Apprentice (Snifit)

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 09:34, January 25, 2024 by LinkTheLefty (talk | contribs) (Original material.)
Jump to navigationJump to search
Apprentice
Artwork of Apprentice from Super Mario RPG: Legend of the Seven Stars.
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)
Variant of Snifit

Template:Quote2 Apprentices are Snifits in Super Mario RPG: Legend of the Seven Stars and its remake that train on an obstacle course in hopes of being appointed as one of Booster's Snifsters. They are encountered in an area in Booster Pass which can be opened by hitting a switch in Booster Tower. If Mario runs into one, he will battle him. At the end of the obstacle course, Mario can get a few items.

In battle, they are adept at using thunder attacks such as Bolt and Static Electricity. Apprentices are quite weak in battle, and are not much of a match for Mario. However, if the player is to lose to an Apprentice, what appears to be a typical Game Over will ensue, followed by a short cutscene in which the Apprentice happily declares that it will be named the next Snifster. Mario will then be revived just as he was prior to the battle and can visit Snifster No. 4 in Booster's Tower (though he does not join the original Snifster trio in their escapades). A new Apprentice will also replace the victorious one, and by losing to him, Mario can repeat the process, promoting the new Snifster as well. This can be done again and again until the fifth Apprentice is lost to. This Apprentice wishes to become Snifster No. 8, but there is no room for an eighth bodyguard so he is forced to relocate to Grate Guy's Casino, not to be replaced by another Apprentice.

Profiles and statistics

Super Mario RPG: Legend of the Seven Stars

Super Mario RPG: Legend of the Seven Stars enemy
Apprentice
Battle idle animation of a Spookum or Apprentice from Super Mario RPG: Legend of the Seven Stars HP 120 FP 32 Speed 20
Location(s) Booster Pass Attack 50 Magic attack 20
Role Common Defense 50 Magic defense 20
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 0% Magic evade 0% Spells Static E!, Bolt
Weak Ice Strong None Sp. attacks Bullet Shot, Gunk Ball
Coins 4 Exp. points 1 Items Mid Mushroom (5%)
Psychopath "I've had ENOUGH."

Super Mario RPG (Nintendo Switch)

Super Mario RPG enemy
Apprentice
Artwork of Spookum from the Nintendo Switch version of Super Mario RPG HP 120 Weak Elements Ice Drops N/A
Exp. 1 Weak Statuses FearPoisonSleepMute Rare Drops Mid Mushroom
Found in Booster Pass
Monster List profile As apprentices, they undergo intense daily training—such as chasing beetles—in hopes of becoming Snifsters.
Thought Peek "Being an apprentice is tough! I can't take much more!"
Animations

Names in other languages

Language Name Meaning Notes
Japanese みならい[?]
Minarai
Apprentice
Chinese (simplified) 见习生[?]
Jiànxí shēng
Apprentice
Chinese (traditional) 見習生[?]
Jiànxí shēng
Apprentice
Dutch Cadet[?] Referring to the low military rank (as a "student"), within Booster's army
French Apprenti[?] Apprentice
German Azubi[?] Apprentice
Italian Apprendista[?] Apprentice
Korean 수습생[?]
Suseupsaeng
Apprentice
Spanish Aprendiz[?] Apprentice

Trivia

Snifit Cadet
  • In page 51 of the Player's Guide, there is a screenshot that shows the name "Snifit Cadet" instead of Apprentice, suggesting that the name was changed late in localization. In addition, the blurb refers to the Apprentice as Snifit #4, although he has not been promoted as one of Booster's Snifits.