Drift: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "{{MKW}}" to "{{Mario Kart Wii}}")
 
(7 intermediate revisions by 6 users not shown)
Line 1: Line 1:
[[File:Mk64rainbowroad2.PNG|thumb|[[Mario]] drifting in his [[kart]] on [[N64 Rainbow Road|Rainbow Road]] in ''Mario Kart 64'']]
[[File:Mk64rainbowroad2.PNG|thumb|[[Mario]] drifting in his [[kart]] on [[N64 Rainbow Road|Rainbow Road]] in ''Mario Kart 64'']]
A '''drift''', also referred to as a '''slide'''<ref>''Mario Kart 64'' Operation Card.</ref> or '''power slide'''<ref>''Mario Kart: Double Dash!!'' instruction booklet, page 12.</ref> (alternatively spelled '''power-slide'''),<ref>''Mario Kart DS'' Mission Mode: 1-8</ref> is a move in the ''[[Mario Kart (series)|Mario Kart]]'' series that allows a [[kart]] to keep speed around corners. Drifting is done by holding {{button|n64|R}} and turning {{button|n64|Stick}} left or right, at the cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to move the Control Stick (left and right) while in a drift to cause the kart to get a short but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, the player must [[Hop (move)|hop]] before being able to drift. The exceptions to this are in ''[[Mario Kart: Double Dash!!]]'', where there is no hop button&mdash;the player simply needs to hold the {{button|gcn|R}} button (or {{button|gcn|L}} button) instead&mdash;and in the ''Mario Kart Arcade GP'' subseries, where the player needs to tap the brake to enable drifting.   
A '''drift''', also referred to as a '''slide'''<ref>''Mario Kart 64'' Operation Card.</ref> or '''power slide'''<ref>{{cite|date=2003|publisher=Nintendo of America|title=''Mario Kart: Double Dash!!'' instruction booklet|page=12}}</ref> (alternatively spelled '''power-slide'''),<ref>''Mario Kart DS'' Mission Mode: 1-8</ref> is a move in the ''[[Mario Kart (series)|Mario Kart]]'' series that allows a [[kart]] to keep speed around corners. Drifting is done by holding {{button|n64|R}} and turning {{button|n64|Stick}} left or right, at the cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to move the Control Stick (left and right) while in a drift to cause the kart to get a short but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, the player must [[Hop (move)|hop]] before being able to drift. The exceptions to this are in ''[[Mario Kart: Double Dash!!]]'', where there is no hop button&mdash;the player simply needs to hold the {{button|gcn|R}} button (or {{button|gcn|L}} button) instead&mdash;and in the ''Mario Kart Arcade GP'' subseries, where the player needs to tap the brake to enable drifting.   


Due to the emergence of the "[[Mini-Turbo|snaking]]" technique in ''Mario Kart: Double Dash!!'' and ''[[Mario Kart DS]]'', starting in ''[[Mario Kart Wii]]'', performing Mini-Turbos by drifting has been simplified by becoming time-based rather than by tilting/pressing the control pad multiple times. ''Mario Kart Wii'' also introduced the "inside drifting" mechanic, in which the vehicle commits to the turn by going to the inside instead of drifting to the outside when the player attempts to drift. All [[Sport bike (vehicle class)|sport bikes]] in the ''Mario Kart'' series use this mechanic.
Due to the emergence of the "[[Mini-Turbo|snaking]]" technique in ''Mario Kart: Double Dash!!'' and ''[[Mario Kart DS]]'', starting in ''[[Mario Kart Wii]]'', performing Mini-Turbos by drifting has been simplified by becoming time-based rather than by tilting/pressing the control pad multiple times. ''Mario Kart Wii'' also introduced the "inside drifting" mechanic, in which the vehicle commits to the turn by going to the inside instead of drifting to the outside when the player attempts to drift. All [[Sport bike (vehicle class)|sport bikes]] in the ''Mario Kart'' series use this mechanic.
Line 7: Line 7:


