Multistrike: Difference between revisions
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|ItaM=Multiple attack | |ItaM=Multiple attack | ||
|Kor=연속공격 | |Kor=연속공격 | ||
|KorR= | |KorR=Yeonsok Gonggyeok | ||
|KorM=Continuous Attack | |KorM=Continuous Attack | ||
|Spa=Multipicotazo | |Spa=Multipicotazo |
Revision as of 14:25, July 7, 2024
Super Mario RPG: Legend of the Seven Stars move | |
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Multistrike | |
Used by | Dodo |
Type | Physical |
Attack power | 1.5 x normal attack damage |
Effect | None |
Element | Neutral |
Target | One enemy |
Blockable | Yes |
Multistrike is an special physical attack used by Dodo in Super Mario RPG: Legend of the Seven Stars. It is characterized by four quick pecks in succession, and it can be blocked by pushing the button right after the last peck hits. It does approximately 50% more damage than the standard attack.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Chinese (simplified) | 连续攻击[?] Liánxù Gōngjí |
Continuous Attack | |
Chinese (traditional) | 連續攻擊[?] Liánxù Gōngjí |
Continuous Attack | |
Dutch | Multisteek[?] | Multisting | |
French | Picorade[?] | Pecking | |
German | Multischlag[?] | Multi-hit | |
Italian | Attacco multiplo[?] | Multiple attack | |
Korean | 연속공격[?] Yeonsok Gonggyeok |
Continuous Attack | |
Spanish | Multipicotazo[?] | Multi-peck |