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{{species-infobox
{{species infobox
|image=[[Image:klaptrap.jpg|200px|]]''
|image=[[File:SSBU Klaptrap artwork.png|200px|]]<br>Artwork from ''Super Smash Bros. Ultimate''
|first_appearance=''[[Donkey Kong Country]]''  
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|affiliation=[[Kremling Krew]], [[Klampon]]
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[Super Smash Bros. Brawl]]''
|variant_of=[[Kremling]]
|variants=[[Klampon]]
|derived_subjects=[[Krimp]]
|comparable=[[Snapjaw]]
|notable=[[Jr. Klap Trap]]
}}
}}
'''Klaptraps''' are [[Kremling]]s that originated in ''[[Donkey Kong Country]]''. They are lizard-like creatures with large mouths, hence their name. They cannot be defeated by a front attack, but they are vulnerable to a stomp. They come in blue, red, and green varieties.
{{quote|'''Klaptrap 1:''' You know what I hate about [[Banana Flip|hair?]]<br>'''Klaptrap 2:''' You eat a headful and half an hour later, you're hungry again!|<nowiki>Klaptraps</nowiki>|"[[Barrel, Barrel... Who's Got the Barrel]]"}}
'''Klaptraps'''<ref>{{cite|author=Cast roll|title=''Donkey Kong Country''|publisher=Nintendo|date=1994|language=en}}</ref><ref>{{cite|date=1999|title=''Donkey Kong 64'' instruction booklet|page=4|publisher=Nintendo of America|language=en-us}}</ref> (also spelled '''Klap Traps'''<ref>''Donkey Kong Country'' "Kredits" roll</ref><ref name=KlaptrapDKC1Manual>{{cite|date=1994|publisher=Nintendo of America|language=en-us|title=''Donkey Kong Country'' instruction booklet|page=28}}</ref><ref>''Super Smash Bros. Melee'' [[Trophy (Super Smash Bros. series)|trophy]]</ref><ref>''Donkey Kong Country'' cast roll (Game Boy Advance version)</ref> or '''Klap-Traps'''<ref>{{cite|date=1994|publisher=Nintendo of America|language=en-us|title=''Donkey Kong Country'' Player's Guide|page=13}}</ref>) are [[List of enemies|enemies]] first appearing in ''[[Donkey Kong Country]]''. These small [[Kremling]]s resemble {{iw|wikipedia|crocodile}}s more closely than most Kremlings, as they are quadrupedal and have large pairs of jaws, hence their name. Klaptraps are usually light blue (with bright yellow stripes on their back), but they can also come in a variety of colors, such as red, green, and purple. They are less anthropomorphic than other Kremlings and act like pets to the [[Kremling Krew]]. Their name comes from "claptrap," a word meaning "nonsense," playing off the enemy's snapping bear trap-like jaws. [[Klampon]]s and [[Krimp]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' are similar in that regard, respectively.
==History==
===''Donkey Kong Country''===
[[File:Klaptrap.png|thumb|left|Artwork from ''Donkey Kong Country'', showing a Klaptrap's original design]]
Klaptraps are common enemies in their debut appearance, ''Donkey Kong Country''. They move left or right continuously while snapping their jaws, which plays a sound effect that is a digitized sample of one of the game artists clattering his teeth together and had startled other team members.<ref>{{cite|author=Shesez|date=November 21, 2019|url=www.youtube.com/watch?v=TwWHzilbQ34&t=2989s|timestamp=49:49|title=The Donkey Kong Country 25th Anniversary Interview Documentary|publisher=YouTube|accessdate=August 8, 2023}}</ref> Klaptraps are unaffected by a [[Roll Attack]] from the front, which even damages the player character in the process. Since Klaptraps are short, [[Expresso]] can use its long legs to move straight through them. Klaptraps have a purple variant unique to [[Loopy Lights]], and a [[bonus room|Bonus Area]] of [[Trick Track Trek]] shortly beforehand. This type [[jump]]s whenever the [[Kong]]s do, though some purple Klaptraps remain in one spot and do not move around. This type was recolored brown in the [[Donkey Kong Country (Game Boy Color)|first remake]], then to red in the [[Donkey Kong Country (Game Boy Advance)|second remake]].


Red Klaptraps appeared in a bonus level on the stage [[Trick Track Trek]], and appeared rather frequently on the stage [[Loopy Lights]].  These Klaptraps will always jump at the same time that the [[Kong]]s try to jump, which makes them more dangerous than the normal blue Klaptrap.  Klaptraps later appear in ''[[Donkey Kong Country]]'s'' semi-sequel ''[[Donkey Kong Land]]''. Klaptraps were relatively unchanged in this appearance.
===''Donkey Kong Land''===
Klaptraps are enemies in ''[[Donkey Kong Land]]''. They are one of three types of Kremlings encountered, the other two being [[Krusha]]s and [[Kritter]]s, and act identically as in ''Donkey Kong Country'', although the jumping Klaptraps do not reappear.


