Bowser's Keep Region: Difference between revisions
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**[[Six-Door Chamber]] | **[[Six-Door Chamber]] | ||
*[[Weapon World]] | *[[Weapon World]] | ||
**[[Factory (Super Mario RPG | **[[Factory (Super Mario RPG)|Factory]] | ||
The Bowser's Keep Region is considered [[World 8]] in the Shogakukan guide<ref>''Super Mario RPG'' Final Edition, [[media:Super Mario RPG Worlds Final Edition.jpg|page 33]].</ref> and [[World 7]] in the [[Nintendo Power|Player's Guide]].<ref name=NP/> Despite this, it is technically the first world visited in a playable state due to the game beginning in Bowser's Keep prior to the Smithy Gang's takeover. Additionally, while Bowser's Keep becomes inaccessible shortly afterward, the disconnected Vista Hill remains available throughout the game. | The Bowser's Keep Region is considered [[World 8]] in the Shogakukan guide<ref>''Super Mario RPG'' Final Edition, [[media:Super Mario RPG Worlds Final Edition.jpg|page 33]].</ref> and [[World 7]] in the [[Nintendo Power|Player's Guide]].<ref name=NP/> Despite this, it is technically the first world visited in a playable state due to the game beginning in Bowser's Keep prior to the Smithy Gang's takeover. Additionally, while Bowser's Keep becomes inaccessible shortly afterward, the disconnected Vista Hill remains available throughout the game. |
Revision as of 14:53, November 26, 2023

Map sprite, showing Exor in Bowser's Keep
The Bowser's Keep Region, originally known as Smithy Factory,[1] is the final world in Super Mario RPG: Legend of the Seven Stars, being the location the Smithy Gang is based out from. It includes:
The Bowser's Keep Region is considered World 8 in the Shogakukan guide[2] and World 7 in the Player's Guide.[1] Despite this, it is technically the first world visited in a playable state due to the game beginning in Bowser's Keep prior to the Smithy Gang's takeover. Additionally, while Bowser's Keep becomes inaccessible shortly afterward, the disconnected Vista Hill remains available throughout the game.