==Profiles==
==Profiles==
===''Mario Kart Wii''===
{{multilang profile
|type=game
|Eng=■Automatic Drift■<br>1. You'll drift automatically when turning.<br>2. When you turn, you won't slow down. (You won't be able to hop or use Mini-Turbos.)<br>■Manual Drift■<br>1. After a hop, you'll begin drifting.<br>2. Keep drifting to get a speed boost (a Mini-Turbo).}}
===''Mario Kart 7''===
===''Mario Kart 7''===
*'''Electronic manual:''' ''"Drifting allows you to take sharp corners without slowing down. To drift, press and hold {{button|3ds|R}} while entering a turn. While drifting, you can change the angle of your turn by moving {{button|3ds|Stick}}."''
{{multilang profile
|type=e-manual
|Eng=Drifting allows you to take sharp corners without slowing down. To drift, press and hold {{button|3ds|R}} while entering a turn. While drifting, you can change the angle of your turn by moving {{button|3ds|Stick}}.}}


===''Mario Kart 8''===
===''Mario Kart 8''===
*'''Electronic manual:''' ''"Drift around sharp corners without reducing speed! With {{button|wiiu|A}} held down, hold {{button|wiiu|ZR}} and use {{button|wii|CCStickL}} to turn."''
{{multilang profile
|type=e-manual
|Eng=Drift around sharp corners without reducing speed! With {{button|wiiu|A}} held down, hold {{button|wiiu|ZR}} and use {{button|wii|CCStickL}} to turn.}}


===''Mario Kart Tour''===
===''Mario Kart Tour''===
Line 23: Line 32:
MK8-Line-Mario-Drift.gif|[[LINE]] sticker of Mario drifting, ''[[Mario Kart 8]]''
MK8-Line-Mario-Drift.gif|[[LINE]] sticker of Mario drifting, ''[[Mario Kart 8]]''
MK8-Line-Wario-Pipe.gif|LINE sticker of [[Wario]] drifting and crashing into a [[Warp Pipe]], ''Mario Kart 8''
MK8-Line-Wario-Pipe.gif|LINE sticker of [[Wario]] drifting and crashing into a [[Warp Pipe]], ''Mario Kart 8''
Larry bike leaning.jpg|[[Larry Koopa|Larry]] performing "inside drifting" with the [[Sport Bike]] in ''Mario Kart 8''
Larry bike leaning.jpg|[[Larry]] performing "inside drifting" with the [[Sport Bike]] in ''Mario Kart 8''
Kart Drift in TSMBM.png|Mario drifting in front of the [[Koopa General]] in ''[[The Super Mario Bros. Movie]]''
Kart Drift in TSMBM.png|Mario drifting in front of the [[Koopa General]] in ''[[The Super Mario Bros. Movie]]''
</gallery>
</gallery>
Line 29: Line 38:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ドリフト
|Jpn=ドリフト
|JapR=Dorifuto
|JpnR=Dorifuto
|JapM=Drift
|JpnM=Drift
|Chi=漂移
|Chi=漂移
|ChiR=Piāoyí
|ChiR=Piāoyí
Line 39: Line 48:
|Fre=Dérapage
|Fre=Dérapage
|FreM=Slip
|FreM=Slip
|Ger=Drift
|Ger=Driften
|GerM=Drift
|GerM=Drift
|Ita=Slittata<br>Derapata (''Mario Kart Wii'' and onwards)
|Ita=Slittata<br>Derapata (''Mario Kart Wii'' and onwards)
Line 52: Line 61:
|Rus=Управляемый занос
|Rus=Управляемый занос
|RusR=Upravlyayemyy zanos
|RusR=Upravlyayemyy zanos
|RusM=
|RusM=Controlled skid
|Spa=Derrapar
|Spa=Derrapar
|SpaM=To skid
|SpaM=To skid
Line 60: Line 69:
<references/>
<references/>