Klaptraps never appeared in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', nor in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. However, their relatives, [[Klampon]] (DKC2) and [[Krimp]] (DKC3), made appearances in those games.
===''Donkey Kong Country'' novel===
An individual Klap Trap appears as an antagonist in the [[Donkey Kong Country (novel)|''Donkey Kong Country'' novel]]. An employee of the Kremling factory, Klap Trap has a small chat with his coworker [[Zinger]] about [[King K. Rool]]'s absence at the site and he then notices that the [[Kong]]s are eavesdropping on them. Klap Trap lunges at the group, but [[Diddy Kong]] defeats him by doing a [[Cartwheel Attack|cartwheel]]. The Kongs destroy the factory shortly after.


After several years absence, Klaptraps finally made a return in ''[[Donkey Kong 64]]'', where they were given a new ability. Once a Klaptrap is defeated, its set of teeth will continually attack the Kongs until it breaks (although [[Orange Grenade|orange grenades]] would prevent the teeth from attacking).
===''Donkey Kong Country: Rumble in the Jungle''===
A Klaptrap is an antagonist in the novel ''[[Donkey Kong Country: Rumble in the Jungle]]''. While looking for a replacement part for [[Funky Kong]]'s [[barrel plane]], [[Diddy Kong]] encounters a Klap Trap within the [[Kremling]]s' supply room. Diddy Kong immediately tries to attack the Klap Trap, however it quickly evades all of his attacks, causing Diddy to crash into a storage shelf. Diddy manages to lodge a [[barrel]] in the Klap Trap's jaws while it was charging towards him, allowing Diddy time to escape the store room with the water pump.


Also introduced in the game were [[Giant Klaptrap]]s. These Klaptraps were colored purple (instead of the usual green color) and were slightly larger than the Kongs.  They were also immune to all of the Kongs' attacks (even the shockwave attack), but can be defeated with an [[Orange Grenade]]. Some of ''Donkey Kong 64's'' cutscenes showed [[King K. Rool]] with a small Klaptrap that seemed to be his pet. When they are hit, their whimper sound like dogs.
===''Donkey Kong Country'' television series===
[[File:DKCTVKlaptraps.png|thumb|Klaptraps are used for ammunition in the Klap-Blaster in the ''Donkey Kong Country'' television series]]
Klaptraps are ammunition for the [[Klap-Blaster]] weapon in the ''[[Donkey Kong Country (television series)|Donkey Kong Country]]'' animated series. They are bipedal and capable of speaking, unlike the video games. A Klaptrap often makes a sarcastic comment about its job or what it had just eaten. The show also features a singular [[Jr. Klap Trap|Klaptrap character]] larger than his brethren.
{{br|left}}


Also in ''Donkey Kong 64'' a Klaptrap is playable in the mini-game "[[Beaver Bother]]", this marks the first time a Klaptrap is playable. Klaptraps also appear in ''[[Donkey Konga]]''.
===''Donkey Kong 64''===
[[File:Klaptrap64.jpg|thumb|150px|left||Klaptraps were completely redesigned in ''Donkey Kong 64'']]
Klaptraps are enemies in ''[[Donkey Kong 64]]''. The standard type is colored green, sports a more vicious expression, and behaves similarly to guard dogs, wearing a collar and growling like them. When a Klaptrap sees a [[Kong]], it growls like a dog and chomps at them. A Klaptrap can be defeated in one hit from any attack, although this still leaves behind its set of dentures, which clamp after the Kongs until eventually crashing into a solid object or falling into water. This can be averted by defeating the Klaptrap using either an [[Orange]] or a musical instrument move. There are purple Klaptraps, which can be defeated only by using either an Orange or a musical instrument, with their spoils being three Oranges. One Purple Klaptrap is directed to move the helm-shaped hamster wheel left and right in the opening scene. There are also red Klaptraps, which appear in two cutscenes: In the "[[Creepy Castle|Castle Intro]]", a giant red Klaptrap is sent out by K. Rool to execute a fleeing [[Kasplat]].


