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m (I seem to recall an interview confirming that a dev really did just name it after Ducati motors...or am I thinking of Moto?)
 
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[[File:Moleville.png|thumb|Mario walking in Moleville]]
{{location infobox
'''Moleville''' is a town in ''[[Super Mario RPG: Legend of the Seven Stars]]'' where several [[Mole (Super Mario RPG: Legend of the Seven Stars)|moles]] live.  The houses in the town seem to be modeled after tents, and the town is mostly subterranean. Among the [[List of shops in Super Mario RPG: Legend of the Seven Stars#Moleville|shop]] services in the town, there are also many local vendors, selling items such as fireworks, along with the [[treasure-hunting Toad]] that is willing to sell his inventory at the shop. There is also a hidden warp to [[Midas River]] here, accessible by giving a mole girl standing on a bucket a [[Carbo Cookie]]. She then hops off the bucket, giving Mario a warp to Midas River.
|image=[[File:Moleville exterior.png|200px]]
|greater_location=[[Mario's world]]
|first_appearance=''[[Super Mario RPG: Legend of the Seven Stars]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
}}
'''Moleville''' is a town in ''[[Super Mario RPG: Legend of the Seven Stars]]'' where several [[mole (Super Mario RPG)|mole]]s live.  The houses in the town seem to be modeled after tents, and the town is mostly subterranean. Among the [[List of shops in Super Mario RPG: Legend of the Seven Stars#Moleville|shop]] services in the town, there are also many local vendors, selling items such as fireworks, along with the [[Moleville Toad]] that is willing to sell his inventory at the shop. There is also a hidden warp to [[Midas River]] here, accessible by giving a mole girl standing on a bucket a [[Carbo Cookie]]. She then hops off the bucket, giving Mario a warp to Midas River.


When [[Mario]], [[Mallow]], and [[Geno]] first discover the village, [[Dyna & Mite|two mole children]] are lost in the [[Coal Mines]], and Mario's party decide to help the lost youngsters. Along the way, they not only save the children and defeat [[Punchinello]], but they also recover a [[Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Piece]].  
When [[Mario]], [[Mallow]], and [[Geno]] first discover the village, [[Dyna and Mite|two mole children]] are lost in the [[Mole Mines]], and Mario's party decide to help the lost youngsters. Along the way, they not only save the children and defeat [[Punchinello]], but they also recover a [[Star Piece (Super Mario RPG)|Star Piece]].  