{{Navboxes|
{{SMK}}
{{SMK}}
{{MK64}}
{{MK64}}
Line 67: Line 77:
{{MKDS}}
{{MKDS}}
{{MKAGP2}}
{{MKAGP2}}
{{MKW}}
{{Mario Kart Wii}}
{{MK7}}
{{MK7}}
{{MKAGPDX}}
{{MKAGPDX}}
{{MK8}}
{{MK8}}
{{MKT}}
{{MKT}}
}}
[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Terms]]
[[Category:Terms]]

Latest revision as of 14:07, April 2, 2025

Mario drifting in his kart on Rainbow Road in Mario Kart 64

A drift, also referred to as a slide[1] or power slide[2] (alternatively spelled power-slide),[3] is a move in the Mario Kart series that allows a kart to keep speed around corners. Drifting is done by holding R Button and turning Control Stick left or right, at the cost of a bit of handling. Beginning with Mario Kart 64, it is possible to move the Control Stick (left and right) while in a drift to cause the kart to get a short but helpful Mini-Turbo when the drift is ended. In most Mario Kart games, the player must hop before being able to drift. The exceptions to this are in Mario Kart: Double Dash!!, where there is no hop button—the player simply needs to hold the R Button button (or L Button button) instead—and in the Mario Kart Arcade GP subseries, where the player needs to tap the brake to enable drifting.

Due to the emergence of the "snaking" technique in Mario Kart: Double Dash!! and Mario Kart DS, starting in Mario Kart Wii, performing Mini-Turbos by drifting has been simplified by becoming time-based rather than by tilting/pressing the control pad multiple times. Mario Kart Wii also introduced the "inside drifting" mechanic, in which the vehicle commits to the turn by going to the inside instead of drifting to the outside when the player attempts to drift. All sport bikes in the Mario Kart series use this mechanic.

In some games, one can perform a long power-slide by steering in the opposite direction while holding the drift button (when drifting to the left, steer right and vice versa), at the cost of speed. However, starting in Mario Kart Wii, performing this technique would delay the Mini-Turbo and cause it to take longer to charge. The strength of the drifting depends on the kind of vehicle used. For example, the Phantom, which has the worst drift stat in the game, drifts in a wide arc, while the Bullet Bike, which has the best drift stat in the game, drifts tightly around corners.

Profiles

Mario Kart Wii

  • In-game description
    • English:
      ■Automatic Drift■
      1. You'll drift automatically when turning.
      2. When you turn, you won't slow down. (You won't be able to hop or use Mini-Turbos.)
      ■Manual Drift■
      1. After a hop, you'll begin drifting.
      2. Keep drifting to get a speed boost (a Mini-Turbo).

Mario Kart 7

  • Electronic manual description:
    • English:
      Drifting allows you to take sharp corners without slowing down. To drift, press and hold R Button while entering a turn. While drifting, you can change the angle of your turn by moving Circle Pad.

Mario Kart 8

  • Electronic manual description:
    • English:
      Drift around sharp corners without reducing speed! With A Button held down, hold ZR Button and use Classic Controller Left Stick to turn.

Mario Kart Tour

  • Tips & Tricks: "If you turn and hold your swipe in the direction you're turning, you'll be able to take tight corners without losing speed."

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ドリフト[?]
Dorifuto
Drift
Chinese 漂移[?]
Piāoyí
Drift
French Dérapage[?] Slip
German Driften[?] Drift
Italian Slittata
Derapata (Mario Kart Wii and onwards)
[?]
Slide
Sideslip
Korean 드리프트[?]
Deuripeuteu
Drift
Portuguese (NOA) Derrapagem[?] Slip
Portuguese (NOE) Deslize[?] Slide
Russian Управляемый занос[?]
Upravlyayemyy zanos
Controlled skid
Spanish Derrapar[?] To skid

References

  1. ^ Mario Kart 64 Operation Card.
  2. ^ 2003. Mario Kart: Double Dash!! instruction booklet. Nintendo of America. Page 12.
  3. ^ Mario Kart DS Mission Mode: 1-8