Arrow block: Difference between revisions
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|latest_appearance=''[[Yoshi's New Island]]'' ([[List of games by date#2014|2014]]) | |latest_appearance=''[[Yoshi's New Island]]'' ([[List of games by date#2014|2014]]) | ||
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'''Arrow blocks'''<ref>{{cite|author=Miller, Kent, and Terry Munson|date=1995|language=en-us|publisher=Nintendo of America|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|page=35|quote=After leaving the basement, you'll have to make your way through a maze of platforms and spinning wheels. See those spotted platforms? The spotted sides are safe, but the serrated sides will separate baby Mario from Yoshi! Spin the platforms around by shooting the arrow blocks overhead with your eggs. This arrow block will also spin a crucial, unseen platform below. ('''BLOCKS OUT DANGER''')}}</ref><ref name=DS74>{{cite|author=Williams, Drew|date=November 6, 2006|title=''Yoshi's Island DS'' Player's Guide|page=74|publisher=Nintendo of America|language=en-us|isbn=1-59812-016-6|quote=Baby Wario’s magnet will pull the metal platform; you can then bump the arrow block so you can collect more coins. Avoid the Arrow Blocks when you jump between platforms.}}</ref> (also formatted as '''Arrow Blocks''')<ref>{{cite|author=Williams, Drew|date=November 6, 2006|title=''Yoshi's Island DS'' Player's Guide|page=30|publisher=Nintendo of America|language=en-us|isbn=1-59812-016-6|quote=Fight off or evade the Bandits then shoot the red Arrow Block to flip the first set of platforms. Shoot the two green Arrow Blocks to work your way up to a platform beneath some spike blocks.}}</ref><ref>{{cite|author=Williams, Drew|date=November 6, 2006|title=''Yoshi's Island DS'' Player's Guide|page=50|publisher=Nintendo of America|language=en-us|isbn=1-59812-016-6|quote=Bump the color-coded Arrow Blocks to rotate corresponding sections of pipe.}}</ref><ref name=DS74/> are objects in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series. These [[block]]s can be activated by either [[jump]]ing or striking them with an [[Yoshi's Egg|egg]], | '''Arrow blocks'''<ref>{{cite|author=Miller, Kent, and Terry Munson|date=1995|language=en-us|publisher=Nintendo of America|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|page=35|quote=After leaving the basement, you'll have to make your way through a maze of platforms and spinning wheels. See those spotted platforms? The spotted sides are safe, but the serrated sides will separate baby Mario from Yoshi! Spin the platforms around by shooting the arrow blocks overhead with your eggs. This arrow block will also spin a crucial, unseen platform below. ('''BLOCKS OUT DANGER''')}}</ref><ref name=DS74>{{cite|author=Williams, Drew|date=November 6, 2006|title=''Yoshi's Island DS'' Player's Guide|page=74|publisher=Nintendo of America|language=en-us|isbn=1-59812-016-6|quote=Baby Wario’s magnet will pull the metal platform; you can then bump the arrow block so you can collect more coins. Avoid the Arrow Blocks when you jump between platforms.}}</ref> (also formatted as '''Arrow Blocks''')<ref>{{cite|author=Williams, Drew|date=November 6, 2006|title=''Yoshi's Island DS'' Player's Guide|page=30|publisher=Nintendo of America|language=en-us|isbn=1-59812-016-6|quote=Fight off or evade the Bandits then shoot the red Arrow Block to flip the first set of platforms. Shoot the two green Arrow Blocks to work your way up to a platform beneath some spike blocks.}}</ref><ref>{{cite|author=Williams, Drew|date=November 6, 2006|title=''Yoshi's Island DS'' Player's Guide|page=50|publisher=Nintendo of America|language=en-us|isbn=1-59812-016-6|quote=Bump the color-coded Arrow Blocks to rotate corresponding sections of pipe.}}</ref><ref name=DS74/> are objects in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series. These [[block]]s can be activated by either [[jump]]ing or striking them with an [[Yoshi's Egg|egg]], after which they cause [[rough platform]]s to flip around, alternating between safe and harmful sides. They correspond to the colors of the rough platforms; hitting a red arrow block, for example, causes red rough platforms to flip. Arrow blocks are first found in [[Salvo The Slime's Castle]] in ''[[Super Mario World 2: Yoshi's Island]]'', having green and red colors. In ''[[Yoshi's Island DS]]'', arrow blocks are first found in [[Big Bungee Piranha's Lair]], where they cause segmented tunneled platforms of the corresponding colors to rotate; arrow blocks that flip rough platforms appear in [[Castle of Priscilla the Peckish]]. In ''[[Yoshi's New Island]]'', arrow blocks are found in [[Fort Key Calamity]], having yellow and red colors. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> |
Revision as of 14:02, June 22, 2024
- This article is about the block from the Yoshi's Island series. For the cloud-like object from the Yoshi's Island series, see Arrow Cloud. For the movable block from Wario World, see Arrow Block (Wario World). For the object from Donkey Kong for the Game Boy, see Ladder and Road.