Klaptraps may be based off [[Snapjaw]]s; crocodilian enemies [[Mario]] would send after [[Donkey Kong Jr.]] in the game ''[[Donkey Kong Jr. (game)|Donkey Kong Junior]]''.
There is a Klaptrap who sits on [[King K. Rool]]'s lap in several cutscenes, being petted by its master, likely referencing ''{{iw|wikipedia|James Bond}}'' villain {{iw|wikipedia|Ernst Stavro Blofeld|Blofeld}}. K. Rool's pet Klaptrap is last seen startled by K. Rool when he's awoken by the alarm, revealing the Kongs have entered [[Hideout Helm]]. There is another specific Klaptrap, and it is playable in the [[minigame]] [[Beaver Bother!]], where it has to guide a number of Gnawties down a hole within a barrel by snarling at them.
{{br|left}}
===''Donkey Konga''===
{{multiple image
|align=left
|direction=horizontal
|footer=A blue and pink Klaptrap as they appear in 100M Vine Climb of ''Donkey Konga''.
|width=120
|image1=Klaptrap blue DKa sprite.png
|image2=Klaptrap pink DKa sprite.png
}}
Klaptraps are obstacles in the [[100M Vine Climb]] minigame of ''[[Donkey Konga]]''. They appear in light-blue and pink varieties, both of which walk on the [[vine]]s and their connected bushes. A Klaptrap can cause Donkey Kong to fall off of the vines on contact, before he respawns seconds later.
{{br|left}}
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Klaptrap}}
[[File:Klaptrap SSBU.png|thumb|200px|Two Klaptraps in ''Super Smash Bros. Ultimate'']]
Klaptraps are recurring stage hazards in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. In ''[[Super Smash Bros. Melee]]'', Klaptraps appear in both {{iw|smashwiki|stage}}s representing the {{iw|smashwiki|Donkey Kong (universe)|''Donkey Kong'' games}}, [[Kongo Falls|Kongo Jungle]] and [[Jungle Japes (stage)|Jungle Japes]]. They swim through the water rapids and jump out from it, attempting to damage {{iw|smashwiki|fighter}}s by biting them. In Kongo Jungle, Klaptraps can also fall into, occupy, and use the [[Barrel Cannon]]; these Klaptraps are colored orange, while those on Jungle Japes are light blue. In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'', Klaptraps retain their role in the returning Jungle Japes stage. In ''[[Super Smash Bros. Ultimate]]'', Klaptraps return in both Kongo Falls (renamed from Kongo Jungle) and Jungle Japes, both of which return from ''Super Smash Bros. Melee'', although the Klaptraps in Kongo Falls are instead colored brown.
 
Klaptraps have two other roles in ''Super Smash Bros. Ultimate''. A Klaptrap also appears as the first and only [[Assist Trophy]] from the ''[[Donkey Kong (franchise)|Donkey Kong]]'' series, where it lunges and bites on to opponents. If Klaptraps are hit, they make the same sound they did when they were defeated in ''Donkey Kong Country''. One additionally appears as an Advanced Attack [[Spirit (Super Smash Bros. Ultimate)|spirit]], which must be unlocked by playing {{iw|smashwiki|Classic Mode (SSBU)|Classic Mode}} with [[King K. Rool]] and reaching the goal of the bonus stage within 45 seconds.
 
===''Mario Power Tennis''===
Klaptraps are obstacles in ''[[Mario Power Tennis]]''. Green and red types appear in [[DK Jungle Court|Donkey Kong's Jungle Court]], where they try to bite players and slow their movement. They are designed after the blue type's appearance in ''Donkey Kong Country''. The minigame [[Balloon Panic]] features hungry Klaptraps in red, green, and blue varieties, and gameplay involves the player character stopping them from popping the balloons.


Klaptraps are distractions in Donkey Kong's course, in ''[[Mario Superstar Baseball]]'' Klatraps try to bite the outfielder's heels, slowing them down. However, if the player were to hit the baseball into a Klaptrap's mouth, it would give the player a Team Star.
===''Mario Superstar Baseball''===
Klaptraps are obstacles in ''[[Mario Superstar Baseball]]''. They are encountered in the [[Donkey Kong Jungle (baseball stadium)|Donkey Kong Jungle]] stadium. Only the green variety appears, and it behaves identically as in ''Mario Power Tennis''. Hitting a baseball into a Klaptrap's mouth earns that player character's team a [[Star Skill|Team Star]].


Klaptraps also appear in ''[[Mario Power Tennis (Nintendo GameCube)|Mario Power Tennis]]'' in [[DK Jungle Court|Donkey Kong's Jungle Court]]. They try to bite the player, causing the player to slow down. Klaptraps also appear in the mini-game [[Balloon Panic]]. Here, the player must protect several balloons from hungry Klaptraps.
===''Mario Party 7''===
[[File:MP7_PyramidPark2.png|thumb|Klaptraps attempt to bite [[Wario]] as he tries to collect coins in the lake.]]
Klaptraps are non-playable characters in ''[[Mario Party 7]]''. Two green Klaptraps appear in a lake in an oasis on [[Pyramid Park]]. By landing on a Happening Space in front of the lake, the player character has to swim in it and collect coins while avoiding the Klaptraps, which take away two coins with each bite.


Klaptraps make a cameo in ''[[Mario Party 7]]'' as enemies in one of the [[Pyramid Park]] events.
===Unused appearances===
====''Diddy Kong Pilot'' (2003)====
Klap Trap is a playable character in ''[[Diddy Kong Pilot (2003)|Diddy Kong Pilot]]''{{'}}s 2003 build. He is a member of Team Kremling. Klap Trap's name is in the first cup, Klap Trap Kup, and he can be unlocked by completing the cup and then beating him in a dogfight match. As a racer, Klap Trap has the highest acceleration and the lowest top speed of the racers. Unlike other games, Klap Trap speaks with vocalized dialogue and sounds like a bratty child. The Options screen has a "Multiplayer Weapons" option; if selected, a brief cutscene of a Klap Trap defeating another Klap Trap in a dogfight match is shown. Klap Trap was replaced with [[jiggywikki:Humba Wumba|Humba Wumba]] in the final version of this iteration, ''[[jiggywikki:Banjo-Pilot|Banjo-Pilot]]'', as indicated by their stats.