In ''[[Mario and the Incredible Rescue]]'', Mario, [[Luigi]], [[Toad]] and [[Yoshi]] come here to get the yellow [[Mushroom]].  
In ''[[Mario and the Incredible Rescue]]'', Mario, [[Luigi]], [[Toad]] and [[Yoshi]] come here to get the yellow [[Mushroom]].
{{br}}
==Given items==
{|class=wikitable style="text-align:center"
!rowspan=2|Item
!rowspan=2|Image
!rowspan=2|Location
!colspan=2|Location image
|-
!Original
!Remake
|-
|1 to 32 [[Coin#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Coins]] (SNES)<br>1-204 Coins (Switch)
|[[File:SMRPGCoin.png]]
|style="text-align:left"|After the first time, the coins are added in the house of Dyna and Mite's parents, afterwards they're added outside, where Bowser was seen.<br>'''SNES''': There are 34 Coins found in the second and fourth scenes of the [[Moleville Mountain]] minigame, but only 32 can be collected. Coins are added to inventory after the minigame ends.<br>'''SWITCH''': There are total of 204 Coins found during the minigame. Mario cannot take all of them. Coins are added to inventory after the minigame ends.
|[[File:Moleville (32 Coins).png]]
|[[File:Moleville (Coins).png|300px]]
|-
|5 [[10-Coin#Super_Mario_RPG:_Legend_of_the_Seven_Stars|10-Coins]]
|[[File:SMRPG 10 Gold Coin.png]]
|style="text-align:left"|After wagering 30 Coins and breaking the record in the Moleville Mountain minigame.
|[[File:Moleville (5 10-Coins).png]]
|[[File:Moleville (5 10-Coins) (Switch).png|300px]]
|-
|[[Fright Bomb]] or [[Fire Bomb]] or [[Ice Bomb]]
|[[File:Green Bomb.png]] [[File:Red Bomb.png]] [[File:Blue Bomb.png]]
|style="text-align:left"|After saving [[Dyna and Mite]], in the rightmost house, given by a [[Mole (Super Mario RPG)|Mole]] woman after accumulating 100 points (by giving her spare Mushrooms and Syrups).
|[[File:Moleville (Fright-Fire-Ice Bombs).png]]
|[[File:Moleville (Fright-Fire-Ice Bombs) (Switch).png|300px]]
|-
|[[Fireworks#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Fireworks]]
|[[File:RPG Bag.png]]
|style="text-align:left"|After saving Dyna and Mite, in the house above the Item Shop, given by Mole man in exchange for 500 Coins. Changes type of fireworks that appear in the credits based on how many times it was bought from him.
|[[File:Moleville (Fireworks).png]]
|[[File:Moleville (Fireworks) (Switch).png|300px]]
|-
|[[Shiny Stone]]
|[[File:RPG Bag.png]]
|style="text-align:left"|After saving Dyna and Mite, given by a Mole girl partially hidden by crates in exchange for the Fireworks.
|[[File:Moleville (Shiny Stone).png]]
|[[File:Moleville (Shiny Stone) (Switch).png|300px]]
|-
|[[Carbo Cookie]]
|[[File:RPG Cookie.png]]
|style="text-align:left"|After saving Dyna and Mite, given by a Mole girl in the back of the Item Shop in exchange for the Shiny Stone.
|[[File:Moleville (Carbo Cookie).png]]
|[[File:Moleville (Carbo Cookie) (Switch).png|300px]]
|-
|[[Frog Coin]]
|[[File:Frog Coin.png]]
|style="text-align:left"|After saving Dyna and Mite, there is a Mole girl standing on the top of the bucket. By giving her the Carbo Cookie, she either leaves the bucket, allowing access to the secret entrance to [[Midas River]] or she gives Mario a Frog Coin.
|[[File:Moleville (Frog Coin 2).png]]
|[[File:Moleville (Frog Coin 2) (Switch).png|300px]]
|-
|[[Lucky Jewel]], [[Mystery Egg (Super Mario RPG)|Mystery Egg]], [[Frying_Pan#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Frying Pan]]<br>[[Feather (accessory)|Feather]]
|[[File:Lucky Jewel.png]] [[File:Mysteryegg.png]] [[File:RPG Bag.png]]
|style="text-align:left"|Given by a [[Moleville Toad]] in the Item Shop. There are three (four in the remake) items to be given and each have different requirements:<br>'''[[Lucky Jewel]]''': Costs 100 Coins, available right after saving Dyna and Mite.<br>'''[[Mystery Egg (Super Mario RPG)|Mystery Egg]]''': Costs 200 Coins, available only after [[Speardovich]] have been defeated.<br>'''[[Feather (accessory)|Feather]]''': Switch version only, costs 250 Coins, available only after [[Valentina]] have been defeated.<br>'''[[Frying_Pan#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Frying Pan]]''': Costs 300 Coins, available only after [[Axem Rangers]] have been defeated.
|[[File:Moleville (Lucky Jewel, Mystery Egg, Frying Pan).png]]
|[[File:Moleville (Lucky Jewel, Mystery Egg, Feather, Frying Pan).png|300px]]
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
Moleville exterior.png|Full view of Moleville
Moleville.png|Mario walking Moleville
SMRPG Moleville Virtual Console.png|Moleville as it appears in [[Virtual Console]] re-releases of the game
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{SMRPGmap}}
{{SMRPG map}}
{{foreign names
{{foreign names
|Jap=ドゥカティ
|Jap=ドゥカティ
|JapR=Dukati
|JapR=Dukati
|JapM=Ducati; possibly named after the [[Wikipedia:Ducat|ducat]].}}
|JapM=Possibly from「ドカン」(''dokan'', onomatopoeia for a boom as if from dynamite) and "city"; rendered "Docaty" via the "Docaty Mountain Railroad" track in ''[[Super Mario RPG Original Sound Version]]'' and the Japanese [[Super Mario RPG (Nintendo Switch) sound test|Sound Player]], "The Town of Ducati" in the Shogakukan guide,<ref>{{cite|date=1996|title=Super Mario RPG Final Edition|publisher=[[Shogakukan]]|language=ja|isbn=4091025382|page=2}}</ref> and "Ducati" on the official artwork for [[Fireworks]].
{{Super Mario RPG}}
|Chi=杜卡提
[[Category:Cities and Towns]]
|ChiR=Dùkǎtí
[[Category:Super Mario RPG: Legend of the Seven Stars Places]]
|ChiM=From the Japanese name; rendered "Docaty" via the "Docaty Mountain Railroad" track in the simplified and traditional Chinese Sound Player
|Dut=Mollenstad
|DutM=Mole City
|Fre=Taupinie
|FreM=Mole City
|Ger=Mauldurf
|GerM=Portmanteau of ''Maulwurf'' ("mole") and ''Dorf'' ("village")
|Ita=Talponia
|ItaM=Mole-city
|Kor=두카티
|KorR=Dukati
|KorM=From the Japanese name; rendered "Docaty" via the "Docaty Mountain Railroad" track in the Korean Sound Player
|Spa=Villatopo
|SpaM=Moleville
}}
 
