Multistrike: Difference between revisions
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=れんぞくこうげき | ||
| | |JpnR=Renzoku Kōgeki | ||
| | |JpnM=Continuous Attack | ||
|ChiS=连续攻击 | |ChiS=连续攻击 | ||
|ChiSR=Liánxù Gōngjí | |ChiSR=Liánxù Gōngjí |
Latest revision as of 14:49, January 7, 2025
Super Mario RPG: Legend of the Seven Stars move | |
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Multistrike | |
Used by | Dodo |
Type | Physical |
Attack power | 1.5 x normal attack damage |
Effect | None |
Element | Neutral |
Target | One enemy |
Blockable | Yes |
Multistrike is an special physical attack used by Dodo in Super Mario RPG: Legend of the Seven Stars. It is characterized by four quick pecks in succession, and it can be blocked by pushing the button right after the last peck hits. It does approximately 50% more damage than the standard attack.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | れんぞくこうげき[?] Renzoku Kōgeki |
Continuous Attack | |
Chinese (simplified) | 连续攻击[?] Liánxù Gōngjí |
Continuous Attack | |
Chinese (traditional) | 連續攻擊[?] Liánxù Gōngjí |
Continuous Attack | |
Dutch | Multisteek[?] | Multisting | |
French | Picorade[?] | Pecking | |
German | Multischlag[?] | Multi-hit | |
Italian | Attacco multiplo[?] | Multiple attack | |
Korean | 연속공격[?] Yeonsok Gonggyeok |
Continuous Attack | |
Spanish | Multipicotazo[?] | Multi-peck |