In ''[[Super Smash Bros. Melee]]'', Klaptraps (called Klap Trap on its trophy) appear in Donkey Kong's stages, [[Kongo Jungle]] and [[Jungle Japes]]. They would swim through water and attempt to bash a character into the abyss.
==Profiles and statistics==
===''Donkey Kong Country''===
{{DKC GBA enemy
|name=Klaptrap
|image=[[File:Klaptrap DKCGBA sprite.png]]
|worlds=[[Monkey Mines]]<br>[[Vine Valley (world)|Vine Valley]]<br>[[Gorilla Glacier]]<br>[[Kremkroc Industries, Inc.]]<br>[[Chimp Caverns]]
|levels=[[Stop & Go Station]] (blue)<br>[[Orang-utan Gang]] (blue)<br>[[Snow Barrel Blast]] (blue)<br>[[Slipslide Ride]] (blue)<br>[[Ice Age Alley]] (blue)<br>[[Trick Track Trek]] (blue and {{hover|red|Colored purple in the original version and brown in the Game Boy Color remake}})<br>[[Blackout Basement]] (blue)<br>[[Misty Mine]] (blue)<br>[[Loopy Lights]] ({{hover|red|Colored purple in the original version and brown in the Game Boy Color remake}})
|page=1
|photo_location=[[Hand Slap]] a Klaptrap
|dk_attack=2500 (blue)<br>5000 (red)
}}


==Game Appearances==
{{Multilang profile
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
|type=manual
|Eng=His huge teeth will dissuade you from [[Roll Attack|roll attacks]]!<ref name=KlaptrapDKC1Manual/>}}
 
===''Donkey Kong Land''===
;Level appearances
*[[Riggin' Rumble]]
*[[Snake Charmer's Challenge]]
*[[Pot Hole Panic (Donkey Kong Land)|Pot Hole Panic]]
*[[Kong Krazy]]
*[[Skyscraper Caper]]
 
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee''====
{{SSBM trophy
|name=Klap Trap
|image=[[File:Trophy167.png|100px]]
|game=''Donkey Kong Country''<br>11/94
|unlock=Random
|desc=This low-slung alligator made its first appearance in Donkey Kong Country. You can subdue it by jumping on its back, but it's powerful jaws make it dangerous to approach from the front. In Super Smash Bros. Melee, it swims in the river and sometimes jumps in the Barrel Cannon to stop players from using it.
}}
 
====''Super Smash Bros. Brawl''====
{{SSBB sticker
|name=Klaptrap
|image=[[File:Klaptrap Sticker.png|x100px]]
|game=''Donkey Kong Country''
|effect=[Electric] - Resistance +7
}}
 
====''Super Smash Bros. Ultimate''====
{{spirit
|no=161
|name=Klaptrap
|image=[[File:Klaptrap.png|100px]]
|series=''Donkey Kong'' Series
|type={{iw|smashwiki|Primary spirit|Primary}}
|slots=0
|class=Advanced
|effects='''{{color|red|Attack}}'''<br>Weight ↓
|obtain=Challenge ''(Classic Mode: As King K. Rool, reach the goal in Bonus Game within 45 seconds.)''; {{iw|smashwiki|Spirit Board}}
|opponents=Tiny [[King K. Rool]]
|rule_1=[[Assist Trophy]] Enemies ''(Klaptrap)''
|conditions=
*Hostile assist trophies will appear
|stage=[[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]
|song=Stickerbush Symphony
}}
 