==Trivia==
*In at least one English-language preview, Moleville was referred to by a loose transliteration of its Japanese name, "Docherty." The preview also mistakenly used the name to refer to [[Ma Mole and Pa Mole|Pa'Mole]].<ref>{{cite|date=November 1995|title=''Nintendo Magazine System'' (UK) issue 38|page=70}}</ref>
 
==References==
<references/>
 
{{SMRPG}}
[[Category:Towns]]
[[Category:Super Mario RPG: Legend of the Seven Stars locations]]
[[de:Moleville]]
[[de:Moleville]]
[[it:Moleville]]
[[it:Moleville]]

Latest revision as of 06:44, October 21, 2024

Moleville
Moleville
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)
Greater location Mario's world

Moleville is a town in Super Mario RPG: Legend of the Seven Stars where several moles live. The houses in the town seem to be modeled after tents, and the town is mostly subterranean. Among the shop services in the town, there are also many local vendors, selling items such as fireworks, along with the Moleville Toad that is willing to sell his inventory at the shop. There is also a hidden warp to Midas River here, accessible by giving a mole girl standing on a bucket a Carbo Cookie. She then hops off the bucket, giving Mario a warp to Midas River.

When Mario, Mallow, and Geno first discover the village, two mole children are lost in the Mole Mines, and Mario's party decide to help the lost youngsters. Along the way, they not only save the children and defeat Punchinello, but they also recover a Star Piece.

In Mario and the Incredible Rescue, Mario, Luigi, Toad and Yoshi come here to get the yellow Mushroom.

Given items[edit]

