Bonus Flower: Difference between revisions
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(hmm, actually idk if this is worth mentioning. Other pages don't seem to) Tag: Manual revert |
LinkTheLefty (talk | contribs) (I think these got a little mixed up with the overworld flowers.) |
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[[File:SMRPG_SpecialFlower.png|thumb]] | [[File:SMRPG_SpecialFlower.png|thumb]] | ||
[[File:SMRPG Bonus Flower item.png|frame|left]] | [[File:SMRPG Bonus Flower item.png|frame|left]] | ||
A '''Bonus Flower''' | A '''Bonus Flower'''<ref>''Super Mario RPG: Legend of the Seven Stars'' English instruction booklet, pg. 31</ref> is one of the general items that can be obtained in ''[[Super Mario RPG: Legend of the Seven Stars]]''. Bonus Flowers are generally obtained and used instantly when the player defeats an enemy during an in-game battle (if the enemy is not the last or one of the last to get eliminated). Bonus Flowers cause one of the five following effects to the [[party member]] that defeats the enemy: | ||
*'''HP Max:''' The character's [[Heart Point|HP]] is restored completely. | *'''HP Max:''' The character's [[Heart Point|HP]] is restored completely. | ||
*'''Attack Up:''' This increases 50% of the character's attack power for the remainder of the battle. | *'''Attack Up:''' This increases 50% of the character's attack power for the remainder of the battle. | ||
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*'''Once Again:''' This gives a character a free turn. | *'''Once Again:''' This gives a character a free turn. | ||
*'''Lucky:''' After winning the battle, the player can play [[Wheeere's Yoshi?!|a bonus game]] that lets them double their [[coin]]s or [[Experience Point|experience point]]s. Also, there is a chance that it greatly boosts a character's (anyone who caught the LUCKY! flower) defense when counter-blocking (damage ranging only from 0 to 4, mostly). | *'''Lucky:''' After winning the battle, the player can play [[Wheeere's Yoshi?!|a bonus game]] that lets them double their [[coin]]s or [[Experience Point|experience point]]s. Also, there is a chance that it greatly boosts a character's (anyone who caught the LUCKY! flower) defense when counter-blocking (damage ranging only from 0 to 4, mostly). | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ボーナスフラワー<ref>''Super Mario RPG'' Japanese instruction booklet, pg. 31</ref> | |Jap=ボーナスフラワー<ref>''Super Mario RPG'' Japanese instruction booklet, pg. 31</ref> | ||
|JapM=Bonus Flower | |JapR=Bōnasu Furawā | ||
| | |JapM=Bonus Flower | ||
| | |Chi= | ||
|Ita=Fiore bonus<ref>'' | |ChiR= | ||
|ChiM= | |||
|Dut=bonusbloem | |||
|DutM=bonus-flower | |||
|FreE=fleur bonus | |||
|FreEM=bonus flower | |||
|FreA=Fleur bonus | |||
|FreAM=Bonus flower | |||
|Ger=Bonus-Blumen | |||
|GerM=Bonus Flower | |||
|Ita=Fiore bonus<ref>''Super Mario RPG: Legend of the Seven Stars'', Italian e-manual, pag. 8</ref> | |||
|ItaM=Bonus flower | |ItaM=Bonus flower | ||
|Ita2=fiore bonus | |||
|Ita2M=bonus flower | |||
|Kor=보너스 플라워 | |||
|KorR=Boneoseu Peullawo | |||
|KorM=Bonus Flower | |||
|Spa=flor de bonificación | |||
|SpaM=bonus flower | |||
}} | }} | ||
Revision as of 17:50, March 29, 2024
- This article is about a general item that is used during a battle. For other uses of "Flower", see Flower.
A Bonus Flower[1] is one of the general items that can be obtained in Super Mario RPG: Legend of the Seven Stars. Bonus Flowers are generally obtained and used instantly when the player defeats an enemy during an in-game battle (if the enemy is not the last or one of the last to get eliminated). Bonus Flowers cause one of the five following effects to the party member that defeats the enemy:
- HP Max: The character's HP is restored completely.
- Attack Up: This increases 50% of the character's attack power for the remainder of the battle.
- Defense Up: This increases 50% of the character's defense power for the remainder of the battle.
- Once Again: This gives a character a free turn.
- Lucky: After winning the battle, the player can play a bonus game that lets them double their coins or experience points. Also, there is a chance that it greatly boosts a character's (anyone who caught the LUCKY! flower) defense when counter-blocking (damage ranging only from 0 to 4, mostly).
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Dutch | bonusbloem[?] | bonus-flower | |
French (NOA) | Fleur bonus[?] | Bonus flower | |
French (NOE) | fleur bonus[?] | bonus flower | |
German | Bonus-Blumen[?] | Bonus Flower | |
Italian | Fiore bonus[3] | Bonus flower | |
fiore bonus[?] | bonus flower | ||
Korean | 보너스 플라워[?] Boneoseu Peullawo |
Bonus Flower | |
Spanish | flor de bonificación[?] | bonus flower |