==List of appearances==
{|class="wikitable sortable"width=100%
|-
|-
!width=50%| Title
!width=40%|Title
!width=20%| Description
!width=20%|Description
!width=20%| Release Date
!width=20%|Release date
!width=10%| System/Format
!width=20%|System/format
|-
|-
|''[[Donkey Kong Country]]
|''[[Donkey Kong Country]]''
|Enemy
|Enemy
|1994
|1994
|[[SNES]]
|[[Super Nintendo Entertainment System|SNES]]
|-
|-
|''[[Donkey Kong Land]]
|''[[Donkey Kong Land]]''
|Enemy
|Enemy
|1995
|1995
|[[Game Boy]]
|[[Game Boy]]
|-
|-
|''[[Donkey Kong 64]]
|''[[Donkey Kong 64]]''
|Enemy and Playable Character in [[Beaver Botherer]]
|Enemy; Playable character in [[Beaver Bother!]]
|1999
|1999
|[[Nintendo 64]]
|[[Nintendo 64]]
|-
|-
|''[[Donkey Kong Country]]'' (remake)
|''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' (remake)
|Enemy
|Enemy
|2000
|2000
|[[Game Boy Colour]]
|[[Game Boy Color]]
|-
|-
|''[[Super Smash Bros. Melee]]
|''[[Super Smash Bros. Melee]]''
|Cameo in [[Kongo Jungle]], [[Jungle Japes]] and as Trophy.
|Stage hazard in [[Kongo Falls|Kongo Jungle]] and [[Jungle Japes (stage)|Jungle Japes]]; cameo as trophy
|2001
|2001
|[[Gamecube]]
|[[Nintendo GameCube|GameCube]]
|-
|-
|''[[Donkey Kong Country]]'' (remake)
|''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' (remake)
|Enemy
|Enemy
|2003
|2003
|[[Game Boy Advance]]
|[[Game Boy Advance]]
|-
|-
|''[[Donkey Konga]]
|''[[Donkey Konga]]''
|Non-playable Character
|NPC
|2003
|2003
|[[Gamecube]]
|GameCube
|-
|-
|''[[Mario Power Tennis (Nintendo GameCube)|Mario Power Tennis]]
|''[[Mario Power Tennis]]''
|Enemy
|Enemy
|2004
|2004
|[[Gamecube]]
|GameCube
|-
|-
|''[[Mario Superstar Baseball]]
|''[[Mario Superstar Baseball]]''
|Enemy
|Enemy
|2005
|2005
|[[Gamecube]]
|GameCube
|-
|-
|''[[Mario Party 7]]
|''[[Mario Party 7]]''
|Cameo as Enemy in [[Pyramid Park]]
|Enemy in [[Pyramid Park]]
|2005
|2005
|[[Gamecube]]
|GameCube
|-
|-
|''[[Super Smash Bros. Brawl]]
|''[[Super Smash Bros. Brawl]]''
|Cameo as Enemy in [[Jungle Japes]]
|Stage hazard in Jungle Japes; cameo as sticker
|2008
|2008
|[[Nintendo Wii]]
|[[Wii]]
|-
|''[[New Play Control! Mario Power Tennis]]''
|Enemy
|2009
|Wii
|-
|''[[Super Smash Bros. for Nintendo 3DS]]''
|Stage hazard in Jungle Japes
|2014
|[[Nintendo 3DS]]
|-
|''[[Super Smash Bros. Ultimate]]''
|Assist Trophy; Stage hazard in Kongo Falls and Jungle Japes; cameo as spirit
|2018
|[[Nintendo Switch]]
|}
|}


==Appearances in the ''[[Donkey Kong Country (show)|Donkey Kong Country Animated Series]]==
==Gallery==
[[Image:CartoonKlaptrap.jpg|thumb|right|Several Klaptraps inside a [[Klap-Blaster]].]]
{{main-gallery}}
In the [[Donkey Kong Country (show)|Donkey Kong Country animated series]] Klaptraps were, instead of soldiers, ammunition for a weapon called a [[Klap-Blaster]]. Unlike the Klaptraps of the games the ones on the show were capable of speaking, often times when a Klaptrap was seen it would make a sarcastic comment about it's job or what it had just eaten. The show also featured an abnormally large Klaptrap named [[Junior the Giant Klaptrap]].
<gallery>
<br clear=all>
Klaptrap DKC.png|''[[Donkey Kong Country]]''
Klap Trap DK64.png|''[[Donkey Kong 64]]''
SSBBKlaptrapModel.png|''[[Super Smash Bros. Melee]]''
RedKlaptrapTennis.png|''[[Mario Power Tennis]]''
MP7KlaptrapModel.png|''[[Mario Party 7]]''
</gallery>


==''[[Super Smash Bros. Melee]]'' Trophy==
==Names in other languages==
{| border=1 cellpadding=1 cellspacing=0 width=100%
{{foreign names
|-
|Jap=クラップトラップ
! width=100px | Name !! width=100px | Image !! width=150px | Game !! | Description
|JapR=Kurapputorappu
|-
|JapM=Klaptrap
!Klap Trap
|Ger=Klap Trap
|[[Image:Trophy167.PNG]]
|Ita=Klap Trap
|align=center| ''Donkey Kong Country''<br>11/94
|Ita2=Trappidrillo
|''This low-slung alligator made its first appearance in Donkey Kong Country. You can subdue it by jumping on its back, but it's powerful jaws make it dangerous to approach from the front. In Super Smash Bros. Melee, it swims in the river and sometimes jumps in the Barrel Cannon to stop players from using it.
|Ita2C=<ref>{{cite|title=''Mario Power Tennis'' (GameCube) Italian instruction booklet|page=28}}</ref>
|}
|Ita2N=''Mario Power Tennis''
<br clear=all>
|Ita2M=Portmanteau of ''trappola'' ("trap") and ''coccodrillo'' ("crocodile")
|Rus=Клаптрап
|RusR=Klaptrap
|RusM=Klaptrap
}}
 