Arrow block | |
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![]() A yellow arrow block from Yoshi's New Island | |
First appearance | Super Mario World 2: Yoshi's Island (1995) |
Latest appearance | Yoshi's New Island (2014) |
Arrow blocks[1][2] (also formatted as Arrow Blocks)[3][4][2] are objects in the Yoshi's Island series. These blocks can be activated by either jumping or striking them with an egg, after which they cause rough platforms to flip around, alternating between safe and harmful sides. They correspond to the colors of the rough platforms; hitting a red arrow block, for example, causes red rough platforms to flip. Arrow blocks are first found in Salvo The Slime's Castle in Super Mario World 2: Yoshi's Island, having green and red colors. In Yoshi's Island DS, arrow blocks are first found in Big Bungee Piranha's Lair, where they cause segmented tunneled platforms of the corresponding colors to rotate; arrow blocks that flip rough platforms appear in Castle of Priscilla the Peckish. In Yoshi's New Island, arrow blocks are found in Fort Key Calamity, having yellow and red colors.
Gallery
Additional names
Internal names
Game | File | Name | Meaning
|
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Yoshi's New Island | G:/content0.game/romfs/obj.bch.z | obj_blk_switch02a obj_blk_switch02a_big obj_blk_switch03a obj_blk_switch03a_big |
Switch Block; compare ! Block |
Names in other languages
Language | Name | Meaning | Notes |
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References
- ^ "After leaving the basement, you'll have to make your way through a maze of platforms and spinning wheels. See those spotted platforms? The spotted sides are safe, but the serrated sides will separate baby Mario from Yoshi! Spin the platforms around by shooting the arrow blocks overhead with your eggs. This arrow block will also spin a crucial, unseen platform below. (BLOCKS OUT DANGER)" – Miller, Kent, and Terry Munson (1995). Super Mario World 2: Yoshi's Island Player's Guide. Nintendo of America (American English). Page 35.
- ^ a b "Baby Wario’s magnet will pull the metal platform; you can then bump the arrow block so you can collect more coins. Avoid the Arrow Blocks when you jump between platforms." – Williams, Drew (November 6, 2006). Yoshi's Island DS Player's Guide. Nintendo of America (American English). ISBN 1-59812-016-6. Page 74.
- ^ "Fight off or evade the Bandits then shoot the red Arrow Block to flip the first set of platforms. Shoot the two green Arrow Blocks to work your way up to a platform beneath some spike blocks." – Williams, Drew (November 6, 2006). Yoshi's Island DS Player's Guide. Nintendo of America (American English). ISBN 1-59812-016-6. Page 30.
- ^ "Bump the color-coded Arrow Blocks to rotate corresponding sections of pipe." – Williams, Drew (November 6, 2006). Yoshi's Island DS Player's Guide. Nintendo of America (American English). ISBN 1-59812-016-6. Page 50.