Sushi

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 19:46, June 7, 2024 by Mario&Luigi64 (talk | contribs) (Swinging with Sharks appearance added)
Jump to navigationJump to search
This article is about the recurring shark foe. For Mario's Cheep Cheep partner from Paper Mario, see Sushie.
Sushi
Icon of Sushi from Dr. Mario World
In-game artwork of Sushi from Dr. Mario World
First appearance Super Mario 64 (1996)
Latest appearance Super Mario 3D All-Stars (2020)
Variants

Sushi are a species of blue shark-like enemies found in a few Super Mario games. They have navy-blue colored scales and a long pointed nose. Their name comes from the Japanese dish of the same name.

History

Super Mario series

Super Mario 64 / Super Mario 64 DS

A Sushi's original design for Super Mario 64

Two Sushi first appear in Super Mario 64 and later in Super Mario 64 DS, inhabiting the beginning section of Dire, Dire Docks. The Sushi swim around in circles with no active intent to hurt the player character, but one of them will get hurt if they bump into the Sushi. Sushi can neither be attacked nor defeated.

New Super Mario Bros.

A Sushi from New Super Mario Bros.

Multiple Sushi appear in World 1-A from New Super Mario Bros., reusing their model from Super Mario 64 DS. They travel two at a time, swimming horizontally at different heights on the screen. They hurt Mario if they swim into him, but can be defeated with a fireball or by touching them while under the effects of a Super Star.

Mario Party series

Mario Party

The minigame Treasure Divers.
A Sushi swimming in the background in Mario Party

In the Mario Party minigame Treasure Divers, a Sushi appears swimming from one side of the screen to the other, alongside two Bloopers. If it collides with one of the playable characters, it stuns them briefly, causing them to drop their treasure chest.

Mario Party 2

In Mario Party 2, one appears in Pirate Land, and will ferry anyone who lands next to the dock of one island to the dock on the opposing island, charging five coins per trip.

Mario Party 3

In Mario Party 3, a Sushi appears in Deep Bloober Sea, and is in charge of the torpedo controls. This Sushi will ask everyone who passes to push one of four buttons upon reaching a fork; one of them serves as the detonator, which will fire a torpedo when pushed, forcing the player to take the path they didn't select. A Sushi is also present in the minigames Dizzy Dinghies and Swinging with Sharks. A large pink shark resembling a Sushi is also visible in the foreground of Deep Bloober Sea, which seems to be pursuing a giant turquoise eel.

Mario Party 4

Two Sushi appear as obstacles halfway through the Manta Rings minigame from Mario Party 4, where they swim in circles around several bubble rings. Colliding with a Sushi deducts two points from the player.

Mario Party Advance

Sploosh! in Mario Party Advance
Sushi in Mario Party Advance
“You're amazing! I can't believe you solved it! I'm impressed!”
Sushi, Mario Party Advance

In Mario Party Advance, Sushi appears in the seaside area of Shroom City. According to his description, he is commonly found in the ocean surrounding Sushi Cliff, and despises criminals. He is found at the base of the cliff, calling out for help.

When approached, he says that someone is falling off the cliff, but is interrupted by Shroomlock diving out of the water and onto the cliff, startling him. Shroomlock then reveals that someone had tried to purposefully drag him off the cliff, which leads Sushi to state that he didn't see Shroomlock fall. However, he says that there were three witnesses to the crime (Blooper, Cheep Cheep, and Dolphin), and he interviewed all three of them. Sushi then proceeds to state the three witnesses' alibis, which leads to the deduction that Blooper was the only who could have done it, due to him being the only one with appendages. After Blooper admits to the crime and dashes off, Sushi is amazed at the player's skills of deduction, and gives the Digitizer Gaddget as a reward.

In the ending credits, it states that Sushi decided to open a bed and breakfast at the sea.

Mario Party 7

In Mario Party 7, the 1-vs-3 minigame Be My Chum! involves the lone player calling out names of various enemies (including Sushi) on the Nintendo GameCube Microphone to attack the other players. The Sushi simply swims straight forward in a speedy manner.

Mario Party 9

In Mario Party 9, Sushi only appear on the board Blooper Beach. They appear after the player runs into a Dolphin. They advance from behind the player, moving four spaces per turn. If they catch up to the vehicle, then the captain loses half of their Mini Stars; it is then replaced by a Dolphin. If the player is near the first Boss Battle Space when a Sushi is the active creature, it swims away. Notably, Sushi are one of the few characters seen in the game that do not have a constellation based off of them.

Mario Hoops 3-on-3

In Mario Hoops 3-on-3, the course Bloocheep Sea has Sushi swimming in the background.

Mario Kart series

Mario Kart Arcade GP DX

A sign with a Sushi from Mario Kart Arcade GP DX

In Mario Kart Arcade GP DX, a large statue of a Sushi can be seen above the race courses Splash Circuit and Tropical Coast. Sushi can also be seen on signs in the background of Splash Circuit.

Mario Kart Tour

The Pirate Sushi Racer, Sushi Racer, and Gold Sushi Racer in Mario Kart Tour.
The Pirate Sushi Racer, Sushi Racer, and Gold Sushi Racer in Mario Kart Tour.
The Pirate Sushi Racer, Sushi Racer, and Gold Sushi Racer in Mario Kart Tour.
The Pirate Sushi Racer, Sushi Racer, and Gold Sushi Racer in Mario Kart Tour.

While no Sushi physically appear in Mario Kart Tour, three karts based on Sushi appear: the Pirate Sushi Racer, introduced in the Pirate Tour; the Sushi Racer, introduced in the 2020 Los Angeles Tour; and the Gold Sushi Racer, introduced in the 2023 Bowser Tour.

Dr. Mario World

Sushi appears in Dr. Mario World as an assistant. In stage mode, it has a chance of eliminating the remaining blue viruses when there are only two of them left regardless of how many hits they take to eliminate, but it only activates once throughout the stage, meaning that it will not activate again in a scrolling stage or Daily Booster after the effect successfully activated once despite the condition being met again. In versus mode, it grants a chance in defending against two-line attacks, which does not stack with the doctor's innate defense. One also appears on the World 18 map after all the levels are cleared, alongside some Cheep Cheeps and Deep Cheeps. A Sushi assistant is rewarded after clearing the first area in World 18.

Profiles and statistics

Dr. Mario World

  • Stage mode: "If there are blue viruses (2) remaining, grants 40%/50%/60%/70%/80% chance all blue viruses will be eliminated."
  • Stage mode (Prior to version 2.3.0): "If there are blue viruses (2) remaining, grants 20%/25%/30%/35%/40% chance all blue viruses will be eliminated."
  • Versus mode: "Grants 30%/35%/40%/45%/50% chance of defending against two-row attacks."

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ホージロー[?]
Hōjirō
From「頬白鮫」(hōjirozame, "great white shark") and given name「次郎」(Jirō)
Chinese (simplified) 大白鲨[?]
Dàbáishā
Great White Shark
Chinese (traditional) 大白鯊[?]
Dàbáishā
Great White Shark
French Sushi[?] -
German Hainz[?] Pun on Hai ("shark") and the male given name "Heinz"
Italian Sushi[?] -
Korean 상얼이[?]
Sang'eol-i
From "상어" (sang'eo, "shark") and possibly the Korean affetionate honorific "~돌이" (-dol'i)
Portuguese Sushi[?] -
Spanish Sushi[?] -