==References==
{{NIWA|SmashWiki=1}}
<references/>
 
{{Kremlings}}
{{DKC}}
{{DKC}}
{{DKL}}
{{DKL}}
{{Donkey kong 64}}
{{DK64}}
{{Kremlings}}
{{SSBM}}
{{SSB}}
{{MPT}}
[[Category:Donkey Kong Enemies]]
{{MSB}}
[[Category:Donkey Kong Species]]
{{MP7}}
{{SSBB}}
{{SSB4}}
{{SSBU}}
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Kremlings]]
[[Category:Siblings]]
[[Category:Playable Characters]]
[[Category:Assist Trophy characters]]
[[Category:Species]]
[[Category:Playable characters]]
[[Category:Enemies]]
[[Category:Donkey Kong Country enemies]]
[[Category:Super Smash Bros. Enemies]]
[[Category:Donkey Kong Country (television series)]]
[[Category:Super Smash Bros. Species]]
[[Category:Donkey Kong Land enemies]]
[[Category:Super Smash Bros. Trophies]]
[[Category:Donkey Kong 64 enemies]]
[[Category:Super Smash Bros. Stickers]]
[[Category:Mario Power Tennis enemies]]
[[Category:Mario Superstar Baseball]]
[[Category:Super Smash Bros. series enemies]]
[[Category:Super Smash Bros. Melee]]
[[Category:Super Smash Bros. Melee trophies]]
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Brawl stickers]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]
[[Category:Super Smash Bros. Ultimate]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[de:Klap Trap]]
[[it:Klap Trap]]

Latest revision as of 01:10, October 24, 2024

Klaptrap
Klaptrap in Super Smash Bros. Ultimate
Artwork from Super Smash Bros. Ultimate
First appearance Donkey Kong Country (1994)
Latest appearance Super Smash Bros. Ultimate (2018)
Variant of Kremling
Variants
Derived subjects
Comparable
Notable members
Klaptrap 1: You know what I hate about hair?
Klaptrap 2: You eat a headful and half an hour later, you're hungry again!”
Klaptraps, "Barrel, Barrel... Who's Got the Barrel"

Klaptraps[1][2] (also spelled Klap Traps[3][4][5][6] or Klap-Traps[7]) are enemies first appearing in Donkey Kong Country. These small Kremlings resemble crocodiles more closely than most Kremlings, as they are quadrupedal and have large pairs of jaws, hence their name. Klaptraps are usually light blue (with bright yellow stripes on their back), but they can also come in a variety of colors, such as red, green, and purple. They are less anthropomorphic than other Kremlings and act like pets to the Kremling Krew. Their name comes from "claptrap," a word meaning "nonsense," playing off the enemy's snapping bear trap-like jaws. Klampons and Krimps from Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Country 3: Dixie Kong's Double Trouble! are similar in that regard, respectively.

History[edit]

Donkey Kong Country[edit]

Klaptrap in Donkey Kong Country
Artwork from Donkey Kong Country, showing a Klaptrap's original design

Klaptraps are common enemies in their debut appearance, Donkey Kong Country. They move left or right continuously while snapping their jaws, which plays a sound effect that is a digitized sample of one of the game artists clattering his teeth together and had startled other team members.[8] Klaptraps are unaffected by a Roll Attack from the front, which even damages the player character in the process. Since Klaptraps are short, Expresso can use its long legs to move straight through them. Klaptraps have a purple variant unique to Loopy Lights, and a Bonus Area of Trick Track Trek shortly beforehand. This type jumps whenever the Kongs do, though some purple Klaptraps remain in one spot and do not move around. This type was recolored brown in the first remake, then to red in the second remake.

Donkey Kong Land[edit]

Klaptraps are enemies in Donkey Kong Land. They are one of three types of Kremlings encountered, the other two being Krushas and Kritters, and act identically as in Donkey Kong Country, although the jumping Klaptraps do not reappear.

Donkey Kong Country novel[edit]

An individual Klap Trap appears as an antagonist in the Donkey Kong Country novel. An employee of the Kremling factory, Klap Trap has a small chat with his coworker Zinger about King K. Rool's absence at the site and he then notices that the Kongs are eavesdropping on them. Klap Trap lunges at the group, but Diddy Kong defeats him by doing a cartwheel. The Kongs destroy the factory shortly after.

Donkey Kong Country: Rumble in the Jungle[edit]

A Klaptrap is an antagonist in the novel Donkey Kong Country: Rumble in the Jungle. While looking for a replacement part for Funky Kong's barrel plane, Diddy Kong encounters a Klap Trap within the Kremlings' supply room. Diddy Kong immediately tries to attack the Klap Trap, however it quickly evades all of his attacks, causing Diddy to crash into a storage shelf. Diddy manages to lodge a barrel in the Klap Trap's jaws while it was charging towards him, allowing Diddy time to escape the store room with the water pump.

Donkey Kong Country television series[edit]

Klaptraps in Bad Hair Day.
Klaptraps are used for ammunition in the Klap-Blaster in the Donkey Kong Country television series

Klaptraps are ammunition for the Klap-Blaster weapon in the Donkey Kong Country animated series. They are bipedal and capable of speaking, unlike the video games. A Klaptrap often makes a sarcastic comment about its job or what it had just eaten. The show also features a singular Klaptrap character larger than his brethren.