Item Image Location Location image
Original Remake
1 to 32 Coins (SNES)
1-204 Coins (Switch)
Sprite of a Coin from Super Mario RPG: Legend of the Seven Stars After the first time, the coins are added in the house of Dyna and Mite's parents, afterwards they're added outside, where Bowser was seen.
SNES: There are 34 Coins found in the second and fourth scenes of the Moleville Mountain minigame, but only 32 can be collected. Coins are added to inventory after the minigame ends.
SWITCH: There are total of 204 Coins found during the minigame. Mario cannot take all of them. Coins are added to inventory after the minigame ends.
Mario getting 32 Coins after the run of Moleville Mountain in Moleville of Super Mario RPG: Legend of the Seven Stars. Mario getting Coins after the run of Moleville Mountain in Moleville of Super Mario RPG.
5 10-Coins SMRPG 10 Gold Coin.png After wagering 30 Coins and breaking the record in the Moleville Mountain minigame. Mario getting 5 10-Coins after breaking the record in Moleville Mountain minigame in Moleville of Super Mario RPG: Legend of the Seven Stars. Mario getting 5 10-Coins after breaking the record in Moleville Mountain minigame in Moleville of Super Mario RPG.
Fright Bomb or Fire Bomb or Ice Bomb Green Bomb.png Red Bomb.png Ice Bomb After saving Dyna and Mite, in the rightmost house, given by a Mole woman after accumulating 100 points (by giving her spare Mushrooms and Syrups). Mole woman giving Mario bombs in exchange for points in Moleville of Super Mario RPG: Legend of the Seven Stars. Mole woman giving Mario bombs in exchange for points in Moleville of Super Mario RPG.
Fireworks RPG Bag.png After saving Dyna and Mite, in the house above the Item Shop, given by Mole man in exchange for 500 Coins. Changes type of fireworks that appear in the credits based on how many times it was bought from him. Mole man giving Mario Fireworks in exchange for 500 Coins in Moleville of Super Mario RPG: Legend of the Seven Stars. Mole man giving Mario Fireworks in exchange for 500 Coins in Moleville of Super Mario RPG.
Shiny Stone RPG Bag.png After saving Dyna and Mite, given by a Mole girl partially hidden by crates in exchange for the Fireworks. Mole girl near the crates giving Mario the Shiny Stone in exchange for Fireworks in Moleville of Super Mario RPG: Legend of the Seven Stars. Mole girl near the crates giving Mario the Shiny Stone in exchange for Fireworks in Moleville of Super Mario RPG.
Carbo Cookie RPG Cookie.png After saving Dyna and Mite, given by a Mole girl in the back of the Item Shop in exchange for the Shiny Stone. Mole girl in the Item Shop giving Mario the Carbo Cookie in exchange for Shiny Stone in Moleville of Super Mario RPG: Legend of the Seven Stars. Mole girl in the Item Shop giving Mario the Carbo Cookie in exchange for Shiny Stone in Moleville of Super Mario RPG.
Frog Coin Frog Coin.png After saving Dyna and Mite, there is a Mole girl standing on the top of the bucket. By giving her the Carbo Cookie, she either leaves the bucket, allowing access to the secret entrance to Midas River or she gives Mario a Frog Coin. Mole girl on the bucket giving Mario a Frog Coin in exchange for Carbo Cookie in Moleville of Super Mario RPG: Legend of the Seven Stars. Mole girl on the bucket giving Mario a Frog Coin in exchange for Carbo Cookie in Moleville of Super Mario RPG.
Lucky Jewel, Mystery Egg, Frying Pan
Feather
Lucky Jewel.png Mysteryegg.png RPG Bag.png Given by a Moleville Toad in the Item Shop. There are three (four in the remake) items to be given and each have different requirements:
Lucky Jewel: Costs 100 Coins, available right after saving Dyna and Mite.
Mystery Egg: Costs 200 Coins, available only after Speardovich have been defeated.
Feather: Switch version only, costs 250 Coins, available only after Valentina have been defeated.
Frying Pan: Costs 300 Coins, available only after Axem Rangers have been defeated.
Toad in the Item Shop giving Mario merchandise in Moleville of Super Mario RPG: Legend of the Seven Stars. Toad in the Item Shop giving Mario merchandise in Moleville of Super Mario RPG.

Gallery[edit]

Names in other languages[edit]

GateBowser's KeepVista HillMario's PadMushroom WayMushroom KingdomBandit's WayKero SewersMidas RiverTadpole PondRose WayRose TownForest MazePipe VaultYo'ster IsleMolevilleBooster PassBooster TowerBooster HillMarrymoreStar HillSeaside TownSeaSunken ShipLand's EndMonstro TownBean ValleyNimbus LandBarrel Volcano
Click an area to open the relevant article.
Language Name Meaning Notes
Japanese ドゥカティ[?]
Dukati
Possibly from「ドカン」(dokan, onomatopoeia for a boom as if from dynamite) and "city"; rendered "Docaty" via the "Docaty Mountain Railroad" track in Super Mario RPG Original Sound Version and the Japanese Sound Player, "The Town of Ducati" in the Shogakukan guide,[1] and "Ducati" on the official artwork for Fireworks.
Chinese 杜卡提[?]
Dùkǎtí
From the Japanese name; rendered "Docaty" via the "Docaty Mountain Railroad" track in the simplified and traditional Chinese Sound Player
Dutch Mollenstad[?] Mole City
French Taupinie[?] Mole City
German Mauldurf[?] Portmanteau of Maulwurf ("mole") and Dorf ("village")
Italian Talponia[?] Mole-city
Korean 두카티[?]
Dukati
From the Japanese name; rendered "Docaty" via the "Docaty Mountain Railroad" track in the Korean Sound Player
Spanish Villatopo[?] Moleville

Trivia[edit]

  • In at least one English-language preview, Moleville was referred to by a loose transliteration of its Japanese name, "Docherty." The preview also mistakenly used the name to refer to Pa'Mole.[2]

References[edit]

  1. ^ 1996. Super Mario RPG Final Edition. Shogakukan (Japanese). ISBN 4091025382. Page 2.
  2. ^ November 1995. Nintendo Magazine System (UK) issue 38. Page 70.