dozing Sands, two Shelltops.
File:M&LDT Luigi Hammer icon.png
Mini-Mario
Luigi Luigi swing his Hammer at Mario. If Mario is on a hard surface, he shrinks down to half his height. On soft surfaces, the same input causes Mole Mario. In this state, Mario can walk through small passageways. Doing so separates Mario from Luigi. Mario can still jump and swing his Hammer. Dozing Sands, two Shelltops.
File:M&LDT Mario Spin Jump icon.png
Spin Jump
Mario Mario jumps onto Luigi. Then they do a short jump while spinning around, hovering across long gaps. Mount Pajamaja, Big Massif and Lil' Massif.
File:M&LDT Luigi Side Drill icon.png
Side Drill
Luigi This manoeuvere allows you to go through small holes and gaps! Luigi jumps onto Mario's back. Then they flip forward and spin while moving horizontally. It can fit through tight spaces and break hard rocks. Mount Pajamaja, Big Massif and Lil' Massif.
File:M&LDT Mario Ball Hop icon.pngFile:M&LDT Luigi Ball Hop icon.png
Ball Hop
Mario or Luigi Luigi jumps onto Mario, and they form a ball. Then they perform high bounces in fixed arcs. This both allows them to reach high ledges and control their landings. Mount Pajamaja (2nd visit), Big Massif and Lil' Massif.

Gallery

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Mario & Luigi: Dream Team


Names in other languages