Donkey Kong 64[edit]

Klaptrap as they appear in Donkey Kong 64.
Klaptraps were completely redesigned in Donkey Kong 64

Klaptraps are enemies in Donkey Kong 64. The standard type is colored green, sports a more vicious expression, and behaves similarly to guard dogs, wearing a collar and growling like them. When a Klaptrap sees a Kong, it growls like a dog and chomps at them. A Klaptrap can be defeated in one hit from any attack, although this still leaves behind its set of dentures, which clamp after the Kongs until eventually crashing into a solid object or falling into water. This can be averted by defeating the Klaptrap using either an Orange or a musical instrument move. There are purple Klaptraps, which can be defeated only by using either an Orange or a musical instrument, with their spoils being three Oranges. One Purple Klaptrap is directed to move the helm-shaped hamster wheel left and right in the opening scene. There are also red Klaptraps, which appear in two cutscenes: In the "Castle Intro", a giant red Klaptrap is sent out by K. Rool to execute a fleeing Kasplat.

There is a Klaptrap who sits on King K. Rool's lap in several cutscenes, being petted by its master, likely referencing James Bond villain Blofeld. K. Rool's pet Klaptrap is last seen startled by K. Rool when he's awoken by the alarm, revealing the Kongs have entered Hideout Helm. There is another specific Klaptrap, and it is playable in the minigame Beaver Bother!, where it has to guide a number of Gnawties down a hole within a barrel by snarling at them.

Donkey Konga[edit]

A blue and pink Klaptrap as they appear in 100M Vine Climb of Donkey Konga.
A blue and pink Klaptrap as they appear in 100M Vine Climb of Donkey Konga.
A blue and pink Klaptrap as they appear in 100M Vine Climb of Donkey Konga.

Klaptraps are obstacles in the 100M Vine Climb minigame of Donkey Konga. They appear in light-blue and pink varieties, both of which walk on the vines and their connected bushes. A Klaptrap can cause Donkey Kong to fall off of the vines on contact, before he respawns seconds later.

Super Smash Bros. series[edit]

SmashWiki article: Klaptrap
Klaptraps in Super Smash Bros. Ultimate
Two Klaptraps in Super Smash Bros. Ultimate

Klaptraps are recurring stage hazards in the Super Smash Bros. series. In Super Smash Bros. Melee, Klaptraps appear in both stages representing the Donkey Kong games, Kongo Jungle and Jungle Japes. They swim through the water rapids and jump out from it, attempting to damage fighters by biting them. In Kongo Jungle, Klaptraps can also fall into, occupy, and use the Barrel Cannon; these Klaptraps are colored orange, while those on Jungle Japes are light blue. In Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS, Klaptraps retain their role in the returning Jungle Japes stage. In Super Smash Bros. Ultimate, Klaptraps return in both Kongo Falls (renamed from Kongo Jungle) and Jungle Japes, both of which return from Super Smash Bros. Melee, although the Klaptraps in Kongo Falls are instead colored brown.

Klaptraps have two other roles in Super Smash Bros. Ultimate. A Klaptrap also appears as the first and only Assist Trophy from the Donkey Kong series, where it lunges and bites on to opponents. If Klaptraps are hit, they make the same sound they did when they were defeated in Donkey Kong Country. One additionally appears as an Advanced Attack spirit, which must be unlocked by playing Classic Mode with King K. Rool and reaching the goal of the bonus stage within 45 seconds.

Mario Power Tennis[edit]

Klaptraps are obstacles in Mario Power Tennis. Green and red types appear in Donkey Kong's Jungle Court, where they try to bite players and slow their movement. They are designed after the blue type's appearance in Donkey Kong Country. The minigame Balloon Panic features hungry Klaptraps in red, green, and blue varieties, and gameplay involves the player character stopping them from popping the balloons.

Mario Superstar Baseball[edit]

Klaptraps are obstacles in Mario Superstar Baseball. They are encountered in the Donkey Kong Jungle stadium. Only the green variety appears, and it behaves identically as in Mario Power Tennis. Hitting a baseball into a Klaptrap's mouth earns that player character's team a Team Star.

Mario Party 7[edit]

Klaptraps attempt to bite Wario as he tries to collect coins in the lake.

Klaptraps are non-playable characters in Mario Party 7. Two green Klaptraps appear in a lake in an oasis on Pyramid Park. By landing on a Happening Space in front of the lake, the player character has to swim in it and collect coins while avoiding the Klaptraps, which take away two coins with each bite.

Unused appearances[edit]

Diddy Kong Pilot (2003)[edit]

Klap Trap is a playable character in Diddy Kong Pilot's 2003 build. He is a member of Team Kremling. Klap Trap's name is in the first cup, Klap Trap Kup, and he can be unlocked by completing the cup and then beating him in a dogfight match. As a racer, Klap Trap has the highest acceleration and the lowest top speed of the racers. Unlike other games, Klap Trap speaks with vocalized dialogue and sounds like a bratty child. The Options screen has a "Multiplayer Weapons" option; if selected, a brief cutscene of a Klap Trap defeating another Klap Trap in a dogfight match is shown. Klap Trap was replaced with Humba Wumba in the final version of this iteration, Banjo-Pilot, as indicated by their stats.

Profiles and statistics[edit]

Donkey Kong Country[edit]

Donkey Kong Country (Game Boy Advance) enemy
Klaptrap
Klaptrap in Donkey Kong Country for the Game Boy Advance.
Worlds Monkey Mines
Vine Valley
Gorilla Glacier
Kremkroc Industries, Inc.
Chimp Caverns
Levels Stop & Go Station (blue)
Orang-utan Gang (blue)
Snow Barrel Blast (blue)
Slipslide Ride (blue)
Ice Age Alley (blue)
Trick Track Trek (blue and red)
Blackout Basement (blue)
Misty Mine (blue)
Loopy Lights (red)
Scrapbook page 1
Photograph location Hand Slap a Klaptrap DK Attack point value 2500 (blue)
5000 (red)


  • Instruction booklet description:

Donkey Kong Land[edit]

Level appearances

Super Smash Bros. series[edit]

Super Smash Bros. Melee[edit]

Trophy
Klap Trap
Klaptrap
Game/move:
Donkey Kong Country
11/94
How to unlock: Random
This low-slung alligator made its first appearance in Donkey Kong Country. You can subdue it by jumping on its back, but it's powerful jaws make it dangerous to approach from the front. In Super Smash Bros. Melee, it swims in the river and sometimes jumps in the Barrel Cannon to stop players from using it.

Super Smash Bros. Brawl[edit]

Sticker
Klaptrap
A sticker of Klaptrap in the game Super Smash Bros. Brawl.
Artwork from: Donkey Kong Country
Effects in The Subspace Emissary: [Electric] - Resistance +7
Usable by: Anyone

Super Smash Bros. Ultimate[edit]

Spirit
#161 Klaptrap
Klaptrap in Donkey Kong Country Series/game Donkey Kong Series
Type Primary
Slots 0
Class Advanced
Strength / effect(s) Attack
Weight ↓
How to obtain Challenge (Classic Mode: As King K. Rool, reach the goal in Bonus Game within 45 seconds.); Spirit Board
Spirit battle Opponent(s) Tiny King K. Rool
Conditions Rule: Assist Trophy Enemies (Klaptrap)
  • Hostile assist trophies will appear
Stage Kongo Jungle
Song Stickerbush Symphony

List of appearances[edit]

Title Description Release date System/format
Donkey Kong Country Enemy 1994 SNES
Donkey Kong Land Enemy 1995 Game Boy
Donkey Kong 64 Enemy; Playable character in Beaver Bother! 1999 Nintendo 64
Donkey Kong Country (remake) Enemy 2000 Game Boy Color
Super Smash Bros. Melee Stage hazard in Kongo Jungle and Jungle Japes; cameo as trophy 2001 GameCube
Donkey Kong Country (remake) Enemy 2003 Game Boy Advance
Donkey Konga NPC 2003 GameCube
Mario Power Tennis Enemy 2004 GameCube
Mario Superstar Baseball Enemy 2005 GameCube
Mario Party 7 Enemy in Pyramid Park 2005 GameCube
Super Smash Bros. Brawl Stage hazard in Jungle Japes; cameo as sticker 2008 Wii
New Play Control! Mario Power Tennis Enemy 2009 Wii
Super Smash Bros. for Nintendo 3DS Stage hazard in Jungle Japes 2014 Nintendo 3DS
Super Smash Bros. Ultimate Assist Trophy; Stage hazard in Kongo Falls and Jungle Japes; cameo as spirit 2018 Nintendo Switch

Gallery[edit]

For this subject's image gallery, see Gallery:Klaptrap.

Names in other languages[edit]

Language Name Meaning Notes
Japanese クラップトラップ[?]
Kurapputorappu
Klaptrap
German Klap Trap[?] -
Italian Klap Trap[?] -
Trappidrillo[9] Portmanteau of trappola ("trap") and coccodrillo ("crocodile") Mario Power Tennis
Russian Клаптрап[?]
Klaptrap
Klaptrap

References[edit]

  1. ^ Cast roll (1994). Donkey Kong Country. Nintendo (English).
  2. ^ 1999. Donkey Kong 64 instruction booklet. Nintendo of America (American English). Page 4.
  3. ^ Donkey Kong Country "Kredits" roll
  4. ^ a b 1994. Donkey Kong Country instruction booklet. Nintendo of America (American English). Page 28.
  5. ^ Super Smash Bros. Melee trophy
  6. ^ Donkey Kong Country cast roll (Game Boy Advance version)
  7. ^ 1994. Donkey Kong Country Player's Guide. Nintendo of America (American English). Page 13.
  8. ^ Shesez (November 21, 2019). The Donkey Kong Country 25th Anniversary Interview Documentary (49:49). YouTube. Retrieved August 8, 2023.
  9. ^ Mario Power Tennis (GameCube) Italian instruction booklet. Page 28.